#ifdef USE_SOUND
-static cptr ANGBAND_DIR_XTRA_SOUND;
+static concptr ANGBAND_DIR_XTRA_SOUND;
/*
* Flag set once "sound" has been initialized
/*
* An array of sound file names
*/
-static cptr sound_file[SOUND_MAX];
+static concptr sound_file[SOUND_MAX];
#endif /* USE_SOUND */
/*
* Check for existance of a file
*/
-static bool check_file(cptr s)
+static bool check_file(concptr s)
{
FILE *fff;
* think hard about how map_info() in cave.c should handle the color
* of something that we here draw in reverse. It's not so simple, alas.
*/
-static void Term_acs_text_gcu(int x, int y, int n, byte a, cptr s)
+static void Term_acs_text_gcu(int x, int y, int n, byte a, concptr s)
{
term_data *td = (term_data *)(Term->data);
int i;
/*
* Place some text on the screen using an attribute
*/
-static errr Term_text_gcu(int x, int y, int n, byte a, cptr s)
+static errr Term_text_gcu(int x, int y, int n, byte a, concptr s)
{
term_data *td = (term_data *)(Term->data);
}
-static void hook_quit(cptr str)
+static void hook_quit(concptr str)
{
/* Unused */
(void)str;