#ifdef JP
char jverb_buf[64];
#else
- bool sin = FALSE;
+ bool sin;
#endif
bool nightmare;
monster_race *r_ptr;
char tmp_msg[96][96];
bool breath;
bool magic;
+ int drop_quantity;
+ concptr drop_quality;
+ concptr p;
+ concptr q;
+ rbm_type method;
} lore_type;
typedef void (*hook_c_roff_pf)(TERM_COLOR attr, concptr str);