#include "floor/floor-events.h"
#include "game-option/runtime-arguments.h"
#include "game-option/special-options.h"
-#include "io/record-play-movie.h"
#include "io/files-util.h"
#include "io/inet.h"
#include "io/input-key-acceptor.h"
+#include "io/record-play-movie.h"
#include "io/signal-handlers.h"
#include "io/write-diary.h"
#include "main/angband-initializer.h"
static void term_data_link(term_data *td)
{
term_type *t = &td->t;
- term_init(t, td->cols, td->rows, td->keys);
+ term_init(t, td->cols, td->rows, FILE_READ_BUFF_SIZE);
t->soft_cursor = TRUE;
t->higher_pict = TRUE;
t->attr_blank = TERM_WHITE;
td = &data[i];
my_td = td;
- td->w = CreateWindowEx(
- td->dwExStyle, AngList, td->s, td->dwStyle, td->pos_x, td->pos_y, td->size_wid, td->size_hgt, HWND_DESKTOP, NULL, hInstance, NULL);
+ td->w
+ = CreateWindowEx(td->dwExStyle, AngList, td->s, td->dwStyle, td->pos_x, td->pos_y, td->size_wid, td->size_hgt, HWND_DESKTOP, NULL, hInstance, NULL);
my_td = NULL;
if (!td->w)
p_ptr->panic_save = 1;
signals_ignore_tstp();
(void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));
- (void)save_player(p_ptr);
+ (void)save_player(p_ptr, SAVE_TYPE_NORMAL);
quit(NULL);
return 0;
}
return 0;
}
case WM_NCLBUTTONDOWN: {
-#ifdef HTCLOSE
if (wParam == HTCLOSE)
wParam = HTSYSMENU;
-#endif /* HTCLOSE */
if (wParam == HTSYSMENU) {
if (td->visible) {
validate_dir(ANGBAND_DIR_INFO, FALSE);
validate_dir(ANGBAND_DIR_PREF, TRUE);
validate_dir(ANGBAND_DIR_SAVE, FALSE);
+ validate_dir(ANGBAND_DIR_DEBUG_SAVE, FALSE);
validate_dir(ANGBAND_DIR_USER, TRUE);
validate_dir(ANGBAND_DIR_XTRA, TRUE);
path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));