-/* File: main-win.c */
-
-/*
- * Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others
- *
- * This software may be copied and distributed for educational, research,
- * and not for profit purposes provided that this copyright and statement
- * are included in all such copies.
- */
-
-
-/*
- * This file helps Angband work with Windows computers.
- *
- * To use this file, use an appropriate "Makefile" or "Project File",
- * make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and
- * make sure to obtain various extra files as described below.
- *
- * The official compilation uses the CodeWarrior Pro compiler, which
- * includes a special project file and precompilable header file.
- *
- *
- * See also "main-dos.c" and "main-ibm.c".
- *
- *
- * The "lib/user/pref-win.prf" file contains keymaps, macro definitions,
- * and/or color redefinitions.
- *
- * The "lib/user/font-win.prf" contains attr/char mappings for use with the
- * normal "lib/xtra/font/*.fon" font files.
- *
- * The "lib/user/graf-win.prf" contains attr/char mappings for use with the
- * special "lib/xtra/graf/*.bmp" bitmap files, which are activated by a menu
- * item.
- *
- *
- * Compiling this file, and using the resulting executable, requires
- * several extra files not distributed with the standard Angband code.
- * If "USE_GRAPHICS" is defined, then "readdib.h" and "readdib.c" must
- * be placed into "src/", and the "8X8.BMP" bitmap file must be placed
- * into "lib/xtra/graf". In any case, some "*.fon" files (including
- * "8X13.FON" if nothing else) must be placed into "lib/xtra/font/".
- * If "USE_SOUND" is defined, then some special library (for example,
- * "winmm.lib") may need to be linked in, and desired "*.WAV" sound
- * files must be placed into "lib/xtra/sound/". All of these extra
- * files can be found in the "ext-win" archive.
- *
- *
- * The "Term_xtra_win_clear()" function should probably do a low-level
- * clear of the current window, and redraw the borders and other things,
- * if only for efficiency. XXX XXX XXX
- *
- * A simpler method is needed for selecting the "tile size" for windows.
- * XXX XXX XXX
- *
- * The various "warning" messages assume the existance of the "screen.w"
- * window, I think, and only a few calls actually check for its existance,
- * this may be okay since "NULL" means "on top of all windows". (?) The
- * user must never be allowed to "hide" the main window, or the "menubar"
- * will disappear. XXX XXX XXX
- *
- * Special "Windows Help Files" can be placed into "lib/xtra/help/" for
- * use with the "winhelp.exe" program. These files *may* be available
- * at the ftp site somewhere, but I have not seen them. XXX XXX XXX
- *
- *
- * Initial framework (and most code) by Ben Harrison (benh@phial.com).
- *
- * Original code by Skirmantas Kligys (kligys@scf.usc.edu).
- *
- * Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),
- * and Chris R. Martin (crm7479@tam2000.tamu.edu).
- */
-
-#include "angband.h"
-
-
-#ifdef WINDOWS
-
-#include <direct.h>
-
-/*
- * Extract the "WIN32" flag from the compiler
- */
-#if defined(__WIN32__) || defined(__WINNT__) || defined(__NT__)
-# ifndef WIN32
-# define WIN32
-# endif
-#endif
-
-
-/*
- * Hack -- allow use of "screen saver" mode
- */
-#define USE_SAVER
-
-
-/*
- * Menu constants -- see "ANGBAND.RC"
- */
-
-#define IDM_FILE_NEW 100
-#define IDM_FILE_OPEN 101
-#define IDM_FILE_SAVE 110
-#define IDM_FILE_SCORE 120
-#define IDM_FILE_EXIT 130
-
-#define IDM_WINDOW_VIS_0 200
-#define IDM_WINDOW_VIS_1 201
-#define IDM_WINDOW_VIS_2 202
-#define IDM_WINDOW_VIS_3 203
-#define IDM_WINDOW_VIS_4 204
-#define IDM_WINDOW_VIS_5 205
-#define IDM_WINDOW_VIS_6 206
-#define IDM_WINDOW_VIS_7 207
-
-#define IDM_WINDOW_FONT_0 210
-#define IDM_WINDOW_FONT_1 211
-#define IDM_WINDOW_FONT_2 212
-#define IDM_WINDOW_FONT_3 213
-#define IDM_WINDOW_FONT_4 214
-#define IDM_WINDOW_FONT_5 215
-#define IDM_WINDOW_FONT_6 216
-#define IDM_WINDOW_FONT_7 217
-
-#define IDM_WINDOW_POS_0 220
-#define IDM_WINDOW_POS_1 221
-#define IDM_WINDOW_POS_2 222
-#define IDM_WINDOW_POS_3 223
-#define IDM_WINDOW_POS_4 224
-#define IDM_WINDOW_POS_5 225
-#define IDM_WINDOW_POS_6 226
-#define IDM_WINDOW_POS_7 227
-
-#define IDM_WINDOW_BIZ_0 230
-#define IDM_WINDOW_BIZ_1 231
-#define IDM_WINDOW_BIZ_2 232
-#define IDM_WINDOW_BIZ_3 233
-#define IDM_WINDOW_BIZ_4 234
-#define IDM_WINDOW_BIZ_5 235
-#define IDM_WINDOW_BIZ_6 236
-#define IDM_WINDOW_BIZ_7 237
-
-#define IDM_WINDOW_I_WID_0 240
-#define IDM_WINDOW_I_WID_1 241
-#define IDM_WINDOW_I_WID_2 242
-#define IDM_WINDOW_I_WID_3 243
-#define IDM_WINDOW_I_WID_4 244
-#define IDM_WINDOW_I_WID_5 245
-#define IDM_WINDOW_I_WID_6 246
-#define IDM_WINDOW_I_WID_7 247
-
-#define IDM_WINDOW_D_WID_0 250
-#define IDM_WINDOW_D_WID_1 251
-#define IDM_WINDOW_D_WID_2 252
-#define IDM_WINDOW_D_WID_3 253
-#define IDM_WINDOW_D_WID_4 254
-#define IDM_WINDOW_D_WID_5 255
-#define IDM_WINDOW_D_WID_6 256
-#define IDM_WINDOW_D_WID_7 257
-
-#define IDM_WINDOW_I_HGT_0 260
-#define IDM_WINDOW_I_HGT_1 261
-#define IDM_WINDOW_I_HGT_2 262
-#define IDM_WINDOW_I_HGT_3 263
-#define IDM_WINDOW_I_HGT_4 264
-#define IDM_WINDOW_I_HGT_5 265
-#define IDM_WINDOW_I_HGT_6 266
-#define IDM_WINDOW_I_HGT_7 267
-
-#define IDM_WINDOW_D_HGT_0 270
-#define IDM_WINDOW_D_HGT_1 271
-#define IDM_WINDOW_D_HGT_2 272
-#define IDM_WINDOW_D_HGT_3 273
-#define IDM_WINDOW_D_HGT_4 274
-#define IDM_WINDOW_D_HGT_5 275
-#define IDM_WINDOW_D_HGT_6 276
-#define IDM_WINDOW_D_HGT_7 277
-
-#define IDM_OPTIONS_NO_GRAPHICS 400
-#define IDM_OPTIONS_OLD_GRAPHICS 401
-#define IDM_OPTIONS_NEW_GRAPHICS 402
-#define IDM_OPTIONS_BIGTILE 409
-#define IDM_OPTIONS_SOUND 410
-#define IDM_OPTIONS_SAVER 420
-#define IDM_OPTIONS_MAP 430
-#define IDM_OPTIONS_BG 440
-#define IDM_OPTIONS_OPEN_BG 441
-
-#define IDM_DUMP_SCREEN_HTML 450
-
-#define IDM_HELP_CONTENTS 901
-
-
-
-/*
- * This may need to be removed for some compilers XXX XXX XXX
- */
-#define STRICT
-
-/*
- * Exclude parts of WINDOWS.H that are not needed
- */
-#define NOCOMM /* Comm driver APIs and definitions */
-#define NOLOGERROR /* LogError() and related definitions */
-#define NOPROFILER /* Profiler APIs */
-#define NOLFILEIO /* _l* file I/O routines */
-#define NOOPENFILE /* OpenFile and related definitions */
-#define NORESOURCE /* Resource management */
-#define NOATOM /* Atom management */
-#define NOLANGUAGE /* Character test routines */
-#define NOLSTRING /* lstr* string management routines */
-#define NODBCS /* Double-byte character set routines */
-#define NOKEYBOARDINFO /* Keyboard driver routines */
-#define NOCOLOR /* COLOR_* color values */
-#define NODRAWTEXT /* DrawText() and related definitions */
-#define NOSCALABLEFONT /* Truetype scalable font support */
-#define NOMETAFILE /* Metafile support */
-#define NOSYSTEMPARAMSINFO /* SystemParametersInfo() and SPI_* definitions */
-#define NODEFERWINDOWPOS /* DeferWindowPos and related definitions */
-#define NOKEYSTATES /* MK_* message key state flags */
-#define NOWH /* SetWindowsHook and related WH_* definitions */
-#define NOCLIPBOARD /* Clipboard APIs and definitions */
-#define NOICONS /* IDI_* icon IDs */
-#define NOMDI /* MDI support */
-#define NOHELP /* Help support */
-
-/* Not defined since it breaks Borland C++ 5.5 */
-/* #define NOCTLMGR */ /* Control management and controls */
-
-/*
- * Exclude parts of WINDOWS.H that are not needed (Win32)
- */
-#define WIN32_LEAN_AND_MEAN
-#define NONLS /* All NLS defines and routines */
-#define NOSERVICE /* All Service Controller routines, SERVICE_ equates, etc. */
-#define NOKANJI /* Kanji support stuff. */
-#define NOMCX /* Modem Configuration Extensions */
-
-/*
- * Include the "windows" support file
- */
-#include <windows.h>
-
-/*
- * Exclude parts of MMSYSTEM.H that are not needed
- */
-#define MMNODRV /* Installable driver support */
-#define MMNOWAVE /* Waveform support */
-#define MMNOMIDI /* MIDI support */
-#define MMNOAUX /* Auxiliary audio support */
-#define MMNOTIMER /* Timer support */
-#define MMNOJOY /* Joystick support */
-#define MMNOMCI /* MCI support */
-#define MMNOMMIO /* Multimedia file I/O support */
-#define MMNOMMSYSTEM /* General MMSYSTEM functions */
-
-/*
- * Include some more files. Note: the Cygnus Cygwin compiler
- * doesn't use mmsystem.h instead it includes the winmm library
- * which performs a similar function.
- */
-#include <mmsystem.h>
-#include <commdlg.h>
-
-/*
- * HTML-Help requires htmlhelp.h and htmlhelp.lib from Microsoft's
- * HTML Workshop < http://msdn.microsoft.com/workshop/author/htmlhelp/ >.
- */
-/* #define HTML_HELP */
-
-#ifdef HTML_HELP
-#include <htmlhelp.h>
-#endif /* HTML_HELP */
-
-/*
- * Include the support for loading bitmaps
- */
-#ifdef USE_GRAPHICS
-# include "readdib.h"
-#endif
-
-/*
- * Hack -- Fake declarations from "dos.h" XXX XXX XXX
- */
-#ifdef WIN32
-#define INVALID_FILE_NAME (DWORD)0xFFFFFFFF
-#else /* WIN32 */
-#define FA_LABEL 0x08 /* Volume label */
-#define FA_DIREC 0x10 /* Directory */
-unsigned _cdecl _dos_getfileattr(const char *, unsigned *);
-#endif /* WIN32 */
-
-/*
- * Silliness in WIN32 drawing routine
- */
-#ifdef WIN32
-# define MoveTo(H,X,Y) MoveToEx(H, X, Y, NULL)
-#endif /* WIN32 */
-
-/*
- * Silliness for Windows 95
- */
-#ifndef WS_EX_TOOLWINDOW
-# define WS_EX_TOOLWINDOW 0
-#endif
-
-/*
- * Foreground color bits (hard-coded by DOS)
- */
-#define VID_BLACK 0x00
-#define VID_BLUE 0x01
-#define VID_GREEN 0x02
-#define VID_CYAN 0x03
-#define VID_RED 0x04
-#define VID_MAGENTA 0x05
-#define VID_YELLOW 0x06
-#define VID_WHITE 0x07
-
-/*
- * Bright text (hard-coded by DOS)
- */
-#define VID_BRIGHT 0x08
-
-/*
- * Background color bits (hard-coded by DOS)
- */
-#define VUD_BLACK 0x00
-#define VUD_BLUE 0x10
-#define VUD_GREEN 0x20
-#define VUD_CYAN 0x30
-#define VUD_RED 0x40
-#define VUD_MAGENTA 0x50
-#define VUD_YELLOW 0x60
-#define VUD_WHITE 0x70
-
-/*
- * Blinking text (hard-coded by DOS)
- */
-#define VUD_BRIGHT 0x80
-
-
-/*
- * Forward declare
- */
-typedef struct _term_data term_data;
-
-/*
- * Extra "term" data
- *
- * Note the use of "font_want" for the names of the font file requested by
- * the user, and the use of "font_file" for the currently active font file.
- *
- * The "font_file" is uppercased, and takes the form "8X13.FON", while
- * "font_want" can be in almost any form as long as it could be construed
- * as attempting to represent the name of a font.
- */
-struct _term_data
-{
- term t;
-
- cptr s;
-
- HWND w;
-
- DWORD dwStyle;
- DWORD dwExStyle;
-
- uint keys;
-
- uint rows; /* int -> uint */
- uint cols;
-
- uint pos_x;
- uint pos_y;
- uint size_wid;
- uint size_hgt;
- uint size_ow1;
- uint size_oh1;
- uint size_ow2;
- uint size_oh2;
-
- bool size_hack;
-
- bool xtra_hack;
-
- bool visible;
-
- bool bizarre;
-
- cptr font_want;
-
- cptr font_file;
-
- HFONT font_id;
-
- uint font_wid;
- uint font_hgt;
-
- uint tile_wid;
- uint tile_hgt;
-
- uint map_tile_wid;
- uint map_tile_hgt;
-
- bool map_active;
-#if 1 /* #ifdef JP */
- LOGFONT lf;
-#endif
-
- bool posfix;
-
-/* bg */
-#if 0
- char *bgfile;
- int use_bg;
-#endif
-};
-
-
-/*
- * Maximum number of windows XXX XXX XXX
- */
-#define MAX_TERM_DATA 8
-
-/*
- * An array of term_data's
- */
-static term_data data[MAX_TERM_DATA];
-
-/*
- * Hack -- global "window creation" pointer
- */
-static term_data *my_td;
-
-/*
- * game in progress
- */
-bool game_in_progress = FALSE;
-
-/*
- * note when "open"/"new" become valid
- */
-bool initialized = FALSE;
-
-/*
- * screen paletted, i.e. 256 colors
- */
-bool paletted = FALSE;
-
-/*
- * 16 colors screen, don't use RGB()
- */
-bool colors16 = FALSE;
-
-/*
- * Saved instance handle
- */
-static HINSTANCE hInstance;
-
-/*
- * Yellow brush for the cursor
- */
-static HBRUSH hbrYellow;
-
-/*
- * An icon
- */
-static HICON hIcon;
-
-/*
- * A palette
- */
-static HPALETTE hPal;
-
-/* bg */
-static HBITMAP hBG = NULL;
-static int use_bg = 0;
-static char bg_bitmap_file[1024] = "bg.bmp";
-
-#ifdef USE_SAVER
-
-/*
- * The screen saver window
- */
-static HWND hwndSaver;
-
-#endif /* USE_SAVER */
-
-
-#ifdef USE_GRAPHICS
-
-/*
- * Flag set once "graphics" has been initialized
- */
-static bool can_use_graphics = FALSE;
-
-/*
- * The global bitmap
- */
-static DIBINIT infGraph;
-
-/*
- * The global bitmap mask
- */
-static DIBINIT infMask;
-
-#endif /* USE_GRAPHICS */
-
-
-#ifdef USE_SOUND
-
-/*
- * Flag set once "sound" has been initialized
- */
-static bool can_use_sound = FALSE;
-
-#define SAMPLE_MAX 8
-
-/*
- * An array of sound file names
- */
-static cptr sound_file[SOUND_MAX][SAMPLE_MAX];
-
-#endif /* USE_SOUND */
-
-
-/*
- * Full path to ANGBAND.INI
- */
-static cptr ini_file = NULL;
-
-/*
- * Name of application
- */
-static cptr AppName = "ANGBAND";
-
-/*
- * Name of sub-window type
- */
-static cptr AngList = "AngList";
-
-/*
- * Directory names
- */
-static cptr ANGBAND_DIR_XTRA_GRAF;
-static cptr ANGBAND_DIR_XTRA_SOUND;
-static cptr ANGBAND_DIR_XTRA_HELP;
-#if 0 /* #ifndef JP */
-static cptr ANGBAND_DIR_XTRA_FONT;
-#endif
-#ifdef USE_MUSIC
-static cptr ANGBAND_DIR_XTRA_MUSIC;
-#endif
-
-
-/*
- * The "complex" color values
- */
-static COLORREF win_clr[256];
-
-
-/*
- * Flag for macro trigger with dump ASCII
- */
-static bool Term_no_press = FALSE;
-
-
-/*
- * The "simple" color values
- *
- * See "main-ibm.c" for original table information
- *
- * The entries below are taken from the "color bits" defined above.
- *
- * Note that many of the choices below suck, but so do crappy monitors.
- */
-static BYTE win_pal[256] =
-{
- VID_BLACK, /* Dark */
- VID_WHITE, /* White */
- VID_CYAN, /* Slate XXX */
- VID_RED | VID_BRIGHT, /* Orange XXX */
- VID_RED, /* Red */
- VID_GREEN, /* Green */
- VID_BLUE, /* Blue */
- VID_YELLOW, /* Umber XXX */
- VID_BLACK | VID_BRIGHT, /* Light Dark */
- VID_CYAN | VID_BRIGHT, /* Light Slate XXX */
- VID_MAGENTA, /* Violet XXX */
- VID_YELLOW | VID_BRIGHT, /* Yellow */
- VID_MAGENTA | VID_BRIGHT, /* Light Red XXX */
- VID_GREEN | VID_BRIGHT, /* Light Green */
- VID_BLUE | VID_BRIGHT, /* Light Blue */
- VID_YELLOW /* Light Umber XXX */
-};
-
-
-/*
- * Hack -- define which keys are "special"
- */
-static bool special_key[256];
-static bool ignore_key[256];
-
-#if 1
-/*
- * Hack -- initialization list for "special_key"
- */
-static byte special_key_list[] = {
- VK_CLEAR, VK_PAUSE, VK_CAPITAL,
- VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI,
- VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE,
- VK_PRIOR, VK_NEXT, VK_END, VK_HOME,
- VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN,
- VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT,
- VK_INSERT, VK_DELETE, VK_HELP, VK_APPS,
- VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
- VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
- VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD,
- VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE,
- VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6,
- VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12,
- VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,
- VK_F19,VK_F20, VK_F21, VK_F22, VK_F23, VK_F24,
- VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL,
- VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM,
- VK_NONAME, VK_PA1,
- 0 /* End of List */
-};
-
-static byte ignore_key_list[] = {
- VK_ESCAPE, VK_TAB, VK_SPACE,
- 'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/
- VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN,
- VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL,
- VK_LMENU, VK_RMENU,
- 0 /* End of List */
-};
-#else
-/*
- * Hack -- initialization list for "special_key"
- *
- * We ignore the modifier keys (shift, control, alt, num lock, scroll lock),
- * and the normal keys (escape, tab, return, letters, numbers, etc), but we
- * catch the keypad keys (with and without numlock set, including keypad 5),
- * the function keys (including the "menu" key which maps to F10), and the
- * "pause" key (between scroll lock and numlock). We also catch a few odd
- * keys which I do not recognize, but which are listed among keys which we
- * do catch, so they should be harmless to catch.
- */
-static byte special_key_list[] =
-{
- VK_CLEAR, /* 0x0C (KP<5>) */
-
- VK_PAUSE, /* 0x13 (pause) */
-
- VK_PRIOR, /* 0x21 (KP<9>) */
- VK_NEXT, /* 0x22 (KP<3>) */
- VK_END, /* 0x23 (KP<1>) */
- VK_HOME, /* 0x24 (KP<7>) */
- VK_LEFT, /* 0x25 (KP<4>) */
- VK_UP, /* 0x26 (KP<8>) */
- VK_RIGHT, /* 0x27 (KP<6>) */
- VK_DOWN, /* 0x28 (KP<2>) */
- VK_SELECT, /* 0x29 (?????) */
- VK_PRINT, /* 0x2A (?????) */
- VK_EXECUTE, /* 0x2B (?????) */
- VK_SNAPSHOT, /* 0x2C (?????) */
- VK_INSERT, /* 0x2D (KP<0>) */
- VK_DELETE, /* 0x2E (KP<.>) */
- VK_HELP, /* 0x2F (?????) */
-#if 0
- VK_NUMPAD0, /* 0x60 (KP<0>) */
- VK_NUMPAD1, /* 0x61 (KP<1>) */
- VK_NUMPAD2, /* 0x62 (KP<2>) */
- VK_NUMPAD3, /* 0x63 (KP<3>) */
- VK_NUMPAD4, /* 0x64 (KP<4>) */
- VK_NUMPAD5, /* 0x65 (KP<5>) */
- VK_NUMPAD6, /* 0x66 (KP<6>) */
- VK_NUMPAD7, /* 0x67 (KP<7>) */
- VK_NUMPAD8, /* 0x68 (KP<8>) */
- VK_NUMPAD9, /* 0x69 (KP<9>) */
- VK_MULTIPLY, /* 0x6A (KP<*>) */
- VK_ADD, /* 0x6B (KP<+>) */
- VK_SEPARATOR, /* 0x6C (?????) */
- VK_SUBTRACT, /* 0x6D (KP<->) */
- VK_DECIMAL, /* 0x6E (KP<.>) */
- VK_DIVIDE, /* 0x6F (KP</>) */
-#endif
- VK_F1, /* 0x70 */
- VK_F2, /* 0x71 */
- VK_F3, /* 0x72 */
- VK_F4, /* 0x73 */
- VK_F5, /* 0x74 */
- VK_F6, /* 0x75 */
- VK_F7, /* 0x76 */
- VK_F8, /* 0x77 */
- VK_F9, /* 0x78 */
- VK_F10, /* 0x79 */
- VK_F11, /* 0x7A */
- VK_F12, /* 0x7B */
- VK_F13, /* 0x7C */
- VK_F14, /* 0x7D */
- VK_F15, /* 0x7E */
- VK_F16, /* 0x7F */
- VK_F17, /* 0x80 */
- VK_F18, /* 0x81 */
- VK_F19, /* 0x82 */
- VK_F20, /* 0x83 */
- VK_F21, /* 0x84 */
- VK_F22, /* 0x85 */
- VK_F23, /* 0x86 */
- VK_F24, /* 0x87 */
- 0
-};
-#endif
-
-/* bg */
-static void delete_bg(void)
-{
- if (hBG != NULL)
- {
- DeleteObject(hBG);
- hBG = NULL;
- }
-}
-
-static int init_bg(void)
-{
- char * bmfile = bg_bitmap_file;
-
- delete_bg();
- if (use_bg == 0) return 0;
-
- hBG = LoadImage(NULL, bmfile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
- if (!hBG) {
-#ifdef JP
- plog_fmt("ÊÉ»æÍÑ¥Ó¥Ã¥È¥Þ¥Ã¥× '%s' ¤òÆɤ߹þ¤á¤Þ¤»¤ó¡£", bmfile);
-#else
- plog_fmt("Can't load the bitmap file '%s'.", bmfile);
-#endif
- use_bg = 0;
- return 0;
- }
-#if 0 /* gomi */
- HDC wnddc, dcimage, dcbg;
- HBITMAP bmimage, bmimage_old, bmbg_old;
- int i, j;
-
- delete_bg();
-
- wnddc = GetDC(hwnd);
- dcimage = CreateCompatibleDC(wnddc);
- dcbg = CreateCompatibleDC(wnddc);
-
- bmimage = LoadImage(NULL, "bg.bmp", LR_LOADFROMFILE, 0, 0, 0);
- if (!bmimage) quit("bg.bmp¤¬Æɤߤ³¤á¤Ê¤¤¡ª");
- bmimage_old = SelectObject(dcimage, bmimage);
-
- CreateCompatibleBitmap();
-
- ReleaseDC(hwnd, wnddc);
-#endif
- use_bg = 1;
- return 1;
-}
-
-static void DrawBG(HDC hdc, RECT *r)
-{
- HDC hdcSrc;
- HBITMAP hOld;
- BITMAP bm;
- int x = r->left, y = r->top;
- int nx, ny, sx, sy, swid, shgt, cwid, chgt;
-
- if (!use_bg || !hBG)
- return;
-
- nx = x; ny = y;
- GetObject(hBG, sizeof(bm), &bm);
- swid = bm.bmWidth; shgt = bm.bmHeight;
-
- hdcSrc = CreateCompatibleDC(hdc);
- hOld = SelectObject(hdcSrc, hBG);
-
- do {
- sx = nx % swid;
- cwid = MIN(swid - sx, r->right - nx);
- do {
- sy = ny % shgt;
- chgt = MIN(shgt - sy, r->bottom - ny);
- BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);
- ny += chgt;
- } while (ny < r->bottom);
- ny = y;
- nx += cwid;
- } while (nx < r->right);
-
- SelectObject(hdcSrc, hOld);
- DeleteDC(hdcSrc);
-}
-
-#if 0
-/*
- * Hack -- given a pathname, point at the filename
- */
-static cptr extract_file_name(cptr s)
-{
- cptr p;
-
- /* Start at the end */
- p = s + strlen(s) - 1;
-
- /* Back up to divider */
- while ((p >= s) && (*p != ':') && (*p != '\\')) p--;
-
- /* Return file name */
- return (p+1);
-}
-#endif
-
-
-/*
- * Hack -- given a simple filename, extract the "font size" info
- *
- * Return a pointer to a static buffer holding the capitalized base name.
- */
-#if 0 /* #ifndef JP */
-static char *analyze_font(char *path, int *wp, int *hp)
-{
- int wid, hgt;
-
- char *s, *p;
-
- /* Start at the end */
- p = path + strlen(path) - 1;
-
- /* Back up to divider */
- while ((p >= path) && (*p != ':') && (*p != '\\')) --p;
-
- /* Advance to file name */
- ++p;
-
- /* Capitalize */
- for (s = p; *s; ++s)
- {
- /* Capitalize (be paranoid) */
- if (islower(*s)) *s = toupper(*s);
- }
-
- /* Find first 'X' */
- s = my_strchr(p, 'X');
-
- /* Extract font width */
- wid = atoi(p);
-
- /* Extract height */
- hgt = s ? atoi(s+1) : 0;
-
- /* Save results */
- (*wp) = wid;
- (*hp) = hgt;
-
- /* Result */
- return (p);
-}
-#endif
-
-
-/*
- * Check for existance of a file
- */
-static bool check_file(cptr s)
-{
- char path[1024];
-
-#ifdef WIN32
-
- DWORD attrib;
-
-#else /* WIN32 */
-
- unsigned int attrib;
-
-#endif /* WIN32 */
-
- /* Copy it */
- strcpy(path, s);
-
-#ifdef WIN32
-
- /* Examine */
- attrib = GetFileAttributes(path);
-
- /* Require valid filename */
- if (attrib == INVALID_FILE_NAME) return (FALSE);
-
- /* Prohibit directory */
- if (attrib & FILE_ATTRIBUTE_DIRECTORY) return (FALSE);
-
-#else /* WIN32 */
-
- /* Examine and verify */
- if (_dos_getfileattr(path, &attrib)) return (FALSE);
-
- /* Prohibit something */
- if (attrib & FA_LABEL) return (FALSE);
-
- /* Prohibit directory */
- if (attrib & FA_DIREC) return (FALSE);
-
-#endif /* WIN32 */
-
- /* Success */
- return (TRUE);
-}
-
-
-/*
- * Check for existance of a directory
- */
-static bool check_dir(cptr s)
-{
- int i;
-
- char path[1024];
-
-#ifdef WIN32
-
- DWORD attrib;
-
-#else /* WIN32 */
-
- unsigned int attrib;
-
-#endif /* WIN32 */
-
- /* Copy it */
- strcpy(path, s);
-
- /* Check length */
- i = strlen(path);
-
- /* Remove trailing backslash */
- if (i && (path[i-1] == '\\')) path[--i] = '\0';
-
-#ifdef WIN32
-
- /* Examine */
- attrib = GetFileAttributes(path);
-
- /* Require valid filename */
- if (attrib == INVALID_FILE_NAME) return (FALSE);
-
- /* Require directory */
- if (!(attrib & FILE_ATTRIBUTE_DIRECTORY)) return (FALSE);
-
-#else /* WIN32 */
-
- /* Examine and verify */
- if (_dos_getfileattr(path, &attrib)) return (FALSE);
-
- /* Prohibit something */
- if (attrib & FA_LABEL) return (FALSE);
-
- /* Require directory */
- if (!(attrib & FA_DIREC)) return (FALSE);
-
-#endif /* WIN32 */
-
- /* Success */
- return (TRUE);
-}
-
-
-/*
- * Validate a file
- */
-static void validate_file(cptr s)
-{
- /* Verify or fail */
- if (!check_file(s))
- {
-#ifdef JP
- quit_fmt("ɬÍפʥե¡¥¤¥ë[%s]¤¬¸«¤¢¤¿¤ê¤Þ¤»¤ó¡£", s);
-#else
- quit_fmt("Cannot find required file:\n%s", s);
-#endif
-
- }
-}
-
-
-/*
- * Validate a directory
- */
-static void validate_dir(cptr s, bool vital)
-{
- /* Verify or fail */
- if (!check_dir(s))
- {
- /* This directory contains needed data */
- if (vital)
- {
-#ifdef JP
- quit_fmt("ɬÍפʥǥ£¥ì¥¯¥È¥ê[%s]¤¬¸«¤¢¤¿¤ê¤Þ¤»¤ó¡£", s);
-#else
- quit_fmt("Cannot find required directory:\n%s", s);
-#endif
-
- }
- /* Attempt to create this directory */
- else if (mkdir(s))
- {
- quit_fmt("Unable to create directory:\n%s", s);
- }
- }
-}
-
-
-/*
- * Get the "size" for a window
- */
-static void term_getsize(term_data *td)
-{
- RECT rc;
-
- int wid, hgt;
-
- /* Paranoia */
- if (td->cols < 1) td->cols = 1;
- if (td->rows < 1) td->rows = 1;
-
- /* Window sizes */
- wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
- hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;
-
- /* Fake window size */
- rc.left = 0;
- rc.right = rc.left + wid;
- rc.top = 0;
- rc.bottom = rc.top + hgt;
-
- /* XXX XXX XXX */
- /* rc.right += 1; */
- /* rc.bottom += 1; */
-
- /* Adjust */
- AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
-
- /* Total size */
- td->size_wid = rc.right - rc.left;
- td->size_hgt = rc.bottom - rc.top;
-
- /* See CreateWindowEx */
- if (!td->w) return;
-
- /* Extract actual location */
- GetWindowRect(td->w, &rc);
-
- /* Save the location */
- td->pos_x = rc.left;
- td->pos_y = rc.top;
-}
-
-
-/*
- * Write the "prefs" for a single term
- */
-static void save_prefs_aux(term_data *td, cptr sec_name)
-{
- char buf[1024];
-
- RECT rc;
-
- /* Paranoia */
- if (!td->w) return;
-
- /* Visible */
- strcpy(buf, td->visible ? "1" : "0");
- WritePrivateProfileString(sec_name, "Visible", buf, ini_file);
-
- /* Font */
-#ifdef JP
- strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "£Í£Ó ¥´¥·¥Ã¥¯");
-#else
-#if 0
- strcpy(buf, td->font_file ? td->font_file : "8X13.FON");
-#else
- strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "Courier");
-#endif
-#endif
-
- WritePrivateProfileString(sec_name, "Font", buf, ini_file);
-
-#if 1 /* #ifdef JP */
- wsprintf(buf, "%d", td->lf.lfWidth);
- WritePrivateProfileString(sec_name, "FontWid", buf, ini_file);
- wsprintf(buf, "%d", td->lf.lfHeight);
- WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);
- wsprintf(buf, "%d", td->lf.lfWeight);
- WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);
-#endif
- /* Bizarre */
- strcpy(buf, td->bizarre ? "1" : "0");
- WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);
-
- /* Tile size (x) */
- wsprintf(buf, "%d", td->tile_wid);
- WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);
-
- /* Tile size (y) */
- wsprintf(buf, "%d", td->tile_hgt);
- WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);
-
- /* Window size (x) */
- wsprintf(buf, "%d", td->cols);
- WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);
-
- /* Window size (y) */
- wsprintf(buf, "%d", td->rows);
- WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);
-
- /* Acquire position */
- GetWindowRect(td->w, &rc);
-
- /* Window position (x) */
- wsprintf(buf, "%d", rc.left);
- WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);
-
- /* Window position (y) */
- wsprintf(buf, "%d", rc.top);
- WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);
-
- /* Window Z position */
- strcpy(buf, td->posfix ? "1" : "0");
- WritePrivateProfileString(sec_name, "PositionFix", buf, ini_file);
-}
-
-
-/*
- * Write the "prefs"
- *
- * We assume that the windows have all been initialized
- */
-static void save_prefs(void)
-{
- int i;
-
- char buf[128];
-
- /* Save the "arg_graphics" flag */
- sprintf(buf, "%d", arg_graphics);
- WritePrivateProfileString("Angband", "Graphics", buf, ini_file);
-
- /* Save the "arg_bigtile" flag */
- strcpy(buf, arg_bigtile ? "1" : "0");
- WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);
-
- /* Save the "arg_sound" flag */
- strcpy(buf, arg_sound ? "1" : "0");
- WritePrivateProfileString("Angband", "Sound", buf, ini_file);
-
- /* bg */
- strcpy(buf, use_bg ? "1" : "0");
- WritePrivateProfileString("Angband", "BackGround", buf, ini_file);
- WritePrivateProfileString("Angband", "BackGroundBitmap",
- bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);
-
- /* Save window prefs */
- for (i = 0; i < MAX_TERM_DATA; ++i)
- {
- term_data *td = &data[i];
-
- sprintf(buf, "Term-%d", i);
-
- save_prefs_aux(td, buf);
- }
-}
-
-
-/*
- * Load the "prefs" for a single term
- */
-static void load_prefs_aux(term_data *td, cptr sec_name)
-{
- char tmp[1024];
-
- int wid, hgt;
-
- /* Visible */
- td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);
-
- /* Desired font, with default */
-#ifdef JP
- GetPrivateProfileString(sec_name, "Font", "£Í£Ó ¥´¥·¥Ã¥¯", tmp, 127, ini_file);
-#else
-#if 0
- GetPrivateProfileString(sec_name, "Font", "8X13.FON", tmp, 127, ini_file);
-#else
- GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);
-#endif
-#endif
-
-
- /* Bizarre */
- td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);
-
- /* Analyze font, save desired font name */
-#if 1 /* #ifdef JP */
- td->font_want = string_make(tmp);
- hgt = 15; wid = 0;
- td->lf.lfWidth = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);
- td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);
- td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);
-#else
- td->font_want = string_make(analyze_font(tmp, &wid, &hgt));
-#endif
-
-
- /* Tile size */
-#if 1 /* #ifdef JP */
- td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);
- td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);
-#else
- td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", wid, ini_file);
- td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", hgt, ini_file);
-#endif
-
-
- /* Window size */
- td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);
- td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);
-
- /* Window position */
- td->pos_x = GetPrivateProfileInt(sec_name, "PositionX", td->pos_x, ini_file);
- td->pos_y = GetPrivateProfileInt(sec_name, "PositionY", td->pos_y, ini_file);
-
- /* Window Z position */
- td->posfix = GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file);
-}
-
-
-/*
- * Load the "prefs"
- */
-static void load_prefs(void)
-{
- int i;
-
- char buf[1024];
-
- /* Extract the "arg_graphics" flag */
- arg_graphics = GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);
-
- /* Extract the "arg_bigtile" flag */
- arg_bigtile = GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file);
- use_bigtile = arg_bigtile;
-
- /* Extract the "arg_sound" flag */
- arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);
-
- /* bg */
- use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);
- GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);
-
- /* Load window prefs */
- for (i = 0; i < MAX_TERM_DATA; ++i)
- {
- term_data *td = &data[i];
-
- sprintf(buf, "Term-%d", i);
-
- load_prefs_aux(td, buf);
- }
-}
-
-#ifdef USE_SOUND
-
-/*
- * XXX XXX XXX - Taken from files.c.
- *
- * Extract "tokens" from a buffer
- *
- * This function uses "whitespace" as delimiters, and treats any amount of
- * whitespace as a single delimiter. We will never return any empty tokens.
- * When given an empty buffer, or a buffer containing only "whitespace", we
- * will return no tokens. We will never extract more than "num" tokens.
- *
- * By running a token through the "text_to_ascii()" function, you can allow
- * that token to include (encoded) whitespace, using "\s" to encode spaces.
- *
- * We save pointers to the tokens in "tokens", and return the number found.
- */
-static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)
-{
- int k = 0;
-
- char *s = buf;
-
-
- /* Process */
- while (k < num)
- {
- char *t;
-
- /* Skip leading whitespace */
- for ( ; *s && isspace(*s); ++s) /* loop */;
-
- /* All done */
- if (!*s) break;
-
- /* Find next whitespace, if any */
- for (t = s; *t && !isspace(*t); ++t) /* loop */;
-
- /* Nuke and advance (if necessary) */
- if (*t) *t++ = '\0';
-
- /* Save the token */
- tokens[k++] = s;
-
- /* Advance */
- s = t;
- }
-
- /* Count */
- return (k);
-}
-
-static void load_sound_prefs(void)
-{
- int i, j, num;
- char tmp[1024];
- char ini_path[1024];
- char wav_path[1024];
- char *zz[SAMPLE_MAX];
-
- /* Access the sound.cfg */
- path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");
-
- for (i = 0; i < SOUND_MAX; i++)
- {
- GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);
-
- num = tokenize_whitespace(tmp, SAMPLE_MAX, zz);
-
- for (j = 0; j < num; j++)
- {
- /* Access the sound */
- path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);
-
- /* Save the sound filename, if it exists */
- if (check_file(wav_path))
- sound_file[i][j] = string_make(zz[j]);
- }
- }
-}
-
-#endif /* USE_SOUND */
-
-/*
- * Create the new global palette based on the bitmap palette
- * (if any), and the standard 16 entry palette derived from
- * "win_clr[]" which is used for the basic 16 Angband colors.
- *
- * This function is never called before all windows are ready.
- *
- * This function returns FALSE if the new palette could not be
- * prepared, which should normally be a fatal error. XXX XXX
- *
- * Note that only some machines actually use a "palette".
- */
-static int new_palette(void)
-{
- HPALETTE hBmPal;
- HPALETTE hNewPal;
- HDC hdc;
- int i, nEntries;
- int pLogPalSize;
- int lppeSize;
- LPLOGPALETTE pLogPal;
- LPPALETTEENTRY lppe;
-
- term_data *td;
-
-
- /* This makes no sense */
- if (!paletted) return (TRUE);
-
-
- /* No bitmap */
- lppeSize = 0;
- lppe = NULL;
- nEntries = 0;
-
-#ifdef USE_GRAPHICS
-
- /* Check the bitmap palette */
- hBmPal = infGraph.hPalette;
-
- /* Use the bitmap */
- if (hBmPal)
- {
- lppeSize = 256 * sizeof(PALETTEENTRY);
- lppe = (LPPALETTEENTRY)ralloc(lppeSize);
- nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);
- if ((nEntries == 0) || (nEntries > 220))
- {
- /* Warn the user */
-#ifdef JP
- plog("²èÌ̤ò16¥Ó¥Ã¥È¤«24¥Ó¥Ã¥È¥«¥é¡¼¥â¡¼¥É¤Ë¤·¤Æ²¼¤µ¤¤¡£");
-#else
- plog("Please switch to high- or true-color mode.");
-#endif
-
-
- /* Cleanup */
- rnfree(lppe, lppeSize);
-
- /* Fail */
- return (FALSE);
- }
- }
-
-#endif /* USE_GRAPHICS */
-
- /* Size of palette */
- pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);
-
- /* Allocate palette */
- pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);
-
- /* Version */
- pLogPal->palVersion = 0x300;
-
- /* Make room for bitmap and normal data */
- pLogPal->palNumEntries = nEntries + 16;
-
- /* Save the bitmap data */
- for (i = 0; i < nEntries; i++)
- {
- pLogPal->palPalEntry[i] = lppe[i];
- }
-
- /* Save the normal data */
- for (i = 0; i < 16; i++)
- {
- LPPALETTEENTRY p;
-
- /* Access the entry */
- p = &(pLogPal->palPalEntry[i+nEntries]);
-
- /* Save the colors */
- p->peRed = GetRValue(win_clr[i]);
- p->peGreen = GetGValue(win_clr[i]);
- p->peBlue = GetBValue(win_clr[i]);
-
- /* Save the flags */
- p->peFlags = PC_NOCOLLAPSE;
- }
-
- /* Free something */
- if (lppe) rnfree(lppe, lppeSize);
-
- /* Create a new palette, or fail */
- hNewPal = CreatePalette(pLogPal);
-#ifdef JP
- if (!hNewPal) quit("¥Ñ¥ì¥Ã¥È¤òºîÀ®¤Ç¤¤Þ¤»¤ó¡ª");
-#else
- if (!hNewPal) quit("Cannot create palette!");
-#endif
-
-
- /* Free the palette */
- rnfree(pLogPal, pLogPalSize);
-
- /* Main window */
- td = &data[0];
-
- /* Realize the palette */
- hdc = GetDC(td->w);
- SelectPalette(hdc, hNewPal, 0);
- i = RealizePalette(hdc);
- ReleaseDC(td->w, hdc);
-#ifdef JP
- if (i == 0) quit("¥Ñ¥ì¥Ã¥È¤ò¥·¥¹¥Æ¥à¥¨¥ó¥È¥ê¤Ë¥Þ¥Ã¥×¤Ç¤¤Þ¤»¤ó¡ª");
-#else
- if (i == 0) quit("Cannot realize palette!");
-#endif
-
-
- /* Sub-windows */
- for (i = 1; i < MAX_TERM_DATA; i++)
- {
- td = &data[i];
-
- hdc = GetDC(td->w);
- SelectPalette(hdc, hNewPal, 0);
- ReleaseDC(td->w, hdc);
- }
-
- /* Delete old palette */
- if (hPal) DeleteObject(hPal);
-
- /* Save new palette */
- hPal = hNewPal;
-
- /* Success */
- return (TRUE);
-}
-
-
-#ifdef USE_GRAPHICS
-/*
- * Initialize graphics
- */
-static bool init_graphics(void)
-{
- /* Initialize once */
- /* if (can_use_graphics != arg_graphics) */
- {
- char buf[1024];
- int wid, hgt;
- cptr name;
-
- if (arg_graphics == GRAPHICS_ADAM_BOLT)
- {
- wid = 16;
- hgt = 16;
-
- name = "16X16.BMP";
-
- ANGBAND_GRAF = "new";
- }
- else
- {
- wid = 8;
- hgt = 8;
-
- name = "8X8.BMP";
- ANGBAND_GRAF = "old";
- }
-
- /* Access the bitmap file */
- path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);
-
- /* Load the bitmap or quit */
- if (!ReadDIB(data[0].w, buf, &infGraph))
- {
-#ifdef JP
- plog_fmt("¥Ó¥Ã¥È¥Þ¥Ã¥× '%s' ¤òÆɤ߹þ¤á¤Þ¤»¤ó¡£", name);
-#else
- plog_fmt("Cannot read bitmap file '%s'", name);
-#endif
-
- return (FALSE);
- }
-
- /* Save the new sizes */
- infGraph.CellWidth = wid;
- infGraph.CellHeight = hgt;
-
- if (arg_graphics == GRAPHICS_ADAM_BOLT)
- {
- /* Access the mask file */
- path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");
-
- /* Load the bitmap or quit */
- if (!ReadDIB(data[0].w, buf, &infMask))
- {
- plog_fmt("Cannot read bitmap file '%s'", buf);
- return (FALSE);
- }
- }
-
- /* Activate a palette */
- if (!new_palette())
- {
- /* Free bitmap XXX XXX XXX */
-
- /* Oops */
-#ifdef JP
- plog("¥Ñ¥ì¥Ã¥È¤ò¼Â¸½¤Ç¤¤Þ¤»¤ó¡ª");
-#else
- plog("Cannot activate palette!");
-#endif
-
- return (FALSE);
- }
-
- /* Graphics available */
- can_use_graphics = arg_graphics;
- }
-
- /* Result */
- return (can_use_graphics);
-}
-#endif /* USE_GRAPHICS */
-
-
-#ifdef USE_SOUND
-/*
- * Initialize sound
- */
-static bool init_sound(void)
-{
- /* Initialize once */
- if (!can_use_sound)
- {
- /* Load the prefs */
- load_sound_prefs();
-
- /* Sound available */
- can_use_sound = TRUE;
- }
-
- /* Result */
- return (can_use_sound);
-}
-#endif /* USE_SOUND */
-
-
-/*
- * Resize a window
- */
-static void term_window_resize(term_data *td)
-{
- /* Require window */
- if (!td->w) return;
-
- /* Resize the window */
- SetWindowPos(td->w, 0, 0, 0,
- td->size_wid, td->size_hgt,
- SWP_NOMOVE | SWP_NOZORDER);
-
- /* Redraw later */
- InvalidateRect(td->w, NULL, TRUE);
-}
-
-
-/*
- * Force the use of a new "font file" for a term_data
- *
- * This function may be called before the "window" is ready
- *
- * This function returns zero only if everything succeeds.
- *
- * Note that the "font name" must be capitalized!!!
- */
-static errr term_force_font(term_data *td, cptr path)
-{
- int wid, hgt;
-
-#if 0 /* #ifndef JP */
- int i;
- char *base;
- char buf[1024];
-#endif
-
- /* Forget the old font (if needed) */
- if (td->font_id) DeleteObject(td->font_id);
-
-#if 1 /* #ifdef JP */
- /* Unused */
- (void)path;
-
- /* Create the font (using the 'base' of the font file name!) */
- td->font_id = CreateFontIndirect(&(td->lf));
- wid = td->lf.lfWidth;
- hgt = td->lf.lfHeight;
- if (!td->font_id) return (1);
-#else
- /* Forget old font */
- if (td->font_file)
- {
- bool used = FALSE;
-
- /* Scan windows */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- /* Don't check when closing the application */
- if (!path) break;
-
- /* Check "screen" */
- if ((td != &data[i]) &&
- (data[i].font_file) &&
- (streq(data[i].font_file, td->font_file)))
- {
- used = TRUE;
- }
- }
-
- /* Remove unused font resources */
- if (!used) RemoveFontResource(td->font_file);
-
- /* Free the old name */
- string_free(td->font_file);
-
- /* Forget it */
- td->font_file = NULL;
- }
-
- /* No path given */
- if (!path) return (1);
-
- /* Local copy */
- strcpy(buf, path);
-
- /* Analyze font path */
- base = analyze_font(buf, &wid, &hgt);
-
- /* Verify suffix */
- if (!suffix(base, ".FON")) return (1);
-
- /* Verify file */
- if (!check_file(buf)) return (1);
-
- /* Load the new font */
- if (!AddFontResource(buf)) return (1);
-
- /* Save new font name */
- td->font_file = string_make(base);
-
- /* Remove the "suffix" */
- base[strlen(base)-4] = '\0';
-
- /* Create the font (using the 'base' of the font file name!) */
- td->font_id = CreateFont(hgt, wid, 0, 0, FW_DONTCARE, 0, 0, 0,
- ANSI_CHARSET, OUT_DEFAULT_PRECIS,
- CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
- FIXED_PITCH | FF_DONTCARE, base);
-#endif
-
- /* Hack -- Unknown size */
- if (!wid || !hgt)
- {
- HDC hdcDesktop;
- HFONT hfOld;
- TEXTMETRIC tm;
-
- /* all this trouble to get the cell size */
- hdcDesktop = GetDC(HWND_DESKTOP);
- hfOld = SelectObject(hdcDesktop, td->font_id);
- GetTextMetrics(hdcDesktop, &tm);
- SelectObject(hdcDesktop, hfOld);
- ReleaseDC(HWND_DESKTOP, hdcDesktop);
-
- /* Font size info */
- wid = tm.tmAveCharWidth;
- hgt = tm.tmHeight;
- }
-
- /* Save the size info */
- td->font_wid = wid;
- td->font_hgt = hgt;
-
- /* Success */
- return (0);
-}
-
-
-
-/*
- * Allow the user to change the font for this window.
- */
-static void term_change_font(term_data *td)
-{
-#if 1 /* #ifdef JP */
- CHOOSEFONT cf;
-
- memset(&cf, 0, sizeof(cf));
- cf.lStructSize = sizeof(cf);
- cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;
- cf.lpLogFont = &(td->lf);
-
- if (ChooseFont(&cf))
- {
- /* Force the font */
- term_force_font(td, NULL);
-
- /* Assume not bizarre */
- td->bizarre = TRUE;
-
- /* Reset the tile info */
- td->tile_wid = td->font_wid;
- td->tile_hgt = td->font_hgt;
-
- /* Analyze the font */
- term_getsize(td);
-
- /* Resize the window */
- term_window_resize(td);
- }
-
-#else
- OPENFILENAME ofn;
-
- char tmp[1024] = "";
-
- /* Extract a default if possible */
- if (td->font_file) strcpy(tmp, td->font_file);
-
- /* Ask for a choice */
- memset(&ofn, 0, sizeof(ofn));
- ofn.lStructSize = sizeof(ofn);
- ofn.hwndOwner = data[0].w;
- ofn.lpstrFilter = "Angband Font Files (*.fon)\0*.fon\0";
- ofn.nFilterIndex = 1;
- ofn.lpstrFile = tmp;
- ofn.nMaxFile = 128;
- ofn.lpstrInitialDir = ANGBAND_DIR_XTRA_FONT;
- ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
- ofn.lpstrDefExt = "fon";
-
- /* Force choice if legal */
- if (GetOpenFileName(&ofn))
- {
- /* Force the font */
- if (term_force_font(td, tmp))
- {
- /* Access the standard font file */
- path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_FONT, "8X13.FON");
-
- /* Force the use of that font */
- (void)term_force_font(td, tmp);
- }
-
- /* Assume not bizarre */
- td->bizarre = FALSE;
-
- /* Reset the tile info */
- td->tile_wid = td->font_wid;
- td->tile_hgt = td->font_hgt;
-
- /* Analyze the font */
- term_getsize(td);
-
- /* Resize the window */
- term_window_resize(td);
- }
-#endif
-
-}
-
-/*
- * Allow the user to lock this window.
- */
-static void term_window_pos(term_data *td, HWND hWnd)
-{
- SetWindowPos(td->w, hWnd, 0, 0, 0, 0,
- SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
-}
-
-static void windows_map(void);
-
-/*
- * Hack -- redraw a term_data
- */
-static void term_data_redraw(term_data *td)
-{
- if (td->map_active)
- {
- /* Redraw the map */
- windows_map();
- }
- else
- {
- /* Activate the term */
- Term_activate(&td->t);
-
- /* Redraw the contents */
- Term_redraw();
-
- /* Restore the term */
- Term_activate(term_screen);
- }
-}
-
-
-
-
-
-/*** Function hooks needed by "Term" ***/
-
-
-#if 0
-
-/*
- * Initialize a new Term
- */
-static void Term_init_win(term *t)
-{
- /* XXX Unused */
-}
-
-
-/*
- * Nuke an old Term
- */
-static void Term_nuke_win(term *t)
-{
- /* XXX Unused */
-}
-
-#endif
-
-
-/*
- * Interact with the User
- */
-static errr Term_user_win(int n)
-{
- /* Unused */
- (void)n;
-
- /* Success */
- return (0);
-}
-
-
-/*
- * React to global changes
- */
-static errr Term_xtra_win_react(void)
-{
- int i;
-
-
- /* Simple color */
- if (colors16)
- {
- /* Save the default colors */
- for (i = 0; i < 256; i++)
- {
- /* Simply accept the desired colors */
- win_pal[i] = angband_color_table[i][0];
- }
- }
-
- /* Complex color */
- else
- {
- COLORREF code;
-
- byte rv, gv, bv;
-
- bool change = FALSE;
-
- /* Save the default colors */
- for (i = 0; i < 256; i++)
- {
- /* Extract desired values */
- rv = angband_color_table[i][1];
- gv = angband_color_table[i][2];
- bv = angband_color_table[i][3];
-
- /* Extract a full color code */
- code = PALETTERGB(rv, gv, bv);
-
- /* Activate changes */
- if (win_clr[i] != code)
- {
- /* Note the change */
- change = TRUE;
-
- /* Apply the desired color */
- win_clr[i] = code;
- }
- }
-
- /* Activate the palette if needed */
- if (change) (void)new_palette();
- }
-
-
-#ifdef USE_SOUND
-
- /* Handle "arg_sound" */
- if (use_sound != arg_sound)
- {
- /* Initialize (if needed) */
- if (arg_sound && !init_sound())
- {
- /* Warning */
-#ifdef JP
- plog("¥µ¥¦¥ó¥É¤ò½é´ü²½¤Ç¤¤Þ¤»¤ó¡ª");
-#else
- plog("Cannot initialize sound!");
-#endif
-
-
- /* Cannot enable */
- arg_sound = FALSE;
- }
-
- /* Change setting */
- use_sound = arg_sound;
- }
-
-#endif
-
-
-#ifdef USE_GRAPHICS
-
- /* Handle "arg_graphics" */
- if (use_graphics != arg_graphics)
- {
- /* Initialize (if needed) */
- if (arg_graphics && !init_graphics())
- {
- /* Warning */
-#ifdef JP
- plog("¥°¥é¥Õ¥£¥Ã¥¯¥¹¤ò½é´ü²½¤Ç¤¤Þ¤»¤ó!");
-#else
- plog("Cannot initialize graphics!");
-#endif
-
-
- /* Cannot enable */
- arg_graphics = GRAPHICS_NONE;
- }
-
- /* Change setting */
- use_graphics = arg_graphics;
-
- /* Reset visuals */
-#ifdef ANGBAND_2_8_1
- reset_visuals();
-#else /* ANGBAND_2_8_1 */
- reset_visuals(TRUE);
-#endif /* ANGBAND_2_8_1 */
- }
-
-#endif /* USE_GRAPHICS */
-
-
- /* Clean up windows */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- term *old = Term;
-
- term_data *td = &data[i];
-
- /* Update resized windows */
- if ((td->cols != (uint)td->t.wid) || (td->rows != (uint)td->t.hgt))
- {
- /* Activate */
- Term_activate(&td->t);
-
- /* Hack -- Resize the term */
- Term_resize(td->cols, td->rows);
-
- /* Redraw the contents */
- Term_redraw();
-
- /* Restore */
- Term_activate(old);
- }
- }
-
-
- /* Success */
- return (0);
-}
-
-
-/*
- * Process at least one event
- */
-static errr Term_xtra_win_event(int v)
-{
- MSG msg;
-
- /* Wait for an event */
- if (v)
- {
- /* Block */
- if (GetMessage(&msg, NULL, 0, 0))
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- }
-
- /* Check for an event */
- else
- {
- /* Check */
- if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- }
-
- /* Success */
- return 0;
-}
-
-
-/*
- * Process all pending events
- */
-static errr Term_xtra_win_flush(void)
-{
- MSG msg;
-
- /* Process all pending events */
- while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
-
- /* Success */
- return (0);
-}
-
-
-/*
- * Hack -- clear the screen
- *
- * Make this more efficient XXX XXX XXX
- */
-static errr Term_xtra_win_clear(void)
-{
- term_data *td = (term_data*)(Term->data);
-
- HDC hdc;
- RECT rc;
-
- /* Rectangle to erase */
- rc.left = td->size_ow1;
- rc.right = rc.left + td->cols * td->tile_wid;
- rc.top = td->size_oh1;
- rc.bottom = rc.top + td->rows * td->tile_hgt;
-
- /* Erase it */
- hdc = GetDC(td->w);
- SetBkColor(hdc, RGB(0, 0, 0));
- SelectObject(hdc, td->font_id);
- ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
-
- /* bg */
- if (use_bg)
- {
- rc.left = 0; rc.top = 0;
- DrawBG(hdc, &rc);
- }
- ReleaseDC(td->w, hdc);
-
- /* Success */
- return 0;
-}
-
-
-/*
- * Hack -- make a noise
- */
-static errr Term_xtra_win_noise(void)
-{
- MessageBeep(MB_ICONASTERISK);
- return (0);
-}
-
-
-/*
- * Hack -- make a sound
- */
-static errr Term_xtra_win_sound(int v)
-{
-#ifdef USE_SOUND
- int i;
- char buf[1024];
-#endif /* USE_SOUND */
-
- /* Sound disabled */
- if (!use_sound) return (1);
-
- /* Illegal sound */
- if ((v < 0) || (v >= SOUND_MAX)) return (1);
-
-#ifdef USE_SOUND
-
- /* Count the samples */
- for (i = 0; i < SAMPLE_MAX; i++)
- {
- if (!sound_file[v][i])
- break;
- }
-
- /* No sample */
- if (i == 0) return (1);
-
- /* Build the path */
- path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_simple(i)]);
-
-#ifdef WIN32
-
- /* Play the sound, catch errors */
- return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));
-
-#else /* WIN32 */
-
- /* Play the sound, catch errors */
- return (sndPlaySound(buf, SND_ASYNC));
-
-#endif /* WIN32 */
-
-#else /* USE_SOUND */
-
- /* Oops */
- return (1);
-
-#endif /* USE_SOUND */
-}
-
-
-/*
- * Delay for "x" milliseconds
- */
-static int Term_xtra_win_delay(int v)
-{
-
-#ifdef WIN32
-
- /* Sleep */
- Sleep(v);
-
-#else /* WIN32 */
-
- DWORD t;
- MSG msg;
-
- /* Final count */
- t = GetTickCount() + v;
-
- /* Wait for it */
- while (GetTickCount() < t)
- {
- /* Handle messages */
- if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- }
-
-#endif /* WIN32 */
-
- /* Success */
- return (0);
-}
-
-
-/*
- * Do a "special thing"
- */
-static errr Term_xtra_win(int n, int v)
-{
- /* Handle a subset of the legal requests */
- switch (n)
- {
- /* Make a bell sound */
- case TERM_XTRA_NOISE:
- {
- return (Term_xtra_win_noise());
- }
-
- /* Make a special sound */
- case TERM_XTRA_SOUND:
- {
- return (Term_xtra_win_sound(v));
- }
-
- /* Process random events */
- case TERM_XTRA_BORED:
- {
- return (Term_xtra_win_event(0));
- }
-
- /* Process an event */
- case TERM_XTRA_EVENT:
- {
- return (Term_xtra_win_event(v));
- }
-
- /* Flush all events */
- case TERM_XTRA_FLUSH:
- {
- return (Term_xtra_win_flush());
- }
-
- /* Clear the screen */
- case TERM_XTRA_CLEAR:
- {
- return (Term_xtra_win_clear());
- }
-
- /* React to global changes */
- case TERM_XTRA_REACT:
- {
- return (Term_xtra_win_react());
- }
-
- /* Delay for some milliseconds */
- case TERM_XTRA_DELAY:
- {
- return (Term_xtra_win_delay(v));
- }
- }
-
- /* Oops */
- return 1;
-}
-
-
-
-/*
- * Low level graphics (Assumes valid input).
- *
- * Draw a "cursor" at (x,y), using a "yellow box".
- */
-static errr Term_curs_win(int x, int y)
-{
- term_data *td = (term_data*)(Term->data);
-
- RECT rc;
- HDC hdc;
-
- int tile_wid, tile_hgt;
-
- if (td->map_active)
- {
- tile_wid = td->map_tile_wid;
- tile_hgt = td->map_tile_hgt;
- }
- else
- {
- tile_wid = td->tile_wid;
- tile_hgt = td->tile_hgt;
- }
-
- /* Frame the grid */
- rc.left = x * tile_wid + td->size_ow1;
- rc.right = rc.left + tile_wid;
- rc.top = y * tile_hgt + td->size_oh1;
- rc.bottom = rc.top + tile_hgt;
-
- /* Cursor is done as a yellow "box" */
- hdc = GetDC(td->w);
- FrameRect(hdc, &rc, hbrYellow);
- ReleaseDC(td->w, hdc);
-
- /* Success */
- return 0;
-}
-
-
-/*
- * Low level graphics (Assumes valid input).
- *
- * Draw a "big cursor" at (x,y), using a "yellow box".
- */
-static errr Term_bigcurs_win(int x, int y)
-{
- term_data *td = (term_data*)(Term->data);
-
- RECT rc;
- HDC hdc;
-
- int tile_wid, tile_hgt;
-
- if (td->map_active)
- {
- /* Normal cursor in map window */
- Term_curs_win(x, y);
- return 0;
- }
- else
- {
- tile_wid = td->tile_wid;
- tile_hgt = td->tile_hgt;
- }
-
- /* Frame the grid */
- rc.left = x * tile_wid + td->size_ow1;
- rc.right = rc.left + 2 * tile_wid;
- rc.top = y * tile_hgt + td->size_oh1;
- rc.bottom = rc.top + tile_hgt;
-
- /* Cursor is done as a yellow "box" */
- hdc = GetDC(td->w);
- FrameRect(hdc, &rc, hbrYellow);
- ReleaseDC(td->w, hdc);
-
- /* Success */
- return 0;
-}
-
-
-/*
- * Low level graphics (Assumes valid input).
- *
- * Erase a "block" of "n" characters starting at (x,y).
- */
-static errr Term_wipe_win(int x, int y, int n)
-{
- term_data *td = (term_data*)(Term->data);
-
- HDC hdc;
- RECT rc;
-
- /* Rectangle to erase in client coords */
- rc.left = x * td->tile_wid + td->size_ow1;
- rc.right = rc.left + n * td->tile_wid;
- rc.top = y * td->tile_hgt + td->size_oh1;
- rc.bottom = rc.top + td->tile_hgt;
-
- hdc = GetDC(td->w);
- SetBkColor(hdc, RGB(0, 0, 0));
- SelectObject(hdc, td->font_id);
- /* bg */
- if (use_bg)
- DrawBG(hdc, &rc);
- else
- ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
- ReleaseDC(td->w, hdc);
-
- /* Success */
- return 0;
-}
-
-
-/*
- * Low level graphics. Assumes valid input.
- *
- * Draw several ("n") chars, with an attr, at a given location.
- *
- * All "graphic" data is handled by "Term_pict_win()", below.
- *
- * One would think there is a more efficient method for telling a window
- * what color it should be using to draw with, but perhaps simply changing
- * it every time is not too inefficient. XXX XXX XXX
- */
-static errr Term_text_win(int x, int y, int n, byte a, const char *s)
-{
- term_data *td = (term_data*)(Term->data);
- RECT rc;
- HDC hdc;
-
-#if 1 /* #ifdef JP */
- static HBITMAP WALL;
- static HBRUSH myBrush, oldBrush;
- static HPEN oldPen;
- static bool init_done = FALSE;
-
- if (!init_done){
- WALL = LoadBitmap(hInstance, AppName);
- myBrush = CreatePatternBrush(WALL);
- init_done = TRUE;
- }
-#endif
-
- /* Total rectangle */
- rc.left = x * td->tile_wid + td->size_ow1;
- rc.right = rc.left + n * td->tile_wid;
- rc.top = y * td->tile_hgt + td->size_oh1;
- rc.bottom = rc.top + td->tile_hgt;
-
- /* Acquire DC */
- hdc = GetDC(td->w);
-
- /* Background color */
- SetBkColor(hdc, RGB(0, 0, 0));
-
- /* Foreground color */
- if (colors16)
- {
- SetTextColor(hdc, PALETTEINDEX(win_pal[a]));
- }
- else if (paletted)
- {
- SetTextColor(hdc, win_clr[a&0x0F]);
- }
- else
- {
- SetTextColor(hdc, win_clr[a]);
- }
-
- /* Use the font */
- SelectObject(hdc, td->font_id);
-
- /* bg */
- if (use_bg) SetBkMode(hdc, TRANSPARENT);
-
- /* Bizarre size */
- if (td->bizarre ||
- (td->tile_hgt != td->font_hgt) ||
- (td->tile_wid != td->font_wid))
- {
- int i;
-
- /* Erase complete rectangle */
- ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
-
- /* bg */
- if (use_bg) DrawBG(hdc, &rc);
-
- /* New rectangle */
- rc.left += ((td->tile_wid - td->font_wid) / 2);
- rc.right = rc.left + td->font_wid;
- rc.top += ((td->tile_hgt - td->font_hgt) / 2);
- rc.bottom = rc.top + td->font_hgt;
-
- /* Dump each character */
- for (i = 0; i < n; i++)
- {
-#ifdef JP
- if (use_bigtile && *(s+i)=="¢£"[0] && *(s+i+1)=="¢£"[1])
- {
- rc.right += td->font_wid;
-
- oldBrush = SelectObject(hdc, myBrush);
- oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );
-
- /* Dump the wall */
- Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);
-
- SelectObject(hdc, oldBrush);
- SelectObject(hdc, oldPen);
- rc.right -= td->font_wid;
-
- /* Advance */
- i++;
- rc.left += 2 * td->tile_wid;
- rc.right += 2 * td->tile_wid;
- }
- else if ( iskanji(*(s+i)) ) /* £²¥Ð¥¤¥Èʸ»ú */
- {
- rc.right += td->font_wid;
- /* Dump the text */
- ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,
- s+i, 2, NULL);
- rc.right -= td->font_wid;
-
- /* Advance */
- i++;
- rc.left += 2 * td->tile_wid;
- rc.right += 2 * td->tile_wid;
- } else if (*(s+i)==127){
- oldBrush = SelectObject(hdc, myBrush);
- oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );
-
- /* Dump the wall */
- Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);
-
- SelectObject(hdc, oldBrush);
- SelectObject(hdc, oldPen);
-
- /* Advance */
- rc.left += td->tile_wid;
- rc.right += td->tile_wid;
- } else {
- /* Dump the text */
- ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,
- s+i, 1, NULL);
-
- /* Advance */
- rc.left += td->tile_wid;
- rc.right += td->tile_wid;
- }
-#else
-#if 1
- if (*(s+i)==127){
- oldBrush = SelectObject(hdc, myBrush);
- oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );
-
- /* Dump the wall */
- Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);
-
- SelectObject(hdc, oldBrush);
- SelectObject(hdc, oldPen);
-
- /* Advance */
- rc.left += td->tile_wid;
- rc.right += td->tile_wid;
- } else {
- /* Dump the text */
- ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,
- s+i, 1, NULL);
-
- /* Advance */
- rc.left += td->tile_wid;
- rc.right += td->tile_wid;
- }
-#else
- /* Dump the text */
- ExtTextOut(hdc, rc.left, rc.top, 0, &rc,
- s+i, 1, NULL);
-
- /* Advance */
- rc.left += td->tile_wid;
- rc.right += td->tile_wid;
-#endif
-#endif
-
- }
- }
-
- /* Normal size */
- else
- {
- /* Dump the text */
- ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc,
- s, n, NULL);
- }
-
- /* Release DC */
- ReleaseDC(td->w, hdc);
-
- /* Success */
- return 0;
-}
-
-
-/*
- * Low level graphics. Assumes valid input.
- *
- * Draw an array of "special" attr/char pairs at the given location.
- *
- * We use the "Term_pict_win()" function for "graphic" data, which are
- * encoded by setting the "high-bits" of both the "attr" and the "char"
- * data. We use the "attr" to represent the "row" of the main bitmap,
- * and the "char" to represent the "col" of the main bitmap. The use
- * of this function is induced by the "higher_pict" flag.
- *
- * If "graphics" is not available, we simply "wipe" the given grids.
- */
-static errr Term_pict_win(int x, int y, int n, const byte *ap, const char *cp, const byte *tap, const char *tcp)
-{
- term_data *td = (term_data*)(Term->data);
-
-#ifdef USE_GRAPHICS
-
- int i;
- int x1, y1, w1, h1;
- int x2, y2, w2, h2, tw2;
- int x3, y3;
-
- HDC hdcMask;
-
- HDC hdc;
- HDC hdcSrc;
- HBITMAP hbmSrcOld;
-
- /* Paranoia */
- if (!use_graphics)
- {
- /* Erase the grids */
- return (Term_wipe_win(x, y, n));
- }
-
- /* Size of bitmap cell */
- w1 = infGraph.CellWidth;
- h1 = infGraph.CellHeight;
-
- /* Size of window cell */
- if (td->map_active)
- {
- w2 = td->map_tile_wid;
- h2 = td->map_tile_hgt;
- }
- else
- {
- w2 = td->tile_wid;
- h2 = td->tile_hgt;
- tw2 = w2;
-
- /* big tile mode */
- if (use_bigtile) tw2 *= 2;
- }
-
- /* Location of window cell */
- x2 = x * w2 + td->size_ow1;
- y2 = y * h2 + td->size_oh1;
-
- /* Info */
- hdc = GetDC(td->w);
-
- /* More info */
- hdcSrc = CreateCompatibleDC(hdc);
- hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);
-
- if (arg_graphics == GRAPHICS_ADAM_BOLT)
- {
- hdcMask = CreateCompatibleDC(hdc);
- SelectObject(hdcMask, infMask.hBitmap);
- }
-
- /* Draw attr/char pairs */
- for (i = 0; i < n; i++, x2 += w2)
- {
- byte a = ap[i];
- char c = cp[i];
-
- /* Extract picture */
- int row = (a & 0x7F);
- int col = (c & 0x7F);
-
- /* Location of bitmap cell */
- x1 = col * w1;
- y1 = row * h1;
-
- if (arg_graphics == GRAPHICS_ADAM_BOLT)
- {
- x3 = (tcp[i] & 0x7F) * w1;
- y3 = (tap[i] & 0x7F) * h1;
-
- /* Perfect size */
- if ((w1 == tw2) && (h1 == h2))
- {
- /* Copy the terrain picture from the bitmap to the window */
- BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);
-
- /* Mask out the tile */
- BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);
-
- /* Draw the tile */
- BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);
- }
-
- /* Need to stretch */
- else
- {
- /* Set the correct mode for stretching the tiles */
- SetStretchBltMode(hdc, COLORONCOLOR);
-
- /* Copy the terrain picture from the bitmap to the window */
- StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCCOPY);
-
- /* Only draw if terrain and overlay are different */
- if ((x1 != x3) || (y1 != y3))
- {
- /* Mask out the tile */
- StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);
-
- /* Draw the tile */
- StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
- }
- }
- }
- else
- {
- /* Perfect size */
- if ((w1 == tw2) && (h1 == h2))
- {
- /* Copy the picture from the bitmap to the window */
- BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);
- }
-
- /* Need to stretch */
- else
- {
- /* Set the correct mode for stretching the tiles */
- SetStretchBltMode(hdc, COLORONCOLOR);
-
- /* Copy the picture from the bitmap to the window */
- StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
- }
- }
- }
-
- /* Release */
- SelectObject(hdcSrc, hbmSrcOld);
- DeleteDC(hdcSrc);
-
- if (arg_graphics == GRAPHICS_ADAM_BOLT)
- {
- /* Release */
- SelectObject(hdcMask, hbmSrcOld);
- DeleteDC(hdcMask);
- }
-
- /* Release */
- ReleaseDC(td->w, hdc);
-
-#else /* USE_GRAPHICS */
-
- /* Just erase this grid */
- return (Term_wipe_win(x, y, n));
-
-#endif /* USE_GRAPHICS */
-
- /* Success */
- return 0;
-}
-
-
-static void windows_map(void)
-{
- term_data *td = &data[0];
- byte a, c;
- int x, min_x, max_x;
- int y, min_y, max_y;
-
- byte ta, tc;
-
- /* Only in graphics mode */
- if (!use_graphics) return;
-
- /* Clear screen */
- Term_xtra_win_clear();
-
- td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;
- td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;
- td->map_active = TRUE;
-
- {
- min_x = 0;
- min_y = 0;
- max_x = cur_wid;
- max_y = cur_hgt;
- }
-
- /* Draw the map */
- for (x = min_x; x < max_x; x++)
- {
- for (y = min_y; y < max_y; y++)
- {
- map_info(y, x, &a, (char*)&c, &ta, (char*)&tc);
-
- /* Ignore non-graphics */
- if ((a & 0x80) && (c & 0x80))
- {
- Term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);
- }
- }
- }
-
- /* Hilite the player */
- Term_curs_win(px - min_x, py - min_y);
-
- /* Wait for a keypress, flush key buffer */
- Term_inkey(&c, TRUE, TRUE);
- Term_flush();
-
- /* Switch off the map display */
- td->map_active = FALSE;
-
- /* Restore screen */
- Term_xtra_win_clear();
- Term_redraw();
-}
-
-
-/*** Other routines ***/
-
-
-/*
- * Create and initialize a "term_data" given a title
- */
-static void term_data_link(term_data *td)
-{
- term *t = &td->t;
-
- /* Initialize the term */
- term_init(t, td->cols, td->rows, td->keys);
-
- /* Use a "software" cursor */
- t->soft_cursor = TRUE;
-
- /* Use "Term_pict" for "graphic" data */
- t->higher_pict = TRUE;
-
- /* Erase with "white space" */
- t->attr_blank = TERM_WHITE;
- t->char_blank = ' ';
-
-#if 0
- /* Prepare the init/nuke hooks */
- t->init_hook = Term_init_win;
- t->nuke_hook = Term_nuke_win;
-#endif
-
- /* Prepare the template hooks */
- t->user_hook = Term_user_win;
- t->xtra_hook = Term_xtra_win;
- t->curs_hook = Term_curs_win;
- t->bigcurs_hook = Term_bigcurs_win;
- t->wipe_hook = Term_wipe_win;
- t->text_hook = Term_text_win;
- t->pict_hook = Term_pict_win;
-
- /* Remember where we came from */
- t->data = (vptr)(td);
-}
-
-
-/*
- * Create the windows
- *
- * First, instantiate the "default" values, then read the "ini_file"
- * to over-ride selected values, then create the windows, and fonts.
- *
- * Must use SW_SHOW not SW_SHOWNA, since on 256 color display
- * must make active to realize the palette. XXX XXX XXX
- */
-static void init_windows(void)
-{
- int i;
-
- term_data *td;
-
-#if 0 /* #ifndef JP */
- char buf[1024];
-#endif
-
- /* Main window */
- td = &data[0];
- WIPE(td, term_data);
-#ifdef JP
- td->s = "ÊѶòÈÚÅÜ";
-#else
- td->s = angband_term_name[0];
-#endif
-
- td->keys = 1024;
- td->rows = 24;
- td->cols = 80;
- td->visible = TRUE;
- td->size_ow1 = 2;
- td->size_ow2 = 2;
- td->size_oh1 = 2;
- td->size_oh2 = 2;
- td->pos_x = 7 * 30;
- td->pos_y = 7 * 20;
- td->posfix = FALSE;
-#if 1 /* #ifdef JP */
- td->bizarre = TRUE;
-#endif
- /* Sub windows */
- for (i = 1; i < MAX_TERM_DATA; i++)
- {
- td = &data[i];
- WIPE(td, term_data);
- td->s = angband_term_name[i];
- td->keys = 16;
- td->rows = 24;
- td->cols = 80;
- td->visible = FALSE;
- td->size_ow1 = 1;
- td->size_ow2 = 1;
- td->size_oh1 = 1;
- td->size_oh2 = 1;
- td->pos_x = (7 - i) * 30;
- td->pos_y = (7 - i) * 20;
- td->posfix = FALSE;
-#if 1 /* #ifdef JP */
- td->bizarre = TRUE;
-#endif
- }
-
-
- /* Load prefs */
- load_prefs();
-
-
- /* Main window (need these before term_getsize gets called) */
- td = &data[0];
- td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU |
- WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION |
- WS_VISIBLE);
- td->dwExStyle = 0;
- td->visible = TRUE;
-
- /* Sub windows (need these before term_getsize gets called) */
- for (i = 1; i < MAX_TERM_DATA; i++)
- {
- td = &data[i];
- td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);
- td->dwExStyle = (WS_EX_TOOLWINDOW);
- }
-
-
- /* All windows */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- td = &data[i];
-
-#if 1 /* #ifdef JP */
- strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);
- td->lf.lfCharSet = DEFAULT_CHARSET;
- td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;
- /* Activate the chosen font */
- term_force_font(td, NULL);
- td->tile_wid = td->font_wid;
- td->tile_hgt = td->font_hgt;
-#else
- /* Access the standard font file */
- path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, td->font_want);
-
- /* Activate the chosen font */
- if (term_force_font(td, buf))
- {
- /* Access the standard font file */
- path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, "8X13.FON");
-
- /* Force the use of that font */
- (void)term_force_font(td, buf);
-
- /* Oops */
- td->tile_wid = 8;
- td->tile_hgt = 13;
-
- /* Assume not bizarre */
- td->bizarre = FALSE;
- }
-#endif
-
-
- /* Analyze the font */
- term_getsize(td);
-
- /* Resize the window */
- term_window_resize(td);
- }
-
-
- /* Sub windows (reverse order) */
- for (i = MAX_TERM_DATA - 1; i >= 1; --i)
- {
- td = &data[i];
-
- my_td = td;
- td->w = CreateWindowEx(td->dwExStyle, AngList,
- td->s, td->dwStyle,
- td->pos_x, td->pos_y,
- td->size_wid, td->size_hgt,
- HWND_DESKTOP, NULL, hInstance, NULL);
- my_td = NULL;
-#ifdef JP
- if (!td->w) quit("¥µ¥Ö¥¦¥£¥ó¥É¥¦¤ËºîÀ®¤Ë¼ºÇÔ¤·¤Þ¤·¤¿");
-#else
- if (!td->w) quit("Failed to create sub-window");
-#endif
-
-
- if (td->visible)
- {
- td->size_hack = TRUE;
- ShowWindow(td->w, SW_SHOW);
- td->size_hack = FALSE;
- }
-
- term_data_link(td);
- angband_term[i] = &td->t;
-
- if (td->visible)
- {
- /* Activate the window */
- SetActiveWindow(td->w);
- }
-
- if (data[i].posfix)
- {
- term_window_pos(&data[i], HWND_TOPMOST);
- }
- else
- {
- term_window_pos(&data[i], td->w);
- }
- }
-
-
- /* Main window */
- td = &data[0];
-
- /* Main window */
- my_td = td;
- td->w = CreateWindowEx(td->dwExStyle, AppName,
- td->s, td->dwStyle,
- td->pos_x, td->pos_y,
- td->size_wid, td->size_hgt,
- HWND_DESKTOP, NULL, hInstance, NULL);
- my_td = NULL;
-#ifdef JP
- if (!td->w) quit("¥á¥¤¥ó¥¦¥£¥ó¥É¥¦¤ÎºîÀ®¤Ë¼ºÇÔ¤·¤Þ¤·¤¿");
-#else
- if (!td->w) quit("Failed to create Angband window");
-#endif
-
-
- term_data_link(td);
- angband_term[0] = &td->t;
-
- /* Activate the main window */
- SetActiveWindow(td->w);
-
- /* Bring main window back to top */
- SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
-
-
- /* New palette XXX XXX XXX */
- (void)new_palette();
-
-
- /* Create a "brush" for drawing the "cursor" */
- hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);
-
-
- /* Process pending messages */
- (void)Term_xtra_win_flush();
-}
-
-
-
-/*
- * Prepare the menus
- */
-static void setup_menus(void)
-{
- int i;
-
- HMENU hm = GetMenu(data[0].w);
-
-
- /* Menu "File", Disable all */
- EnableMenuItem(hm, IDM_FILE_NEW,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_FILE_OPEN,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_FILE_SAVE,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_FILE_EXIT,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_FILE_SCORE,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
-
- /* No character available */
- if (!character_generated)
- {
- /* Menu "File", Item "New" */
- EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);
-
- /* Menu "File", Item "Open" */
- EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);
- }
-
- /* A character available */
- if (character_generated)
- {
- /* Menu "File", Item "Save" */
- EnableMenuItem(hm, IDM_FILE_SAVE,
- MF_BYCOMMAND | MF_ENABLED);
- }
-
- /* Menu "File", Item "Exit" */
- EnableMenuItem(hm, IDM_FILE_EXIT,
- MF_BYCOMMAND | MF_ENABLED);
-
- EnableMenuItem(hm, IDM_FILE_SCORE,
- MF_BYCOMMAND | MF_ENABLED);
-
-
- /* Menu "Window::Visibility" */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
- CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i,
- (data[i].visible ? MF_CHECKED : MF_UNCHECKED));
-
- EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
- }
-
- /* Menu "Window::Font" */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
- if (data[i].visible)
- {
- EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
- }
- }
-
- /* Menu "Window::Window Position Fix" */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
- CheckMenuItem(hm, IDM_WINDOW_POS_0 + i,
- (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));
-
- if (data[i].visible)
- {
- EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
- }
- }
-
- /* Menu "Window::Bizarre Display" */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
- CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
- (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));
-
- if (data[i].visible)
- {
- EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
-
- }
- }
-
- /* Menu "Window::Increase Tile Width" */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
- if (data[i].visible)
- {
- EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
-
- }
- }
-
- /* Menu "Window::Decrease Tile Width" */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
- if (data[i].visible)
- {
- EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
-
- }
- }
-
- /* Menu "Window::Increase Tile Height" */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
- if (data[i].visible)
- {
- EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
-
- }
- }
-
- /* Menu "Window::Decrease Tile Height" */
- for (i = 0; i < MAX_TERM_DATA; i++)
- {
- EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
- if (data[i].visible)
- {
- EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
- MF_BYCOMMAND | MF_ENABLED);
-
- }
- }
-
- /* Menu "Options", disable all */
- EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_OPTIONS_BIGTILE,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
- EnableMenuItem(hm, IDM_OPTIONS_SOUND,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-#ifndef JP
- EnableMenuItem(hm, IDM_OPTIONS_SAVER,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-#endif
-
- /* Menu "Options", Item "Map" */
- if (use_graphics != GRAPHICS_NONE)
- EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);
- else
- EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP,
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
-
- /* Menu "Options", update all */
- CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,
- (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));
- CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,
- (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));
- CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,
- (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));
- CheckMenuItem(hm, IDM_OPTIONS_BIGTILE,
- (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));
- CheckMenuItem(hm, IDM_OPTIONS_SOUND,
- (arg_sound ? MF_CHECKED : MF_UNCHECKED));
- CheckMenuItem(hm, IDM_OPTIONS_BG,
- (use_bg ? MF_CHECKED : MF_UNCHECKED));
-#ifndef JP
- CheckMenuItem(hm, IDM_OPTIONS_SAVER,
- (hwndSaver ? MF_CHECKED : MF_UNCHECKED));
-#endif
-
-#ifdef USE_GRAPHICS
- /* Menu "Options", Item "Graphics" */
- EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_ENABLED);
- /* Menu "Options", Item "Graphics" */
- EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_ENABLED);
- /* Menu "Options", Item "Graphics" */
- EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);
- /* Menu "Options", Item "Graphics" */
- EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);
-#endif /* USE_GRAPHICS */
-
-#ifdef USE_SOUND
- /* Menu "Options", Item "Sound" */
- EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);
-#endif /* USE_SOUND */
-
-#ifdef USE_SAVER
- /* Menu "Options", Item "ScreenSaver" */
- EnableMenuItem(hm, IDM_OPTIONS_SAVER,
- MF_BYCOMMAND | MF_ENABLED);
-#endif /* USE_SAVER */
-}
-
-
-/*
- * Check for double clicked (or dragged) savefile
- *
- * Apparently, Windows copies the entire filename into the first
- * piece of the "command line string". Perhaps we should extract
- * the "basename" of that filename and append it to the "save" dir.
- */
-static void check_for_save_file(LPSTR cmd_line)
-{
- char *s;
-
- /* First arg */
- s = cmd_line;
-
- /* No args */
- if (!*s) return;
-
- /* Extract filename */
- strcat(savefile, s);
-
- /* Validate the file */
- validate_file(savefile);
-
- /* Game in progress */
- game_in_progress = TRUE;
-
- /* Play game */
- play_game(FALSE);
-}
-
-
-/*
- * Process a menu command
- */
-static void process_menus(WORD wCmd)
-{
- int i;
-
- term_data *td;
-
- OPENFILENAME ofn;
-
- /* Analyze */
- switch (wCmd)
- {
- /* New game */
- case IDM_FILE_NEW:
- {
- if (!initialized)
- {
-#ifdef JP
- plog("¤Þ¤À½é´ü²½Ãæ¤Ç¤¹...");
-#else
- plog("You cannot do that yet...");
-#endif
-
- }
- else if (game_in_progress)
- {
-#ifdef JP
- plog("¥×¥ì¥¤Ãæ¤Ï¿·¤·¤¤¥²¡¼¥à¤ò»Ï¤á¤ë¤³¤È¤¬¤Ç¤¤Þ¤»¤ó¡ª");
-#else
- plog("You can't start a new game while you're still playing!");
-#endif
-
- }
- else
- {
- game_in_progress = TRUE;
- Term_flush();
- play_game(TRUE);
- quit(NULL);
- }
- break;
- }
-
- /* Open game */
- case IDM_FILE_OPEN:
- {
- if (!initialized)
- {
-#ifdef JP
- plog("¤Þ¤À½é´ü²½Ãæ¤Ç¤¹...");
-#else
- plog("You cannot do that yet...");
-#endif
-
- }
- else if (game_in_progress)
- {
-#ifdef JP
- plog("¥×¥ì¥¤Ãæ¤Ï¥²¡¼¥à¤ò¥í¡¼¥É¤¹¤ë¤³¤È¤¬¤Ç¤¤Þ¤»¤ó¡ª");
-#else
- plog("You can't open a new game while you're still playing!");
-#endif
-
- }
- else
- {
- memset(&ofn, 0, sizeof(ofn));
- ofn.lStructSize = sizeof(ofn);
- ofn.hwndOwner = data[0].w;
- ofn.lpstrFilter = "Save Files (*.)\0*\0";
- ofn.nFilterIndex = 1;
- ofn.lpstrFile = savefile;
- ofn.nMaxFile = 1024;
- ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;
- ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;
-
- if (GetOpenFileName(&ofn))
- {
- /* Load 'savefile' */
- validate_file(savefile);
- game_in_progress = TRUE;
- Term_flush();
- play_game(FALSE);
- quit(NULL);
- }
- }
- break;
- }
-
- /* Save game */
- case IDM_FILE_SAVE:
- {
- if (game_in_progress && character_generated)
- {
- /* Paranoia */
- if (!can_save)
- {
-#ifdef JP
- plog("º£¤Ï¥»¡¼¥Ö¤¹¤ë¤³¤È¤Ï½ÐÍè¤Þ¤»¤ó¡£");
-#else
- plog("You may not do that right now.");
-#endif
-
- break;
- }
-
- /* Hack -- Forget messages */
- msg_flag = FALSE;
-
- /* Save the game */
-#ifdef ZANGBAND
- do_cmd_save_game(FALSE);
-#else /* ZANGBAND */
- do_cmd_save_game();
-#endif /* ZANGBAND */
- }
- else
- {
-#ifdef JP
- plog("º£¡¢¥»¡¼¥Ö¤¹¤ë¤³¤È¤Ï½ÐÍè¤Þ¤»¤ó¡£");
-#else
- plog("You may not do that right now.");
-#endif
-
- }
- break;
- }
-
- /* Exit */
- case IDM_FILE_EXIT:
- {
- if (game_in_progress && character_generated)
- {
- /* Paranoia */
- if (!can_save)
- {
-#ifdef JP
- plog("º£¤Ï½ªÎ»¤Ç¤¤Þ¤»¤ó¡£");
-#else
- plog("You may not do that right now.");
-#endif
-
- break;
- }
-
- /* Hack -- Forget messages */
- msg_flag = FALSE;
-
- forget_lite();
- forget_view();
- clear_mon_lite();
-
- /* Save the game */
-#ifdef ZANGBAND
- /* do_cmd_save_game(FALSE); */
-#else /* ZANGBAND */
- /* do_cmd_save_game(); */
-#endif /* ZANGBAND */
- Term_key_push(SPECIAL_KEY_QUIT);
- break;
- }
- quit(NULL);
- break;
- }
-
- /* Show scores */
- case IDM_FILE_SCORE:
- {
- char buf[1024];
-
- /* Build the filename */
- path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
-
- /* Open the binary high score file, for reading */
- highscore_fd = fd_open(buf, O_RDONLY);
-
- /* Paranoia -- No score file */
- if (highscore_fd < 0)
- {
- msg_print("Score file unavailable.");
- }
- else
- {
- /* Save Screen */
- screen_save();
-
- /* Clear screen */
- Term_clear();
-
- /* Display the scores */
- display_scores_aux(0, MAX_HISCORES, -1, NULL);
-
- /* Shut the high score file */
- (void)fd_close(highscore_fd);
-
- /* Forget the high score fd */
- highscore_fd = -1;
-
- /* Load screen */
- screen_load();
-
- /* Hack - Flush it */
- Term_fresh();
- }
-
- break;
- }
-
-
- case IDM_WINDOW_VIS_0:
- {
-#ifdef JP
- plog("¥á¥¤¥ó¥¦¥£¥ó¥É¥¦¤ÏÈóɽ¼¨¤Ë¤Ç¤¤Þ¤»¤ó¡ª");
-#else
- plog("You are not allowed to do that!");
-#endif
-
-
- break;
- }
-
- /* Window visibility */
- case IDM_WINDOW_VIS_1:
- case IDM_WINDOW_VIS_2:
- case IDM_WINDOW_VIS_3:
- case IDM_WINDOW_VIS_4:
- case IDM_WINDOW_VIS_5:
- case IDM_WINDOW_VIS_6:
- case IDM_WINDOW_VIS_7:
- {
- i = wCmd - IDM_WINDOW_VIS_0;
-
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;
-
- td = &data[i];
-
- if (!td->visible)
- {
- td->visible = TRUE;
- ShowWindow(td->w, SW_SHOW);
- term_data_redraw(td);
- }
- else
- {
- td->visible = FALSE;
- td->posfix = FALSE;
- ShowWindow(td->w, SW_HIDE);
- }
-
- break;
- }
-
- /* Window fonts */
- case IDM_WINDOW_FONT_0:
- case IDM_WINDOW_FONT_1:
- case IDM_WINDOW_FONT_2:
- case IDM_WINDOW_FONT_3:
- case IDM_WINDOW_FONT_4:
- case IDM_WINDOW_FONT_5:
- case IDM_WINDOW_FONT_6:
- case IDM_WINDOW_FONT_7:
- {
- i = wCmd - IDM_WINDOW_FONT_0;
-
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;
-
- td = &data[i];
-
- term_change_font(td);
-
- break;
- }
-
- /* Window Z Position */
- case IDM_WINDOW_POS_1:
- case IDM_WINDOW_POS_2:
- case IDM_WINDOW_POS_3:
- case IDM_WINDOW_POS_4:
- case IDM_WINDOW_POS_5:
- case IDM_WINDOW_POS_6:
- case IDM_WINDOW_POS_7:
- {
- i = wCmd - IDM_WINDOW_POS_0;
-
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;
-
- td = &data[i];
-
- if (!td->posfix && td->visible)
- {
- td->posfix = TRUE;
- term_window_pos(td, HWND_TOPMOST);
- }
- else
- {
- td->posfix = FALSE;
- term_window_pos(td, data[0].w);
- }
-
- break;
- }
-
- /* Bizarre Display */
- case IDM_WINDOW_BIZ_0:
- case IDM_WINDOW_BIZ_1:
- case IDM_WINDOW_BIZ_2:
- case IDM_WINDOW_BIZ_3:
- case IDM_WINDOW_BIZ_4:
- case IDM_WINDOW_BIZ_5:
- case IDM_WINDOW_BIZ_6:
- case IDM_WINDOW_BIZ_7:
- {
- i = wCmd - IDM_WINDOW_BIZ_0;
-
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;
-
- td = &data[i];
-
- td->bizarre = !td->bizarre;
-
- term_getsize(td);
-
- term_window_resize(td);
-
- break;
- }
-
- /* Increase Tile Width */
- case IDM_WINDOW_I_WID_0:
- case IDM_WINDOW_I_WID_1:
- case IDM_WINDOW_I_WID_2:
- case IDM_WINDOW_I_WID_3:
- case IDM_WINDOW_I_WID_4:
- case IDM_WINDOW_I_WID_5:
- case IDM_WINDOW_I_WID_6:
- case IDM_WINDOW_I_WID_7:
- {
- i = wCmd - IDM_WINDOW_I_WID_0;
-
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;
-
- td = &data[i];
-
- td->tile_wid += 1;
-
- term_getsize(td);
-
- term_window_resize(td);
-
- break;
- }
-
- /* Decrease Tile Height */
- case IDM_WINDOW_D_WID_0:
- case IDM_WINDOW_D_WID_1:
- case IDM_WINDOW_D_WID_2:
- case IDM_WINDOW_D_WID_3:
- case IDM_WINDOW_D_WID_4:
- case IDM_WINDOW_D_WID_5:
- case IDM_WINDOW_D_WID_6:
- case IDM_WINDOW_D_WID_7:
- {
- i = wCmd - IDM_WINDOW_D_WID_0;
-
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;
-
- td = &data[i];
-
- td->tile_wid -= 1;
-
- term_getsize(td);
-
- term_window_resize(td);
-
- break;
- }
-
- /* Increase Tile Height */
- case IDM_WINDOW_I_HGT_0:
- case IDM_WINDOW_I_HGT_1:
- case IDM_WINDOW_I_HGT_2:
- case IDM_WINDOW_I_HGT_3:
- case IDM_WINDOW_I_HGT_4:
- case IDM_WINDOW_I_HGT_5:
- case IDM_WINDOW_I_HGT_6:
- case IDM_WINDOW_I_HGT_7:
- {
- i = wCmd - IDM_WINDOW_I_HGT_0;
-
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;
-
- td = &data[i];
-
- td->tile_hgt += 1;
-
- term_getsize(td);
-
- term_window_resize(td);
-
- break;
- }
-
- /* Decrease Tile Height */
- case IDM_WINDOW_D_HGT_0:
- case IDM_WINDOW_D_HGT_1:
- case IDM_WINDOW_D_HGT_2:
- case IDM_WINDOW_D_HGT_3:
- case IDM_WINDOW_D_HGT_4:
- case IDM_WINDOW_D_HGT_5:
- case IDM_WINDOW_D_HGT_6:
- case IDM_WINDOW_D_HGT_7:
- {
- i = wCmd - IDM_WINDOW_D_HGT_0;
-
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;
-
- td = &data[i];
-
- td->tile_hgt -= 1;
-
- term_getsize(td);
-
- term_window_resize(td);
-
- break;
- }
-
- case IDM_OPTIONS_NO_GRAPHICS:
- {
- /* Paranoia */
- if (!inkey_flag)
- {
- plog("You may not do that right now.");
- break;
- }
-
- /* Toggle "arg_graphics" */
- if (arg_graphics != GRAPHICS_NONE)
- {
- arg_graphics = GRAPHICS_NONE;
-
- /* React to changes */
- Term_xtra_win_react();
-
- /* Hack -- Force redraw */
- Term_key_push(KTRL('R'));
- }
-
- break;
- }
-
- case IDM_OPTIONS_OLD_GRAPHICS:
- {
- /* Paranoia */
- if (!inkey_flag)
- {
- plog("You may not do that right now.");
- break;
- }
-
- /* Toggle "arg_graphics" */
- if (arg_graphics != GRAPHICS_ORIGINAL)
- {
- arg_graphics = GRAPHICS_ORIGINAL;
-
- /* React to changes */
- Term_xtra_win_react();
-
- /* Hack -- Force redraw */
- Term_key_push(KTRL('R'));
- }
-
- break;
- }
-
- case IDM_OPTIONS_NEW_GRAPHICS:
- {
- /* Paranoia */
- if (!inkey_flag)
- {
- plog("You may not do that right now.");
- break;
- }
-
- /* Toggle "arg_graphics" */
- if (arg_graphics != GRAPHICS_ADAM_BOLT)
- {
- arg_graphics = GRAPHICS_ADAM_BOLT;
-
- /* React to changes */
- Term_xtra_win_react();
-
- /* Hack -- Force redraw */
- Term_key_push(KTRL('R'));
- }
-
- break;
- }
-
- case IDM_OPTIONS_BIGTILE:
- {
- term_data *td = &data[0];
-
- /* Paranoia */
- if (!inkey_flag)
- {
- plog("You may not do that right now.");
- break;
- }
-
- /* Toggle "arg_sound" */
- arg_bigtile = !arg_bigtile;
-
- /* Activate */
- Term_activate(&td->t);
-
- /* Resize the term */
- Term_resize(td->cols, td->rows);
-
- /* Redraw later */
- InvalidateRect(td->w, NULL, TRUE);
-
- break;
- }
-
- case IDM_OPTIONS_SOUND:
- {
- /* Paranoia */
- if (!inkey_flag)
- {
- plog("You may not do that right now.");
- break;
- }
-
- /* Toggle "arg_sound" */
- arg_sound = !arg_sound;
-
- /* React to changes */
- Term_xtra_win_react();
-
- /* Hack -- Force redraw */
- Term_key_push(KTRL('R'));
-
- break;
- }
-
- /* bg */
- case IDM_OPTIONS_BG:
- {
- /* Paranoia */
- if (!inkey_flag)
- {
- plog("You may not do that right now.");
- break;
- }
-
- /* Toggle "use_bg" */
- use_bg = !use_bg;
-
- init_bg();
-
- /* React to changes */
- Term_xtra_win_react();
-
- /* Hack -- Force redraw */
- Term_key_push(KTRL('R'));
-
- break;
- }
-
- /* bg */
- case IDM_OPTIONS_OPEN_BG:
- {
- /* Paranoia */
- if (!inkey_flag)
- {
- plog("You may not do that right now.");
- break;
- }
- else
- {
- memset(&ofn, 0, sizeof(ofn));
- ofn.lStructSize = sizeof(ofn);
- ofn.hwndOwner = data[0].w;
- ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";
- ofn.nFilterIndex = 1;
- ofn.lpstrFile = bg_bitmap_file;
- ofn.nMaxFile = 1023;
- ofn.lpstrInitialDir = NULL;
-#ifdef JP
- ofn.lpstrTitle = "ÊÉ»æ¤òÁª¤ó¤Ç¤Í¡£";
-#else
- ofn.lpstrTitle = "Choose wall paper.";
-#endif
- ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
-
- if (GetOpenFileName(&ofn))
- {
- /* Load 'savefile' */
- use_bg = 1;
- init_bg();
- }
-
- /* React to changes */
- Term_xtra_win_react();
-
- /* Hack -- Force redraw */
- Term_key_push(KTRL('R'));
- }
- break;
- }
-
- case IDM_DUMP_SCREEN_HTML:
- {
- static char buf[1024] = "";
- memset(&ofn, 0, sizeof(ofn));
- ofn.lStructSize = sizeof(ofn);
- ofn.hwndOwner = data[0].w;
- ofn.lpstrFilter = "HTML Files (*.html)\0*.html\0";
- ofn.nFilterIndex = 1;
- ofn.lpstrFile = buf;
- ofn.nMaxFile = 1023;
- ofn.lpstrDefExt = "html";
- ofn.lpstrInitialDir = NULL;
-#ifdef JP
- ofn.lpstrTitle = "HTML¤Ç¥¹¥¯¥ê¡¼¥ó¥À¥ó¥×¤òÊݸ";
-#else
- ofn.lpstrTitle = "Save screen dump as HTML.";
-#endif
- ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;
-
- if (GetSaveFileName(&ofn))
- {
- do_cmd_save_screen_html_aux(buf, 0);
- }
- break;
- }
-
-#ifdef USE_SAVER
-
- case IDM_OPTIONS_SAVER:
- {
- if (hwndSaver)
- {
- DestroyWindow(hwndSaver);
- hwndSaver = NULL;
- }
- else
- {
- /* Create a screen scaver window */
- hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",
- "Angband Screensaver",
- WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,
- 0, 0, GetSystemMetrics(SM_CXSCREEN),
- GetSystemMetrics(SM_CYSCREEN),
- NULL, NULL, hInstance, NULL);
-
- if (hwndSaver)
- {
- /* Push the window to the bottom XXX XXX XXX */
- SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
- }
- else
- {
-#ifdef JP
- plog("¥¦¥£¥ó¥É¥¦¤òºîÀ®½ÐÍè¤Þ¤»¤ó");
-#else
- plog("Failed to create saver window");
-#endif
-
- }
- }
- break;
- }
-
-#endif
-
- case IDM_OPTIONS_MAP:
- {
- windows_map();
- break;
- }
-
- case IDM_HELP_CONTENTS:
- {
-#ifdef HTML_HELP
- char tmp[1024];
- path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.chm");
- if (check_file(tmp))
- {
- HtmlHelp(data[0].w, tmp, HH_DISPLAY_TOPIC, 0);
- }
- else
- {
-#ifdef JP
- plog_fmt("¥Ø¥ë¥×¥Õ¥¡¥¤¥ë[%s]¤¬¸«ÉÕ¤«¤ê¤Þ¤»¤ó¡£", tmp);
- plog("Âå¤ï¤ê¤Ë¥ª¥ó¥é¥¤¥ó¥Ø¥ë¥×¤ò»ÈÍѤ·¤Æ¤¯¤À¤µ¤¤¡£");
-#else
- plog_fmt("Cannot find help file: %s", tmp);
- plog("Use the online help files instead.");
-#endif
-
- }
- break;
-#else /* HTML_HELP */
- char buf[1024];
- char tmp[1024];
- path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.hlp");
- if (check_file(tmp))
- {
- sprintf(buf, "winhelp.exe %s", tmp);
- WinExec(buf, SW_NORMAL);
- }
- else
- {
-#ifdef JP
- plog_fmt("¥Ø¥ë¥×¥Õ¥¡¥¤¥ë[%s]¤¬¸«ÉÕ¤«¤ê¤Þ¤»¤ó¡£", tmp);
- plog("Âå¤ï¤ê¤Ë¥ª¥ó¥é¥¤¥ó¥Ø¥ë¥×¤ò»ÈÍѤ·¤Æ¤¯¤À¤µ¤¤¡£");
-#else
- plog_fmt("Cannot find help file: %s", tmp);
- plog("Use the online help files instead.");
-#endif
-
- }
- break;
-#endif /* HTML_HELP */
- }
- }
-}
-
-
-static bool process_keydown(WPARAM wParam, LPARAM lParam)
-{
- int i;
- bool mc = FALSE;
- bool ms = FALSE;
- bool ma = FALSE;
-
- /* Extract the modifiers */
- if (GetKeyState(VK_CONTROL) & 0x8000) mc = TRUE;
- if (GetKeyState(VK_SHIFT) & 0x8000) ms = TRUE;
- if (GetKeyState(VK_MENU) & 0x8000) ma = TRUE;
-
- Term_no_press = (ma) ? TRUE : FALSE;
-
- /* Handle "special" keys */
- if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)]) )
- {
- bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;
- bool numpad = FALSE;
-
- /* Begin the macro trigger */
- Term_keypress(31);
-
- /* Send the modifiers */
- if (mc) Term_keypress('C');
- if (ms) Term_keypress('S');
- if (ma) Term_keypress('A');
-
- /* Extract "scan code" */
- i = LOBYTE(HIWORD(lParam));
-
- /* Introduce the scan code */
- Term_keypress('x');
-
- /* Extended key bit */
- switch (wParam)
- {
- /* Numpad Enter and '/' are extended key */
- case VK_DIVIDE:
- Term_no_press = TRUE;
- case VK_RETURN: /* Enter */
- numpad = ext_key;
- break;
- /* Other extended keys are on full keyboard */
- case VK_NUMPAD0:
- case VK_NUMPAD1:
- case VK_NUMPAD2:
- case VK_NUMPAD3:
- case VK_NUMPAD4:
- case VK_NUMPAD5:
- case VK_NUMPAD6:
- case VK_NUMPAD7:
- case VK_NUMPAD8:
- case VK_NUMPAD9:
- case VK_ADD:
- case VK_MULTIPLY:
- case VK_SUBTRACT:
- case VK_SEPARATOR:
- case VK_DECIMAL:
- Term_no_press = TRUE;
- case VK_CLEAR:
- case VK_HOME:
- case VK_END:
- case VK_PRIOR: /* Page Up */
- case VK_NEXT: /* Page Down */
- case VK_INSERT:
- case VK_DELETE:
- case VK_UP:
- case VK_DOWN:
- case VK_LEFT:
- case VK_RIGHT:
- numpad = !ext_key;
- }
-
- /* Special modifiers for keypad keys */
- if (numpad) Term_keypress('K');
-
- /* Encode the hexidecimal scan code */
- Term_keypress(hexsym[i/16]);
- Term_keypress(hexsym[i%16]);
-
- /* End the macro trigger */
- Term_keypress(13);
-
- return 1;
- }
-
- return 0;
-}
-
-
-#ifdef __MWERKS__
-LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,
- WPARAM wParam, LPARAM lParam);
-LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,
- WPARAM wParam, LPARAM lParam)
-#else /* __MWERKS__ */
-LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,
- WPARAM wParam, LPARAM lParam)
-#endif /* __MWERKS__ */
-{
- PAINTSTRUCT ps;
- HDC hdc;
- term_data *td;
-#if 0
- MINMAXINFO FAR *lpmmi;
- RECT rc;
-#endif
- int i;
-
-
- /* Acquire proper "term_data" info */
- td = (term_data *)GetWindowLong(hWnd, 0);
-
- /* Handle message */
- switch (uMsg)
- {
- /* XXX XXX XXX */
- case WM_NCCREATE:
- {
- SetWindowLong(hWnd, 0, (LONG)(my_td));
- break;
- }
-
- /* XXX XXX XXX */
- case WM_CREATE:
- {
- return 0;
- }
-
- case WM_GETMINMAXINFO:
- {
- MINMAXINFO FAR *lpmmi;
- RECT rc;
-
- lpmmi = (MINMAXINFO FAR *)lParam;
-
- /* this message was sent before WM_NCCREATE */
- if (!td) return 1;
-
- /* Minimum window size is 80x24 */
- rc.left = rc.top = 0;
- rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;
- rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
-
- /* Adjust */
- AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
-
- /* Save minimum size */
- lpmmi->ptMinTrackSize.x = rc.right - rc.left;
- lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
-
- return 0;
- }
-
- case WM_PAINT:
- {
- BeginPaint(hWnd, &ps);
- if (td) term_data_redraw(td);
- EndPaint(hWnd, &ps);
- ValidateRect(hWnd, NULL);
- return 0;
- }
-
- case WM_SYSKEYDOWN:
- case WM_KEYDOWN:
- {
- if (process_keydown(wParam, lParam))
- return 0;
- break;
- }
-
- case WM_CHAR:
- {
- if (Term_no_press) Term_no_press = FALSE;
- else Term_keypress(wParam);
- return 0;
- }
-
- case WM_INITMENU:
- {
- setup_menus();
- return 0;
- }
-
- case WM_CLOSE:
- {
- if (game_in_progress && character_generated)
- {
- if (!can_save)
- {
-#ifdef JP
- plog("º£¤Ï½ªÎ»¤Ç¤¤Þ¤»¤ó¡£");
-#else
- plog("You may not do that right now.");
-#endif
- return 0;
- }
-
- /* Hack -- Forget messages */
- msg_flag = FALSE;
-
- forget_lite();
- forget_view();
- clear_mon_lite();
-
- /* Save the game */
-#ifdef ZANGBAND
- /* do_cmd_save_game(FALSE); */
-#else /* ZANGBAND */
- /* do_cmd_save_game(); */
-#endif /* ZANGBAND */
- Term_key_push(SPECIAL_KEY_QUIT);
- return 0;
- }
- quit(NULL);
- return 0;
- }
-
- case WM_QUERYENDSESSION:
- {
- if (game_in_progress && character_generated)
- {
- /* Hack -- Forget messages */
- msg_flag = FALSE;
-
- /* Mega-Hack -- Delay death */
- if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;
-
-#ifdef JP
- do_cmd_write_nikki(NIKKI_GAMESTART, 0, "----¥²¡¼¥àÃæÃÇ----");
-#else
- do_cmd_write_nikki(NIKKI_GAMESTART, 0, "---- Save and Exit Game ----");
-#endif
-
- /* Hardcode panic save */
- p_ptr->panic_save = 1;
-
- /* Forbid suspend */
- signals_ignore_tstp();
-
- /* Indicate panic save */
-#ifdef JP
- (void)strcpy(p_ptr->died_from, "(¶ÛµÞ¥»¡¼¥Ö)");
-#else
- (void)strcpy(p_ptr->died_from, "(panic save)");
-#endif
-
- /* Panic save */
- (void)save_player();
- }
- quit(NULL);
- return 0;
- }
-
- case WM_QUIT:
- {
- quit(NULL);
- return 0;
- }
-
- case WM_COMMAND:
- {
- process_menus(LOWORD(wParam));
- return 0;
- }
-
- case WM_SIZE:
- {
- /* this message was sent before WM_NCCREATE */
- if (!td) return 1;
-
- /* it was sent from inside CreateWindowEx */
- if (!td->w) return 1;
-
- /* was sent from WM_SIZE */
- if (td->size_hack) return 1;
-
- switch (wParam)
- {
- case SIZE_MINIMIZED:
- {
- /* Hide sub-windows */
- for (i = 1; i < MAX_TERM_DATA; i++)
- {
- if (data[i].visible) ShowWindow(data[i].w, SW_HIDE);
- }
- return 0;
- }
-
- case SIZE_MAXIMIZED:
- {
- /* fall through XXX XXX XXX */
- }
-
- case SIZE_RESTORED:
- {
- uint cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
- uint rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
-
- /* New size */
- if ((td->cols != cols) || (td->rows != rows))
- {
- /* Save the new size */
- td->cols = cols;
- td->rows = rows;
-
- /* Activate */
- Term_activate(&td->t);
-
- /* Resize the term */
- Term_resize(td->cols, td->rows);
-
- /* Redraw later */
- InvalidateRect(td->w, NULL, TRUE);
- }
-
- td->size_hack = TRUE;
-
- /* Show sub-windows */
- for (i = 1; i < MAX_TERM_DATA; i++)
- {
- if (data[i].visible) ShowWindow(data[i].w, SW_SHOW);
- }
-
- td->size_hack = FALSE;
-
- return 0;
- }
- }
- break;
- }
-
- case WM_PALETTECHANGED:
- {
- /* Ignore if palette change caused by itself */
- if ((HWND)wParam == hWnd) return 0;
-
- /* Fall through... */
- }
-
- case WM_QUERYNEWPALETTE:
- {
- if (!paletted) return 0;
-
- hdc = GetDC(hWnd);
-
- SelectPalette(hdc, hPal, FALSE);
-
- i = RealizePalette(hdc);
-
- /* if any palette entries changed, repaint the window. */
- if (i) InvalidateRect(hWnd, NULL, TRUE);
-
- ReleaseDC(hWnd, hdc);
-
- return 0;
- }
-
- case WM_ACTIVATE:
- {
- if (wParam && !HIWORD(lParam))
- {
- /* Do something to sub-windows */
- for (i = 1; i < MAX_TERM_DATA; i++)
- {
- if (!data[i].posfix) term_window_pos(&data[i], hWnd);
- }
-
- /* Focus on main window */
- SetFocus(hWnd);
-
- return 0;
- }
-
- break;
- }
-
- case WM_ACTIVATEAPP:
- {
- for (i = 1; i < MAX_TERM_DATA; i++)
- {
- if(data[i].visible)
- {
- if (wParam == TRUE)
- {
- ShowWindow(data[i].w, SW_SHOW);
- }
- else
- {
- ShowWindow(data[i].w, SW_HIDE);
- }
- }
- }
- }
- }
-
- return DefWindowProc(hWnd, uMsg, wParam, lParam);
-}
-
-
-#ifdef __MWERKS__
-LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,
- WPARAM wParam, LPARAM lParam);
-LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,
- WPARAM wParam, LPARAM lParam)
-#else /* __MWERKS__ */
-LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,
- WPARAM wParam, LPARAM lParam)
-#endif /* __MWERKS__ */
-{
- term_data *td;
-#if 0
- MINMAXINFO FAR *lpmmi;
- RECT rc;
-#endif
- PAINTSTRUCT ps;
- HDC hdc;
- int i;
-
-
- /* Acquire proper "term_data" info */
- td = (term_data *)GetWindowLong(hWnd, 0);
-
- /* Process message */
- switch (uMsg)
- {
- /* XXX XXX XXX */
- case WM_NCCREATE:
- {
- SetWindowLong(hWnd, 0, (LONG)(my_td));
- break;
- }
-
- /* XXX XXX XXX */
- case WM_CREATE:
- {
- return 0;
- }
-
- case WM_GETMINMAXINFO:
- {
- MINMAXINFO FAR *lpmmi;
- RECT rc;
-
- lpmmi = (MINMAXINFO FAR *)lParam;
-
- /* this message was sent before WM_NCCREATE */
- if (!td) return 1;
-
- /* Minimum window size is 80x24 */
- rc.left = rc.top = 0;
- rc.right = rc.left + 20 * td->tile_wid + td->size_ow1 + td->size_ow2;
- rc.bottom = rc.top + 3 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
-
- /* Adjust */
- AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
-
- /* Save minimum size */
- lpmmi->ptMinTrackSize.x = rc.right - rc.left;
- lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
-
- return 0;
- }
-
- case WM_SIZE:
- {
- uint cols;
- uint rows;
-
- /* this message was sent before WM_NCCREATE */
- if (!td) return 1;
-
- /* it was sent from inside CreateWindowEx */
- if (!td->w) return 1;
-
- /* was sent from inside WM_SIZE */
- if (td->size_hack) return 1;
-
- td->size_hack = TRUE;
-
- cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
- rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
-
- /* New size */
- if ((td->cols != cols) || (td->rows != rows))
- {
- /* Save old term */
- term *old_term = Term;
-
- /* Save the new size */
- td->cols = cols;
- td->rows = rows;
-
- /* Activate */
- Term_activate(&td->t);
-
- /* Resize the term */
- Term_resize(td->cols, td->rows);
-
- /* Activate */
- Term_activate(old_term);
-
- /* Redraw later */
- InvalidateRect(td->w, NULL, TRUE);
-
- /* HACK - Redraw all windows */
- p_ptr->window = 0xFFFFFFFF;
- window_stuff();
- }
-
- td->size_hack = FALSE;
-
- return 0;
- }
-
- case WM_PAINT:
- {
- BeginPaint(hWnd, &ps);
- if (td) term_data_redraw(td);
- EndPaint(hWnd, &ps);
- return 0;
- }
-
- case WM_SYSKEYDOWN:
- case WM_KEYDOWN:
- {
- if (process_keydown(wParam, lParam))
- return 0;
- break;
- }
-
- case WM_CHAR:
- {
- if (Term_no_press) Term_no_press = FALSE;
- else Term_keypress(wParam);
- return 0;
- }
-
- case WM_PALETTECHANGED:
- {
- /* ignore if palette change caused by itself */
- if ((HWND)wParam == hWnd) return FALSE;
- /* otherwise, fall through!!! */
- }
-
- case WM_QUERYNEWPALETTE:
- {
- if (!paletted) return 0;
- hdc = GetDC(hWnd);
- SelectPalette(hdc, hPal, FALSE);
- i = RealizePalette(hdc);
- /* if any palette entries changed, repaint the window. */
- if (i) InvalidateRect(hWnd, NULL, TRUE);
- ReleaseDC(hWnd, hdc);
- return 0;
- }
-
- case WM_NCLBUTTONDOWN:
- {
-
-#ifdef HTCLOSE
- if (wParam == HTCLOSE) wParam = HTSYSMENU;
-#endif /* HTCLOSE */
-
- if (wParam == HTSYSMENU)
- {
- if (td->visible)
- {
- td->visible = FALSE;
- ShowWindow(td->w, SW_HIDE);
- }
-
- return 0;
- }
-
- break;
- }
- }
-
- return DefWindowProc(hWnd, uMsg, wParam, lParam);
-}
-
-
-#ifdef USE_SAVER
-
-#define MOUSE_SENS 40
-
-#ifdef __MWERKS__
-LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
- WPARAM wParam, LPARAM lParam);
-LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
- WPARAM wParam, LPARAM lParam)
-#else /* __MWERKS__ */
-LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
- WPARAM wParam, LPARAM lParam)
-#endif /* __MWERKS__ */
-{
- static int iMouse = 0;
- static WORD xMouse = 0;
- static WORD yMouse = 0;
-
- int dx, dy;
-
-
- /* Process */
- switch (uMsg)
- {
- /* XXX XXX XXX */
- case WM_NCCREATE:
- {
- break;
- }
-
- case WM_SETCURSOR:
- {
- SetCursor(NULL);
- return 0;
- }
-
-#if 0
- case WM_ACTIVATE:
- {
- if (LOWORD(wParam) == WA_INACTIVE) break;
-
- /* else fall through */
- }
-#endif
-
- case WM_LBUTTONDOWN:
- case WM_MBUTTONDOWN:
- case WM_RBUTTONDOWN:
- case WM_KEYDOWN:
- {
- SendMessage(hWnd, WM_CLOSE, 0, 0);
- return 0;
- }
-
- case WM_MOUSEMOVE:
- {
- if (iMouse)
- {
- dx = LOWORD(lParam) - xMouse;
- dy = HIWORD(lParam) - yMouse;
-
- if (dx < 0) dx = -dx;
- if (dy < 0) dy = -dy;
-
- if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))
- {
- SendMessage(hWnd, WM_CLOSE, 0, 0);
- }
- }
-
- /* Save last location */
- iMouse = 1;
- xMouse = LOWORD(lParam);
- yMouse = HIWORD(lParam);
-
- return 0;
- }
-
- case WM_CLOSE:
- {
- DestroyWindow(hwndSaver);
- hwndSaver = NULL;
- return 0;
- }
- }
-
- /* Oops */
- return DefWindowProc(hWnd, uMsg, wParam, lParam);
-}
-
-#endif /* USE_SAVER */
-
-
-
-
-
-/*** Temporary Hooks ***/
-
-
-/*
- * Display warning message (see "z-util.c")
- */
-static void hack_plog(cptr str)
-{
- /* Give a warning */
- if (str)
- {
-#ifdef JP
- MessageBox(NULL, str, "·Ù¹ð¡ª",
- MB_ICONEXCLAMATION | MB_OK);
-#else
- MessageBox(NULL, str, "Warning",
- MB_ICONEXCLAMATION | MB_OK);
-#endif
-
- }
-}
-
-
-/*
- * Display error message and quit (see "z-util.c")
- */
-static void hack_quit(cptr str)
-{
- /* Give a warning */
- if (str)
- {
-#ifdef JP
- MessageBox(NULL, str, "¥¨¥é¡¼¡ª",
- MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
-#else
- MessageBox(NULL, str, "Error",
- MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
-#endif
-
- }
-
- /* Unregister the classes */
- UnregisterClass(AppName, hInstance);
-
- /* Destroy the icon */
- if (hIcon) DestroyIcon(hIcon);
-
- /* Exit */
- exit(0);
-}
-
-
-
-/*** Various hooks ***/
-
-
-/*
- * Display warning message (see "z-util.c")
- */
-static void hook_plog(cptr str)
-{
- /* Warning */
- if (str)
- {
-#ifdef JP
- MessageBox(data[0].w, str, "·Ù¹ð¡ª",
- MB_ICONEXCLAMATION | MB_OK);
-#else
- MessageBox(data[0].w, str, "Warning",
- MB_ICONEXCLAMATION | MB_OK);
-#endif
-
- }
-}
-
-
-/*
- * Display error message and quit (see "z-util.c")
- */
-static void hook_quit(cptr str)
-{
- int i;
-
-
- /* Give a warning */
- if (str)
- {
-#ifdef JP
- MessageBox(data[0].w, str, "¥¨¥é¡¼¡ª",
- MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
-#else
- MessageBox(data[0].w, str, "Error",
- MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
-#endif
-
- }
-
-
- /* Save the preferences */
- save_prefs();
-
-
- /*** Could use 'Term_nuke_win()' XXX XXX XXX */
-
- /* Destroy all windows */
- for (i = MAX_TERM_DATA - 1; i >= 0; --i)
- {
- term_force_font(&data[i], NULL);
- if (data[i].font_want) string_free(data[i].font_want);
- if (data[i].w) DestroyWindow(data[i].w);
- data[i].w = 0;
- }
-
- /* Free the bitmap stuff */
-#ifdef USE_GRAPHICS
- if (infGraph.hPalette) DeleteObject(infGraph.hPalette);
- if (infGraph.hBitmap) DeleteObject(infGraph.hBitmap);
-
- if (infMask.hPalette) DeleteObject(infMask.hPalette);
- if (infMask.hBitmap) DeleteObject(infMask.hBitmap);
-
-#endif /* USE_GRAPHICS */
-
- /*** Free some other stuff ***/
-
- DeleteObject(hbrYellow);
-
- /* bg */
- delete_bg();
-
- if (hPal) DeleteObject(hPal);
-
- UnregisterClass(AppName, hInstance);
-
- if (hIcon) DestroyIcon(hIcon);
-
- exit(0);
-}
-
-
-
-/*** Initialize ***/
-
-
-/*
- * Init some stuff
- */
-static void init_stuff(void)
-{
- int i;
-
- char path[1024];
-
-
- /* Get program name with full path */
- GetModuleFileName(hInstance, path, 512);
-
- /* Save the "program name" XXX XXX XXX */
- argv0 = path;
-
- /* Get the name of the "*.ini" file */
- strcpy(path + strlen(path) - 4, ".INI");
-
- /* Save the the name of the ini-file */
- ini_file = string_make(path);
-
- /* Analyze the path */
- i = strlen(path);
-
- /* Get the path */
- for (; i > 0; i--)
- {
- if (path[i] == '\\')
- {
- /* End of path */
- break;
- }
- }
-
- /* Add "lib" to the path */
- strcpy(path + i + 1, "lib\\");
-
- /* Validate the path */
- validate_dir(path, TRUE);
-
- /* Init the file paths */
- init_file_paths(path);
-
- /* Hack -- Validate the paths */
- validate_dir(ANGBAND_DIR_APEX, FALSE);
- validate_dir(ANGBAND_DIR_BONE, FALSE);
-
- /* Allow missing 'edit' directory */
- if (!check_dir(ANGBAND_DIR_EDIT))
- {
- /* Must have 'data'! */
- validate_dir(ANGBAND_DIR_DATA, TRUE);
- }
- else
- {
- /* Don't need 'data' */
- validate_dir(ANGBAND_DIR_DATA, FALSE);
- }
-
- validate_dir(ANGBAND_DIR_FILE, TRUE);
- validate_dir(ANGBAND_DIR_HELP, FALSE);
- validate_dir(ANGBAND_DIR_INFO, FALSE);
- validate_dir(ANGBAND_DIR_PREF, TRUE);
- validate_dir(ANGBAND_DIR_SAVE, FALSE);
- validate_dir(ANGBAND_DIR_USER, TRUE);
- validate_dir(ANGBAND_DIR_XTRA, TRUE);
-
- /* Build the filename */
-#ifdef JP
- path_build(path, sizeof(path), ANGBAND_DIR_FILE, "news_j.txt");
-#else
- path_build(path, sizeof(path), ANGBAND_DIR_FILE, "news.txt");
-#endif
-
-
- /* Hack -- Validate the "news.txt" file */
- validate_file(path);
-
-
-#if 0 /* #ifndef JP */
- /* Build the "font" path */
- path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "font");
-
- /* Allocate the path */
- ANGBAND_DIR_XTRA_FONT = string_make(path);
-
- /* Validate the "font" directory */
- validate_dir(ANGBAND_DIR_XTRA_FONT, TRUE);
-
- /* Build the filename */
- path_build(path, sizeof(path), ANGBAND_DIR_XTRA_FONT, "8X13.FON");
-
- /* Hack -- Validate the basic font */
- validate_file(path);
-#endif
-
-
-#ifdef USE_GRAPHICS
-
- /* Build the "graf" path */
- path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");
-
- /* Allocate the path */
- ANGBAND_DIR_XTRA_GRAF = string_make(path);
-
- /* Validate the "graf" directory */
- validate_dir(ANGBAND_DIR_XTRA_GRAF, TRUE);
-
-#endif /* USE_GRAPHICS */
-
-
-#ifdef USE_SOUND
-
- /* Build the "sound" path */
- path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");
-
- /* Allocate the path */
- ANGBAND_DIR_XTRA_SOUND = string_make(path);
-
- /* Validate the "sound" directory */
- validate_dir(ANGBAND_DIR_XTRA_SOUND, FALSE);
-
-#endif /* USE_SOUND */
-
-#ifdef USE_MUSIC
-
- /* Build the "music" path */
- path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");
-
- /* Allocate the path */
- ANGBAND_DIR_XTRA_MUSIC = string_make(path);
-
- /* Validate the "music" directory */
- validate_dir(ANGBAND_DIR_XTRA_MUSIC, FALSE);
-
-#endif /* USE_MUSIC */
-
- /* Build the "help" path */
- path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "help");
-
- /* Allocate the path */
- ANGBAND_DIR_XTRA_HELP = string_make(path);
-
- /* Validate the "help" directory */
- /* validate_dir(ANGBAND_DIR_XTRA_HELP); */
-}
-
-
-int FAR PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst,
- LPSTR lpCmdLine, int nCmdShow)
-{
- int i;
-
- WNDCLASS wc;
- HDC hdc;
- MSG msg;
-
- /* Unused */
- (void)nCmdShow;
-
- /* Save globally */
- hInstance = hInst;
-
- /* Initialize */
- if (hPrevInst == NULL)
- {
- wc.style = CS_CLASSDC;
- wc.lpfnWndProc = AngbandWndProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 4; /* one long pointer to term_data */
- wc.hInstance = hInst;
- wc.hIcon = hIcon = LoadIcon(hInst, AppName);
- wc.hCursor = LoadCursor(NULL, IDC_ARROW);
- wc.hbrBackground = GetStockObject(BLACK_BRUSH);
- wc.lpszMenuName = AppName;
- wc.lpszClassName = AppName;
-
- if (!RegisterClass(&wc)) exit(1);
-
- wc.lpfnWndProc = AngbandListProc;
- wc.lpszMenuName = NULL;
- wc.lpszClassName = AngList;
-
- if (!RegisterClass(&wc)) exit(2);
-
-#ifdef USE_SAVER
-
- wc.style = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;
- wc.lpfnWndProc = AngbandSaverProc;
- wc.hCursor = NULL;
- wc.lpszMenuName = NULL;
- wc.lpszClassName = "WindowsScreenSaverClass";
-
- if (!RegisterClass(&wc)) exit(3);
-
-#endif
-
- }
-
- /* Temporary hooks */
- plog_aux = hack_plog;
- quit_aux = hack_quit;
- core_aux = hack_quit;
-
- /* Prepare the filepaths */
- init_stuff();
-
- /* Initialize the keypress analyzer */
- for (i = 0; special_key_list[i]; ++i)
- {
- special_key[special_key_list[i]] = TRUE;
- }
- /* Initialize the keypress analyzer */
- for (i = 0; ignore_key_list[i]; ++i)
- {
- ignore_key[ignore_key_list[i]] = TRUE;
- }
-
- /* Determine if display is 16/256/true color */
- hdc = GetDC(NULL);
- colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);
- paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);
- ReleaseDC(NULL, hdc);
-
- /* Initialize the colors */
- for (i = 0; i < 256; i++)
- {
- byte rv, gv, bv;
-
- /* Extract desired values */
- rv = angband_color_table[i][1];
- gv = angband_color_table[i][2];
- bv = angband_color_table[i][3];
-
- /* Extract the "complex" code */
- win_clr[i] = PALETTERGB(rv, gv, bv);
-
- /* Save the "simple" code */
- angband_color_table[i][0] = win_pal[i];
- }
-
- /* Prepare the windows */
- init_windows();
-
- /* bg */
- init_bg();
-
- /* Activate hooks */
- plog_aux = hook_plog;
- quit_aux = hook_quit;
- core_aux = hook_quit;
-
- /* Set the system suffix */
- ANGBAND_SYS = "win";
-
- /* Set the keyboard suffix */
- if (7 != GetKeyboardType(0))
- ANGBAND_KEYBOARD = "0";
- else
- {
- /* Japanese keyboard */
- switch (GetKeyboardType(1))
- {
- case 0x0D01: case 0x0D02:
- case 0x0D03: case 0x0D04:
- case 0x0D05: case 0x0D06:
- /* NEC PC-98x1 */
- ANGBAND_KEYBOARD = "NEC98";
- break;
- default:
- /* PC/AT */
- ANGBAND_KEYBOARD = "JAPAN";
- }
- }
-
- /* Catch nasty signals */
- signals_init();
-
- /* Initialize */
- init_angband();
-
- /* We are now initialized */
- initialized = TRUE;
-
-#ifdef CHUUKEI
- if(lpCmdLine[0] == '-'){
- switch(lpCmdLine[1])
- {
- case 'p':
- case 'P':
- {
- if (!lpCmdLine[2]) break;
- chuukei_server = TRUE;
- if(connect_chuukei_server(&lpCmdLine[2])<0){
- msg_print("connect fail");
- return 0;
- }
- msg_print("connect");
- msg_print(NULL);
- break;
- }
-
- case 'c':
- case 'C':
- {
- if (!lpCmdLine[2]) break;
- chuukei_client = TRUE;
- connect_chuukei_server(&lpCmdLine[2]);
- play_game(FALSE);
- quit(NULL);
- return 0;
- }
- }
- }
-#endif
-
-#ifdef CHUUKEI
- /* Did the user double click on a save file? */
- if(!chuukei_server) check_for_save_file(lpCmdLine);
-#else
- /* Did the user double click on a save file? */
- check_for_save_file(lpCmdLine);
-#endif
-
- /* Prompt the user */
-#ifdef JP
- prt("[¥Õ¥¡¥¤¥ë] ¥á¥Ë¥å¡¼¤Î [¿·µ¬] ¤Þ¤¿¤Ï [³«¤¯] ¤òÁªÂò¤·¤Æ¤¯¤À¤µ¤¤¡£", 23, 8);
-#else
- prt("[Choose 'New' or 'Open' from the 'File' menu]", 23, 17);
-#endif
-
- Term_fresh();
-
- /* Process messages forever */
- while (GetMessage(&msg, NULL, 0, 0))
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
-
- /* Paranoia */
- quit(NULL);
-
- /* Paranoia */
- return (0);
-}
-
-
-#endif /* WINDOWS */
-
+/*!\r
+* @file main-win.c\r
+* @brief Windows版固有実装(メインエントリポイント含む)\r
+* @date 2018/03/16\r
+* @author Hengband Team\r
+* @detail\r
+*\r
+* <h3>概要</h3>\r
+* Windows98かその前後の頃を起点としたAPI実装。\r
+* 各種のゲームエンジンは無論、\r
+* DirectXといった昨今描画に標準的となったライブラリも用いていない。\r
+* タイルの描画処理などについては、現在動作の詳細を検証中。\r
+*\r
+* <h3>フォーク元の概要</h3>\r
+* <p>\r
+* Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others\r
+*\r
+* This software may be copied and distributed for educational, research,\r
+* and not for profit purposes provided that this copyright and statement\r
+* are included in all such copies.\r
+* </p>\r
+* <p>\r
+* This file helps Angband work with Windows computers.\r
+*\r
+* To use this file, use an appropriate "Makefile" or "Project File",\r
+* make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and\r
+* make sure to obtain various extra files as described below.\r
+*\r
+* The official compilation uses the CodeWarrior Pro compiler, which\r
+* includes a special project file and precompilable header file.\r
+* </p>\r
+*\r
+* <p>\r
+* <del>See also "main-dos.c" and "main-ibm.c".</del>\r
+* </p>\r
+*\r
+* <p>\r
+* The "lib/user/pref-win.prf" file contains keymaps, macro definitions,\r
+* and/or color redefinitions.\r
+* </p>\r
+*\r
+* <p>\r
+* The "lib/user/font-win.prf" contains attr/char mappings for use with the\r
+* normal "lib/xtra/font/*.fon" font files.\r
+* </p>\r
+*\r
+* <p>\r
+* The "lib/user/graf-win.prf" contains attr/char mappings for use with the\r
+* special "lib/xtra/graf/*.bmp" bitmap files, which are activated by a menu\r
+* item.\r
+* </p>\r
+*\r
+* <p>\r
+* Compiling this file, and using the resulting executable, requires\r
+* several extra files not distributed with the standard Angband code.\r
+* If "USE_GRAPHICS" is defined, then "readdib.h" and "readdib.c" must\r
+* be placed into "src/", and the "8X8.BMP" bitmap file must be placed\r
+* into "lib/xtra/graf". In any case, some "*.fon" files (including\r
+* "8X13.FON" if nothing else) must be placed into "lib/xtra/font/".\r
+* If "USE_SOUND" is defined, then some special library (for example,\r
+* "winmm.lib") may need to be linked in, and desired "*.WAV" sound\r
+* files must be placed into "lib/xtra/sound/". All of these extra\r
+* files can be found in the "ext-win" archive.\r
+* </p>\r
+*\r
+* <p>\r
+* The "Term_xtra_win_clear()" function should probably do a low-level\r
+* clear of the current window, and redraw the borders and other things,\r
+* if only for efficiency. \r
+* </p>\r
+*\r
+* <p>\r
+* A simpler method is needed for selecting the "tile size" for windows.\r
+* </p>\r
+*\r
+* <p>\r
+* The various "warning" messages assume the existance of the "screen.w"\r
+* window, I think, and only a few calls actually check for its existance,\r
+* this may be okay since "NULL" means "on top of all windows". (?) The\r
+* user must never be allowed to "hide" the main window, or the "menubar"\r
+* will disappear. \r
+* </p>\r
+*\r
+* <p>\r
+* Special "Windows Help Files" can be placed into "lib/xtra/help/" for\r
+* use with the "winhelp.exe" program. These files *may* be available\r
+* at the ftp site somewhere, but I have not seen them. \r
+* </p>\r
+*\r
+* <p>\r
+* Initial framework (and most code) by Ben Harrison (benh@phial.com).\r
+*\r
+* Original code by Skirmantas Kligys (kligys@scf.usc.edu).\r
+*\r
+* Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),\r
+* and Chris R. Martin (crm7479@tam2000.tamu.edu).\r
+* </p>\r
+*/\r
+\r
+#include "angband.h"\r
+\r
+#ifdef WINDOWS\r
+#include <windows.h>\r
+#include <direct.h>\r
+#include <locale.h>\r
+#include "z-term.h"\r
+\r
+/*\r
+ * Extract the "WIN32" flag from the compiler\r
+ */\r
+#if defined(__WIN32__) || defined(__WINNT__) || defined(__NT__)\r
+# ifndef WIN32\r
+# define WIN32\r
+# endif\r
+#endif\r
+\r
+\r
+/*\r
+ * Hack -- allow use of "screen saver" mode\r
+ */\r
+#define USE_SAVER\r
+\r
+\r
+/*\r
+ * Menu constants -- see "ANGBAND.RC"\r
+ */\r
+\r
+#define IDM_FILE_NEW 100\r
+#define IDM_FILE_OPEN 101\r
+#define IDM_FILE_SAVE 110\r
+#define IDM_FILE_SCORE 120\r
+#define IDM_FILE_MOVIE 121\r
+#define IDM_FILE_EXIT 130\r
+\r
+#define IDM_WINDOW_VIS_0 200\r
+#define IDM_WINDOW_VIS_1 201\r
+#define IDM_WINDOW_VIS_2 202\r
+#define IDM_WINDOW_VIS_3 203\r
+#define IDM_WINDOW_VIS_4 204\r
+#define IDM_WINDOW_VIS_5 205\r
+#define IDM_WINDOW_VIS_6 206\r
+#define IDM_WINDOW_VIS_7 207\r
+\r
+#define IDM_WINDOW_FONT_0 210\r
+#define IDM_WINDOW_FONT_1 211\r
+#define IDM_WINDOW_FONT_2 212\r
+#define IDM_WINDOW_FONT_3 213\r
+#define IDM_WINDOW_FONT_4 214\r
+#define IDM_WINDOW_FONT_5 215\r
+#define IDM_WINDOW_FONT_6 216\r
+#define IDM_WINDOW_FONT_7 217\r
+\r
+#define IDM_WINDOW_POS_0 220\r
+#define IDM_WINDOW_POS_1 221\r
+#define IDM_WINDOW_POS_2 222\r
+#define IDM_WINDOW_POS_3 223\r
+#define IDM_WINDOW_POS_4 224\r
+#define IDM_WINDOW_POS_5 225\r
+#define IDM_WINDOW_POS_6 226\r
+#define IDM_WINDOW_POS_7 227\r
+\r
+#define IDM_WINDOW_BIZ_0 230\r
+#define IDM_WINDOW_BIZ_1 231\r
+#define IDM_WINDOW_BIZ_2 232\r
+#define IDM_WINDOW_BIZ_3 233\r
+#define IDM_WINDOW_BIZ_4 234\r
+#define IDM_WINDOW_BIZ_5 235\r
+#define IDM_WINDOW_BIZ_6 236\r
+#define IDM_WINDOW_BIZ_7 237\r
+\r
+#define IDM_WINDOW_I_WID_0 240\r
+#define IDM_WINDOW_I_WID_1 241\r
+#define IDM_WINDOW_I_WID_2 242\r
+#define IDM_WINDOW_I_WID_3 243\r
+#define IDM_WINDOW_I_WID_4 244\r
+#define IDM_WINDOW_I_WID_5 245\r
+#define IDM_WINDOW_I_WID_6 246\r
+#define IDM_WINDOW_I_WID_7 247\r
+\r
+#define IDM_WINDOW_D_WID_0 250\r
+#define IDM_WINDOW_D_WID_1 251\r
+#define IDM_WINDOW_D_WID_2 252\r
+#define IDM_WINDOW_D_WID_3 253\r
+#define IDM_WINDOW_D_WID_4 254\r
+#define IDM_WINDOW_D_WID_5 255\r
+#define IDM_WINDOW_D_WID_6 256\r
+#define IDM_WINDOW_D_WID_7 257\r
+\r
+#define IDM_WINDOW_I_HGT_0 260\r
+#define IDM_WINDOW_I_HGT_1 261\r
+#define IDM_WINDOW_I_HGT_2 262\r
+#define IDM_WINDOW_I_HGT_3 263\r
+#define IDM_WINDOW_I_HGT_4 264\r
+#define IDM_WINDOW_I_HGT_5 265\r
+#define IDM_WINDOW_I_HGT_6 266\r
+#define IDM_WINDOW_I_HGT_7 267\r
+\r
+#define IDM_WINDOW_D_HGT_0 270\r
+#define IDM_WINDOW_D_HGT_1 271\r
+#define IDM_WINDOW_D_HGT_2 272\r
+#define IDM_WINDOW_D_HGT_3 273\r
+#define IDM_WINDOW_D_HGT_4 274\r
+#define IDM_WINDOW_D_HGT_5 275\r
+#define IDM_WINDOW_D_HGT_6 276\r
+#define IDM_WINDOW_D_HGT_7 277\r
+\r
+#define IDM_OPTIONS_NO_GRAPHICS 400\r
+#define IDM_OPTIONS_OLD_GRAPHICS 401\r
+#define IDM_OPTIONS_NEW_GRAPHICS 402\r
+#define IDM_OPTIONS_NEW2_GRAPHICS 403\r
+#define IDM_OPTIONS_BIGTILE 409\r
+#define IDM_OPTIONS_SOUND 410\r
+#define IDM_OPTIONS_MUSIC 411\r
+#define IDM_OPTIONS_SAVER 420\r
+#define IDM_OPTIONS_MAP 430\r
+#define IDM_OPTIONS_BG 440\r
+#define IDM_OPTIONS_OPEN_BG 441\r
+\r
+#define IDM_DUMP_SCREEN_HTML 450\r
+\r
+#define IDM_HELP_CONTENTS 901\r
+\r
+/*\r
+ * Exclude parts of WINDOWS.H that are not needed\r
+ */\r
+#define NOCOMM /* Comm driver APIs and definitions */\r
+#define NOLOGERROR /* LogError() and related definitions */\r
+#define NOPROFILER /* Profiler APIs */\r
+#define NOLFILEIO /* _l* file I/O routines */\r
+#define NOOPENFILE /* OpenFile and related definitions */\r
+#define NORESOURCE /* Resource management */\r
+#define NOATOM /* Atom management */\r
+#define NOLANGUAGE /* Character test routines */\r
+#define NOLSTRING /* lstr* string management routines */\r
+#define NODBCS /* Double-byte character set routines */\r
+#define NOKEYBOARDINFO /* Keyboard driver routines */\r
+#define NOCOLOR /* COLOR_* color values */\r
+#define NODRAWTEXT /* DrawText() and related definitions */\r
+#define NOSCALABLEFONT /* Truetype scalable font support */\r
+#define NOMETAFILE /* Metafile support */\r
+#define NOSYSTEMPARAMSINFO /* SystemParametersInfo() and SPI_* definitions */\r
+#define NODEFERWINDOWPOS /* DeferWindowPos and related definitions */\r
+#define NOKEYSTATES /* MK_* message key state flags */\r
+#define NOWH /* SetWindowsHook and related WH_* definitions */\r
+#define NOCLIPBOARD /* Clipboard APIs and definitions */\r
+#define NOICONS /* IDI_* icon IDs */\r
+#define NOMDI /* MDI support */\r
+#define NOHELP /* Help support */\r
+\r
+/* Not defined since it breaks Borland C++ 5.5 */\r
+/* #define NOCTLMGR */ /* Control management and controls */\r
+\r
+/*\r
+ * Exclude parts of WINDOWS.H that are not needed (Win32)\r
+ */\r
+#define WIN32_LEAN_AND_MEAN\r
+#define NONLS /* All NLS defines and routines */\r
+#define NOSERVICE /* All Service Controller routines, SERVICE_ equates, etc. */\r
+#define NOKANJI /* Kanji support stuff. */\r
+#define NOMCX /* Modem Configuration Extensions */\r
+\r
+/*\r
+ * Include the "windows" support file\r
+ */\r
+#include <windows.h>\r
+\r
+/*\r
+ * Exclude parts of MMSYSTEM.H that are not needed\r
+ */\r
+#define MMNODRV /* Installable driver support */\r
+#define MMNOWAVE /* Waveform support */\r
+#define MMNOMIDI /* MIDI support */\r
+#define MMNOAUX /* Auxiliary audio support */\r
+#define MMNOTIMER /* Timer support */\r
+#define MMNOJOY /* Joystick support */\r
+#define MMNOMCI /* MCI support */\r
+#define MMNOMMIO /* Multimedia file I/O support */\r
+#define MMNOMMSYSTEM /* General MMSYSTEM functions */\r
+\r
+/*\r
+ * Include some more files. Note: the Cygnus Cygwin compiler\r
+ * doesn't use mmsystem.h instead it includes the winmm library\r
+ * which performs a similar function.\r
+ */\r
+#include <mmsystem.h>\r
+#include <commdlg.h>\r
+\r
+/*\r
+ * HTML-Help requires htmlhelp.h and htmlhelp.lib from Microsoft's\r
+ * HTML Workshop < http://msdn.microsoft.com/workshop/author/htmlhelp/ >.\r
+ */\r
+/* #define HTML_HELP */\r
+\r
+#ifdef HTML_HELP\r
+#include <htmlhelp.h>\r
+#endif /* HTML_HELP */\r
+\r
+/*\r
+ * Include the support for loading bitmaps\r
+ */\r
+#ifdef USE_GRAPHICS\r
+# include "readdib.h"\r
+#endif\r
+\r
+/*\r
+ * Hack -- Fake declarations from "dos.h" \r
+ */\r
+#ifdef WIN32\r
+#define INVALID_FILE_NAME (DWORD)0xFFFFFFFF\r
+#else /* WIN32 */\r
+#define FA_LABEL 0x08 /* Volume label */\r
+#define FA_DIREC 0x10 /* Directory */\r
+unsigned _cdecl _dos_getfileattr(cptr , unsigned *);\r
+#endif /* WIN32 */\r
+\r
+/*\r
+ * Silliness in WIN32 drawing routine\r
+ */\r
+#ifdef WIN32\r
+# define MoveTo(H,X,Y) MoveToEx(H, X, Y, NULL)\r
+#endif /* WIN32 */\r
+\r
+/*\r
+ * Silliness for Windows 95\r
+ */\r
+#ifndef WS_EX_TOOLWINDOW\r
+# define WS_EX_TOOLWINDOW 0\r
+#endif\r
+\r
+/*\r
+ * Foreground color bits (hard-coded by DOS)\r
+ */\r
+#define VID_BLACK 0x00\r
+#define VID_BLUE 0x01\r
+#define VID_GREEN 0x02\r
+#define VID_CYAN 0x03\r
+#define VID_RED 0x04\r
+#define VID_MAGENTA 0x05\r
+#define VID_YELLOW 0x06\r
+#define VID_WHITE 0x07\r
+\r
+/*\r
+ * Bright text (hard-coded by DOS)\r
+ */\r
+#define VID_BRIGHT 0x08\r
+\r
+/*\r
+ * Background color bits (hard-coded by DOS)\r
+ */\r
+#define VUD_BLACK 0x00\r
+#define VUD_BLUE 0x10\r
+#define VUD_GREEN 0x20\r
+#define VUD_CYAN 0x30\r
+#define VUD_RED 0x40\r
+#define VUD_MAGENTA 0x50\r
+#define VUD_YELLOW 0x60\r
+#define VUD_WHITE 0x70\r
+\r
+/*\r
+ * Blinking text (hard-coded by DOS)\r
+ */\r
+#define VUD_BRIGHT 0x80\r
+\r
+\r
+/*\r
+ * Forward declare\r
+ */\r
+typedef struct _term_data term_data;\r
+\r
+/*!\r
+ * @struct _term_data\r
+ * @brief ターム情報構造体 / Extra "term" data\r
+ * @details\r
+ * <p>\r
+ * pos_x / pos_y は各タームの左上点座標を指す。\r
+ * </p>\r
+ * <p>\r
+ * tile_wid / tile_hgt は[ウィンドウ]メニューのタイルの幅/高さを~を\r
+ * 1ドットずつ調整するステータスを指す。\r
+ * また、フォントを変更すると都度自動調整される。\r
+ * </p>\r
+ * <p>\r
+ * Note the use of "font_want" for the names of the font file requested by\r
+ * the user, and the use of "font_file" for the currently active font file.\r
+ *\r
+ * The "font_file" is uppercased, and takes the form "8X13.FON", while\r
+ * "font_want" can be in almost any form as long as it could be construed\r
+ * as attempting to represent the name of a font.\r
+ * </p>\r
+ */\r
+struct _term_data\r
+{\r
+ term t;\r
+ cptr s;\r
+ HWND w;\r
+ DWORD dwStyle;\r
+ DWORD dwExStyle;\r
+\r
+ uint keys;\r
+ TERM_LEN rows; /* int -> uint */\r
+ TERM_LEN cols;\r
+\r
+ uint pos_x; //!< タームの左上X座標\r
+ uint pos_y; //!< タームの左上Y座標\r
+ uint size_wid;\r
+ uint size_hgt;\r
+ uint size_ow1;\r
+ uint size_oh1;\r
+ uint size_ow2;\r
+ uint size_oh2;\r
+\r
+ bool size_hack;\r
+ bool xtra_hack;\r
+ bool visible;\r
+ bool bizarre;\r
+ cptr font_want;\r
+ cptr font_file;\r
+ HFONT font_id;\r
+ int font_wid; //!< フォント横幅\r
+ int font_hgt; //!< フォント縦幅\r
+ int tile_wid; //!< タイル横幅\r
+ int tile_hgt; //!< タイル縦幅\r
+\r
+ uint map_tile_wid;\r
+ uint map_tile_hgt;\r
+\r
+ bool map_active;\r
+#if 1 /* #ifdef JP */\r
+ LOGFONT lf;\r
+#endif\r
+\r
+ bool posfix;\r
+\r
+};\r
+\r
+#define MAX_TERM_DATA 8 //!< Maximum number of windows \r
+\r
+static term_data data[MAX_TERM_DATA]; //!< An array of term_data's\r
+static term_data *my_td; //!< Hack -- global "window creation" pointer\r
+POINT normsize; //!< Remember normal size of main window when maxmized\r
+\r
+/*\r
+ * was main window maximized on previous playing\r
+ */\r
+bool win_maximized = FALSE;\r
+\r
+/*\r
+ * game in progress\r
+ */\r
+bool game_in_progress = FALSE;\r
+\r
+/*\r
+ * note when "open"/"new" become valid\r
+ */\r
+bool initialized = FALSE;\r
+\r
+/*\r
+ * screen paletted, i.e. 256 colors\r
+ */\r
+bool paletted = FALSE;\r
+\r
+/*\r
+ * 16 colors screen, don't use RGB()\r
+ */\r
+bool colors16 = FALSE;\r
+\r
+/*\r
+ * Saved instance handle\r
+ */\r
+static HINSTANCE hInstance;\r
+\r
+/*\r
+ * Yellow brush for the cursor\r
+ */\r
+static HBRUSH hbrYellow;\r
+\r
+/*\r
+ * An icon\r
+ */\r
+static HICON hIcon;\r
+\r
+/*\r
+ * A palette\r
+ */\r
+static HPALETTE hPal;\r
+\r
+/* bg */\r
+static HBITMAP hBG = NULL;\r
+static int use_bg = 0; //!< 背景使用フラグ、1なら私用。\r
+static char bg_bitmap_file[1024] = "bg.bmp"; //!< 現在の背景ビットマップファイル名。\r
+\r
+#ifdef USE_SAVER\r
+\r
+/*\r
+ * The screen saver window\r
+ */\r
+static HWND hwndSaver;\r
+\r
+#endif /* USE_SAVER */\r
+\r
+\r
+#ifdef USE_GRAPHICS\r
+\r
+/*!\r
+ * 現在使用中のタイルID(0ならば未使用)\r
+ * Flag set once "graphics" has been initialized\r
+ */\r
+static byte_hack current_graphics_mode = 0;\r
+\r
+/*\r
+ * The global bitmap\r
+ */\r
+static DIBINIT infGraph;\r
+\r
+/*\r
+ * The global bitmap mask\r
+ */\r
+static DIBINIT infMask;\r
+\r
+#endif /* USE_GRAPHICS */\r
+\r
+\r
+#ifdef USE_SOUND\r
+\r
+/*\r
+ * Flag set once "sound" has been initialized\r
+ */\r
+static bool can_use_sound = FALSE;\r
+\r
+#define SAMPLE_MAX 8\r
+/*\r
+ * An array of sound file names\r
+ */\r
+static cptr sound_file[SOUND_MAX][SAMPLE_MAX];\r
+\r
+#endif /* USE_SOUND */\r
+\r
+\r
+\r
+#ifdef USE_MUSIC\r
+\r
+#define SAMPLE_MUSIC_MAX 16\r
+static cptr music_file[MUSIC_BASIC_MAX][SAMPLE_MUSIC_MAX];\r
+static cptr dungeon_music_file[1000][SAMPLE_MUSIC_MAX];\r
+static cptr town_music_file[1000][SAMPLE_MUSIC_MAX];\r
+static cptr quest_music_file[1000][SAMPLE_MUSIC_MAX];\r
+static bool can_use_music = FALSE;\r
+\r
+static MCI_OPEN_PARMS mop;\r
+static char mci_device_type[256];\r
+\r
+int current_music_type = 0;\r
+int current_music_id = 0;\r
+\r
+#endif /* USE_MUSIC */\r
+\r
+\r
+/*\r
+ * Full path to ANGBAND.INI\r
+ */\r
+static cptr ini_file = NULL;\r
+\r
+/*\r
+ * Name of application\r
+ */\r
+static cptr AppName = "ANGBAND";\r
+\r
+/*\r
+ * Name of sub-window type\r
+ */\r
+static cptr AngList = "AngList";\r
+\r
+/*\r
+ * Directory names\r
+ */\r
+static cptr ANGBAND_DIR_XTRA_GRAF;\r
+static cptr ANGBAND_DIR_XTRA_SOUND;\r
+static cptr ANGBAND_DIR_XTRA_MUSIC;\r
+static cptr ANGBAND_DIR_XTRA_HELP;\r
+#if 0 /* #ifndef JP */\r
+static cptr ANGBAND_DIR_XTRA_FONT;\r
+#endif\r
+#ifdef USE_MUSIC\r
+static cptr ANGBAND_DIR_XTRA_MUSIC;\r
+#endif\r
+\r
+\r
+/*\r
+ * The "complex" color values\r
+ */\r
+static COLORREF win_clr[256];\r
+\r
+\r
+/*\r
+ * Flag for macro trigger with dump ASCII\r
+ */\r
+static bool Term_no_press = FALSE;\r
+\r
+/*\r
+ * Copy and paste\r
+ */\r
+static bool mouse_down = FALSE;\r
+static bool paint_rect = FALSE;\r
+static TERM_LEN mousex = 0, mousey = 0;\r
+static TERM_LEN oldx, oldy;\r
+\r
+\r
+/*!\r
+ * @brief The "simple" color values\r
+ * @details\r
+ * See "main-ibm.c" for original table information\r
+ * The entries below are taken from the "color bits" defined above.\r
+ * Note that many of the choices below suck, but so do crappy monitors.\r
+ */\r
+static BYTE win_pal[256] =\r
+{\r
+ VID_BLACK, /* Dark */\r
+ VID_WHITE, /* White */\r
+ VID_CYAN, /* Slate XXX */\r
+ VID_RED | VID_BRIGHT, /* Orange XXX */\r
+ VID_RED, /* Red */\r
+ VID_GREEN, /* Green */\r
+ VID_BLUE, /* Blue */\r
+ VID_YELLOW, /* Umber XXX */\r
+ VID_BLACK | VID_BRIGHT, /* Light Dark */\r
+ VID_CYAN | VID_BRIGHT, /* Light Slate XXX */\r
+ VID_MAGENTA, /* Violet XXX */\r
+ VID_YELLOW | VID_BRIGHT, /* Yellow */\r
+ VID_MAGENTA | VID_BRIGHT, /* Light Red XXX */\r
+ VID_GREEN | VID_BRIGHT, /* Light Green */\r
+ VID_BLUE | VID_BRIGHT, /* Light Blue */\r
+ VID_YELLOW /* Light Umber XXX */\r
+};\r
+\r
+\r
+/*\r
+ * Hack -- define which keys are "special"\r
+ */\r
+static bool special_key[256];\r
+static bool ignore_key[256];\r
+\r
+#if 1\r
+/*\r
+ * Hack -- initialization list for "special_key"\r
+ */\r
+static byte special_key_list[] = {\r
+ VK_CLEAR, VK_PAUSE, VK_CAPITAL,\r
+ VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI,\r
+ VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE,\r
+ VK_PRIOR, VK_NEXT, VK_END, VK_HOME,\r
+ VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN,\r
+ VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT,\r
+ VK_INSERT, VK_DELETE, VK_HELP, VK_APPS,\r
+ VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,\r
+ VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,\r
+ VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD,\r
+ VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE,\r
+ VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6,\r
+ VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12,\r
+ VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,\r
+ VK_F19,VK_F20, VK_F21, VK_F22, VK_F23, VK_F24,\r
+ VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL,\r
+ VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM,\r
+ VK_NONAME, VK_PA1,\r
+ 0 /* End of List */\r
+};\r
+\r
+static byte ignore_key_list[] = {\r
+ VK_ESCAPE, VK_TAB, VK_SPACE,\r
+ 'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/\r
+ VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN,\r
+ VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL,\r
+ VK_LMENU, VK_RMENU,\r
+ 0 /* End of List */\r
+};\r
+#else\r
+/*\r
+ * Hack -- initialization list for "special_key"\r
+ *\r
+ * We ignore the modifier keys (shift, control, alt, num lock, scroll lock),\r
+ * and the normal keys (escape, tab, return, letters, numbers, etc), but we\r
+ * catch the keypad keys (with and without numlock set, including keypad 5),\r
+ * the function keys (including the "menu" key which maps to F10), and the\r
+ * "pause" key (between scroll lock and numlock). We also catch a few odd\r
+ * keys which I do not recognize, but which are listed among keys which we\r
+ * do catch, so they should be harmless to catch.\r
+ */\r
+static byte special_key_list[] =\r
+{\r
+ VK_CLEAR, /* 0x0C (KP<5>) */\r
+\r
+ VK_PAUSE, /* 0x13 (pause) */\r
+\r
+ VK_PRIOR, /* 0x21 (KP<9>) */\r
+ VK_NEXT, /* 0x22 (KP<3>) */\r
+ VK_END, /* 0x23 (KP<1>) */\r
+ VK_HOME, /* 0x24 (KP<7>) */\r
+ VK_LEFT, /* 0x25 (KP<4>) */\r
+ VK_UP, /* 0x26 (KP<8>) */\r
+ VK_RIGHT, /* 0x27 (KP<6>) */\r
+ VK_DOWN, /* 0x28 (KP<2>) */\r
+ VK_SELECT, /* 0x29 (?????) */\r
+ VK_PRINT, /* 0x2A (?????) */\r
+ VK_EXECUTE, /* 0x2B (?????) */\r
+ VK_SNAPSHOT, /* 0x2C (?????) */\r
+ VK_INSERT, /* 0x2D (KP<0>) */\r
+ VK_DELETE, /* 0x2E (KP<.>) */\r
+ VK_HELP, /* 0x2F (?????) */\r
+#if 0\r
+ VK_NUMPAD0, /* 0x60 (KP<0>) */\r
+ VK_NUMPAD1, /* 0x61 (KP<1>) */\r
+ VK_NUMPAD2, /* 0x62 (KP<2>) */\r
+ VK_NUMPAD3, /* 0x63 (KP<3>) */\r
+ VK_NUMPAD4, /* 0x64 (KP<4>) */\r
+ VK_NUMPAD5, /* 0x65 (KP<5>) */\r
+ VK_NUMPAD6, /* 0x66 (KP<6>) */\r
+ VK_NUMPAD7, /* 0x67 (KP<7>) */\r
+ VK_NUMPAD8, /* 0x68 (KP<8>) */\r
+ VK_NUMPAD9, /* 0x69 (KP<9>) */\r
+ VK_MULTIPLY, /* 0x6A (KP<*>) */\r
+ VK_ADD, /* 0x6B (KP<+>) */\r
+ VK_SEPARATOR, /* 0x6C (?????) */\r
+ VK_SUBTRACT, /* 0x6D (KP<->) */\r
+ VK_DECIMAL, /* 0x6E (KP<.>) */\r
+ VK_DIVIDE, /* 0x6F (KP</>) */\r
+#endif\r
+ VK_F1, /* 0x70 */\r
+ VK_F2, /* 0x71 */\r
+ VK_F3, /* 0x72 */\r
+ VK_F4, /* 0x73 */\r
+ VK_F5, /* 0x74 */\r
+ VK_F6, /* 0x75 */\r
+ VK_F7, /* 0x76 */\r
+ VK_F8, /* 0x77 */\r
+ VK_F9, /* 0x78 */\r
+ VK_F10, /* 0x79 */\r
+ VK_F11, /* 0x7A */\r
+ VK_F12, /* 0x7B */\r
+ VK_F13, /* 0x7C */\r
+ VK_F14, /* 0x7D */\r
+ VK_F15, /* 0x7E */\r
+ VK_F16, /* 0x7F */\r
+ VK_F17, /* 0x80 */\r
+ VK_F18, /* 0x81 */\r
+ VK_F19, /* 0x82 */\r
+ VK_F20, /* 0x83 */\r
+ VK_F21, /* 0x84 */\r
+ VK_F22, /* 0x85 */\r
+ VK_F23, /* 0x86 */\r
+ VK_F24, /* 0x87 */\r
+ 0\r
+};\r
+#endif\r
+\r
+\r
+/* Function prototype */\r
+\r
+static bool is_already_running(void);\r
+\r
+\r
+/* bg */\r
+static void delete_bg(void)\r
+{\r
+ if (hBG != NULL)\r
+ {\r
+ DeleteObject(hBG);\r
+ hBG = NULL;\r
+ }\r
+}\r
+\r
+static int init_bg(void)\r
+{\r
+ char * bmfile = bg_bitmap_file;\r
+\r
+ delete_bg();\r
+ if (use_bg == 0) return 0;\r
+\r
+ hBG = LoadImage(NULL, bmfile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);\r
+ if (!hBG) {\r
+ plog_fmt(_("壁紙用ビットマップ '%s' を読み込めません。", "Can't load the bitmap file '%s'."), bmfile);\r
+ use_bg = 0;\r
+ return 0;\r
+ }\r
+ use_bg = 1;\r
+ return 1;\r
+}\r
+\r
+static void DrawBG(HDC hdc, RECT *r)\r
+{\r
+ HDC hdcSrc;\r
+ HBITMAP hOld;\r
+ BITMAP bm;\r
+ int x = r->left, y = r->top;\r
+ int nx, ny, sx, sy, swid, shgt, cwid, chgt;\r
+ \r
+ if (!use_bg || !hBG)\r
+ return;\r
+\r
+ nx = x; ny = y;\r
+ GetObject(hBG, sizeof(bm), &bm);\r
+ swid = bm.bmWidth; shgt = bm.bmHeight;\r
+\r
+ hdcSrc = CreateCompatibleDC(hdc);\r
+ hOld = SelectObject(hdcSrc, hBG);\r
+\r
+ do {\r
+ sx = nx % swid;\r
+ cwid = MIN(swid - sx, r->right - nx);\r
+ do {\r
+ sy = ny % shgt;\r
+ chgt = MIN(shgt - sy, r->bottom - ny);\r
+ BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);\r
+ ny += chgt;\r
+ } while (ny < r->bottom);\r
+ ny = y;\r
+ nx += cwid;\r
+ } while (nx < r->right);\r
+ \r
+ SelectObject(hdcSrc, hOld);\r
+ DeleteDC(hdcSrc);\r
+}\r
+\r
+#if 0\r
+/*\r
+ * Hack -- given a pathname, point at the filename\r
+ */\r
+static cptr extract_file_name(cptr s)\r
+{\r
+ cptr p;\r
+\r
+ /* Start at the end */\r
+ p = s + strlen(s) - 1;\r
+\r
+ /* Back up to divider */\r
+ while ((p >= s) && (*p != ':') && (*p != '\\')) p--;\r
+\r
+ /* Return file name */\r
+ return (p+1);\r
+}\r
+#endif\r
+\r
+\r
+/*\r
+ * Hack -- given a simple filename, extract the "font size" info\r
+ *\r
+ * Return a pointer to a static buffer holding the capitalized base name.\r
+ */\r
+#if 0 /* #ifndef JP */\r
+static char *analyze_font(char *path, int *wp, int *hp)\r
+{\r
+ int wid, hgt;\r
+\r
+ char *s, *p;\r
+\r
+ /* Start at the end */\r
+ p = path + strlen(path) - 1;\r
+\r
+ /* Back up to divider */\r
+ while ((p >= path) && (*p != ':') && (*p != '\\')) --p;\r
+\r
+ /* Advance to file name */\r
+ ++p;\r
+\r
+ /* Capitalize */\r
+ for (s = p; *s; ++s)\r
+ {\r
+ /* Capitalize (be paranoid) */\r
+ if (islower(*s)) *s = toupper(*s);\r
+ }\r
+\r
+ /* Find first 'X' */\r
+ s = my_strchr(p, 'X');\r
+\r
+ /* Extract font width */\r
+ wid = atoi(p);\r
+\r
+ /* Extract height */\r
+ hgt = s ? atoi(s+1) : 0;\r
+\r
+ /* Save results */\r
+ (*wp) = wid;\r
+ (*hp) = hgt;\r
+ return (p);\r
+}\r
+#endif\r
+\r
+\r
+/*\r
+ * Check for existance of a file\r
+ */\r
+static bool check_file(cptr s)\r
+{\r
+ char path[1024];\r
+\r
+#ifdef WIN32\r
+\r
+ DWORD attrib;\r
+\r
+#else /* WIN32 */\r
+\r
+ unsigned int attrib;\r
+\r
+#endif /* WIN32 */\r
+\r
+ /* Copy it */\r
+ strcpy(path, s);\r
+\r
+#ifdef WIN32\r
+\r
+ /* Examine */\r
+ attrib = GetFileAttributes(path);\r
+\r
+ /* Require valid filename */\r
+ if (attrib == INVALID_FILE_NAME) return (FALSE);\r
+\r
+ /* Prohibit directory */\r
+ if (attrib & FILE_ATTRIBUTE_DIRECTORY) return (FALSE);\r
+\r
+#else /* WIN32 */\r
+\r
+ /* Examine and verify */\r
+ if (_dos_getfileattr(path, &attrib)) return (FALSE);\r
+\r
+ /* Prohibit something */\r
+ if (attrib & FA_LABEL) return (FALSE);\r
+\r
+ /* Prohibit directory */\r
+ if (attrib & FA_DIREC) return (FALSE);\r
+\r
+#endif /* WIN32 */\r
+\r
+ /* Success */\r
+ return (TRUE);\r
+}\r
+\r
+\r
+/*\r
+ * Check for existance of a directory\r
+ */\r
+static bool check_dir(cptr s)\r
+{\r
+ int i;\r
+\r
+ char path[1024];\r
+\r
+#ifdef WIN32\r
+\r
+ DWORD attrib;\r
+\r
+#else /* WIN32 */\r
+\r
+ unsigned int attrib;\r
+\r
+#endif /* WIN32 */\r
+\r
+ /* Copy it */\r
+ strcpy(path, s);\r
+\r
+ /* Check length */\r
+ i = strlen(path);\r
+\r
+ /* Remove trailing backslash */\r
+ if (i && (path[i-1] == '\\')) path[--i] = '\0';\r
+\r
+#ifdef WIN32\r
+\r
+ /* Examine */\r
+ attrib = GetFileAttributes(path);\r
+\r
+ /* Require valid filename */\r
+ if (attrib == INVALID_FILE_NAME) return (FALSE);\r
+\r
+ /* Require directory */\r
+ if (!(attrib & FILE_ATTRIBUTE_DIRECTORY)) return (FALSE);\r
+\r
+#else /* WIN32 */\r
+\r
+ /* Examine and verify */\r
+ if (_dos_getfileattr(path, &attrib)) return (FALSE);\r
+\r
+ /* Prohibit something */\r
+ if (attrib & FA_LABEL) return (FALSE);\r
+\r
+ /* Require directory */\r
+ if (!(attrib & FA_DIREC)) return (FALSE);\r
+\r
+#endif /* WIN32 */\r
+\r
+ /* Success */\r
+ return (TRUE);\r
+}\r
+\r
+\r
+/*\r
+ * Validate a file\r
+ */\r
+static void validate_file(cptr s)\r
+{\r
+ /* Verify or fail */\r
+ if (!check_file(s))\r
+ {\r
+ quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);\r
+ }\r
+}\r
+\r
+\r
+/*\r
+ * Validate a directory\r
+ */\r
+static void validate_dir(cptr s, bool vital)\r
+{\r
+ /* Verify or fail */\r
+ if (!check_dir(s))\r
+ {\r
+ /* This directory contains needed data */\r
+ if (vital)\r
+ {\r
+ quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);\r
+ }\r
+ /* Attempt to create this directory */\r
+ else if (mkdir(s))\r
+ {\r
+ quit_fmt("Unable to create directory:\n%s", s);\r
+ }\r
+ }\r
+}\r
+\r
+\r
+/*!\r
+ * @brief (Windows版固有実装)Get the "size" for a window\r
+ */\r
+static void term_getsize(term_data *td)\r
+{\r
+ RECT rc;\r
+ TERM_LEN wid, hgt;\r
+\r
+ /* Paranoia */\r
+ if (td->cols < 1) td->cols = 1;\r
+ if (td->rows < 1) td->rows = 1;\r
+\r
+ /* Window sizes */\r
+ wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;\r
+ hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;\r
+\r
+ /* Fake window size */\r
+ rc.left = 0;\r
+ rc.right = rc.left + wid;\r
+ rc.top = 0;\r
+ rc.bottom = rc.top + hgt;\r
+\r
+ /* rc.right += 1; */\r
+ /* rc.bottom += 1; */\r
+\r
+ /* Adjust */\r
+ AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);\r
+\r
+ /* Total size */\r
+ td->size_wid = rc.right - rc.left;\r
+ td->size_hgt = rc.bottom - rc.top;\r
+\r
+ /* See CreateWindowEx */\r
+ if (!td->w) return;\r
+\r
+ /* Extract actual location */\r
+ GetWindowRect(td->w, &rc);\r
+\r
+ /* Save the location */\r
+ td->pos_x = rc.left;\r
+ td->pos_y = rc.top;\r
+}\r
+\r
+\r
+/*\r
+ * Write the "prefs" for a single term\r
+ */\r
+static void save_prefs_aux(int i)\r
+{\r
+ term_data *td = &data[i];\r
+ GAME_TEXT sec_name[128];\r
+ char buf[1024];\r
+\r
+ RECT rc;\r
+ WINDOWPLACEMENT lpwndpl;\r
+\r
+ /* Paranoia */\r
+ if (!td->w) return;\r
+\r
+ /* Make section name */\r
+ sprintf(sec_name, "Term-%d", i);\r
+\r
+ /* Visible */\r
+ if (i > 0)\r
+ {\r
+ strcpy(buf, td->visible ? "1" : "0");\r
+ WritePrivateProfileString(sec_name, "Visible", buf, ini_file);\r
+ }\r
+\r
+ /* Font */\r
+#ifdef JP\r
+ strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "MS ゴシック");\r
+#else\r
+#if 0\r
+ strcpy(buf, td->font_file ? td->font_file : "8X13.FON");\r
+#else\r
+ strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "Courier");\r
+#endif\r
+#endif\r
+\r
+ WritePrivateProfileString(sec_name, "Font", buf, ini_file);\r
+\r
+#if 1 /* #ifdef JP */\r
+ wsprintf(buf, "%d", td->lf.lfWidth);\r
+ WritePrivateProfileString(sec_name, "FontWid", buf, ini_file);\r
+ wsprintf(buf, "%d", td->lf.lfHeight);\r
+ WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);\r
+ wsprintf(buf, "%d", td->lf.lfWeight);\r
+ WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);\r
+#endif\r
+ /* Bizarre */\r
+ strcpy(buf, td->bizarre ? "1" : "0");\r
+ WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);\r
+\r
+ /* Tile size (x) */\r
+ wsprintf(buf, "%d", td->tile_wid);\r
+ WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);\r
+\r
+ /* Tile size (y) */\r
+ wsprintf(buf, "%d", td->tile_hgt);\r
+ WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);\r
+\r
+ /* Get window placement and dimensions */\r
+ lpwndpl.length = sizeof(WINDOWPLACEMENT);\r
+ GetWindowPlacement(td->w, &lpwndpl);\r
+\r
+ /* Acquire position in *normal* mode (not minimized) */\r
+ rc = lpwndpl.rcNormalPosition;\r
+\r
+ /* Window size (x) */\r
+ if (i == 0) wsprintf(buf, "%d", normsize.x);\r
+ else wsprintf(buf, "%d", td->cols);\r
+ WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);\r
+\r
+ /* Window size (y) */\r
+ if (i == 0) wsprintf(buf, "%d", normsize.y);\r
+ else wsprintf(buf, "%d", td->rows);\r
+ WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);\r
+\r
+ /* Maxmized (only main window) */\r
+ if (i == 0)\r
+ {\r
+ strcpy(buf, IsZoomed(td->w) ? "1" : "0");\r
+ WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);\r
+ }\r
+\r
+ /* Acquire position */\r
+ GetWindowRect(td->w, &rc);\r
+\r
+ /* Window position (x) */\r
+ wsprintf(buf, "%d", rc.left);\r
+ WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);\r
+\r
+ /* Window position (y) */\r
+ wsprintf(buf, "%d", rc.top);\r
+ WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);\r
+\r
+ /* Window Z position */\r
+ if (i > 0)\r
+ {\r
+ strcpy(buf, td->posfix ? "1" : "0");\r
+ WritePrivateProfileString(sec_name, "PositionFix", buf, ini_file);\r
+ }\r
+}\r
+\r
+\r
+/*\r
+ * Write the "prefs"\r
+ * We assume that the windows have all been initialized\r
+ */\r
+static void save_prefs(void)\r
+{\r
+ int i;\r
+\r
+ char buf[128];\r
+\r
+ /* Save the "arg_graphics" flag */\r
+ sprintf(buf, "%d", arg_graphics);\r
+ WritePrivateProfileString("Angband", "Graphics", buf, ini_file);\r
+\r
+ /* Save the "arg_bigtile" flag */\r
+ strcpy(buf, arg_bigtile ? "1" : "0");\r
+ WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);\r
+\r
+ /* Save the "arg_sound" flag */\r
+ strcpy(buf, arg_sound ? "1" : "0");\r
+ WritePrivateProfileString("Angband", "Sound", buf, ini_file);\r
+\r
+ /* Save the "arg_sound" flag */\r
+ strcpy(buf, arg_music ? "1" : "0");\r
+ WritePrivateProfileString("Angband", "Music", buf, ini_file);\r
+\r
+ /* bg */\r
+ strcpy(buf, use_bg ? "1" : "0");\r
+ WritePrivateProfileString("Angband", "BackGround", buf, ini_file);\r
+ WritePrivateProfileString("Angband", "BackGroundBitmap", \r
+ bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);\r
+\r
+ /* Save window prefs */\r
+ for (i = 0; i < MAX_TERM_DATA; ++i)\r
+ {\r
+ save_prefs_aux(i);\r
+ }\r
+}\r
+\r
+\r
+/*\r
+ * Load the "prefs" for a single term\r
+ */\r
+static void load_prefs_aux(int i)\r
+{\r
+ term_data *td = &data[i];\r
+ GAME_TEXT sec_name[128];\r
+ char tmp[1024];\r
+\r
+ int wid, hgt, posx, posy;\r
+ int dispx = GetSystemMetrics( SM_CXVIRTUALSCREEN);\r
+ int dispy = GetSystemMetrics( SM_CYVIRTUALSCREEN);\r
+ posx=0;\r
+ posy=0;\r
+ \r
+ /* Make section name */\r
+ sprintf(sec_name, "Term-%d", i);\r
+\r
+ /* Make section name */\r
+ sprintf(sec_name, "Term-%d", i);\r
+\r
+ /* Visible */\r
+ if (i > 0)\r
+ {\r
+ td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);\r
+ }\r
+\r
+ /* Desired font, with default */\r
+#ifdef JP\r
+ GetPrivateProfileString(sec_name, "Font", "MS ゴシック", tmp, 127, ini_file);\r
+#else\r
+#if 0\r
+ GetPrivateProfileString(sec_name, "Font", "8X13.FON", tmp, 127, ini_file);\r
+#else\r
+ GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);\r
+#endif\r
+#endif\r
+\r
+\r
+ /* Bizarre */\r
+ td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);\r
+\r
+ /* Analyze font, save desired font name */\r
+#if 1 /* #ifdef JP */\r
+ td->font_want = string_make(tmp);\r
+ hgt = 15; wid = 0;\r
+ td->lf.lfWidth = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);\r
+ td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);\r
+ td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);\r
+#else\r
+ td->font_want = string_make(analyze_font(tmp, &wid, &hgt));\r
+#endif\r
+\r
+\r
+ /* Tile size */\r
+#if 1 /* #ifdef JP */\r
+ td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);\r
+ td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);\r
+#else\r
+ td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", wid, ini_file);\r
+ td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", hgt, ini_file);\r
+#endif\r
+\r
+\r
+ /* Window size */\r
+ td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);\r
+ td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);\r
+ normsize.x = td->cols; normsize.y = td->rows;\r
+\r
+ /* Window size */\r
+ if (i == 0)\r
+ {\r
+ win_maximized = (GetPrivateProfileInt(sec_name, "Maximized", win_maximized, ini_file) != 0);\r
+ }\r
+\r
+ /* Window position */\r
+ posx = GetPrivateProfileInt(sec_name, "PositionX", posx, ini_file);\r
+ posy = GetPrivateProfileInt(sec_name, "PositionY", posy, ini_file);\r
+ td->pos_x = MIN(MAX(0, posx), dispx-128);\r
+ td->pos_y = MIN(MAX(0, posy), dispy-128);\r
+\r
+ /* Window Z position */\r
+ if (i > 0)\r
+ {\r
+ td->posfix = (GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file) != 0);\r
+ }\r
+}\r
+\r
+\r
+/*\r
+ * Load the "prefs"\r
+ */\r
+static void load_prefs(void)\r
+{\r
+ int i;\r
+\r
+ /* Extract the "arg_graphics" flag */\r
+ arg_graphics = (byte_hack)GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);\r
+\r
+ /* Extract the "arg_bigtile" flag */\r
+ arg_bigtile = (GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file) != 0);\r
+ use_bigtile = arg_bigtile;\r
+\r
+ /* Extract the "arg_sound" flag */\r
+ arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);\r
+\r
+ /* Extract the "arg_sound" flag */\r
+ arg_music = (GetPrivateProfileInt("Angband", "Music", 0, ini_file) != 0);\r
+\r
+ /* bg */\r
+ use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);\r
+ GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);\r
+\r
+ /* Load window prefs */\r
+ for (i = 0; i < MAX_TERM_DATA; ++i)\r
+ {\r
+ load_prefs_aux(i);\r
+ }\r
+}\r
+\r
+#if defined(USE_SOUND) || defined(USE_MUSIC)\r
+\r
+/*\r
+ * - Taken from files.c.\r
+ *\r
+ * Extract "tokens" from a buffer\r
+ *\r
+ * This function uses "whitespace" as delimiters, and treats any amount of\r
+ * whitespace as a single delimiter. We will never return any empty tokens.\r
+ * When given an empty buffer, or a buffer containing only "whitespace", we\r
+ * will return no tokens. We will never extract more than "num" tokens.\r
+ *\r
+ * By running a token through the "text_to_ascii()" function, you can allow\r
+ * that token to include (encoded) whitespace, using "\s" to encode spaces.\r
+ *\r
+ * We save pointers to the tokens in "tokens", and return the number found.\r
+ */\r
+static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)\r
+{\r
+ s16b k = 0;\r
+ char *s = buf;\r
+\r
+ /* Process */\r
+ while (k < num)\r
+ {\r
+ char *t;\r
+\r
+ /* Skip leading whitespace */\r
+ for ( ; *s && iswspace(*s); ++s) /* loop */;\r
+\r
+ /* All done */\r
+ if (!*s) break;\r
+\r
+ /* Find next whitespace, if any */\r
+ for (t = s; *t && !iswspace(*t); ++t) /* loop */;\r
+\r
+ /* Nuke and advance (if necessary) */\r
+ if (*t) *t++ = '\0';\r
+\r
+ /* Save the token */\r
+ tokens[k++] = s;\r
+\r
+ /* Advance */\r
+ s = t;\r
+ }\r
+\r
+ /* Count */\r
+ return (k);\r
+}\r
+\r
+#endif /* USE_SOUND || USE_MUSIC */\r
+\r
+#ifdef USE_SOUND\r
+\r
+static void load_sound_prefs(void)\r
+{\r
+ int i, j, num;\r
+ char tmp[1024];\r
+ char ini_path[1024];\r
+ char wav_path[1024];\r
+ char *zz[SAMPLE_MAX];\r
+\r
+ /* Access the sound.cfg */\r
+\r
+ path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");\r
+\r
+ for (i = 0; i < SOUND_MAX; i++)\r
+ {\r
+ GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);\r
+\r
+ num = tokenize_whitespace(tmp, SAMPLE_MAX, zz);\r
+\r
+ for (j = 0; j < num; j++)\r
+ {\r
+ /* Access the sound */\r
+ path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);\r
+\r
+ /* Save the sound filename, if it exists */\r
+ if (check_file(wav_path))\r
+ sound_file[i][j] = string_make(zz[j]);\r
+ }\r
+ }\r
+}\r
+\r
+#endif /* USE_SOUND */\r
+\r
+#ifdef USE_MUSIC\r
+\r
+static void load_music_prefs(void)\r
+{\r
+ int i, j, num;\r
+ char tmp[1024];\r
+ char ini_path[1024];\r
+ char wav_path[1024];\r
+ char *zz[SAMPLE_MAX];\r
+ char key[80];\r
+\r
+ /* Access the music.cfg */\r
+\r
+ path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");\r
+\r
+ GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);\r
+\r
+ for (i = 0; i < MUSIC_BASIC_MAX; i++)\r
+ {\r
+ GetPrivateProfileString("Basic", angband_music_basic_name[i], "", tmp, 1024, ini_path);\r
+\r
+ num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
+\r
+ for (j = 0; j < num; j++)\r
+ {\r
+ /* Access the sound */\r
+ path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
+\r
+ /* Save the sound filename, if it exists */\r
+ if (check_file(wav_path))\r
+ music_file[i][j] = string_make(zz[j]);\r
+ }\r
+ }\r
+\r
+ for (i = 0; i < max_d_idx; i++)\r
+ {\r
+ sprintf(key, "dungeon%03d", i);\r
+ GetPrivateProfileString("Dungeon", key, "", tmp, 1024, ini_path);\r
+\r
+ num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
+\r
+ for (j = 0; j < num; j++)\r
+ {\r
+ /* Access the sound */\r
+ path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
+\r
+ /* Save the sound filename, if it exists */\r
+ if (check_file(wav_path))\r
+ dungeon_music_file[i][j] = string_make(zz[j]);\r
+ }\r
+ }\r
+\r
+ for (i = 0; i < max_q_idx; i++)\r
+ {\r
+ sprintf(key, "quest%03d", i);\r
+ GetPrivateProfileString("Quest", key, "", tmp, 1024, ini_path);\r
+\r
+ num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
+\r
+ for (j = 0; j < num; j++)\r
+ {\r
+ /* Access the sound */\r
+ path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
+\r
+ /* Save the sound filename, if it exists */\r
+ if (check_file(wav_path))\r
+ quest_music_file[i][j] = string_make(zz[j]);\r
+ }\r
+ }\r
+\r
+ for (i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */\r
+ {\r
+ sprintf(key, "town%03d", i);\r
+ GetPrivateProfileString("Town", key, "", tmp, 1024, ini_path);\r
+\r
+ num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
+\r
+ for (j = 0; j < num; j++)\r
+ {\r
+ /* Access the sound */\r
+ path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
+\r
+ /* Save the sound filename, if it exists */\r
+ if (check_file(wav_path))\r
+ town_music_file[i][j] = string_make(zz[j]);\r
+ }\r
+ }\r
+\r
+\r
+}\r
+\r
+#endif /* USE_MUSIC */\r
+\r
+/*\r
+ * Create the new global palette based on the bitmap palette\r
+ * (if any), and the standard 16 entry palette derived from\r
+ * "win_clr[]" which is used for the basic 16 Angband colors.\r
+ *\r
+ * This function is never called before all windows are ready.\r
+ *\r
+ * This function returns FALSE if the new palette could not be\r
+ * prepared, which should normally be a fatal error. XXX XXX\r
+ *\r
+ * Note that only some machines actually use a "palette".\r
+ */\r
+static int new_palette(void)\r
+{\r
+ HPALETTE hBmPal;\r
+ HPALETTE hNewPal;\r
+ HDC hdc;\r
+ int i, nEntries;\r
+ int pLogPalSize;\r
+ int lppeSize;\r
+ LPLOGPALETTE pLogPal;\r
+ LPPALETTEENTRY lppe;\r
+\r
+ term_data *td;\r
+\r
+\r
+ /* This makes no sense */\r
+ if (!paletted) return (TRUE);\r
+\r
+\r
+ /* No bitmap */\r
+ lppeSize = 0;\r
+ lppe = NULL;\r
+ nEntries = 0;\r
+\r
+#ifdef USE_GRAPHICS\r
+\r
+ /* Check the bitmap palette */\r
+ hBmPal = infGraph.hPalette;\r
+\r
+ /* Use the bitmap */\r
+ if (hBmPal)\r
+ {\r
+ lppeSize = 256 * sizeof(PALETTEENTRY);\r
+ lppe = (LPPALETTEENTRY)ralloc(lppeSize);\r
+ nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);\r
+ if ((nEntries == 0) || (nEntries > 220))\r
+ {\r
+ /* Warn the user */\r
+ plog(_("画面を16ビットか24ビットカラーモードにして下さい。", "Please switch to high- or true-color mode."));\r
+\r
+ /* Cleanup */\r
+ rnfree(lppe, lppeSize);\r
+\r
+ /* Fail */\r
+ return (FALSE);\r
+ }\r
+ }\r
+\r
+#endif /* USE_GRAPHICS */\r
+\r
+ /* Size of palette */\r
+ pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);\r
+\r
+ /* Allocate palette */\r
+ pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);\r
+\r
+ /* Version */\r
+ pLogPal->palVersion = 0x300;\r
+\r
+ /* Make room for bitmap and normal data */\r
+ pLogPal->palNumEntries = nEntries + 16;\r
+\r
+ /* Save the bitmap data */\r
+ for (i = 0; i < nEntries; i++)\r
+ {\r
+ pLogPal->palPalEntry[i] = lppe[i];\r
+ }\r
+\r
+ /* Save the normal data */\r
+ for (i = 0; i < 16; i++)\r
+ {\r
+ LPPALETTEENTRY p;\r
+\r
+ /* Access the entry */\r
+ p = &(pLogPal->palPalEntry[i+nEntries]);\r
+\r
+ /* Save the colors */\r
+ p->peRed = GetRValue(win_clr[i]);\r
+ p->peGreen = GetGValue(win_clr[i]);\r
+ p->peBlue = GetBValue(win_clr[i]);\r
+\r
+ /* Save the flags */\r
+ p->peFlags = PC_NOCOLLAPSE;\r
+ }\r
+\r
+ /* Free something */\r
+ if (lppe) rnfree(lppe, lppeSize);\r
+\r
+ /* Create a new palette, or fail */\r
+ hNewPal = CreatePalette(pLogPal);\r
+ if (!hNewPal) quit(_("パレットを作成できません!", "Cannot create palette!"));\r
+\r
+ /* Free the palette */\r
+ rnfree(pLogPal, pLogPalSize);\r
+\r
+ /* Main window */\r
+ td = &data[0];\r
+\r
+ /* Realize the palette */\r
+ hdc = GetDC(td->w);\r
+ SelectPalette(hdc, hNewPal, 0);\r
+ i = RealizePalette(hdc);\r
+ ReleaseDC(td->w, hdc);\r
+ if (i == 0) quit(_("パレットをシステムエントリにマップできません!", "Cannot realize palette!"));\r
+\r
+\r
+ /* Sub-windows */\r
+ for (i = 1; i < MAX_TERM_DATA; i++)\r
+ {\r
+ td = &data[i];\r
+\r
+ hdc = GetDC(td->w);\r
+ SelectPalette(hdc, hNewPal, 0);\r
+ ReleaseDC(td->w, hdc);\r
+ }\r
+\r
+ /* Delete old palette */\r
+ if (hPal) DeleteObject(hPal);\r
+\r
+ /* Save new palette */\r
+ hPal = hNewPal;\r
+\r
+ /* Success */\r
+ return (TRUE);\r
+}\r
+\r
+\r
+#ifdef USE_GRAPHICS\r
+/*!\r
+ * @brief グラフィクスを初期化する / Initialize graphics\r
+ * @details\r
+ * <ul>\r
+ * <li>メニュー[オプション]>[グラフィクス]が「なし」以外の時に描画処理を初期化する。</li>\r
+ * <li>呼び出されるタイミングはロード時、及び同メニューで「なし」以外に変更される毎になる。</li>\r
+ * </ul>\r
+ */\r
+static bool init_graphics(void)\r
+{\r
+ /* Initialize once */\r
+ char buf[1024];\r
+ BYTE wid, hgt, twid, thgt, ox, oy;\r
+ cptr name;\r
+\r
+ if (arg_graphics == GRAPHICS_ADAM_BOLT)\r
+ {\r
+ wid = 16;\r
+ hgt = 16;\r
+ twid = 16;\r
+ thgt = 16;\r
+ ox = 0;\r
+ oy = 0;\r
+ name = "16X16.BMP";\r
+\r
+ ANGBAND_GRAF = "new";\r
+ }\r
+ else if (arg_graphics == GRAPHICS_HENGBAND)\r
+ {\r
+ /*! @todo redraw\r
+ wid = 64;\r
+ hgt = 64;\r
+ twid = 32;\r
+ thgt = 32;\r
+ ox = -16;\r
+ oy = -24;\r
+ name = "64X64.BMP";\r
+ */\r
+\r
+ wid = 32;\r
+ hgt = 32;\r
+ twid = 32;\r
+ thgt = 32;\r
+ ox = 0;\r
+ oy = 0;\r
+ name = "32X32.BMP";\r
+\r
+ ANGBAND_GRAF = "ne2";\r
+ }\r
+ else\r
+ {\r
+ wid = 8;\r
+ hgt = 8;\r
+ twid = 8;\r
+ thgt = 8;\r
+ ox = 0;\r
+ oy = 0;\r
+ name = "8X8.BMP";\r
+ ANGBAND_GRAF = "old";\r
+ }\r
+\r
+ /* Access the bitmap file */\r
+ path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);\r
+\r
+ /* Load the bitmap or quit */\r
+ if (!ReadDIB(data[0].w, buf, &infGraph))\r
+ {\r
+ plog_fmt(_("ビットマップ '%s' を読み込めません。", "Cannot read bitmap file '%s'"), name);\r
+ return (FALSE);\r
+ }\r
+\r
+ /* Save the new sizes */\r
+ infGraph.CellWidth = wid;\r
+ infGraph.CellHeight = hgt;\r
+ infGraph.TileWidth = twid;\r
+ infGraph.TileHeight = thgt;\r
+ infGraph.OffsetX = ox;\r
+ infGraph.OffsetY = oy;\r
+\r
+ if (arg_graphics == GRAPHICS_ADAM_BOLT)\r
+ {\r
+ /* Access the mask file */\r
+ path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");\r
+\r
+ /* Load the bitmap or quit */\r
+ if (!ReadDIB(data[0].w, buf, &infMask))\r
+ {\r
+ plog_fmt("Cannot read bitmap file '%s'", buf);\r
+ return (FALSE);\r
+ }\r
+ }\r
+ if (arg_graphics == GRAPHICS_HENGBAND)\r
+ {\r
+ /* Access the mask file */\r
+ path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask32.bmp");\r
+\r
+ /* Load the bitmap or quit */\r
+ if (!ReadDIB(data[0].w, buf, &infMask))\r
+ {\r
+ plog_fmt("Cannot read bitmap file '%s'", buf);\r
+ return (FALSE);\r
+ }\r
+ }\r
+\r
+ /* Activate a palette */\r
+ if (!new_palette())\r
+ {\r
+ /* Free bitmap */\r
+\r
+ plog(_("パレットを実現できません!", "Cannot activate palette!"));\r
+ return (FALSE);\r
+ }\r
+\r
+ /* Graphics available */\r
+ current_graphics_mode = arg_graphics;\r
+ return (current_graphics_mode);\r
+}\r
+#endif /* USE_GRAPHICS */\r
+\r
+\r
+#ifdef USE_MUSIC\r
+/*\r
+ * Initialize music\r
+ */\r
+static bool init_music(void)\r
+{\r
+ /* Initialize once */\r
+ if (!can_use_music)\r
+ {\r
+ /* Load the prefs */\r
+ load_music_prefs();\r
+\r
+ /* Sound available */\r
+ can_use_music = TRUE;\r
+ }\r
+ return (can_use_music);\r
+}\r
+\r
+/*\r
+ * Hack -- Stop a music\r
+ */\r
+static void stop_music(void)\r
+{\r
+ mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
+ mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
+}\r
+\r
+#endif /* USE_MUSIC */\r
+\r
+#ifdef USE_SOUND\r
+/*\r
+ * Initialize sound\r
+ */\r
+static bool init_sound(void)\r
+{\r
+ /* Initialize once */\r
+ if (!can_use_sound)\r
+ {\r
+ /* Load the prefs */\r
+ load_sound_prefs();\r
+\r
+ /* Sound available */\r
+ can_use_sound = TRUE;\r
+ }\r
+ return (can_use_sound);\r
+}\r
+#endif /* USE_SOUND */\r
+\r
+\r
+/*\r
+ * Resize a window\r
+ */\r
+static void term_window_resize(term_data *td)\r
+{\r
+ /* Require window */\r
+ if (!td->w) return;\r
+\r
+ /* Resize the window */\r
+ SetWindowPos(td->w, 0, 0, 0,\r
+ td->size_wid, td->size_hgt,\r
+ SWP_NOMOVE | SWP_NOZORDER);\r
+\r
+ /* Redraw later */\r
+ InvalidateRect(td->w, NULL, TRUE);\r
+}\r
+\r
+\r
+/*\r
+ * Force the use of a new "font file" for a term_data\r
+ *\r
+ * This function may be called before the "window" is ready\r
+ *\r
+ * This function returns zero only if everything succeeds.\r
+ *\r
+ * Note that the "font name" must be capitalized!!!\r
+ */\r
+static errr term_force_font(term_data *td, cptr path)\r
+{\r
+ int wid, hgt;\r
+\r
+#if 0 /* #ifndef JP */\r
+ int i;\r
+ char *base;\r
+ char buf[1024];\r
+#endif\r
+\r
+ /* Forget the old font (if needed) */\r
+ if (td->font_id) DeleteObject(td->font_id);\r
+\r
+#if 1 /* #ifdef JP */\r
+ /* Unused */\r
+ (void)path;\r
+\r
+ /* Create the font (using the 'base' of the font file name!) */\r
+ td->font_id = CreateFontIndirect(&(td->lf));\r
+ wid = td->lf.lfWidth;\r
+ hgt = td->lf.lfHeight;\r
+ if (!td->font_id) return (1);\r
+#else\r
+ /* Forget old font */\r
+ if (td->font_file)\r
+ {\r
+ bool used = FALSE;\r
+\r
+ /* Scan windows */\r
+ for (i = 0; i < MAX_TERM_DATA; i++)\r
+ {\r
+ /* Don't check when closing the application */\r
+ if (!path) break;\r
+\r
+ /* Check "screen" */\r
+ if ((td != &data[i]) &&\r
+ (data[i].font_file) &&\r
+ (streq(data[i].font_file, td->font_file)))\r
+ {\r
+ used = TRUE;\r
+ }\r
+ }\r
+\r
+ /* Remove unused font resources */\r
+ if (!used) RemoveFontResource(td->font_file);\r
+\r
+ /* Free the old name */\r
+ string_free(td->font_file);\r
+\r
+ /* Forget it */\r
+ td->font_file = NULL;\r
+ }\r
+\r
+ /* No path given */\r
+ if (!path) return (1);\r
+\r
+ /* Local copy */\r
+ strcpy(buf, path);\r
+\r
+ /* Analyze font path */\r
+ base = analyze_font(buf, &wid, &hgt);\r
+\r
+ /* Verify suffix */\r
+ if (!suffix(base, ".FON")) return (1);\r
+\r
+ /* Verify file */\r
+ if (!check_file(buf)) return (1);\r
+\r
+ /* Load the new font */\r
+ if (!AddFontResource(buf)) return (1);\r
+\r
+ /* Save new font name */\r
+ td->font_file = string_make(base);\r
+\r
+ /* Remove the "suffix" */\r
+ base[strlen(base)-4] = '\0';\r
+\r
+ /* Create the font (using the 'base' of the font file name!) */\r
+ td->font_id = CreateFont(hgt, wid, 0, 0, FW_DONTCARE, 0, 0, 0,\r
+ ANSI_CHARSET, OUT_DEFAULT_PRECIS,\r
+ CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,\r
+ FIXED_PITCH | FF_DONTCARE, base);\r
+#endif\r
+\r
+ /* Hack -- Unknown size */\r
+ if (!wid || !hgt)\r
+ {\r
+ HDC hdcDesktop;\r
+ HFONT hfOld;\r
+ TEXTMETRIC tm;\r
+\r
+ /* all this trouble to get the cell size */\r
+ hdcDesktop = GetDC(HWND_DESKTOP);\r
+ hfOld = SelectObject(hdcDesktop, td->font_id);\r
+ GetTextMetrics(hdcDesktop, &tm);\r
+ SelectObject(hdcDesktop, hfOld);\r
+ ReleaseDC(HWND_DESKTOP, hdcDesktop);\r
+\r
+ /* Font size info */\r
+ wid = tm.tmAveCharWidth;\r
+ hgt = tm.tmHeight;\r
+ }\r
+\r
+ /* Save the size info */\r
+ td->font_wid = wid;\r
+ td->font_hgt = hgt;\r
+\r
+ /* Success */\r
+ return (0);\r
+}\r
+\r
+\r
+\r
+/*\r
+ * Allow the user to change the font for this window.\r
+ */\r
+static void term_change_font(term_data *td)\r
+{\r
+#if 1 /* #ifdef JP */\r
+ CHOOSEFONT cf;\r
+\r
+ memset(&cf, 0, sizeof(cf));\r
+ cf.lStructSize = sizeof(cf);\r
+ cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;\r
+ cf.lpLogFont = &(td->lf);\r
+\r
+ if (ChooseFont(&cf))\r
+ {\r
+ /* Force the font */\r
+ term_force_font(td, NULL);\r
+\r
+ /* Assume not bizarre */\r
+ td->bizarre = TRUE;\r
+\r
+ /* Reset the tile info */\r
+ td->tile_wid = td->font_wid;\r
+ td->tile_hgt = td->font_hgt;\r
+\r
+ /* Analyze the font */\r
+ term_getsize(td);\r
+\r
+ /* Resize the window */\r
+ term_window_resize(td);\r
+ }\r
+\r
+#else\r
+ OPENFILENAME ofn;\r
+\r
+ char tmp[1024] = "";\r
+\r
+ /* Extract a default if possible */\r
+ if (td->font_file) strcpy(tmp, td->font_file);\r
+\r
+ /* Ask for a choice */\r
+ memset(&ofn, 0, sizeof(ofn));\r
+ ofn.lStructSize = sizeof(ofn);\r
+ ofn.hwndOwner = data[0].w;\r
+ ofn.lpstrFilter = "Angband Font Files (*.fon)\0*.fon\0";\r
+ ofn.nFilterIndex = 1;\r
+ ofn.lpstrFile = tmp;\r
+ ofn.nMaxFile = 128;\r
+ ofn.lpstrInitialDir = ANGBAND_DIR_XTRA_FONT;\r
+ ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;\r
+ ofn.lpstrDefExt = "fon";\r
+\r
+ /* Force choice if legal */\r
+ if (GetOpenFileName(&ofn))\r
+ {\r
+ /* Force the font */\r
+ if (term_force_font(td, tmp))\r
+ {\r
+ /* Access the standard font file */\r
+ path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_FONT, "8X13.FON");\r
+\r
+ /* Force the use of that font */\r
+ (void)term_force_font(td, tmp);\r
+ }\r
+\r
+ /* Assume not bizarre */\r
+ td->bizarre = FALSE;\r
+\r
+ /* Reset the tile info */\r
+ td->tile_wid = td->font_wid;\r
+ td->tile_hgt = td->font_hgt;\r
+\r
+ /* Analyze the font */\r
+ term_getsize(td);\r
+\r
+ /* Resize the window */\r
+ term_window_resize(td);\r
+ }\r
+#endif\r
+\r
+}\r
+\r
+/*\r
+ * Allow the user to lock this window.\r
+ */\r
+static void term_window_pos(term_data *td, HWND hWnd)\r
+{\r
+ SetWindowPos(td->w, hWnd, 0, 0, 0, 0,\r
+ SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);\r
+}\r
+\r
+static void windows_map(void);\r
+\r
+/*\r
+ * Hack -- redraw a term_data\r
+ */\r
+static void term_data_redraw(term_data *td)\r
+{\r
+ if (td->map_active)\r
+ {\r
+ /* Redraw the map */\r
+ windows_map();\r
+ }\r
+ else\r
+ {\r
+ /* Activate the term */\r
+ Term_activate(&td->t);\r
+\r
+ /* Redraw the contents */\r
+ Term_redraw();\r
+\r
+ /* Restore the term */\r
+ Term_activate(term_screen);\r
+ }\r
+}\r
+\r
+\r
+void Term_inversed_area(HWND hWnd, int x, int y, int w, int h)\r
+{\r
+ HDC hdc;\r
+ HPEN oldPen;\r
+ HBRUSH myBrush, oldBrush;\r
+\r
+ term_data *td = (term_data *)GetWindowLong(hWnd, 0);\r
+ int tx = td->size_ow1 + x * td->tile_wid;\r
+ int ty = td->size_oh1 + y * td->tile_hgt;\r
+ int tw = w * td->tile_wid - 1;\r
+ int th = h * td->tile_hgt - 1;\r
+\r
+ hdc = GetDC(hWnd);\r
+ myBrush = CreateSolidBrush(RGB(255, 255, 255));\r
+ oldBrush = SelectObject(hdc, myBrush);\r
+ oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
+\r
+ PatBlt(hdc, tx, ty, tw, th, PATINVERT);\r
+\r
+ SelectObject(hdc, oldBrush);\r
+ SelectObject(hdc, oldPen);\r
+}\r
+\r
+\r
+\r
+/*** Function hooks needed by "Term" ***/\r
+\r
+\r
+#if 0\r
+\r
+/*\r
+ * Initialize a new Term\r
+ */\r
+static void Term_init_win(term *t)\r
+{\r
+ /* XXX Unused */\r
+}\r
+\r
+\r
+/*\r
+ * Nuke an old Term\r
+ */\r
+static void Term_nuke_win(term *t)\r
+{\r
+ /* XXX Unused */\r
+}\r
+\r
+#endif\r
+\r
+\r
+/*!\r
+ * @brief //!< Windows版ユーザ設定項目実装部(実装必須) /Interact with the User\r
+ */\r
+static errr Term_user_win(int n)\r
+{\r
+ /* Unused */\r
+ (void)n;\r
+\r
+ /* Success */\r
+ return (0);\r
+}\r
+\r
+\r
+/*\r
+ * React to global changes\r
+ */\r
+static errr Term_xtra_win_react(void)\r
+{\r
+ int i;\r
+\r
+ /* Simple color */\r
+ if (colors16)\r
+ {\r
+ /* Save the default colors */\r
+ for (i = 0; i < 256; i++)\r
+ {\r
+ /* Simply accept the desired colors */\r
+ win_pal[i] = angband_color_table[i][0];\r
+ }\r
+ }\r
+\r
+ /* Complex color */\r
+ else\r
+ {\r
+ COLORREF code;\r
+\r
+ byte rv, gv, bv;\r
+\r
+ bool change = FALSE;\r
+\r
+ /* Save the default colors */\r
+ for (i = 0; i < 256; i++)\r
+ {\r
+ /* Extract desired values */\r
+ rv = angband_color_table[i][1];\r
+ gv = angband_color_table[i][2];\r
+ bv = angband_color_table[i][3];\r
+\r
+ /* Extract a full color code */\r
+ code = PALETTERGB(rv, gv, bv);\r
+\r
+ /* Activate changes */\r
+ if (win_clr[i] != code)\r
+ {\r
+ /* Note the change */\r
+ change = TRUE;\r
+\r
+ /* Apply the desired color */\r
+ win_clr[i] = code;\r
+ }\r
+ }\r
+\r
+ /* Activate the palette if needed */\r
+ if (change) (void)new_palette();\r
+ }\r
+\r
+\r
+#ifdef USE_SOUND\r
+\r
+ /* Handle "arg_sound" */\r
+ if (use_sound != arg_sound)\r
+ {\r
+ /* Initialize (if needed) */\r
+ if (arg_sound && !init_sound())\r
+ {\r
+ /* Warning */\r
+ plog(_("サウンドを初期化できません!", "Cannot initialize sound!"));\r
+\r
+ /* Cannot enable */\r
+ arg_sound = FALSE;\r
+ }\r
+\r
+ /* Change setting */\r
+ use_sound = arg_sound;\r
+ }\r
+\r
+#endif\r
+\r
+#ifdef USE_MUSIC\r
+\r
+ /* Handle "arg_sound" */\r
+ if (use_music != arg_music)\r
+ {\r
+ /* Initialize (if needed) */\r
+ if (arg_music && !init_music())\r
+ {\r
+ /* Warning */\r
+ plog(_("BGMを初期化できません!", "Cannot initialize BGM!"));\r
+ /* Cannot enable */\r
+ arg_music = FALSE;\r
+ }\r
+\r
+ /* Change setting */\r
+ use_music = arg_music;\r
+\r
+ if(!arg_music) stop_music();\r
+ else select_floor_music();\r
+\r
+ }\r
+\r
+#endif\r
+\r
+\r
+#ifdef USE_GRAPHICS\r
+\r
+ /* Handle "arg_graphics" */\r
+ if (use_graphics != arg_graphics)\r
+ {\r
+ /* Initialize (if needed) */\r
+ if (arg_graphics && !init_graphics())\r
+ {\r
+ /* Warning */\r
+ plog(_("グラフィックスを初期化できません!", "Cannot initialize graphics!"));\r
+\r
+ /* Cannot enable */\r
+ arg_graphics = GRAPHICS_NONE;\r
+ }\r
+\r
+ /* Change setting */\r
+ use_graphics = arg_graphics;\r
+\r
+ /* Reset visuals */\r
+#ifdef ANGBAND_2_8_1\r
+ reset_visuals();\r
+#else /* ANGBAND_2_8_1 */\r
+ reset_visuals(TRUE);\r
+#endif /* ANGBAND_2_8_1 */\r
+ }\r
+\r
+#endif /* USE_GRAPHICS */\r
+\r
+\r
+ /* Clean up windows */\r
+ for (i = 0; i < MAX_TERM_DATA; i++)\r
+ {\r
+ term *old = Term;\r
+\r
+ term_data *td = &data[i];\r
+\r
+ /* Update resized windows */\r
+ if ((td->cols != td->t.wid) || (td->rows != td->t.hgt))\r
+ {\r
+ /* Activate */\r
+ Term_activate(&td->t);\r
+\r
+ /* Hack -- Resize the term */\r
+ Term_resize(td->cols, td->rows);\r
+\r
+ /* Redraw the contents */\r
+ Term_redraw();\r
+\r
+ /* Restore */\r
+ Term_activate(old);\r
+ }\r
+ }\r
+\r
+\r
+ /* Success */\r
+ return (0);\r
+}\r
+\r
+\r
+/*\r
+ * Process at least one event\r
+ */\r
+static errr Term_xtra_win_event(int v)\r
+{\r
+ MSG msg;\r
+\r
+ /* Wait for an event */\r
+ if (v)\r
+ {\r
+ /* Block */\r
+ if (GetMessage(&msg, NULL, 0, 0))\r
+ {\r
+ TranslateMessage(&msg);\r
+ DispatchMessage(&msg);\r
+ }\r
+ }\r
+\r
+ /* Check for an event */\r
+ else\r
+ {\r
+ /* Check */\r
+ if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))\r
+ {\r
+ TranslateMessage(&msg);\r
+ DispatchMessage(&msg);\r
+ }\r
+ }\r
+\r
+ /* Success */\r
+ return 0;\r
+}\r
+\r
+\r
+/*\r
+ * Process all pending events\r
+ */\r
+static errr Term_xtra_win_flush(void)\r
+{\r
+ MSG msg;\r
+\r
+ /* Process all pending events */\r
+ while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))\r
+ {\r
+ TranslateMessage(&msg);\r
+ DispatchMessage(&msg);\r
+ }\r
+\r
+ /* Success */\r
+ return (0);\r
+}\r
+\r
+\r
+/*\r
+ * Hack -- clear the screen\r
+ *\r
+ * Make this more efficient \r
+ */\r
+static errr Term_xtra_win_clear(void)\r
+{\r
+ term_data *td = (term_data*)(Term->data);\r
+\r
+ HDC hdc;\r
+ RECT rc;\r
+\r
+ /* Rectangle to erase */\r
+ rc.left = td->size_ow1;\r
+ rc.right = rc.left + td->cols * td->tile_wid;\r
+ rc.top = td->size_oh1;\r
+ rc.bottom = rc.top + td->rows * td->tile_hgt;\r
+\r
+ /* Erase it */\r
+ hdc = GetDC(td->w);\r
+ SetBkColor(hdc, RGB(0, 0, 0));\r
+ SelectObject(hdc, td->font_id);\r
+ ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);\r
+\r
+ /* bg */\r
+ if (use_bg)\r
+ {\r
+ rc.left = 0; rc.top = 0;\r
+ DrawBG(hdc, &rc);\r
+ }\r
+ ReleaseDC(td->w, hdc);\r
+\r
+ /* Success */\r
+ return 0;\r
+}\r
+\r
+\r
+/*\r
+ * Hack -- make a noise\r
+ */\r
+static errr Term_xtra_win_noise(void)\r
+{\r
+ MessageBeep(MB_ICONASTERISK);\r
+ return (0);\r
+}\r
+\r
+\r
+/*\r
+ * Hack -- make a sound\r
+ */\r
+static errr Term_xtra_win_sound(int v)\r
+{\r
+#ifdef USE_SOUND\r
+ int i;\r
+ char buf[1024];\r
+#endif /* USE_SOUND */\r
+\r
+ /* Sound disabled */\r
+ if (!use_sound) return (1);\r
+\r
+ /* Illegal sound */\r
+ if ((v < 0) || (v >= SOUND_MAX)) return (1);\r
+\r
+#ifdef USE_SOUND\r
+\r
+ /* Count the samples */\r
+ for (i = 0; i < SAMPLE_MAX; i++)\r
+ {\r
+ if (!sound_file[v][i])\r
+ break;\r
+ }\r
+\r
+ /* No sample */\r
+ if (i == 0) return (1);\r
+\r
+ /* Build the path */\r
+ path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_external(i)]);\r
+\r
+#ifdef WIN32\r
+\r
+ /* Play the sound, catch errors */\r
+ return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));\r
+\r
+#else /* WIN32 */\r
+\r
+ /* Play the sound, catch errors */\r
+ return (sndPlaySound(buf, SND_ASYNC));\r
+\r
+#endif /* WIN32 */\r
+\r
+#else /* USE_SOUND */\r
+\r
+ return (1);\r
+\r
+#endif /* USE_SOUND */\r
+}\r
+\r
+/*\r
+ * Hack -- play a music\r
+ */\r
+static errr Term_xtra_win_music(int n, int v)\r
+{\r
+#ifdef USE_MUSIC\r
+ int i = 0;\r
+ char buf[1024];\r
+#endif /* USE_MUSIC */\r
+\r
+ /* Sound disabled */\r
+\r
+ if(!use_music) return (1);\r
+\r
+ /* Illegal sound */\r
+ if(n == TERM_XTRA_MUSIC_BASIC && ((v < 0) || (v >= MUSIC_BASIC_MAX))) return (1);\r
+ else if(v < 0 || v >= 1000) return(1); /*!< TODO */\r
+\r
+#ifdef USE_MUSIC\r
+\r
+ switch(n)\r
+ {\r
+ case TERM_XTRA_MUSIC_BASIC:\r
+ for (i = 0; i < SAMPLE_MAX; i++) if(!music_file[v][i]) break;\r
+ break;\r
+ case TERM_XTRA_MUSIC_DUNGEON:\r
+ for (i = 0; i < SAMPLE_MAX; i++) if(!dungeon_music_file[v][i]) break;\r
+ break;\r
+ case TERM_XTRA_MUSIC_QUEST:\r
+ for (i = 0; i < SAMPLE_MAX; i++) if(!quest_music_file[v][i]) break;\r
+ break;\r
+ case TERM_XTRA_MUSIC_TOWN:\r
+ for (i = 0; i < SAMPLE_MAX; i++) if(!town_music_file[v][i]) break;\r
+ break;\r
+ }\r
+\r
+ /* No sample */\r
+ if (i == 0)\r
+ {\r
+ //mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
+ //mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
+ return (1);\r
+ }\r
+\r
+ switch(n)\r
+ {\r
+ case TERM_XTRA_MUSIC_BASIC:\r
+ for (i = 0; i < SAMPLE_MAX; i++) if(!music_file[v][i]) break;\r
+ break;\r
+ case TERM_XTRA_MUSIC_DUNGEON:\r
+ for (i = 0; i < SAMPLE_MAX; i++) if(!dungeon_music_file[v][i]) break;\r
+ break;\r
+ case TERM_XTRA_MUSIC_QUEST:\r
+ for (i = 0; i < SAMPLE_MAX; i++) if(!quest_music_file[v][i]) break;\r
+ break;\r
+ case TERM_XTRA_MUSIC_TOWN:\r
+ for (i = 0; i < SAMPLE_MAX; i++) if(!town_music_file[v][i]) break;\r
+ break;\r
+ }\r
+\r
+ /* No sample */\r
+ if (i == 0)\r
+ {\r
+ mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
+ mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
+ return (1);\r
+ }\r
+\r
+ switch(n)\r
+ {\r
+ case TERM_XTRA_MUSIC_BASIC:\r
+ path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, music_file[v][Rand_external(i)]);\r
+ break;\r
+ case TERM_XTRA_MUSIC_DUNGEON:\r
+ path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, dungeon_music_file[v][Rand_external(i)]);\r
+ break;\r
+ case TERM_XTRA_MUSIC_QUEST:\r
+ path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, quest_music_file[v][Rand_external(i)]);\r
+ break;\r
+ case TERM_XTRA_MUSIC_TOWN:\r
+ path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, town_music_file[v][Rand_external(i)]);\r
+ break;\r
+ }\r
+\r
+ if(current_music_type == n && current_music_id == v)\r
+ {\r
+ return (0);\r
+ }\r
+ current_music_type = n;\r
+ current_music_id = v;\r
+\r
+#ifdef WIN32\r
+\r
+ mop.lpstrDeviceType = mci_device_type; \r
+ mop.lpstrElementName = buf;\r
+ mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
+ mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
+ mciSendCommand(mop.wDeviceID, MCI_OPEN, MCI_OPEN_TYPE | MCI_OPEN_ELEMENT, (DWORD)&mop);\r
+ mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);\r
+ mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);\r
+ return (0);\r
+\r
+#endif /* WIN32 */\r
+\r
+#else /* USE_MUSIC */\r
+\r
+ return (1);\r
+\r
+#endif /* USE_MUSIC */\r
+\r
+}\r
+\r
+\r
+/*\r
+ * Delay for "x" milliseconds\r
+ */\r
+static int Term_xtra_win_delay(int v)\r
+{\r
+\r
+#ifdef WIN32\r
+\r
+ /* Sleep */\r
+ Sleep(v);\r
+\r
+#else /* WIN32 */\r
+\r
+ DWORD t;\r
+ MSG msg;\r
+\r
+ /* Final count */\r
+ t = GetTickCount() + v;\r
+\r
+ /* Wait for it */\r
+ while (GetTickCount() < t)\r
+ {\r
+ /* Handle messages */\r
+ if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))\r
+ {\r
+ TranslateMessage(&msg);\r
+ DispatchMessage(&msg);\r
+ }\r
+ }\r
+\r
+#endif /* WIN32 */\r
+\r
+ /* Success */\r
+ return (0);\r
+}\r
+\r
+\r
+/*\r
+ * Do a "special thing"\r
+ */\r
+static errr Term_xtra_win(int n, int v)\r
+{\r
+ /* Handle a subset of the legal requests */\r
+ switch (n)\r
+ {\r
+ /* Make a bell sound */\r
+ case TERM_XTRA_NOISE:\r
+ {\r
+ return (Term_xtra_win_noise());\r
+ }\r
+\r
+ /* Play a music */\r
+ case TERM_XTRA_MUSIC_BASIC:\r
+ case TERM_XTRA_MUSIC_DUNGEON:\r
+ case TERM_XTRA_MUSIC_QUEST:\r
+ case TERM_XTRA_MUSIC_TOWN:\r
+ {\r
+ return (Term_xtra_win_music(n, v));\r
+ }\r
+\r
+ /* Make a special sound */\r
+ case TERM_XTRA_SOUND:\r
+ {\r
+ return (Term_xtra_win_sound(v));\r
+ }\r
+\r
+ /* Process random events */\r
+ case TERM_XTRA_BORED:\r
+ {\r
+ return (Term_xtra_win_event(0));\r
+ }\r
+\r
+ /* Process an event */\r
+ case TERM_XTRA_EVENT:\r
+ {\r
+ return (Term_xtra_win_event(v));\r
+ }\r
+\r
+ /* Flush all events */\r
+ case TERM_XTRA_FLUSH:\r
+ {\r
+ return (Term_xtra_win_flush());\r
+ }\r
+\r
+ /* Clear the screen */\r
+ case TERM_XTRA_CLEAR:\r
+ {\r
+ return (Term_xtra_win_clear());\r
+ }\r
+\r
+ /* React to global changes */\r
+ case TERM_XTRA_REACT:\r
+ {\r
+ return (Term_xtra_win_react());\r
+ }\r
+\r
+ /* Delay for some milliseconds */\r
+ case TERM_XTRA_DELAY:\r
+ {\r
+ return (Term_xtra_win_delay(v));\r
+ }\r
+ }\r
+\r
+ return 1;\r
+}\r
+\r
+\r
+\r
+/*\r
+ * Low level graphics (Assumes valid input).\r
+ *\r
+ * Draw a "cursor" at (x,y), using a "yellow box".\r
+ */\r
+static errr Term_curs_win(int x, int y)\r
+{\r
+ term_data *td = (term_data*)(Term->data);\r
+\r
+ RECT rc;\r
+ HDC hdc;\r
+\r
+ int tile_wid, tile_hgt;\r
+\r
+ if (td->map_active)\r
+ {\r
+ tile_wid = td->map_tile_wid;\r
+ tile_hgt = td->map_tile_hgt;\r
+ }\r
+ else\r
+ {\r
+ tile_wid = td->tile_wid;\r
+ tile_hgt = td->tile_hgt;\r
+ }\r
+\r
+ /* Frame the grid */\r
+ rc.left = x * tile_wid + td->size_ow1;\r
+ rc.right = rc.left + tile_wid;\r
+ rc.top = y * tile_hgt + td->size_oh1;\r
+ rc.bottom = rc.top + tile_hgt;\r
+\r
+ /* Cursor is done as a yellow "box" */\r
+ hdc = GetDC(td->w);\r
+ FrameRect(hdc, &rc, hbrYellow);\r
+ ReleaseDC(td->w, hdc);\r
+\r
+ /* Success */\r
+ return 0;\r
+}\r
+\r
+\r
+/*\r
+ * Low level graphics (Assumes valid input).\r
+ *\r
+ * Draw a "big cursor" at (x,y), using a "yellow box".\r
+ */\r
+static errr Term_bigcurs_win(int x, int y)\r
+{\r
+ term_data *td = (term_data*)(Term->data);\r
+\r
+ RECT rc;\r
+ HDC hdc;\r
+\r
+ int tile_wid, tile_hgt;\r
+\r
+ if (td->map_active)\r
+ {\r
+ /* Normal cursor in map window */\r
+ Term_curs_win(x, y);\r
+ return 0;\r
+ }\r
+ else\r
+ {\r
+ tile_wid = td->tile_wid;\r
+ tile_hgt = td->tile_hgt;\r
+ }\r
+\r
+ /* Frame the grid */\r
+ rc.left = x * tile_wid + td->size_ow1;\r
+ rc.right = rc.left + 2 * tile_wid;\r
+ rc.top = y * tile_hgt + td->size_oh1;\r
+ rc.bottom = rc.top + tile_hgt;\r
+\r
+ /* Cursor is done as a yellow "box" */\r
+ hdc = GetDC(td->w);\r
+ FrameRect(hdc, &rc, hbrYellow);\r
+ ReleaseDC(td->w, hdc);\r
+\r
+ /* Success */\r
+ return 0;\r
+}\r
+\r
+\r
+/*\r
+ * Low level graphics (Assumes valid input).\r
+ *\r
+ * Erase a "block" of "n" characters starting at (x,y).\r
+ */\r
+static errr Term_wipe_win(int x, int y, int n)\r
+{\r
+ term_data *td = (term_data*)(Term->data);\r
+\r
+ HDC hdc;\r
+ RECT rc;\r
+\r
+ /* Rectangle to erase in client coords */\r
+ rc.left = x * td->tile_wid + td->size_ow1;\r
+ rc.right = rc.left + n * td->tile_wid;\r
+ rc.top = y * td->tile_hgt + td->size_oh1;\r
+ rc.bottom = rc.top + td->tile_hgt;\r
+\r
+ hdc = GetDC(td->w);\r
+ SetBkColor(hdc, RGB(0, 0, 0));\r
+ SelectObject(hdc, td->font_id);\r
+ /* bg */\r
+ if (use_bg)\r
+ DrawBG(hdc, &rc);\r
+ else\r
+ ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);\r
+ ReleaseDC(td->w, hdc);\r
+\r
+ /* Success */\r
+ return 0;\r
+}\r
+\r
+\r
+/*\r
+ * Low level graphics. Assumes valid input.\r
+ *\r
+ * Draw several ("n") chars, with an attr, at a given location.\r
+ *\r
+ * All "graphic" data is handled by "Term_pict_win()", below.\r
+ *\r
+ * One would think there is a more efficient method for telling a window\r
+ * what color it should be using to draw with, but perhaps simply changing\r
+ * it every time is not too inefficient. \r
+ */\r
+static errr Term_text_win(int x, int y, int n, TERM_COLOR a, cptr s)\r
+{\r
+ term_data *td = (term_data*)(Term->data);\r
+ RECT rc;\r
+ HDC hdc;\r
+\r
+#if 1 /* #ifdef JP */\r
+ static HBITMAP WALL;\r
+ static HBRUSH myBrush, oldBrush;\r
+ static HPEN oldPen;\r
+ static bool init_done = FALSE;\r
+\r
+ if (!init_done){\r
+ WALL = LoadBitmap(hInstance, AppName);\r
+ myBrush = CreatePatternBrush(WALL);\r
+ init_done = TRUE;\r
+ }\r
+#endif\r
+\r
+ /* Total rectangle */\r
+ rc.left = x * td->tile_wid + td->size_ow1;\r
+ rc.right = rc.left + n * td->tile_wid;\r
+ rc.top = y * td->tile_hgt + td->size_oh1;\r
+ rc.bottom = rc.top + td->tile_hgt;\r
+\r
+ /* Acquire DC */\r
+ hdc = GetDC(td->w);\r
+\r
+ /* Background color */\r
+ SetBkColor(hdc, RGB(0, 0, 0));\r
+\r
+ /* Foreground color */\r
+ if (colors16)\r
+ {\r
+ SetTextColor(hdc, PALETTEINDEX(win_pal[a]));\r
+ }\r
+ else if (paletted)\r
+ {\r
+ SetTextColor(hdc, win_clr[a&0x0F]);\r
+ }\r
+ else\r
+ {\r
+ SetTextColor(hdc, win_clr[a]);\r
+ }\r
+\r
+ /* Use the font */\r
+ SelectObject(hdc, td->font_id);\r
+ \r
+ /* bg */\r
+ if (use_bg) SetBkMode(hdc, TRANSPARENT);\r
+\r
+ /* Bizarre size */\r
+ if (td->bizarre ||\r
+ (td->tile_hgt != td->font_hgt) ||\r
+ (td->tile_wid != td->font_wid))\r
+ {\r
+ int i;\r
+\r
+ /* Erase complete rectangle */\r
+ ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);\r
+ \r
+ /* bg */\r
+ if (use_bg) DrawBG(hdc, &rc);\r
+\r
+ /* New rectangle */\r
+ rc.left += ((td->tile_wid - td->font_wid) / 2);\r
+ rc.right = rc.left + td->font_wid;\r
+ rc.top += ((td->tile_hgt - td->font_hgt) / 2);\r
+ rc.bottom = rc.top + td->font_hgt;\r
+\r
+ /* Dump each character */\r
+ for (i = 0; i < n; i++)\r
+ {\r
+#ifdef JP\r
+ if (use_bigtile && *(s+i)=="■"[0] && *(s+i+1)=="■"[1])\r
+ {\r
+ rc.right += td->font_wid;\r
+\r
+ oldBrush = SelectObject(hdc, myBrush);\r
+ oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
+\r
+ /* Dump the wall */\r
+ Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);\r
+\r
+ SelectObject(hdc, oldBrush);\r
+ SelectObject(hdc, oldPen);\r
+ rc.right -= td->font_wid;\r
+\r
+ /* Advance */\r
+ i++;\r
+ rc.left += 2 * td->tile_wid;\r
+ rc.right += 2 * td->tile_wid;\r
+ }\r
+ else if ( iskanji(*(s+i)) ) /* 2バイト文字 */\r
+ {\r
+ rc.right += td->font_wid;\r
+ /* Dump the text */\r
+ ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,\r
+ s+i, 2, NULL);\r
+ rc.right -= td->font_wid;\r
+\r
+ /* Advance */\r
+ i++;\r
+ rc.left += 2 * td->tile_wid;\r
+ rc.right += 2 * td->tile_wid;\r
+ } else if (*(s+i)==127){\r
+ oldBrush = SelectObject(hdc, myBrush);\r
+ oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
+\r
+ /* Dump the wall */\r
+ Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);\r
+\r
+ SelectObject(hdc, oldBrush);\r
+ SelectObject(hdc, oldPen);\r
+\r
+ /* Advance */\r
+ rc.left += td->tile_wid;\r
+ rc.right += td->tile_wid;\r
+ } else {\r
+ /* Dump the text */\r
+ ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s+i, 1, NULL);\r
+\r
+ /* Advance */\r
+ rc.left += td->tile_wid;\r
+ rc.right += td->tile_wid;\r
+ }\r
+#else\r
+#if 1\r
+ if (*(s+i)==127){\r
+ oldBrush = SelectObject(hdc, myBrush);\r
+ oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
+\r
+ /* Dump the wall */\r
+ Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);\r
+\r
+ SelectObject(hdc, oldBrush);\r
+ SelectObject(hdc, oldPen);\r
+\r
+ /* Advance */\r
+ rc.left += td->tile_wid;\r
+ rc.right += td->tile_wid;\r
+ } else {\r
+ /* Dump the text */\r
+ ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,\r
+ s+i, 1, NULL);\r
+\r
+ /* Advance */\r
+ rc.left += td->tile_wid;\r
+ rc.right += td->tile_wid;\r
+ }\r
+#else\r
+ /* Dump the text */\r
+ ExtTextOut(hdc, rc.left, rc.top, 0, &rc,\r
+ s+i, 1, NULL);\r
+\r
+ /* Advance */\r
+ rc.left += td->tile_wid;\r
+ rc.right += td->tile_wid;\r
+#endif\r
+#endif\r
+\r
+ }\r
+ }\r
+\r
+ /* Normal size */\r
+ else\r
+ {\r
+ /* Dump the text */\r
+ ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc,\r
+ s, n, NULL);\r
+ }\r
+\r
+ /* Release DC */\r
+ ReleaseDC(td->w, hdc);\r
+\r
+ /* Success */\r
+ return 0;\r
+}\r
+\r
+\r
+/*\r
+ * Low level graphics. Assumes valid input.\r
+ *\r
+ * Draw an array of "special" attr/char pairs at the given location.\r
+ *\r
+ * We use the "Term_pict_win()" function for "graphic" data, which are\r
+ * encoded by setting the "high-bits" of both the "attr" and the "char"\r
+ * data. We use the "attr" to represent the "row" of the main bitmap,\r
+ * and the "char" to represent the "col" of the main bitmap. The use\r
+ * of this function is induced by the "higher_pict" flag.\r
+ *\r
+ * If "graphics" is not available, we simply "wipe" the given grids.\r
+ */\r
+static errr Term_pict_win(TERM_LEN x, TERM_LEN y, int n, const TERM_COLOR *ap, cptr cp, const TERM_COLOR *tap, cptr tcp)\r
+{\r
+ term_data *td = (term_data*)(Term->data);\r
+\r
+#ifdef USE_GRAPHICS\r
+\r
+ int i;\r
+ TERM_LEN x1, y1, w1, h1, tw1, th1;\r
+ TERM_LEN x2, y2, w2, h2, tw2 = 0;\r
+ TERM_LEN x3, y3;\r
+\r
+ HDC hdcMask = NULL;\r
+\r
+ HDC hdc;\r
+ HDC hdcSrc;\r
+ HBITMAP hbmSrcOld;\r
+\r
+ /* Paranoia */\r
+ if (!use_graphics)\r
+ {\r
+ /* Erase the grids */\r
+ return (Term_wipe_win(x, y, n));\r
+ }\r
+\r
+ /* Size of bitmap cell */\r
+ w1 = infGraph.CellWidth;\r
+ h1 = infGraph.CellHeight;\r
+ tw1 = infGraph.TileWidth;\r
+ th1 = infGraph.TileHeight;\r
+\r
+ /* Size of window cell */\r
+ if (td->map_active)\r
+ {\r
+ w2 = td->map_tile_wid;\r
+ h2 = td->map_tile_hgt;\r
+ }\r
+ else\r
+ {\r
+ w2 = td->tile_wid;\r
+ h2 = td->tile_hgt;\r
+ tw2 = w2;\r
+\r
+ /* big tile mode */\r
+ if (use_bigtile) tw2 *= 2;\r
+ }\r
+\r
+ /* Location of window cell */\r
+ x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;\r
+ y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;\r
+\r
+ /* Info */\r
+ hdc = GetDC(td->w);\r
+\r
+ /* More info */\r
+ hdcSrc = CreateCompatibleDC(hdc);\r
+ hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);\r
+\r
+ if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)\r
+ {\r
+ hdcMask = CreateCompatibleDC(hdc);\r
+ SelectObject(hdcMask, infMask.hBitmap);\r
+ }\r
+\r
+ /* Draw attr/char pairs */\r
+ for (i = 0; i < n; i++, x2 += w2)\r
+ {\r
+ TERM_COLOR a = ap[i];\r
+ char c = cp[i];\r
+\r
+\r
+ /* Extract picture */\r
+ int row = (a & 0x7F);\r
+ int col = (c & 0x7F);\r
+\r
+ /* Location of bitmap cell */\r
+ x1 = col * w1;\r
+ y1 = row * h1;\r
+\r
+ if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)\r
+ {\r
+ x3 = (tcp[i] & 0x7F) * w1;\r
+ y3 = (tap[i] & 0x7F) * h1;\r
+ tw2 = tw2 * w1 / tw1;\r
+ h2 = h2 * h1 / th1;\r
+\r
+ /* Perfect size */\r
+ if ((tw1 == tw2) && (th1 == h2))\r
+ {\r
+ /* Copy the terrain picture from the bitmap to the window */\r
+ BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);\r
+\r
+ /* Mask out the tile */\r
+ BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);\r
+\r
+ /* Draw the tile */\r
+ BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);\r
+ }\r
+\r
+ /* Need to stretch */\r
+ else\r
+ {\r
+ /* Set the correct mode for stretching the tiles */\r
+ SetStretchBltMode(hdc, COLORONCOLOR);\r
+\r
+ /* Copy the terrain picture from the bitmap to the window */\r
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);\r
+\r
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);\r
+\r
+ /* Only draw if terrain and overlay are different */\r
+ if ((x1 != x3) || (y1 != y3))\r
+ {\r
+ /* Mask out the tile */\r
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);\r
+\r
+ /* Draw the tile */\r
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);\r
+ }\r
+ }\r
+ }\r
+ else\r
+ {\r
+ /* Perfect size */\r
+ if ((w1 == tw2) && (h1 == h2))\r
+ {\r
+ /* Copy the picture from the bitmap to the window */\r
+ BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);\r
+ }\r
+\r
+ /* Need to stretch */\r
+ else\r
+ {\r
+ /* Set the correct mode for stretching the tiles */\r
+ SetStretchBltMode(hdc, COLORONCOLOR);\r
+\r
+ /* Copy the picture from the bitmap to the window */\r
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);\r
+ }\r
+ }\r
+ }\r
+\r
+ /* Release */\r
+ SelectObject(hdcSrc, hbmSrcOld);\r
+ DeleteDC(hdcSrc);\r
+\r
+ if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)\r
+ {\r
+ /* Release */\r
+ SelectObject(hdcMask, hbmSrcOld);\r
+ DeleteDC(hdcMask);\r
+ }\r
+\r
+ /* Release */\r
+ ReleaseDC(td->w, hdc);\r
+\r
+#else /* USE_GRAPHICS */\r
+\r
+ /* Just erase this grid */\r
+ return (Term_wipe_win(x, y, n));\r
+\r
+#endif /* USE_GRAPHICS */\r
+\r
+ /* Success */\r
+ return 0;\r
+}\r
+\r
+\r
+static void windows_map(void)\r
+{\r
+ term_data *td = &data[0];\r
+ TERM_COLOR a;\r
+ char c;\r
+ TERM_LEN x, min_x, max_x;\r
+ TERM_LEN y, min_y, max_y;\r
+\r
+ TERM_COLOR ta;\r
+ char tc;\r
+\r
+ /* Only in graphics mode */\r
+ if (!use_graphics) return;\r
+ Term_xtra_win_clear();\r
+\r
+ td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;\r
+ td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;\r
+ td->map_active = TRUE;\r
+\r
+ {\r
+ min_x = 0;\r
+ min_y = 0;\r
+ max_x = cur_wid;\r
+ max_y = cur_hgt;\r
+ }\r
+\r
+ /* Draw the map */\r
+ for (x = min_x; x < max_x; x++)\r
+ {\r
+ for (y = min_y; y < max_y; y++)\r
+ {\r
+ map_info(y, x, &a, (char*)&c, &ta, (char*)&tc);\r
+\r
+ /* Ignore non-graphics */\r
+ if ((a & 0x80) && (c & 0x80))\r
+ {\r
+ Term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);\r
+ }\r
+ }\r
+ }\r
+\r
+ /* Hilite the player */\r
+ Term_curs_win(p_ptr->x - min_x, p_ptr->y - min_y);\r
+\r
+ /* Wait for a keypress, flush key buffer */\r
+ Term_inkey(&c, TRUE, TRUE);\r
+ Term_flush();\r
+\r
+ /* Switch off the map display */\r
+ td->map_active = FALSE;\r
+\r
+ /* Restore screen */\r
+ Term_xtra_win_clear();\r
+ Term_redraw();\r
+}\r
+\r
+\r
+/*** Other routines ***/\r
+\r
+\r
+/*\r
+ * Create and initialize a "term_data" given a title\r
+ */\r
+static void term_data_link(term_data *td)\r
+{\r
+ term *t = &td->t;\r
+\r
+ /* Initialize the term */\r
+ term_init(t, td->cols, td->rows, td->keys);\r
+\r
+ /* Use a "software" cursor */\r
+ t->soft_cursor = TRUE;\r
+\r
+ /* Use "Term_pict" for "graphic" data */\r
+ t->higher_pict = TRUE;\r
+\r
+ /* Erase with "white space" */\r
+ t->attr_blank = TERM_WHITE;\r
+ t->char_blank = ' ';\r
+\r
+#if 0\r
+ /* Prepare the init/nuke hooks */\r
+ t->init_hook = Term_init_win;\r
+ t->nuke_hook = Term_nuke_win;\r
+#endif\r
+\r
+ /* Prepare the template hooks */\r
+ t->user_hook = Term_user_win;\r
+ t->xtra_hook = Term_xtra_win;\r
+ t->curs_hook = Term_curs_win;\r
+ t->bigcurs_hook = Term_bigcurs_win;\r
+ t->wipe_hook = Term_wipe_win;\r
+ t->text_hook = Term_text_win;\r
+ t->pict_hook = Term_pict_win;\r
+\r
+ /* Remember where we came from */\r
+ t->data = (vptr)(td);\r
+}\r
+\r
+\r
+/*\r
+ * Create the windows\r
+ *\r
+ * First, instantiate the "default" values, then read the "ini_file"\r
+ * to over-ride selected values, then create the windows, and fonts.\r
+ *\r
+ * Must use SW_SHOW not SW_SHOWNA, since on 256 color display\r
+ * must make active to realize the palette. \r
+ */\r
+static void init_windows(void)\r
+{\r
+ int i;\r
+\r
+ term_data *td;\r
+\r
+#if 0 /* #ifndef JP */\r
+ char buf[1024];\r
+#endif\r
+\r
+ /* Main window */\r
+ td = &data[0];\r
+ WIPE(td, term_data);\r
+#ifdef JP\r
+ td->s = "変愚蛮怒";\r
+#else\r
+ td->s = angband_term_name[0];\r
+#endif\r
+\r
+ td->keys = 1024;\r
+ td->rows = 24;\r
+ td->cols = 80;\r
+ td->visible = TRUE;\r
+ td->size_ow1 = 2;\r
+ td->size_ow2 = 2;\r
+ td->size_oh1 = 2;\r
+ td->size_oh2 = 2;\r
+ td->pos_x = 7 * 30;\r
+ td->pos_y = 7 * 20;\r
+ td->posfix = FALSE;\r
+#if 1 /* #ifdef JP */\r
+ td->bizarre = TRUE;\r
+#endif\r
+ /* Sub windows */\r
+ for (i = 1; i < MAX_TERM_DATA; i++)\r
+ {\r
+ td = &data[i];\r
+ WIPE(td, term_data);\r
+ td->s = angband_term_name[i];\r
+ td->keys = 16;\r
+ td->rows = 24;\r
+ td->cols = 80;\r
+ td->visible = FALSE;\r
+ td->size_ow1 = 1;\r
+ td->size_ow2 = 1;\r
+ td->size_oh1 = 1;\r
+ td->size_oh2 = 1;\r
+ td->pos_x = (7 - i) * 30;\r
+ td->pos_y = (7 - i) * 20;\r
+ td->posfix = FALSE;\r
+#if 1 /* #ifdef JP */\r
+ td->bizarre = TRUE;\r
+#endif\r
+ }\r
+\r
+\r
+ /* Load prefs */\r
+ load_prefs();\r
+\r
+\r
+ /* Main window (need these before term_getsize gets called) */\r
+ td = &data[0];\r
+ td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU |\r
+ WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION |\r
+ WS_VISIBLE);\r
+ td->dwExStyle = 0;\r
+ td->visible = TRUE;\r
+\r
+ /* Sub windows (need these before term_getsize gets called) */\r
+ for (i = 1; i < MAX_TERM_DATA; i++)\r
+ {\r
+ td = &data[i];\r
+ td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);\r
+ td->dwExStyle = (WS_EX_TOOLWINDOW);\r
+ }\r
+\r
+\r
+ /* All windows */\r
+ for (i = 0; i < MAX_TERM_DATA; i++)\r
+ {\r
+ td = &data[i];\r
+\r
+#if 1 /* #ifdef JP */\r
+ strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);\r
+ td->lf.lfCharSet = DEFAULT_CHARSET;\r
+ td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;\r
+ /* Activate the chosen font */\r
+ term_force_font(td, NULL);\r
+ if(!td->tile_wid) td->tile_wid = td->font_wid;\r
+ if(!td->tile_hgt) td->tile_hgt = td->font_hgt;\r
+#else\r
+ /* Access the standard font file */\r
+ path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, td->font_want);\r
+\r
+ /* Activate the chosen font */\r
+ if (term_force_font(td, buf))\r
+ {\r
+ /* Access the standard font file */\r
+ path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, "8X13.FON");\r
+\r
+ /* Force the use of that font */\r
+ (void)term_force_font(td, buf);\r
+\r
+ td->tile_wid = 8;\r
+ td->tile_hgt = 13;\r
+\r
+ /* Assume not bizarre */\r
+ td->bizarre = FALSE;\r
+ }\r
+#endif\r
+\r
+\r
+ /* Analyze the font */\r
+ term_getsize(td);\r
+\r
+ /* Resize the window */\r
+ term_window_resize(td);\r
+ }\r
+\r
+\r
+ /* Sub windows (reverse order) */\r
+ for (i = MAX_TERM_DATA - 1; i >= 1; --i)\r
+ {\r
+ td = &data[i];\r
+\r
+ my_td = td;\r
+ td->w = CreateWindowEx(td->dwExStyle, AngList,\r
+ td->s, td->dwStyle,\r
+ td->pos_x, td->pos_y,\r
+ td->size_wid, td->size_hgt,\r
+ HWND_DESKTOP, NULL, hInstance, NULL);\r
+ my_td = NULL;\r
+ if (!td->w) quit(_("サブウィンドウに作成に失敗しました", "Failed to create sub-window"));\r
+\r
+ if (td->visible)\r
+ {\r
+ td->size_hack = TRUE;\r
+ ShowWindow(td->w, SW_SHOW);\r
+ td->size_hack = FALSE;\r
+ }\r
+\r
+ term_data_link(td);\r
+ angband_term[i] = &td->t;\r
+\r
+ if (td->visible)\r
+ {\r
+ /* Activate the window */\r
+ SetActiveWindow(td->w);\r
+ }\r
+\r
+ if (data[i].posfix)\r
+ {\r
+ term_window_pos(&data[i], HWND_TOPMOST);\r
+ }\r
+ else\r
+ {\r
+ term_window_pos(&data[i], td->w);\r
+ }\r
+ }\r
+\r
+\r
+ /* Main window */\r
+ td = &data[0];\r
+\r
+ /* Main window */\r
+ my_td = td;\r
+ td->w = CreateWindowEx(td->dwExStyle, AppName,\r
+ td->s, td->dwStyle,\r
+ td->pos_x, td->pos_y,\r
+ td->size_wid, td->size_hgt,\r
+ HWND_DESKTOP, NULL, hInstance, NULL);\r
+ my_td = NULL;\r
+ if (!td->w) quit(_("メインウィンドウの作成に失敗しました", "Failed to create Angband window"));\r
+\r
+ term_data_link(td);\r
+ angband_term[0] = &td->t;\r
+ normsize.x = td->cols;\r
+ normsize.y = td->rows;\r
+\r
+ /* Activate the main window */\r
+ if (win_maximized) ShowWindow(td->w, SW_SHOWMAXIMIZED);\r
+ else ShowWindow(td->w, SW_SHOW);\r
+\r
+ /* Bring main window back to top */\r
+ SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);\r
+\r
+\r
+ /* New palette */\r
+ (void)new_palette();\r
+\r
+\r
+ /* Create a "brush" for drawing the "cursor" */\r
+ hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);\r
+\r
+\r
+ /* Process pending messages */\r
+ (void)Term_xtra_win_flush();\r
+}\r
+\r
+\r
+\r
+/*\r
+ * Prepare the menus\r
+ */\r
+static void setup_menus(void)\r
+{\r
+ int i;\r
+\r
+ HMENU hm = GetMenu(data[0].w);\r
+\r
+\r
+ /* Menu "File", Disable all */\r
+ EnableMenuItem(hm, IDM_FILE_NEW,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+ EnableMenuItem(hm, IDM_FILE_OPEN,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+ EnableMenuItem(hm, IDM_FILE_SAVE,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+ EnableMenuItem(hm, IDM_FILE_EXIT,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+ EnableMenuItem(hm, IDM_FILE_SCORE,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+\r
+\r
+ /* No character available */\r
+ if (!character_generated)\r
+ {\r
+ /* Menu "File", Item "New" */\r
+ EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);\r
+\r
+ /* Menu "File", Item "Open" */\r
+ EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);\r
+ }\r
+\r
+ /* A character available */\r
+ if (character_generated)\r
+ {\r
+ /* Menu "File", Item "Save" */\r
+ EnableMenuItem(hm, IDM_FILE_SAVE,\r
+ MF_BYCOMMAND | MF_ENABLED);\r
+ }\r
+\r
+ /* Menu "File", Item "Exit" */\r
+ EnableMenuItem(hm, IDM_FILE_EXIT,\r
+ MF_BYCOMMAND | MF_ENABLED);\r
+\r
+ EnableMenuItem(hm, IDM_FILE_SCORE,\r
+ MF_BYCOMMAND | MF_ENABLED);\r
+\r
+\r
+ /* Menu "Window::Visibility" */\r
+ for (i = 0; i < MAX_TERM_DATA; i++)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+\r
+ CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i,\r
+ (data[i].visible ? MF_CHECKED : MF_UNCHECKED));\r
+\r
+ EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,\r
+ MF_BYCOMMAND | MF_ENABLED);\r
+ }\r
+\r
+ /* Menu "Window::Font" */\r
+ for (i = 0; i < MAX_TERM_DATA; i++)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+\r
+ if (data[i].visible)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,\r
+ MF_BYCOMMAND | MF_ENABLED);\r
+ }\r
+ }\r
+\r
+ /* Menu "Window::Window Position Fix" */\r
+ for (i = 0; i < MAX_TERM_DATA; i++)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+\r
+ CheckMenuItem(hm, IDM_WINDOW_POS_0 + i,\r
+ (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));\r
+\r
+ if (data[i].visible)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,\r
+ MF_BYCOMMAND | MF_ENABLED);\r
+ }\r
+ }\r
+\r
+ /* Menu "Window::Bizarre Display" */\r
+ for (i = 0; i < MAX_TERM_DATA; i++)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+\r
+ CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i,\r
+ (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));\r
+\r
+ if (data[i].visible)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,\r
+ MF_BYCOMMAND | MF_ENABLED);\r
+\r
+ }\r
+ }\r
+\r
+ /* Menu "Window::Increase Tile Width" */\r
+ for (i = 0; i < MAX_TERM_DATA; i++)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+\r
+ if (data[i].visible)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,\r
+ MF_BYCOMMAND | MF_ENABLED);\r
+\r
+ }\r
+ }\r
+\r
+ /* Menu "Window::Decrease Tile Width" */\r
+ for (i = 0; i < MAX_TERM_DATA; i++)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+\r
+ if (data[i].visible)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,\r
+ MF_BYCOMMAND | MF_ENABLED);\r
+\r
+ }\r
+ }\r
+\r
+ /* Menu "Window::Increase Tile Height" */\r
+ for (i = 0; i < MAX_TERM_DATA; i++)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+\r
+ if (data[i].visible)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,\r
+ MF_BYCOMMAND | MF_ENABLED);\r
+\r
+ }\r
+ }\r
+\r
+ /* Menu "Window::Decrease Tile Height" */\r
+ for (i = 0; i < MAX_TERM_DATA; i++)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+\r
+ if (data[i].visible)\r
+ {\r
+ EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,\r
+ MF_BYCOMMAND | MF_ENABLED);\r
+\r
+ }\r
+ }\r
+\r
+ /* Menu "Options", disable all */\r
+ EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+ EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+ EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+ EnableMenuItem(hm, IDM_OPTIONS_BIGTILE,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+ EnableMenuItem(hm, IDM_OPTIONS_SOUND,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+#ifndef JP\r
+ EnableMenuItem(hm, IDM_OPTIONS_SAVER,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+#endif\r
+\r
+ /* Menu "Options", Item "Map" */\r
+ if (use_graphics != GRAPHICS_NONE)\r
+ EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);\r
+ else\r
+ EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP,\r
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
+\r
+ /* Menu "Options", update all */\r
+ CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,\r
+ (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));\r
+ CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,\r
+ (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));\r
+ CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,\r
+ (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));\r
+ CheckMenuItem(hm, IDM_OPTIONS_NEW2_GRAPHICS,\r
+ (arg_graphics == GRAPHICS_HENGBAND ? MF_CHECKED : MF_UNCHECKED));\r
+ CheckMenuItem(hm, IDM_OPTIONS_BIGTILE,\r
+ (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));\r
+ CheckMenuItem(hm, IDM_OPTIONS_MUSIC,\r
+ (arg_music ? MF_CHECKED : MF_UNCHECKED));\r
+ CheckMenuItem(hm, IDM_OPTIONS_SOUND,\r
+ (arg_sound ? MF_CHECKED : MF_UNCHECKED));\r
+ CheckMenuItem(hm, IDM_OPTIONS_BG,\r
+ (use_bg ? MF_CHECKED : MF_UNCHECKED));\r
+#ifndef JP\r
+ CheckMenuItem(hm, IDM_OPTIONS_SAVER,\r
+ (hwndSaver ? MF_CHECKED : MF_UNCHECKED));\r
+#endif\r
+\r
+#ifdef USE_GRAPHICS\r
+ /* Menu "Options", Item "Graphics" */\r
+ EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_ENABLED);\r
+ /* Menu "Options", Item "Graphics" */\r
+ EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_ENABLED);\r
+ /* Menu "Options", Item "Graphics" */\r
+ EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);\r
+ /* Menu "Options", Item "Graphics" */\r
+ EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);\r
+#endif /* USE_GRAPHICS */\r
+\r
+#ifdef USE_SOUND\r
+ /* Menu "Options", Item "Sound" */\r
+ EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);\r
+#endif /* USE_SOUND */\r
+\r
+#ifdef USE_SAVER\r
+ /* Menu "Options", Item "ScreenSaver" */\r
+ EnableMenuItem(hm, IDM_OPTIONS_SAVER,\r
+ MF_BYCOMMAND | MF_ENABLED);\r
+#endif /* USE_SAVER */\r
+}\r
+\r
+\r
+/*\r
+ * Check for double clicked (or dragged) savefile\r
+ *\r
+ * Apparently, Windows copies the entire filename into the first\r
+ * piece of the "command line string". Perhaps we should extract\r
+ * the "basename" of that filename and append it to the "save" dir.\r
+ */\r
+static void check_for_save_file(LPSTR cmd_line)\r
+{\r
+ char *s;\r
+\r
+ /* First arg */\r
+ s = cmd_line;\r
+\r
+ /* No args */\r
+ if (!*s) return;\r
+\r
+ /* Extract filename */\r
+ strcat(savefile, s);\r
+\r
+ /* Validate the file */\r
+ validate_file(savefile);\r
+\r
+ /* Game in progress */\r
+ game_in_progress = TRUE;\r
+\r
+ /* Play game */\r
+ play_game(FALSE);\r
+}\r
+\r
+\r
+/*\r
+ * Process a menu command\r
+ */\r
+static void process_menus(WORD wCmd)\r
+{\r
+ int i;\r
+\r
+ term_data *td;\r
+\r
+ OPENFILENAME ofn;\r
+\r
+ /* Analyze */\r
+ switch (wCmd)\r
+ {\r
+ /* New game */\r
+ case IDM_FILE_NEW:\r
+ {\r
+ if (!initialized)\r
+ {\r
+ plog(_("まだ初期化中です...", "You cannot do that yet..."));\r
+ }\r
+ else if (game_in_progress)\r
+ {\r
+ plog(_("プレイ中は新しいゲームを始めることができません!", "You can't start a new game while you're still playing!"));\r
+ }\r
+ else\r
+ {\r
+ game_in_progress = TRUE;\r
+ Term_flush();\r
+ play_game(TRUE);\r
+ quit(NULL);\r
+ }\r
+ break;\r
+ }\r
+\r
+ /* Open game */\r
+ case IDM_FILE_OPEN:\r
+ {\r
+ if (!initialized)\r
+ {\r
+ plog(_("まだ初期化中です...", "You cannot do that yet..."));\r
+ }\r
+ else if (game_in_progress)\r
+ {\r
+ plog(_("プレイ中はゲームをロードすることができません!", "You can't open a new game while you're still playing!"));\r
+ }\r
+ else\r
+ {\r
+ memset(&ofn, 0, sizeof(ofn));\r
+ ofn.lStructSize = sizeof(ofn);\r
+ ofn.hwndOwner = data[0].w;\r
+ ofn.lpstrFilter = "Save Files (*.)\0*\0";\r
+ ofn.nFilterIndex = 1;\r
+ ofn.lpstrFile = savefile;\r
+ ofn.nMaxFile = 1024;\r
+ ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;\r
+ ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;\r
+\r
+ if (GetOpenFileName(&ofn))\r
+ {\r
+ /* Load 'savefile' */\r
+ validate_file(savefile);\r
+ game_in_progress = TRUE;\r
+ Term_flush();\r
+ play_game(FALSE);\r
+ quit(NULL);\r
+ }\r
+ }\r
+ break;\r
+ }\r
+\r
+ /* Save game */\r
+ case IDM_FILE_SAVE:\r
+ {\r
+ if (game_in_progress && character_generated)\r
+ {\r
+ /* Paranoia */\r
+ if (!can_save)\r
+ {\r
+ plog(_("今はセーブすることは出来ません。", "You may not do that right now."));\r
+ break;\r
+ }\r
+\r
+ /* Hack -- Forget messages */\r
+ msg_flag = FALSE;\r
+\r
+ /* Save the game */\r
+#ifdef ZANGBAND\r
+ do_cmd_save_game(FALSE);\r
+#else /* ZANGBAND */\r
+ do_cmd_save_game();\r
+#endif /* ZANGBAND */\r
+ }\r
+ else\r
+ {\r
+ plog(_("今、セーブすることは出来ません。", "You may not do that right now."));\r
+ }\r
+ break;\r
+ }\r
+\r
+ /* Exit */\r
+ case IDM_FILE_EXIT:\r
+ {\r
+ if (game_in_progress && character_generated)\r
+ {\r
+ /* Paranoia */\r
+ if (!can_save)\r
+ {\r
+ plog(_("今は終了できません。", "You may not do that right now."));\r
+ break;\r
+ }\r
+\r
+ /* Hack -- Forget messages */\r
+ msg_flag = FALSE;\r
+\r
+ forget_lite();\r
+ forget_view();\r
+ clear_mon_lite();\r
+\r
+ /* Save the game */\r
+#ifdef ZANGBAND\r
+ /* do_cmd_save_game(FALSE); */\r
+#else /* ZANGBAND */\r
+ /* do_cmd_save_game(); */\r
+#endif /* ZANGBAND */\r
+ Term_key_push(SPECIAL_KEY_QUIT);\r
+ break;\r
+ }\r
+ quit(NULL);\r
+ break;\r
+ }\r
+\r
+ /* Show scores */\r
+ case IDM_FILE_SCORE:\r
+ {\r
+ char buf[1024];\r
+\r
+ /* Build the filename */\r
+ path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");\r
+\r
+ /* Open the binary high score file, for reading */\r
+ highscore_fd = fd_open(buf, O_RDONLY);\r
+\r
+ /* Paranoia -- No score file */\r
+ if (highscore_fd < 0)\r
+ {\r
+ msg_print("Score file unavailable.");\r
+ }\r
+ else\r
+ {\r
+ screen_save();\r
+ Term_clear();\r
+\r
+ /* Display the scores */\r
+ display_scores_aux(0, MAX_HISCORES, -1, NULL);\r
+\r
+ /* Shut the high score file */\r
+ (void)fd_close(highscore_fd);\r
+\r
+ /* Forget the high score fd */\r
+ highscore_fd = -1;\r
+ screen_load();\r
+\r
+ /* Hack - Flush it */\r
+ Term_fresh();\r
+ }\r
+\r
+ break;\r
+ }\r
+\r
+ /* Open game */\r
+ case IDM_FILE_MOVIE:\r
+ {\r
+ if (!initialized)\r
+ {\r
+ plog(_("まだ初期化中です...", "You cannot do that yet..."));\r
+ }\r
+ else if (game_in_progress)\r
+ {\r
+ plog(_("プレイ中はムービーをロードすることができません!", "You can't open a movie while you're playing!"));\r
+ }\r
+ else\r
+ {\r
+ memset(&ofn, 0, sizeof(ofn));\r
+ ofn.lStructSize = sizeof(ofn);\r
+ ofn.hwndOwner = data[0].w;\r
+ ofn.lpstrFilter = "Angband Movie Files (*.amv)\0*.amv\0";\r
+ ofn.nFilterIndex = 1;\r
+ ofn.lpstrFile = savefile;\r
+ ofn.nMaxFile = 1024;\r
+ ofn.lpstrInitialDir = ANGBAND_DIR_USER;\r
+ ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;\r
+\r
+ if (GetOpenFileName(&ofn))\r
+ {\r
+ /* Load 'savefile' */\r
+ prepare_browse_movie_aux(savefile);\r
+ play_game(FALSE);\r
+ quit(NULL);\r
+ return;\r
+ }\r
+ }\r
+ break;\r
+ }\r
+\r
+\r
+ case IDM_WINDOW_VIS_0:\r
+ {\r
+ plog(_("メインウィンドウは非表示にできません!", "You are not allowed to do that!"));\r
+ break;\r
+ }\r
+\r
+ /* Window visibility */\r
+ case IDM_WINDOW_VIS_1:\r
+ case IDM_WINDOW_VIS_2:\r
+ case IDM_WINDOW_VIS_3:\r
+ case IDM_WINDOW_VIS_4:\r
+ case IDM_WINDOW_VIS_5:\r
+ case IDM_WINDOW_VIS_6:\r
+ case IDM_WINDOW_VIS_7:\r
+ {\r
+ i = wCmd - IDM_WINDOW_VIS_0;\r
+\r
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
+\r
+ td = &data[i];\r
+\r
+ if (!td->visible)\r
+ {\r
+ td->visible = TRUE;\r
+ ShowWindow(td->w, SW_SHOW);\r
+ term_data_redraw(td);\r
+ }\r
+ else\r
+ {\r
+ td->visible = FALSE;\r
+ td->posfix = FALSE;\r
+ ShowWindow(td->w, SW_HIDE);\r
+ }\r
+\r
+ break;\r
+ }\r
+\r
+ /* Window fonts */\r
+ case IDM_WINDOW_FONT_0:\r
+ case IDM_WINDOW_FONT_1:\r
+ case IDM_WINDOW_FONT_2:\r
+ case IDM_WINDOW_FONT_3:\r
+ case IDM_WINDOW_FONT_4:\r
+ case IDM_WINDOW_FONT_5:\r
+ case IDM_WINDOW_FONT_6:\r
+ case IDM_WINDOW_FONT_7:\r
+ {\r
+ i = wCmd - IDM_WINDOW_FONT_0;\r
+\r
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
+\r
+ td = &data[i];\r
+\r
+ term_change_font(td);\r
+\r
+ break;\r
+ }\r
+\r
+ /* Window Z Position */\r
+ case IDM_WINDOW_POS_1:\r
+ case IDM_WINDOW_POS_2:\r
+ case IDM_WINDOW_POS_3:\r
+ case IDM_WINDOW_POS_4:\r
+ case IDM_WINDOW_POS_5:\r
+ case IDM_WINDOW_POS_6:\r
+ case IDM_WINDOW_POS_7:\r
+ {\r
+ i = wCmd - IDM_WINDOW_POS_0;\r
+\r
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
+\r
+ td = &data[i];\r
+\r
+ if (!td->posfix && td->visible)\r
+ {\r
+ td->posfix = TRUE;\r
+ term_window_pos(td, HWND_TOPMOST);\r
+ }\r
+ else\r
+ {\r
+ td->posfix = FALSE;\r
+ term_window_pos(td, data[0].w);\r
+ }\r
+\r
+ break;\r
+ }\r
+\r
+ /* Bizarre Display */\r
+ case IDM_WINDOW_BIZ_0:\r
+ case IDM_WINDOW_BIZ_1:\r
+ case IDM_WINDOW_BIZ_2:\r
+ case IDM_WINDOW_BIZ_3:\r
+ case IDM_WINDOW_BIZ_4:\r
+ case IDM_WINDOW_BIZ_5:\r
+ case IDM_WINDOW_BIZ_6:\r
+ case IDM_WINDOW_BIZ_7:\r
+ {\r
+ i = wCmd - IDM_WINDOW_BIZ_0;\r
+\r
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
+\r
+ td = &data[i];\r
+\r
+ td->bizarre = !td->bizarre;\r
+\r
+ term_getsize(td);\r
+\r
+ term_window_resize(td);\r
+\r
+ break;\r
+ }\r
+\r
+ /* Increase Tile Width */\r
+ case IDM_WINDOW_I_WID_0:\r
+ case IDM_WINDOW_I_WID_1:\r
+ case IDM_WINDOW_I_WID_2:\r
+ case IDM_WINDOW_I_WID_3:\r
+ case IDM_WINDOW_I_WID_4:\r
+ case IDM_WINDOW_I_WID_5:\r
+ case IDM_WINDOW_I_WID_6:\r
+ case IDM_WINDOW_I_WID_7:\r
+ {\r
+ i = wCmd - IDM_WINDOW_I_WID_0;\r
+\r
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
+\r
+ td = &data[i];\r
+\r
+ td->tile_wid += 1;\r
+\r
+ term_getsize(td);\r
+\r
+ term_window_resize(td);\r
+\r
+ break;\r
+ }\r
+\r
+ /* Decrease Tile Height */\r
+ case IDM_WINDOW_D_WID_0:\r
+ case IDM_WINDOW_D_WID_1:\r
+ case IDM_WINDOW_D_WID_2:\r
+ case IDM_WINDOW_D_WID_3:\r
+ case IDM_WINDOW_D_WID_4:\r
+ case IDM_WINDOW_D_WID_5:\r
+ case IDM_WINDOW_D_WID_6:\r
+ case IDM_WINDOW_D_WID_7:\r
+ {\r
+ i = wCmd - IDM_WINDOW_D_WID_0;\r
+\r
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
+\r
+ td = &data[i];\r
+\r
+ td->tile_wid -= 1;\r
+\r
+ term_getsize(td);\r
+\r
+ term_window_resize(td);\r
+\r
+ break;\r
+ }\r
+\r
+ /* Increase Tile Height */\r
+ case IDM_WINDOW_I_HGT_0:\r
+ case IDM_WINDOW_I_HGT_1:\r
+ case IDM_WINDOW_I_HGT_2:\r
+ case IDM_WINDOW_I_HGT_3:\r
+ case IDM_WINDOW_I_HGT_4:\r
+ case IDM_WINDOW_I_HGT_5:\r
+ case IDM_WINDOW_I_HGT_6:\r
+ case IDM_WINDOW_I_HGT_7:\r
+ {\r
+ i = wCmd - IDM_WINDOW_I_HGT_0;\r
+\r
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
+\r
+ td = &data[i];\r
+\r
+ td->tile_hgt += 1;\r
+\r
+ term_getsize(td);\r
+\r
+ term_window_resize(td);\r
+\r
+ break;\r
+ }\r
+\r
+ /* Decrease Tile Height */\r
+ case IDM_WINDOW_D_HGT_0:\r
+ case IDM_WINDOW_D_HGT_1:\r
+ case IDM_WINDOW_D_HGT_2:\r
+ case IDM_WINDOW_D_HGT_3:\r
+ case IDM_WINDOW_D_HGT_4:\r
+ case IDM_WINDOW_D_HGT_5:\r
+ case IDM_WINDOW_D_HGT_6:\r
+ case IDM_WINDOW_D_HGT_7:\r
+ {\r
+ i = wCmd - IDM_WINDOW_D_HGT_0;\r
+\r
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
+\r
+ td = &data[i];\r
+\r
+ td->tile_hgt -= 1;\r
+\r
+ term_getsize(td);\r
+\r
+ term_window_resize(td);\r
+\r
+ break;\r
+ }\r
+\r
+ case IDM_OPTIONS_NO_GRAPHICS:\r
+ {\r
+ /* Paranoia */\r
+ if (!inkey_flag)\r
+ {\r
+ plog("You may not do that right now.");\r
+ break;\r
+ }\r
+\r
+ /* Toggle "arg_graphics" */\r
+ if (arg_graphics != GRAPHICS_NONE)\r
+ {\r
+ arg_graphics = GRAPHICS_NONE;\r
+\r
+ /* React to changes */\r
+ Term_xtra_win_react();\r
+\r
+ /* Hack -- Force redraw */\r
+ Term_key_push(KTRL('R'));\r
+ }\r
+\r
+ break;\r
+ }\r
+\r
+ case IDM_OPTIONS_OLD_GRAPHICS:\r
+ {\r
+ /* Paranoia */\r
+ if (!inkey_flag)\r
+ {\r
+ plog("You may not do that right now.");\r
+ break;\r
+ }\r
+\r
+ /* Toggle "arg_graphics" */\r
+ if (arg_graphics != GRAPHICS_ORIGINAL)\r
+ {\r
+ arg_graphics = GRAPHICS_ORIGINAL;\r
+\r
+ /* React to changes */\r
+ Term_xtra_win_react();\r
+\r
+ /* Hack -- Force redraw */\r
+ Term_key_push(KTRL('R'));\r
+ }\r
+\r
+ break;\r
+ }\r
+\r
+ case IDM_OPTIONS_NEW_GRAPHICS:\r
+ {\r
+ /* Paranoia */\r
+ if (!inkey_flag)\r
+ {\r
+ plog("You may not do that right now.");\r
+ break;\r
+ }\r
+\r
+ /* Toggle "arg_graphics" */\r
+ if (arg_graphics != GRAPHICS_ADAM_BOLT)\r
+ {\r
+ arg_graphics = GRAPHICS_ADAM_BOLT;\r
+\r
+ /* React to changes */\r
+ Term_xtra_win_react();\r
+\r
+ /* Hack -- Force redraw */\r
+ Term_key_push(KTRL('R'));\r
+ }\r
+\r
+ break;\r
+ }\r
+\r
+ case IDM_OPTIONS_NEW2_GRAPHICS:\r
+ {\r
+ /* Paranoia */\r
+ if (!inkey_flag)\r
+ {\r
+ plog("You may not do that right now.");\r
+ break;\r
+ }\r
+\r
+ /* Toggle "arg_graphics" */\r
+ if (arg_graphics != GRAPHICS_HENGBAND)\r
+ {\r
+ arg_graphics = GRAPHICS_HENGBAND;\r
+\r
+ /* React to changes */\r
+ Term_xtra_win_react();\r
+\r
+ /* Hack -- Force redraw */\r
+ Term_key_push(KTRL('R'));\r
+ }\r
+\r
+ break;\r
+ }\r
+\r
+ case IDM_OPTIONS_BIGTILE:\r
+ {\r
+ td = &data[0];\r
+\r
+ /* Paranoia */\r
+ if (!inkey_flag)\r
+ {\r
+ plog("You may not do that right now.");\r
+ break;\r
+ }\r
+\r
+ /* Toggle "arg_sound" */\r
+ arg_bigtile = !arg_bigtile;\r
+\r
+ /* Activate */\r
+ Term_activate(&td->t);\r
+\r
+ /* Resize the term */\r
+ Term_resize(td->cols, td->rows);\r
+\r
+ /* Redraw later */\r
+ InvalidateRect(td->w, NULL, TRUE);\r
+\r
+ break;\r
+ }\r
+\r
+ case IDM_OPTIONS_MUSIC:\r
+ {\r
+ /* Paranoia */\r
+ if (!inkey_flag)\r
+ {\r
+ plog("You may not do that right now.");\r
+ break;\r
+ }\r
+\r
+ /* Toggle "arg_sound" */\r
+ arg_music = !arg_music;\r
+\r
+ /* React to changes */\r
+ Term_xtra_win_react();\r
+\r
+ /* Hack -- Force redraw */\r
+ Term_key_push(KTRL('R'));\r
+\r
+ break;\r
+ }\r
+\r
+ case IDM_OPTIONS_SOUND:\r
+ {\r
+ /* Paranoia */\r
+ if (!inkey_flag)\r
+ {\r
+ plog("You may not do that right now.");\r
+ break;\r
+ }\r
+\r
+ /* Toggle "arg_sound" */\r
+ arg_sound = !arg_sound;\r
+\r
+ /* React to changes */\r
+ Term_xtra_win_react();\r
+\r
+ /* Hack -- Force redraw */\r
+ Term_key_push(KTRL('R'));\r
+\r
+ break;\r
+ }\r
+\r
+ /* bg */\r
+ case IDM_OPTIONS_BG:\r
+ {\r
+ /* Paranoia */\r
+ if (!inkey_flag)\r
+ {\r
+ plog("You may not do that right now.");\r
+ break;\r
+ }\r
+\r
+ /* Toggle "use_bg" */\r
+ use_bg = !use_bg;\r
+\r
+ init_bg();\r
+\r
+ /* React to changes */\r
+ Term_xtra_win_react();\r
+\r
+ /* Hack -- Force redraw */\r
+ Term_key_push(KTRL('R'));\r
+\r
+ break;\r
+ }\r
+\r
+ /* bg */\r
+ case IDM_OPTIONS_OPEN_BG:\r
+ {\r
+ /* Paranoia */\r
+ if (!inkey_flag)\r
+ {\r
+ plog("You may not do that right now.");\r
+ break;\r
+ }\r
+ else\r
+ {\r
+ memset(&ofn, 0, sizeof(ofn));\r
+ ofn.lStructSize = sizeof(ofn);\r
+ ofn.hwndOwner = data[0].w;\r
+ ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";\r
+ ofn.nFilterIndex = 1;\r
+ ofn.lpstrFile = bg_bitmap_file;\r
+ ofn.nMaxFile = 1023;\r
+ ofn.lpstrInitialDir = NULL;\r
+ ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");\r
+ ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;\r
+\r
+ if (GetOpenFileName(&ofn))\r
+ {\r
+ /* Load 'savefile' */\r
+ use_bg = 1;\r
+ init_bg();\r
+ }\r
+\r
+ /* React to changes */\r
+ Term_xtra_win_react();\r
+\r
+ /* Hack -- Force redraw */\r
+ Term_key_push(KTRL('R'));\r
+ }\r
+ break;\r
+ }\r
+\r
+ case IDM_DUMP_SCREEN_HTML:\r
+ {\r
+ static char buf[1024] = "";\r
+ memset(&ofn, 0, sizeof(ofn));\r
+ ofn.lStructSize = sizeof(ofn);\r
+ ofn.hwndOwner = data[0].w;\r
+ ofn.lpstrFilter = "HTML Files (*.html)\0*.html\0";\r
+ ofn.nFilterIndex = 1;\r
+ ofn.lpstrFile = buf;\r
+ ofn.nMaxFile = 1023;\r
+ ofn.lpstrDefExt = "html";\r
+ ofn.lpstrInitialDir = NULL;\r
+ ofn.lpstrTitle = _("HTMLでスクリーンダンプを保存", "Save screen dump as HTML.");\r
+ ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;\r
+\r
+ if (GetSaveFileName(&ofn))\r
+ {\r
+ do_cmd_save_screen_html_aux(buf, 0);\r
+ }\r
+ break;\r
+ }\r
+\r
+#ifdef USE_SAVER\r
+\r
+ case IDM_OPTIONS_SAVER:\r
+ {\r
+ if (hwndSaver)\r
+ {\r
+ DestroyWindow(hwndSaver);\r
+ hwndSaver = NULL;\r
+ }\r
+ else\r
+ {\r
+ /* Create a screen scaver window */\r
+ hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",\r
+ "Angband Screensaver",\r
+ WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,\r
+ 0, 0, GetSystemMetrics(SM_CXSCREEN),\r
+ GetSystemMetrics(SM_CYSCREEN),\r
+ NULL, NULL, hInstance, NULL);\r
+\r
+ if (hwndSaver)\r
+ {\r
+ /* Push the window to the bottom */\r
+ SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);\r
+ }\r
+ else\r
+ {\r
+ plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));\r
+ }\r
+ }\r
+ break;\r
+ }\r
+\r
+#endif\r
+\r
+ case IDM_OPTIONS_MAP:\r
+ {\r
+ windows_map();\r
+ break;\r
+ }\r
+\r
+ case IDM_HELP_CONTENTS:\r
+ {\r
+#ifdef HTML_HELP\r
+ char tmp[1024];\r
+ path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.chm");\r
+ if (check_file(tmp))\r
+ {\r
+ HtmlHelp(data[0].w, tmp, HH_DISPLAY_TOPIC, 0);\r
+ }\r
+ else\r
+ {\r
+ plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);\r
+ plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));\r
+ }\r
+ break;\r
+#else /* HTML_HELP */\r
+ char buf[1024];\r
+ char tmp[1024];\r
+ path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.hlp");\r
+ if (check_file(tmp))\r
+ {\r
+ sprintf(buf, "winhelp.exe %s", tmp);\r
+ WinExec(buf, SW_NORMAL);\r
+ }\r
+ else\r
+ {\r
+ plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);\r
+ plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));\r
+\r
+ }\r
+ break;\r
+#endif /* HTML_HELP */\r
+ }\r
+ }\r
+}\r
+\r
+\r
+static bool process_keydown(WPARAM wParam, LPARAM lParam)\r
+{\r
+ int i;\r
+ bool mc = FALSE;\r
+ bool ms = FALSE;\r
+ bool ma = FALSE;\r
+\r
+ /* Extract the modifiers */\r
+ if (GetKeyState(VK_CONTROL) & 0x8000) mc = TRUE;\r
+ if (GetKeyState(VK_SHIFT) & 0x8000) ms = TRUE;\r
+ if (GetKeyState(VK_MENU) & 0x8000) ma = TRUE;\r
+\r
+ Term_no_press = (ma) ? TRUE : FALSE;\r
+\r
+ /* Handle "special" keys */\r
+ if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)]) )\r
+ {\r
+ bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;\r
+ bool numpad = FALSE;\r
+\r
+ /* Begin the macro trigger */\r
+ Term_keypress(31);\r
+\r
+ /* Send the modifiers */\r
+ if (mc) Term_keypress('C');\r
+ if (ms) Term_keypress('S');\r
+ if (ma) Term_keypress('A');\r
+\r
+ /* Extract "scan code" */\r
+ i = LOBYTE(HIWORD(lParam));\r
+\r
+ /* Introduce the scan code */\r
+ Term_keypress('x');\r
+\r
+ /* Extended key bit */\r
+ switch (wParam)\r
+ {\r
+ /* Numpad Enter and '/' are extended key */\r
+ case VK_DIVIDE:\r
+ Term_no_press = TRUE;\r
+ case VK_RETURN: /* Enter */\r
+ numpad = ext_key;\r
+ break;\r
+ /* Other extended keys are on full keyboard */\r
+ case VK_NUMPAD0:\r
+ case VK_NUMPAD1:\r
+ case VK_NUMPAD2:\r
+ case VK_NUMPAD3:\r
+ case VK_NUMPAD4:\r
+ case VK_NUMPAD5:\r
+ case VK_NUMPAD6:\r
+ case VK_NUMPAD7:\r
+ case VK_NUMPAD8:\r
+ case VK_NUMPAD9:\r
+ case VK_ADD:\r
+ case VK_MULTIPLY:\r
+ case VK_SUBTRACT:\r
+ case VK_SEPARATOR:\r
+ case VK_DECIMAL:\r
+ Term_no_press = TRUE;\r
+ case VK_CLEAR:\r
+ case VK_HOME:\r
+ case VK_END:\r
+ case VK_PRIOR: /* Page Up */\r
+ case VK_NEXT: /* Page Down */\r
+ case VK_INSERT:\r
+ case VK_DELETE:\r
+ case VK_UP:\r
+ case VK_DOWN:\r
+ case VK_LEFT:\r
+ case VK_RIGHT:\r
+ numpad = !ext_key;\r
+ }\r
+\r
+ /* Special modifiers for keypad keys */\r
+ if (numpad) Term_keypress('K');\r
+\r
+ /* Encode the hexidecimal scan code */\r
+ Term_keypress(hexsym[i/16]);\r
+ Term_keypress(hexsym[i%16]);\r
+\r
+ /* End the macro trigger */\r
+ Term_keypress(13);\r
+\r
+ return 1;\r
+ }\r
+\r
+ return 0;\r
+}\r
+\r
+\r
+#ifdef __MWERKS__\r
+LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,\r
+ WPARAM wParam, LPARAM lParam);\r
+LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,\r
+ WPARAM wParam, LPARAM lParam)\r
+#else /* __MWERKS__ */\r
+LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)\r
+#endif /* __MWERKS__ */\r
+{\r
+ PAINTSTRUCT ps;\r
+ HDC hdc;\r
+ term_data *td;\r
+#if 0\r
+ MINMAXINFO FAR *lpmmi;\r
+ RECT rc;\r
+#endif\r
+ int i;\r
+\r
+\r
+ /* Acquire proper "term_data" info */\r
+ td = (term_data *)GetWindowLong(hWnd, 0);\r
+\r
+ /* Handle message */\r
+ switch (uMsg)\r
+ {\r
+ case WM_NCCREATE:\r
+ {\r
+ SetWindowLong(hWnd, 0, (LONG)(my_td));\r
+ break;\r
+ }\r
+\r
+ case WM_CREATE:\r
+ {\r
+#ifdef USE_MUSIC\r
+ mop.dwCallback=(DWORD)hWnd;\r
+#endif\r
+ return 0;\r
+ }\r
+\r
+ case WM_GETMINMAXINFO:\r
+ {\r
+ MINMAXINFO FAR *lpmmi;\r
+ RECT rc;\r
+\r
+ lpmmi = (MINMAXINFO FAR *)lParam;\r
+\r
+ /* this message was sent before WM_NCCREATE */\r
+ if (!td) return 1;\r
+\r
+ /* Minimum window size is 80x24 */\r
+ rc.left = rc.top = 0;\r
+ rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;\r
+ rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;\r
+\r
+ /* Adjust */\r
+ AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);\r
+\r
+ /* Save minimum size */\r
+ lpmmi->ptMinTrackSize.x = rc.right - rc.left;\r
+ lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;\r
+\r
+ return 0;\r
+ }\r
+\r
+ case WM_PAINT:\r
+ {\r
+ BeginPaint(hWnd, &ps);\r
+ if (td) term_data_redraw(td);\r
+ EndPaint(hWnd, &ps);\r
+ ValidateRect(hWnd, NULL);\r
+ return 0;\r
+ }\r
+\r
+#ifdef USE_MUSIC\r
+ case MM_MCINOTIFY:\r
+ {\r
+ if(wParam == MCI_NOTIFY_SUCCESSFUL)\r
+ {\r
+ mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);\r
+ mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);\r
+ }\r
+ return 0;\r
+ }\r
+#endif\r
+\r
+ case WM_SYSKEYDOWN:\r
+ case WM_KEYDOWN:\r
+ {\r
+ if (process_keydown(wParam, lParam))\r
+ return 0;\r
+ break;\r
+ }\r
+\r
+ case WM_CHAR:\r
+ {\r
+ if (Term_no_press) Term_no_press = FALSE;\r
+ else Term_keypress(wParam);\r
+ return 0;\r
+ }\r
+\r
+ case WM_LBUTTONDOWN:\r
+ {\r
+ mousex = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);\r
+ mousey = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);\r
+ mouse_down = TRUE;\r
+ oldx = mousex;\r
+ oldy = mousey;\r
+ return 0;\r
+ }\r
+\r
+ case WM_LBUTTONUP:\r
+ {\r
+ HGLOBAL hGlobal;\r
+ LPSTR lpStr;\r
+ int j, sz;\r
+ TERM_LEN dx = abs(oldx - mousex) + 1;\r
+ TERM_LEN dy = abs(oldy - mousey) + 1;\r
+ TERM_LEN ox = (oldx > mousex) ? mousex : oldx;\r
+ TERM_LEN oy = (oldy > mousey) ? mousey : oldy;\r
+\r
+ mouse_down = FALSE;\r
+ paint_rect = FALSE;\r
+\r
+#ifdef JP\r
+ sz = (dx + 3) * dy;\r
+#else\r
+ sz = (dx + 2) * dy;\r
+#endif\r
+ hGlobal = GlobalAlloc(GHND, sz + 1);\r
+ if (hGlobal == NULL) return 0;\r
+ lpStr = (LPSTR)GlobalLock(hGlobal);\r
+\r
+ for (i = 0; i < dy; i++)\r
+ {\r
+#ifdef JP\r
+ char *s;\r
+ char **scr = data[0].t.scr->c;\r
+\r
+ C_MAKE(s, (dx + 1), char);\r
+ strncpy(s, &scr[oy + i][ox], dx);\r
+\r
+ if (ox > 0)\r
+ {\r
+ if (iskanji(scr[oy + i][ox - 1])) s[0] = ' ';\r
+ }\r
+\r
+ if (ox + dx < data[0].cols)\r
+ {\r
+ if (iskanji(scr[oy + i][ox + dx - 1])) s[dx - 1] = ' ';\r
+ }\r
+\r
+ for (j = 0; j < dx; j++)\r
+ {\r
+ if (s[j] == 127) s[j] = '#';\r
+ *lpStr++ = s[j];\r
+ }\r
+#else\r
+ for (j = 0; j < dx; j++)\r
+ {\r
+ *lpStr++ = data[0].t.scr->c[oy + i][ox + j];\r
+ }\r
+#endif\r
+ if (dy > 1)\r
+ {\r
+ *lpStr++ = '\r';\r
+ *lpStr++ = '\n';\r
+ }\r
+ }\r
+\r
+ GlobalUnlock(hGlobal);\r
+ if (OpenClipboard(hWnd) == 0)\r
+ {\r
+ GlobalFree(hGlobal);\r
+ return 0;\r
+ }\r
+ EmptyClipboard();\r
+ SetClipboardData(CF_TEXT, hGlobal);\r
+ CloseClipboard();\r
+\r
+ Term_redraw();\r
+\r
+ return 0;\r
+ }\r
+\r
+ case WM_MOUSEMOVE:\r
+ {\r
+ if (mouse_down)\r
+ {\r
+ int dx, dy;\r
+ int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);\r
+ int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);\r
+ int ox, oy;\r
+\r
+ if (paint_rect)\r
+ {\r
+ dx = abs(oldx - mousex) + 1;\r
+ dy = abs(oldy - mousey) + 1;\r
+ ox = (oldx > mousex) ? mousex : oldx;\r
+ oy = (oldy > mousey) ? mousey : oldy;\r
+ Term_inversed_area(hWnd, ox, oy, dx, dy);\r
+ }\r
+ else\r
+ {\r
+ paint_rect = TRUE;\r
+ }\r
+\r
+ dx = abs(cx - mousex) + 1;\r
+ dy = abs(cy - mousey) + 1;\r
+ ox = (cx > mousex) ? mousex : cx;\r
+ oy = (cy > mousey) ? mousey : cy;\r
+ Term_inversed_area(hWnd, ox, oy, dx, dy);\r
+\r
+ oldx = cx;\r
+ oldy = cy;\r
+ }\r
+ return 0;\r
+ }\r
+\r
+ case WM_INITMENU:\r
+ {\r
+ setup_menus();\r
+ return 0;\r
+ }\r
+\r
+ case WM_CLOSE:\r
+ {\r
+ if (game_in_progress && character_generated)\r
+ {\r
+ if (!can_save)\r
+ {\r
+ plog(_("今は終了できません。", "You may not do that right now."));\r
+ return 0;\r
+ }\r
+\r
+ /* Hack -- Forget messages */\r
+ msg_flag = FALSE;\r
+\r
+ forget_lite();\r
+ forget_view();\r
+ clear_mon_lite();\r
+\r
+ /* Save the game */\r
+#ifdef ZANGBAND\r
+ /* do_cmd_save_game(FALSE); */\r
+#else /* ZANGBAND */\r
+ /* do_cmd_save_game(); */\r
+#endif /* ZANGBAND */\r
+ Term_key_push(SPECIAL_KEY_QUIT);\r
+ return 0;\r
+ }\r
+ quit(NULL);\r
+ return 0;\r
+ }\r
+\r
+ case WM_QUERYENDSESSION:\r
+ {\r
+ if (game_in_progress && character_generated)\r
+ {\r
+ /* Hack -- Forget messages */\r
+ msg_flag = FALSE;\r
+\r
+ /* Mega-Hack -- Delay death */\r
+ if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;\r
+ do_cmd_write_nikki(NIKKI_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));\r
+\r
+ /* Hardcode panic save */\r
+ p_ptr->panic_save = 1;\r
+\r
+ /* Forbid suspend */\r
+ signals_ignore_tstp();\r
+\r
+ /* Indicate panic save */\r
+ (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));\r
+\r
+ /* Panic save */\r
+ (void)save_player();\r
+ }\r
+ quit(NULL);\r
+ return 0;\r
+ }\r
+\r
+ case WM_QUIT:\r
+ {\r
+ quit(NULL);\r
+ return 0;\r
+ }\r
+\r
+ case WM_COMMAND:\r
+ {\r
+ process_menus(LOWORD(wParam));\r
+ return 0;\r
+ }\r
+\r
+ case WM_SIZE:\r
+ {\r
+ /* this message was sent before WM_NCCREATE */\r
+ if (!td) return 1;\r
+\r
+ /* it was sent from inside CreateWindowEx */\r
+ if (!td->w) return 1;\r
+\r
+ /* was sent from WM_SIZE */\r
+ if (td->size_hack) return 1;\r
+\r
+ switch (wParam)\r
+ {\r
+ case SIZE_MINIMIZED:\r
+ {\r
+ /* Hide sub-windows */\r
+ for (i = 1; i < MAX_TERM_DATA; i++)\r
+ {\r
+ if (data[i].visible) ShowWindow(data[i].w, SW_HIDE);\r
+ }\r
+ return 0;\r
+ }\r
+\r
+ case SIZE_MAXIMIZED:\r
+ {\r
+ /* fall through */\r
+ }\r
+\r
+ case SIZE_RESTORED:\r
+ {\r
+ TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;\r
+ TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;\r
+\r
+ /* New size */\r
+ if ((td->cols != cols) || (td->rows != rows))\r
+ {\r
+ /* Save the new size */\r
+ td->cols = cols;\r
+ td->rows = rows;\r
+\r
+ if (!IsZoomed(td->w) && !IsIconic(td->w))\r
+ {\r
+ normsize.x = td->cols;\r
+ normsize.y = td->rows;\r
+ }\r
+\r
+ /* Activate */\r
+ Term_activate(&td->t);\r
+\r
+ /* Resize the term */\r
+ Term_resize(td->cols, td->rows);\r
+\r
+ /* Redraw later */\r
+ InvalidateRect(td->w, NULL, TRUE);\r
+ }\r
+\r
+ td->size_hack = TRUE;\r
+\r
+ /* Show sub-windows */\r
+ for (i = 1; i < MAX_TERM_DATA; i++)\r
+ {\r
+ if (data[i].visible) ShowWindow(data[i].w, SW_SHOW);\r
+ }\r
+\r
+ td->size_hack = FALSE;\r
+\r
+ return 0;\r
+ }\r
+ }\r
+ break;\r
+ }\r
+\r
+ case WM_PALETTECHANGED:\r
+ {\r
+ /* Ignore if palette change caused by itself */\r
+ if ((HWND)wParam == hWnd) return 0;\r
+\r
+ /* Fall through... */\r
+ }\r
+\r
+ case WM_QUERYNEWPALETTE:\r
+ {\r
+ if (!paletted) return 0;\r
+\r
+ hdc = GetDC(hWnd);\r
+\r
+ SelectPalette(hdc, hPal, FALSE);\r
+\r
+ i = RealizePalette(hdc);\r
+\r
+ /* if any palette entries changed, repaint the window. */\r
+ if (i) InvalidateRect(hWnd, NULL, TRUE);\r
+\r
+ ReleaseDC(hWnd, hdc);\r
+\r
+ return 0;\r
+ }\r
+\r
+ case WM_ACTIVATE:\r
+ {\r
+ if (wParam && !HIWORD(lParam))\r
+ {\r
+ /* Do something to sub-windows */\r
+ for (i = 1; i < MAX_TERM_DATA; i++)\r
+ {\r
+ if (!data[i].posfix) term_window_pos(&data[i], hWnd);\r
+ }\r
+\r
+ /* Focus on main window */\r
+ SetFocus(hWnd);\r
+\r
+ return 0;\r
+ }\r
+\r
+ break;\r
+ }\r
+\r
+ case WM_ACTIVATEAPP:\r
+ {\r
+ if (IsIconic(td->w)) break;\r
+\r
+ for (i = 1; i < MAX_TERM_DATA; i++)\r
+ {\r
+ if(data[i].visible)\r
+ {\r
+ if (wParam == TRUE)\r
+ {\r
+ ShowWindow(data[i].w, SW_SHOW);\r
+ }\r
+ else\r
+ {\r
+ ShowWindow(data[i].w, SW_HIDE);\r
+ }\r
+ }\r
+ }\r
+ }\r
+ }\r
+\r
+ return DefWindowProc(hWnd, uMsg, wParam, lParam);\r
+}\r
+\r
+\r
+#ifdef __MWERKS__\r
+LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,\r
+ WPARAM wParam, LPARAM lParam);\r
+LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,\r
+ WPARAM wParam, LPARAM lParam)\r
+#else /* __MWERKS__ */\r
+LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,\r
+ WPARAM wParam, LPARAM lParam)\r
+#endif /* __MWERKS__ */\r
+{\r
+ term_data *td;\r
+#if 0\r
+ MINMAXINFO FAR *lpmmi;\r
+ RECT rc;\r
+#endif\r
+ PAINTSTRUCT ps;\r
+ HDC hdc;\r
+ int i;\r
+\r
+\r
+ /* Acquire proper "term_data" info */\r
+ td = (term_data *)GetWindowLong(hWnd, 0);\r
+\r
+ /* Process message */\r
+ switch (uMsg)\r
+ {\r
+ case WM_NCCREATE:\r
+ {\r
+ SetWindowLong(hWnd, 0, (LONG)(my_td));\r
+ break;\r
+ }\r
+\r
+ case WM_CREATE:\r
+ {\r
+ return 0;\r
+ }\r
+\r
+ case WM_GETMINMAXINFO:\r
+ {\r
+ MINMAXINFO FAR *lpmmi;\r
+ RECT rc;\r
+\r
+ lpmmi = (MINMAXINFO FAR *)lParam;\r
+\r
+ /* this message was sent before WM_NCCREATE */\r
+ if (!td) return 1;\r
+\r
+ /* Minimum window size is 80x24 */\r
+ rc.left = rc.top = 0;\r
+ rc.right = rc.left + 20 * td->tile_wid + td->size_ow1 + td->size_ow2;\r
+ rc.bottom = rc.top + 3 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;\r
+\r
+ /* Adjust */\r
+ AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);\r
+\r
+ /* Save minimum size */\r
+ lpmmi->ptMinTrackSize.x = rc.right - rc.left;\r
+ lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;\r
+\r
+ return 0;\r
+ }\r
+\r
+ case WM_SIZE:\r
+ {\r
+ TERM_LEN cols;\r
+ TERM_LEN rows;\r
+ \r
+ /* this message was sent before WM_NCCREATE */\r
+ if (!td) return 1;\r
+\r
+ /* it was sent from inside CreateWindowEx */\r
+ if (!td->w) return 1;\r
+\r
+ /* was sent from inside WM_SIZE */\r
+ if (td->size_hack) return 1;\r
+\r
+ td->size_hack = TRUE;\r
+\r
+ cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;\r
+ rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;\r
+\r
+ /* New size */\r
+ if ((td->cols != cols) || (td->rows != rows))\r
+ {\r
+ /* Save old term */\r
+ term *old_term = Term;\r
+\r
+ /* Save the new size */\r
+ td->cols = cols;\r
+ td->rows = rows;\r
+\r
+ /* Activate */\r
+ Term_activate(&td->t);\r
+\r
+ /* Resize the term */\r
+ Term_resize(td->cols, td->rows);\r
+\r
+ /* Activate */\r
+ Term_activate(old_term);\r
+\r
+ /* Redraw later */\r
+ InvalidateRect(td->w, NULL, TRUE);\r
+\r
+ /* HACK - Redraw all windows */\r
+ p_ptr->window = 0xFFFFFFFF;\r
+ handle_stuff();\r
+ }\r
+\r
+ td->size_hack = FALSE;\r
+\r
+ return 0;\r
+ }\r
+\r
+ case WM_PAINT:\r
+ {\r
+ BeginPaint(hWnd, &ps);\r
+ if (td) term_data_redraw(td);\r
+ EndPaint(hWnd, &ps);\r
+ return 0;\r
+ }\r
+\r
+ case WM_SYSKEYDOWN:\r
+ case WM_KEYDOWN:\r
+ {\r
+ if (process_keydown(wParam, lParam))\r
+ return 0;\r
+ break;\r
+ }\r
+\r
+ case WM_CHAR:\r
+ {\r
+ if (Term_no_press) Term_no_press = FALSE;\r
+ else Term_keypress(wParam);\r
+ return 0;\r
+ }\r
+\r
+ case WM_PALETTECHANGED:\r
+ {\r
+ /* ignore if palette change caused by itself */\r
+ if ((HWND)wParam == hWnd) return FALSE;\r
+ /* otherwise, fall through!!! */\r
+ }\r
+\r
+ case WM_QUERYNEWPALETTE:\r
+ {\r
+ if (!paletted) return 0;\r
+ hdc = GetDC(hWnd);\r
+ SelectPalette(hdc, hPal, FALSE);\r
+ i = RealizePalette(hdc);\r
+ /* if any palette entries changed, repaint the window. */\r
+ if (i) InvalidateRect(hWnd, NULL, TRUE);\r
+ ReleaseDC(hWnd, hdc);\r
+ return 0;\r
+ }\r
+\r
+ case WM_NCLBUTTONDOWN:\r
+ {\r
+\r
+#ifdef HTCLOSE\r
+ if (wParam == HTCLOSE) wParam = HTSYSMENU;\r
+#endif /* HTCLOSE */\r
+\r
+ if (wParam == HTSYSMENU)\r
+ {\r
+ if (td->visible)\r
+ {\r
+ td->visible = FALSE;\r
+ ShowWindow(td->w, SW_HIDE);\r
+ }\r
+\r
+ return 0;\r
+ }\r
+\r
+ break;\r
+ }\r
+ }\r
+\r
+ return DefWindowProc(hWnd, uMsg, wParam, lParam);\r
+}\r
+\r
+\r
+#ifdef USE_SAVER\r
+\r
+#define MOUSE_SENS 40\r
+\r
+#ifdef __MWERKS__\r
+LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,\r
+ WPARAM wParam, LPARAM lParam);\r
+LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,\r
+ WPARAM wParam, LPARAM lParam)\r
+#else /* __MWERKS__ */\r
+LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,\r
+ WPARAM wParam, LPARAM lParam)\r
+#endif /* __MWERKS__ */\r
+{\r
+ static int iMouse = 0;\r
+ static WORD xMouse = 0;\r
+ static WORD yMouse = 0;\r
+\r
+ int dx, dy;\r
+\r
+\r
+ /* Process */\r
+ switch (uMsg)\r
+ {\r
+ case WM_NCCREATE:\r
+ {\r
+ break;\r
+ }\r
+\r
+ case WM_SETCURSOR:\r
+ {\r
+ SetCursor(NULL);\r
+ return 0;\r
+ }\r
+\r
+#if 0\r
+ case WM_ACTIVATE:\r
+ {\r
+ if (LOWORD(wParam) == WA_INACTIVE) break;\r
+\r
+ /* else fall through */\r
+ }\r
+#endif\r
+\r
+ case WM_LBUTTONDOWN:\r
+ case WM_MBUTTONDOWN:\r
+ case WM_RBUTTONDOWN:\r
+ case WM_KEYDOWN:\r
+ {\r
+ SendMessage(hWnd, WM_CLOSE, 0, 0);\r
+ return 0;\r
+ }\r
+\r
+ case WM_MOUSEMOVE:\r
+ {\r
+ if (iMouse)\r
+ {\r
+ dx = LOWORD(lParam) - xMouse;\r
+ dy = HIWORD(lParam) - yMouse;\r
+\r
+ if (dx < 0) dx = -dx;\r
+ if (dy < 0) dy = -dy;\r
+\r
+ if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))\r
+ {\r
+ SendMessage(hWnd, WM_CLOSE, 0, 0);\r
+ }\r
+ }\r
+\r
+ /* Save last location */\r
+ iMouse = 1;\r
+ xMouse = LOWORD(lParam);\r
+ yMouse = HIWORD(lParam);\r
+\r
+ return 0;\r
+ }\r
+\r
+ case WM_CLOSE:\r
+ {\r
+ DestroyWindow(hwndSaver);\r
+ hwndSaver = NULL;\r
+ return 0;\r
+ }\r
+ }\r
+\r
+ return DefWindowProc(hWnd, uMsg, wParam, lParam);\r
+}\r
+\r
+#endif /* USE_SAVER */\r
+\r
+\r
+\r
+\r
+\r
+/*** Temporary Hooks ***/\r
+\r
+\r
+/*\r
+ * Display warning message (see "z-util.c")\r
+ */\r
+static void hack_plog(cptr str)\r
+{\r
+ /* Give a warning */\r
+ if (str)\r
+ {\r
+#ifdef JP\r
+ MessageBox(NULL, str, "警告!",\r
+ MB_ICONEXCLAMATION | MB_OK);\r
+#else\r
+ MessageBox(NULL, str, "Warning",\r
+ MB_ICONEXCLAMATION | MB_OK);\r
+#endif\r
+\r
+ }\r
+}\r
+\r
+\r
+/*\r
+ * Display error message and quit (see "z-util.c")\r
+ */\r
+static void hack_quit(cptr str)\r
+{\r
+ /* Give a warning */\r
+ if (str)\r
+ {\r
+#ifdef JP\r
+ MessageBox(NULL, str, "エラー!",\r
+ MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
+#else\r
+ MessageBox(NULL, str, "Error",\r
+ MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
+#endif\r
+\r
+ }\r
+\r
+ /* Unregister the classes */\r
+ UnregisterClass(AppName, hInstance);\r
+\r
+ /* Destroy the icon */\r
+ if (hIcon) DestroyIcon(hIcon);\r
+\r
+ /* Exit */\r
+ exit(0);\r
+}\r
+\r
+\r
+\r
+/*** Various hooks ***/\r
+\r
+\r
+/*\r
+ * Display warning message (see "z-util.c")\r
+ */\r
+static void hook_plog(cptr str)\r
+{\r
+ /* Warning */\r
+ if (str)\r
+ {\r
+#ifdef JP\r
+ MessageBox(data[0].w, str, "警告!",\r
+ MB_ICONEXCLAMATION | MB_OK);\r
+#else\r
+ MessageBox(data[0].w, str, "Warning",\r
+ MB_ICONEXCLAMATION | MB_OK);\r
+#endif\r
+\r
+ }\r
+}\r
+\r
+\r
+/*\r
+ * Display error message and quit (see "z-util.c")\r
+ */\r
+static void hook_quit(cptr str)\r
+{\r
+ int i;\r
+\r
+\r
+ /* Give a warning */\r
+ if (str)\r
+ {\r
+#ifdef JP\r
+ MessageBox(data[0].w, str, "エラー!",\r
+ MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
+#else\r
+ MessageBox(data[0].w, str, "Error",\r
+ MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
+#endif\r
+\r
+ }\r
+\r
+\r
+ /* Save the preferences */\r
+ save_prefs();\r
+\r
+\r
+ /*** Could use 'Term_nuke_win()' */\r
+\r
+ /* Destroy all windows */\r
+ for (i = MAX_TERM_DATA - 1; i >= 0; --i)\r
+ {\r
+ term_force_font(&data[i], NULL);\r
+ if (data[i].font_want) string_free(data[i].font_want);\r
+ if (data[i].w) DestroyWindow(data[i].w);\r
+ data[i].w = 0;\r
+ }\r
+\r
+ /* Free the bitmap stuff */\r
+#ifdef USE_GRAPHICS\r
+ if (infGraph.hPalette) DeleteObject(infGraph.hPalette);\r
+ if (infGraph.hBitmap) DeleteObject(infGraph.hBitmap);\r
+\r
+ if (infMask.hPalette) DeleteObject(infMask.hPalette);\r
+ if (infMask.hBitmap) DeleteObject(infMask.hBitmap);\r
+\r
+#endif /* USE_GRAPHICS */\r
+\r
+ /*** Free some other stuff ***/\r
+\r
+ DeleteObject(hbrYellow);\r
+\r
+ /* bg */\r
+ delete_bg();\r
+\r
+ if (hPal) DeleteObject(hPal);\r
+\r
+ UnregisterClass(AppName, hInstance);\r
+\r
+ if (hIcon) DestroyIcon(hIcon);\r
+\r
+ exit(0);\r
+}\r
+\r
+\r
+\r
+/*** Initialize ***/\r
+\r
+\r
+/*\r
+ * Init some stuff\r
+ */\r
+static void init_stuff(void)\r
+{\r
+ int i;\r
+\r
+ char path[1024];\r
+\r
+\r
+ /* Get program name with full path */\r
+ GetModuleFileName(hInstance, path, 512);\r
+\r
+ /* Save the "program name" */\r
+ argv0 = path;\r
+\r
+ /* Get the name of the "*.ini" file */\r
+ strcpy(path + strlen(path) - 4, ".INI");\r
+\r
+ /* Save the the name of the ini-file */\r
+ ini_file = string_make(path);\r
+\r
+ /* Analyze the path */\r
+ i = strlen(path);\r
+\r
+ /* Get the path */\r
+ for (; i > 0; i--)\r
+ {\r
+ if (path[i] == '\\')\r
+ {\r
+ /* End of path */\r
+ break;\r
+ }\r
+ }\r
+\r
+ /* Add "lib" to the path */\r
+ strcpy(path + i + 1, "lib\\");\r
+\r
+ /* Validate the path */\r
+ validate_dir(path, TRUE);\r
+\r
+ /* Init the file paths */\r
+ init_file_paths(path);\r
+\r
+ /* Hack -- Validate the paths */\r
+ validate_dir(ANGBAND_DIR_APEX, FALSE);\r
+ validate_dir(ANGBAND_DIR_BONE, FALSE);\r
+\r
+ /* Allow missing 'edit' directory */\r
+ if (!check_dir(ANGBAND_DIR_EDIT))\r
+ {\r
+ /* Must have 'data'! */\r
+ validate_dir(ANGBAND_DIR_DATA, TRUE);\r
+ }\r
+ else\r
+ {\r
+ /* Don't need 'data' */\r
+ validate_dir(ANGBAND_DIR_DATA, FALSE);\r
+ }\r
+\r
+ validate_dir(ANGBAND_DIR_FILE, TRUE);\r
+ validate_dir(ANGBAND_DIR_HELP, FALSE);\r
+ validate_dir(ANGBAND_DIR_INFO, FALSE);\r
+ validate_dir(ANGBAND_DIR_PREF, TRUE);\r
+ validate_dir(ANGBAND_DIR_SAVE, FALSE);\r
+ validate_dir(ANGBAND_DIR_USER, TRUE);\r
+ validate_dir(ANGBAND_DIR_XTRA, TRUE);\r
+\r
+ /* Build the filename */\r
+ path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));\r
+\r
+ /* Hack -- Validate the "news.txt" file */\r
+ validate_file(path);\r
+\r
+\r
+#if 0 /* #ifndef JP */\r
+ /* Build the "font" path */\r
+ path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "font");\r
+\r
+ /* Allocate the path */\r
+ ANGBAND_DIR_XTRA_FONT = string_make(path);\r
+\r
+ /* Validate the "font" directory */\r
+ validate_dir(ANGBAND_DIR_XTRA_FONT, TRUE);\r
+\r
+ /* Build the filename */\r
+ path_build(path, sizeof(path), ANGBAND_DIR_XTRA_FONT, "8X13.FON");\r
+\r
+ /* Hack -- Validate the basic font */\r
+ validate_file(path);\r
+#endif\r
+\r
+\r
+#ifdef USE_GRAPHICS\r
+\r
+ /* Build the "graf" path */\r
+ path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");\r
+\r
+ /* Allocate the path */\r
+ ANGBAND_DIR_XTRA_GRAF = string_make(path);\r
+\r
+ /* Validate the "graf" directory */\r
+ validate_dir(ANGBAND_DIR_XTRA_GRAF, TRUE);\r
+\r
+#endif /* USE_GRAPHICS */\r
+\r
+\r
+#ifdef USE_SOUND\r
+\r
+ /* Build the "sound" path */\r
+ path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");\r
+\r
+ /* Allocate the path */\r
+ ANGBAND_DIR_XTRA_SOUND = string_make(path);\r
+\r
+ /* Validate the "sound" directory */\r
+ validate_dir(ANGBAND_DIR_XTRA_SOUND, FALSE);\r
+\r
+#endif /* USE_SOUND */\r
+\r
+#ifdef USE_MUSIC\r
+\r
+ /* Build the "music" path */\r
+ path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");\r
+\r
+ /* Allocate the path */\r
+ ANGBAND_DIR_XTRA_MUSIC = string_make(path);\r
+\r
+ /* Validate the "music" directory */\r
+ validate_dir(ANGBAND_DIR_XTRA_MUSIC, FALSE);\r
+\r
+#endif /* USE_MUSIC */\r
+\r
+ /* Build the "help" path */\r
+ path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "help");\r
+\r
+ /* Allocate the path */\r
+ ANGBAND_DIR_XTRA_HELP = string_make(path);\r
+\r
+ /* Validate the "help" directory */\r
+ /* validate_dir(ANGBAND_DIR_XTRA_HELP); */\r
+}\r
+\r
+/*!\r
+ * @brief (Windows固有)変愚蛮怒が起動済かどうかのチェック\r
+ */\r
+static bool is_already_running(void)\r
+{\r
+ bool result = FALSE;\r
+ HANDLE hMutex;\r
+\r
+ hMutex = CreateMutex(NULL, TRUE, VERSION_NAME);\r
+ if (GetLastError() == ERROR_ALREADY_EXISTS)\r
+ {\r
+ result = TRUE;\r
+ }\r
+ return result;\r
+}\r
+\r
+\r
+/*!\r
+ * @brief (Windows固有)Windowsアプリケーションとしてのエントリポイント\r
+ */\r
+int FAR PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst,\r
+ LPSTR lpCmdLine, int nCmdShow)\r
+{\r
+ int i;\r
+\r
+ WNDCLASS wc;\r
+ HDC hdc;\r
+ MSG msg;\r
+\r
+ setlocale(LC_ALL, "ja_JP.utf8");\r
+\r
+ /* Unused */\r
+ (void)nCmdShow;\r
+\r
+ /* Save globally */\r
+ hInstance = hInst;\r
+ \r
+ \r
+ /* Prevent multiple run */\r
+ if (is_already_running())\r
+ {\r
+ MessageBox(NULL,\r
+ _("変愚蛮怒はすでに起動しています。", "Hengband is already running."), \r
+ _("エラー!", "Error") ,\r
+ MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
+ return FALSE;\r
+ }\r
+\r
+ if (hPrevInst == NULL)\r
+ {\r
+ wc.style = CS_CLASSDC;\r
+ wc.lpfnWndProc = AngbandWndProc;\r
+ wc.cbClsExtra = 0;\r
+ wc.cbWndExtra = 4; /* one long pointer to term_data */\r
+ wc.hInstance = hInst;\r
+ wc.hIcon = hIcon = LoadIcon(hInst, AppName);\r
+ wc.hCursor = LoadCursor(NULL, IDC_ARROW);\r
+ wc.hbrBackground = GetStockObject(BLACK_BRUSH);\r
+ wc.lpszMenuName = AppName;\r
+ wc.lpszClassName = AppName;\r
+\r
+ if (!RegisterClass(&wc)) exit(1);\r
+\r
+ wc.lpfnWndProc = AngbandListProc;\r
+ wc.lpszMenuName = NULL;\r
+ wc.lpszClassName = AngList;\r
+\r
+ if (!RegisterClass(&wc)) exit(2);\r
+\r
+#ifdef USE_SAVER\r
+\r
+ wc.style = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;\r
+ wc.lpfnWndProc = AngbandSaverProc;\r
+ wc.hCursor = NULL;\r
+ wc.lpszMenuName = NULL;\r
+ wc.lpszClassName = "WindowsScreenSaverClass";\r
+\r
+ if (!RegisterClass(&wc)) exit(3);\r
+\r
+#endif\r
+\r
+ }\r
+\r
+ /* Temporary hooks */\r
+ plog_aux = hack_plog;\r
+ quit_aux = hack_quit;\r
+ core_aux = hack_quit;\r
+\r
+ /* Prepare the filepaths */\r
+ init_stuff();\r
+\r
+ /* Initialize the keypress analyzer */\r
+ for (i = 0; special_key_list[i]; ++i)\r
+ {\r
+ special_key[special_key_list[i]] = TRUE;\r
+ }\r
+ /* Initialize the keypress analyzer */\r
+ for (i = 0; ignore_key_list[i]; ++i)\r
+ {\r
+ ignore_key[ignore_key_list[i]] = TRUE;\r
+ }\r
+\r
+ /* Determine if display is 16/256/true color */\r
+ hdc = GetDC(NULL);\r
+ colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);\r
+ paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);\r
+ ReleaseDC(NULL, hdc);\r
+\r
+ /* Initialize the colors */\r
+ for (i = 0; i < 256; i++)\r
+ {\r
+ byte rv, gv, bv;\r
+\r
+ /* Extract desired values */\r
+ rv = angband_color_table[i][1];\r
+ gv = angband_color_table[i][2];\r
+ bv = angband_color_table[i][3];\r
+\r
+ /* Extract the "complex" code */\r
+ win_clr[i] = PALETTERGB(rv, gv, bv);\r
+\r
+ /* Save the "simple" code */\r
+ angband_color_table[i][0] = win_pal[i];\r
+ }\r
+\r
+ /* Prepare the windows */\r
+ init_windows();\r
+\r
+ /* bg */\r
+ init_bg();\r
+\r
+ /* Activate hooks */\r
+ plog_aux = hook_plog;\r
+ quit_aux = hook_quit;\r
+ core_aux = hook_quit;\r
+\r
+ /* Set the system suffix */\r
+ ANGBAND_SYS = "win";\r
+\r
+ /* Set the keyboard suffix */\r
+ if (7 != GetKeyboardType(0))\r
+ ANGBAND_KEYBOARD = "0";\r
+ else\r
+ {\r
+ /* Japanese keyboard */\r
+ switch (GetKeyboardType(1))\r
+ {\r
+ case 0x0D01: case 0x0D02:\r
+ case 0x0D03: case 0x0D04:\r
+ case 0x0D05: case 0x0D06:\r
+ /* NEC PC-98x1 */\r
+ ANGBAND_KEYBOARD = "NEC98";\r
+ break;\r
+ default:\r
+ /* PC/AT */\r
+ ANGBAND_KEYBOARD = "JAPAN";\r
+ }\r
+ }\r
+\r
+ /* Catch nasty signals */\r
+ signals_init();\r
+\r
+ Term_activate(term_screen);\r
+ init_angband();\r
+\r
+ /* We are now initialized */\r
+ initialized = TRUE;\r
+#ifdef CHUUKEI\r
+ if(lpCmdLine[0] == '-'){\r
+ switch(lpCmdLine[1])\r
+ {\r
+ case 'p':\r
+ case 'P':\r
+ {\r
+ if (!lpCmdLine[2]) break;\r
+ chuukei_server = TRUE;\r
+ if(connect_chuukei_server(&lpCmdLine[2])<0){\r
+ msg_print("connect fail");\r
+ return 0;\r
+ }\r
+ msg_print("connect");\r
+ msg_print(NULL);\r
+ break;\r
+ }\r
+\r
+ case 'c':\r
+ case 'C':\r
+ {\r
+ if (!lpCmdLine[2]) break;\r
+ chuukei_client = TRUE;\r
+ connect_chuukei_server(&lpCmdLine[2]);\r
+ play_game(FALSE);\r
+ quit(NULL);\r
+ return 0;\r
+ }\r
+ case 'X':\r
+ case 'x':\r
+ {\r
+ if (!lpCmdLine[2]) break;\r
+ prepare_browse_movie(&lpCmdLine[2]);\r
+ play_game(FALSE);\r
+ quit(NULL);\r
+ return 0;\r
+ }\r
+ }\r
+ }\r
+#endif\r
+\r
+#ifdef CHUUKEI\r
+ /* Did the user double click on a save file? */\r
+ if(!chuukei_server) check_for_save_file(lpCmdLine);\r
+#else\r
+ /* Did the user double click on a save file? */\r
+ check_for_save_file(lpCmdLine);\r
+#endif\r
+\r
+ /* Prompt the user */\r
+ prt(_("[ファイル] メニューの [新規] または [開く] を選択してください。", "[Choose 'New' or 'Open' from the 'File' menu]"), 23, _(8, 17));\r
+\r
+ Term_fresh();\r
+\r
+ /* Process messages forever */\r
+ while (GetMessage(&msg, NULL, 0, 0))\r
+ {\r
+ TranslateMessage(&msg);\r
+ DispatchMessage(&msg);\r
+ }\r
+\r
+ /* Paranoia */\r
+ quit(NULL);\r
+\r
+ /* Paranoia */\r
+ return (0);\r
+}\r
+\r
+\r
+#endif /* WINDOWS */\r
+\r