-/*!\r
-* @file main-win.c\r
-* @brief Windows版固有実装(メインエントリポイント含む)\r
-* @date 2018/03/16\r
-* @author Hengband Team\r
-* @detail\r
-*\r
-* <h3>概要</h3>\r
-* Windows98かその前後の頃を起点としたAPI実装。\r
-* 各種のゲームエンジンは無論、\r
-* DirectXといった昨今描画に標準的となったライブラリも用いていない。\r
-* タイルの描画処理などについては、現在動作の詳細を検証中。\r
-*\r
-* <h3>フォーク元の概要</h3>\r
-* <p>\r
-* Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others\r
-*\r
-* This software may be copied and distributed for educational, research,\r
-* and not for profit purposes provided that this copyright and statement\r
-* are included in all such copies.\r
-* </p>\r
-* <p>\r
-* This file helps Angband work with Windows computers.\r
-*\r
-* To use this file, use an appropriate "Makefile" or "Project File",\r
-* make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and\r
-* make sure to obtain various extra files as described below.\r
-*\r
-* The official compilation uses the CodeWarrior Pro compiler, which\r
-* includes a special project file and precompilable header file.\r
-* </p>\r
-*\r
-* <p>\r
-* <del>See also "main-dos.c" and "main-ibm.c".</del>\r
-* </p>\r
-*\r
-* <p>\r
-* The "lib/user/pref-win.prf" file contains keymaps, macro definitions,\r
-* and/or color redefinitions.\r
-* </p>\r
-*\r
-* <p>\r
-* The "lib/user/font-win.prf" contains attr/char mappings for use with the\r
-* normal "lib/xtra/font/*.fon" font files.\r
-* </p>\r
-*\r
-* <p>\r
-* The "lib/user/graf-win.prf" contains attr/char mappings for use with the\r
-* special "lib/xtra/graf/*.bmp" bitmap files, which are activated by a menu\r
-* item.\r
-* </p>\r
-*\r
-* <p>\r
-* Compiling this file, and using the resulting executable, requires\r
-* several extra files not distributed with the standard Angband code.\r
-* If "USE_GRAPHICS" is defined, then "readdib.h" and "readdib.c" must\r
-* be placed into "src/", and the "8X8.BMP" bitmap file must be placed\r
-* into "lib/xtra/graf". In any case, some "*.fon" files (including\r
-* "8X13.FON" if nothing else) must be placed into "lib/xtra/font/".\r
-* If "USE_SOUND" is defined, then some special library (for example,\r
-* "winmm.lib") may need to be linked in, and desired "*.WAV" sound\r
-* files must be placed into "lib/xtra/sound/". All of these extra\r
-* files can be found in the "ext-win" archive.\r
-* </p>\r
-*\r
-* <p>\r
-* The "Term_xtra_win_clear()" function should probably do a low-level\r
-* clear of the current window, and redraw the borders and other things,\r
-* if only for efficiency. XXX XXX XXX\r
-* </p>\r
-*\r
-* <p>\r
-* A simpler method is needed for selecting the "tile size" for windows.\r
-* XXX XXX XXX\r
-* </p>\r
-*\r
-* <p>\r
-* The various "warning" messages assume the existance of the "screen.w"\r
-* window, I think, and only a few calls actually check for its existance,\r
-* this may be okay since "NULL" means "on top of all windows". (?) The\r
-* user must never be allowed to "hide" the main window, or the "menubar"\r
-* will disappear. XXX XXX XXX\r
-* </p>\r
-*\r
-* <p>\r
-* Special "Windows Help Files" can be placed into "lib/xtra/help/" for\r
-* use with the "winhelp.exe" program. These files *may* be available\r
-* at the ftp site somewhere, but I have not seen them. XXX XXX XXX\r
-* </p>\r
-*\r
-* <p>\r
-* Initial framework (and most code) by Ben Harrison (benh@phial.com).\r
-*\r
-* Original code by Skirmantas Kligys (kligys@scf.usc.edu).\r
-*\r
-* Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),\r
-* and Chris R. Martin (crm7479@tam2000.tamu.edu).\r
-* </p>\r
-*/\r
-\r
-#include "angband.h"\r
-\r
-#ifdef WINDOWS\r
-#include <windows.h>\r
-#include <direct.h>\r
-#include <locale.h>\r
-#include "z-term.h"\r
-\r
-/*\r
- * Extract the "WIN32" flag from the compiler\r
- */\r
-#if defined(__WIN32__) || defined(__WINNT__) || defined(__NT__)\r
-# ifndef WIN32\r
-# define WIN32\r
-# endif\r
-#endif\r
-\r
-\r
-/*\r
- * Hack -- allow use of "screen saver" mode\r
- */\r
-#define USE_SAVER\r
-\r
-\r
-/*\r
- * Menu constants -- see "ANGBAND.RC"\r
- */\r
-\r
-#define IDM_FILE_NEW 100\r
-#define IDM_FILE_OPEN 101\r
-#define IDM_FILE_SAVE 110\r
-#define IDM_FILE_SCORE 120\r
-#define IDM_FILE_MOVIE 121\r
-#define IDM_FILE_EXIT 130\r
-\r
-#define IDM_WINDOW_VIS_0 200\r
-#define IDM_WINDOW_VIS_1 201\r
-#define IDM_WINDOW_VIS_2 202\r
-#define IDM_WINDOW_VIS_3 203\r
-#define IDM_WINDOW_VIS_4 204\r
-#define IDM_WINDOW_VIS_5 205\r
-#define IDM_WINDOW_VIS_6 206\r
-#define IDM_WINDOW_VIS_7 207\r
-\r
-#define IDM_WINDOW_FONT_0 210\r
-#define IDM_WINDOW_FONT_1 211\r
-#define IDM_WINDOW_FONT_2 212\r
-#define IDM_WINDOW_FONT_3 213\r
-#define IDM_WINDOW_FONT_4 214\r
-#define IDM_WINDOW_FONT_5 215\r
-#define IDM_WINDOW_FONT_6 216\r
-#define IDM_WINDOW_FONT_7 217\r
-\r
-#define IDM_WINDOW_POS_0 220\r
-#define IDM_WINDOW_POS_1 221\r
-#define IDM_WINDOW_POS_2 222\r
-#define IDM_WINDOW_POS_3 223\r
-#define IDM_WINDOW_POS_4 224\r
-#define IDM_WINDOW_POS_5 225\r
-#define IDM_WINDOW_POS_6 226\r
-#define IDM_WINDOW_POS_7 227\r
-\r
-#define IDM_WINDOW_BIZ_0 230\r
-#define IDM_WINDOW_BIZ_1 231\r
-#define IDM_WINDOW_BIZ_2 232\r
-#define IDM_WINDOW_BIZ_3 233\r
-#define IDM_WINDOW_BIZ_4 234\r
-#define IDM_WINDOW_BIZ_5 235\r
-#define IDM_WINDOW_BIZ_6 236\r
-#define IDM_WINDOW_BIZ_7 237\r
-\r
-#define IDM_WINDOW_I_WID_0 240\r
-#define IDM_WINDOW_I_WID_1 241\r
-#define IDM_WINDOW_I_WID_2 242\r
-#define IDM_WINDOW_I_WID_3 243\r
-#define IDM_WINDOW_I_WID_4 244\r
-#define IDM_WINDOW_I_WID_5 245\r
-#define IDM_WINDOW_I_WID_6 246\r
-#define IDM_WINDOW_I_WID_7 247\r
-\r
-#define IDM_WINDOW_D_WID_0 250\r
-#define IDM_WINDOW_D_WID_1 251\r
-#define IDM_WINDOW_D_WID_2 252\r
-#define IDM_WINDOW_D_WID_3 253\r
-#define IDM_WINDOW_D_WID_4 254\r
-#define IDM_WINDOW_D_WID_5 255\r
-#define IDM_WINDOW_D_WID_6 256\r
-#define IDM_WINDOW_D_WID_7 257\r
-\r
-#define IDM_WINDOW_I_HGT_0 260\r
-#define IDM_WINDOW_I_HGT_1 261\r
-#define IDM_WINDOW_I_HGT_2 262\r
-#define IDM_WINDOW_I_HGT_3 263\r
-#define IDM_WINDOW_I_HGT_4 264\r
-#define IDM_WINDOW_I_HGT_5 265\r
-#define IDM_WINDOW_I_HGT_6 266\r
-#define IDM_WINDOW_I_HGT_7 267\r
-\r
-#define IDM_WINDOW_D_HGT_0 270\r
-#define IDM_WINDOW_D_HGT_1 271\r
-#define IDM_WINDOW_D_HGT_2 272\r
-#define IDM_WINDOW_D_HGT_3 273\r
-#define IDM_WINDOW_D_HGT_4 274\r
-#define IDM_WINDOW_D_HGT_5 275\r
-#define IDM_WINDOW_D_HGT_6 276\r
-#define IDM_WINDOW_D_HGT_7 277\r
-\r
-#define IDM_OPTIONS_NO_GRAPHICS 400\r
-#define IDM_OPTIONS_OLD_GRAPHICS 401\r
-#define IDM_OPTIONS_NEW_GRAPHICS 402\r
-#define IDM_OPTIONS_NEW2_GRAPHICS 403\r
-#define IDM_OPTIONS_BIGTILE 409\r
-#define IDM_OPTIONS_SOUND 410\r
-#define IDM_OPTIONS_MUSIC 411\r
-#define IDM_OPTIONS_SAVER 420\r
-#define IDM_OPTIONS_MAP 430\r
-#define IDM_OPTIONS_BG 440\r
-#define IDM_OPTIONS_OPEN_BG 441\r
-\r
-#define IDM_DUMP_SCREEN_HTML 450\r
-\r
-#define IDM_HELP_CONTENTS 901\r
-\r
-\r
-\r
-/*\r
- * This may need to be removed for some compilers XXX XXX XXX\r
- */\r
-#if 0\r
-#define STRICT\r
-#endif\r
-\r
-/*\r
- * Exclude parts of WINDOWS.H that are not needed\r
- */\r
-#define NOCOMM /* Comm driver APIs and definitions */\r
-#define NOLOGERROR /* LogError() and related definitions */\r
-#define NOPROFILER /* Profiler APIs */\r
-#define NOLFILEIO /* _l* file I/O routines */\r
-#define NOOPENFILE /* OpenFile and related definitions */\r
-#define NORESOURCE /* Resource management */\r
-#define NOATOM /* Atom management */\r
-#define NOLANGUAGE /* Character test routines */\r
-#define NOLSTRING /* lstr* string management routines */\r
-#define NODBCS /* Double-byte character set routines */\r
-#define NOKEYBOARDINFO /* Keyboard driver routines */\r
-#define NOCOLOR /* COLOR_* color values */\r
-#define NODRAWTEXT /* DrawText() and related definitions */\r
-#define NOSCALABLEFONT /* Truetype scalable font support */\r
-#define NOMETAFILE /* Metafile support */\r
-#define NOSYSTEMPARAMSINFO /* SystemParametersInfo() and SPI_* definitions */\r
-#define NODEFERWINDOWPOS /* DeferWindowPos and related definitions */\r
-#define NOKEYSTATES /* MK_* message key state flags */\r
-#define NOWH /* SetWindowsHook and related WH_* definitions */\r
-#define NOCLIPBOARD /* Clipboard APIs and definitions */\r
-#define NOICONS /* IDI_* icon IDs */\r
-#define NOMDI /* MDI support */\r
-#define NOHELP /* Help support */\r
-\r
-/* Not defined since it breaks Borland C++ 5.5 */\r
-/* #define NOCTLMGR */ /* Control management and controls */\r
-\r
-/*\r
- * Exclude parts of WINDOWS.H that are not needed (Win32)\r
- */\r
-#define WIN32_LEAN_AND_MEAN\r
-#define NONLS /* All NLS defines and routines */\r
-#define NOSERVICE /* All Service Controller routines, SERVICE_ equates, etc. */\r
-#define NOKANJI /* Kanji support stuff. */\r
-#define NOMCX /* Modem Configuration Extensions */\r
-\r
-/*\r
- * Include the "windows" support file\r
- */\r
-#include <windows.h>\r
-\r
-/*\r
- * Exclude parts of MMSYSTEM.H that are not needed\r
- */\r
-#define MMNODRV /* Installable driver support */\r
-#define MMNOWAVE /* Waveform support */\r
-#define MMNOMIDI /* MIDI support */\r
-#define MMNOAUX /* Auxiliary audio support */\r
-#define MMNOTIMER /* Timer support */\r
-#define MMNOJOY /* Joystick support */\r
-#define MMNOMCI /* MCI support */\r
-#define MMNOMMIO /* Multimedia file I/O support */\r
-#define MMNOMMSYSTEM /* General MMSYSTEM functions */\r
-\r
-/*\r
- * Include some more files. Note: the Cygnus Cygwin compiler\r
- * doesn't use mmsystem.h instead it includes the winmm library\r
- * which performs a similar function.\r
- */\r
-#include <mmsystem.h>\r
-#include <commdlg.h>\r
-\r
-/*\r
- * HTML-Help requires htmlhelp.h and htmlhelp.lib from Microsoft's\r
- * HTML Workshop < http://msdn.microsoft.com/workshop/author/htmlhelp/ >.\r
- */\r
-/* #define HTML_HELP */\r
-\r
-#ifdef HTML_HELP\r
-#include <htmlhelp.h>\r
-#endif /* HTML_HELP */\r
-\r
-/*\r
- * Include the support for loading bitmaps\r
- */\r
-#ifdef USE_GRAPHICS\r
-# include "readdib.h"\r
-#endif\r
-\r
-/*\r
- * Hack -- Fake declarations from "dos.h" XXX XXX XXX\r
- */\r
-#ifdef WIN32\r
-#define INVALID_FILE_NAME (DWORD)0xFFFFFFFF\r
-#else /* WIN32 */\r
-#define FA_LABEL 0x08 /* Volume label */\r
-#define FA_DIREC 0x10 /* Directory */\r
-unsigned _cdecl _dos_getfileattr(const char *, unsigned *);\r
-#endif /* WIN32 */\r
-\r
-/*\r
- * Silliness in WIN32 drawing routine\r
- */\r
-#ifdef WIN32\r
-# define MoveTo(H,X,Y) MoveToEx(H, X, Y, NULL)\r
-#endif /* WIN32 */\r
-\r
-/*\r
- * Silliness for Windows 95\r
- */\r
-#ifndef WS_EX_TOOLWINDOW\r
-# define WS_EX_TOOLWINDOW 0\r
-#endif\r
-\r
-/*\r
- * Foreground color bits (hard-coded by DOS)\r
- */\r
-#define VID_BLACK 0x00\r
-#define VID_BLUE 0x01\r
-#define VID_GREEN 0x02\r
-#define VID_CYAN 0x03\r
-#define VID_RED 0x04\r
-#define VID_MAGENTA 0x05\r
-#define VID_YELLOW 0x06\r
-#define VID_WHITE 0x07\r
-\r
-/*\r
- * Bright text (hard-coded by DOS)\r
- */\r
-#define VID_BRIGHT 0x08\r
-\r
-/*\r
- * Background color bits (hard-coded by DOS)\r
- */\r
-#define VUD_BLACK 0x00\r
-#define VUD_BLUE 0x10\r
-#define VUD_GREEN 0x20\r
-#define VUD_CYAN 0x30\r
-#define VUD_RED 0x40\r
-#define VUD_MAGENTA 0x50\r
-#define VUD_YELLOW 0x60\r
-#define VUD_WHITE 0x70\r
-\r
-/*\r
- * Blinking text (hard-coded by DOS)\r
- */\r
-#define VUD_BRIGHT 0x80\r
-\r
-\r
-/*\r
- * Forward declare\r
- */\r
-typedef struct _term_data term_data;\r
-\r
-/*\r
- * Extra "term" data\r
- *\r
- * Note the use of "font_want" for the names of the font file requested by\r
- * the user, and the use of "font_file" for the currently active font file.\r
- *\r
- * The "font_file" is uppercased, and takes the form "8X13.FON", while\r
- * "font_want" can be in almost any form as long as it could be construed\r
- * as attempting to represent the name of a font.\r
- */\r
-struct _term_data\r
-{\r
- term t;\r
-\r
- cptr s;\r
-\r
- HWND w;\r
-\r
- DWORD dwStyle;\r
- DWORD dwExStyle;\r
-\r
- uint keys;\r
-\r
- TERM_POSITION rows; /* int -> uint */\r
- TERM_POSITION cols;\r
-\r
- uint pos_x;\r
- uint pos_y;\r
- uint size_wid;\r
- uint size_hgt;\r
- uint size_ow1;\r
- uint size_oh1;\r
- uint size_ow2;\r
- uint size_oh2;\r
-\r
- bool size_hack;\r
-\r
- bool xtra_hack;\r
-\r
- bool visible;\r
-\r
- bool bizarre;\r
-\r
- cptr font_want;\r
-\r
- cptr font_file;\r
-\r
- HFONT font_id;\r
-\r
- int font_wid;\r
- int font_hgt;\r
-\r
- int tile_wid;\r
- int tile_hgt;\r
-\r
- uint map_tile_wid;\r
- uint map_tile_hgt;\r
-\r
- bool map_active;\r
-#if 1 /* #ifdef JP */\r
- LOGFONT lf;\r
-#endif\r
-\r
- bool posfix;\r
-\r
-/* bg */\r
-#if 0\r
- char *bgfile;\r
- int use_bg;\r
-#endif\r
-};\r
-\r
-\r
-/*\r
- * Maximum number of windows XXX XXX XXX\r
- */\r
-#define MAX_TERM_DATA 8\r
-\r
-/*\r
- * An array of term_data's\r
- */\r
-static term_data data[MAX_TERM_DATA];\r
-\r
-/*\r
- * Hack -- global "window creation" pointer\r
- */\r
-static term_data *my_td;\r
-\r
-/*\r
- * Remember normal size of main window when maxmized\r
- */\r
-POINT normsize;\r
-\r
-/*\r
- * was main window maximized on previous playing\r
- */\r
-bool win_maximized = FALSE;\r
-\r
-/*\r
- * game in progress\r
- */\r
-bool game_in_progress = FALSE;\r
-\r
-/*\r
- * note when "open"/"new" become valid\r
- */\r
-bool initialized = FALSE;\r
-\r
-/*\r
- * screen paletted, i.e. 256 colors\r
- */\r
-bool paletted = FALSE;\r
-\r
-/*\r
- * 16 colors screen, don't use RGB()\r
- */\r
-bool colors16 = FALSE;\r
-\r
-/*\r
- * Saved instance handle\r
- */\r
-static HINSTANCE hInstance;\r
-\r
-/*\r
- * Yellow brush for the cursor\r
- */\r
-static HBRUSH hbrYellow;\r
-\r
-/*\r
- * An icon\r
- */\r
-static HICON hIcon;\r
-\r
-/*\r
- * A palette\r
- */\r
-static HPALETTE hPal;\r
-\r
-/* bg */\r
-static HBITMAP hBG = NULL;\r
-static int use_bg = 0;\r
-static char bg_bitmap_file[1024] = "bg.bmp";\r
-\r
-#ifdef USE_SAVER\r
-\r
-/*\r
- * The screen saver window\r
- */\r
-static HWND hwndSaver;\r
-\r
-#endif /* USE_SAVER */\r
-\r
-\r
-#ifdef USE_GRAPHICS\r
-\r
-/*\r
- * Flag set once "graphics" has been initialized\r
- */\r
-static bool can_use_graphics = FALSE;\r
-\r
-/*\r
- * The global bitmap\r
- */\r
-static DIBINIT infGraph;\r
-\r
-/*\r
- * The global bitmap mask\r
- */\r
-static DIBINIT infMask;\r
-\r
-#endif /* USE_GRAPHICS */\r
-\r
-\r
-#ifdef USE_SOUND\r
-\r
-/*\r
- * Flag set once "sound" has been initialized\r
- */\r
-static bool can_use_sound = FALSE;\r
-\r
-#define SAMPLE_MAX 8\r
-/*\r
- * An array of sound file names\r
- */\r
-static cptr sound_file[SOUND_MAX][SAMPLE_MAX];\r
-\r
-#endif /* USE_SOUND */\r
-\r
-\r
-\r
-#ifdef USE_MUSIC\r
-\r
-#define SAMPLE_MUSIC_MAX 16\r
-static cptr music_file[MUSIC_BASIC_MAX][SAMPLE_MUSIC_MAX];\r
-static cptr dungeon_music_file[1000][SAMPLE_MUSIC_MAX];\r
-static cptr town_music_file[1000][SAMPLE_MUSIC_MAX];\r
-static cptr quest_music_file[1000][SAMPLE_MUSIC_MAX];\r
-static bool can_use_music = FALSE;\r
-\r
-static MCI_OPEN_PARMS mop;\r
-static char mci_device_type[256];\r
-\r
-int current_music_type = 0;\r
-int current_music_id = 0;\r
-\r
-#endif /* USE_MUSIC */\r
-\r
-\r
-/*\r
- * Full path to ANGBAND.INI\r
- */\r
-static cptr ini_file = NULL;\r
-\r
-/*\r
- * Name of application\r
- */\r
-static cptr AppName = "ANGBAND";\r
-\r
-/*\r
- * Name of sub-window type\r
- */\r
-static cptr AngList = "AngList";\r
-\r
-/*\r
- * Directory names\r
- */\r
-static cptr ANGBAND_DIR_XTRA_GRAF;\r
-static cptr ANGBAND_DIR_XTRA_SOUND;\r
-static cptr ANGBAND_DIR_XTRA_MUSIC;\r
-static cptr ANGBAND_DIR_XTRA_HELP;\r
-#if 0 /* #ifndef JP */\r
-static cptr ANGBAND_DIR_XTRA_FONT;\r
-#endif\r
-#ifdef USE_MUSIC\r
-static cptr ANGBAND_DIR_XTRA_MUSIC;\r
-#endif\r
-\r
-\r
-/*\r
- * The "complex" color values\r
- */\r
-static COLORREF win_clr[256];\r
-\r
-\r
-/*\r
- * Flag for macro trigger with dump ASCII\r
- */\r
-static bool Term_no_press = FALSE;\r
-\r
-/*\r
- * Copy and paste\r
- */\r
-static bool mouse_down = FALSE;\r
-static bool paint_rect = FALSE;\r
-static TERM_POSITION mousex = 0, mousey = 0;\r
-static TERM_POSITION oldx, oldy;\r
-\r
-\r
-/*\r
- * The "simple" color values\r
- *\r
- * See "main-ibm.c" for original table information\r
- *\r
- * The entries below are taken from the "color bits" defined above.\r
- *\r
- * Note that many of the choices below suck, but so do crappy monitors.\r
- */\r
-static BYTE win_pal[256] =\r
-{\r
- VID_BLACK, /* Dark */\r
- VID_WHITE, /* White */\r
- VID_CYAN, /* Slate XXX */\r
- VID_RED | VID_BRIGHT, /* Orange XXX */\r
- VID_RED, /* Red */\r
- VID_GREEN, /* Green */\r
- VID_BLUE, /* Blue */\r
- VID_YELLOW, /* Umber XXX */\r
- VID_BLACK | VID_BRIGHT, /* Light Dark */\r
- VID_CYAN | VID_BRIGHT, /* Light Slate XXX */\r
- VID_MAGENTA, /* Violet XXX */\r
- VID_YELLOW | VID_BRIGHT, /* Yellow */\r
- VID_MAGENTA | VID_BRIGHT, /* Light Red XXX */\r
- VID_GREEN | VID_BRIGHT, /* Light Green */\r
- VID_BLUE | VID_BRIGHT, /* Light Blue */\r
- VID_YELLOW /* Light Umber XXX */\r
-};\r
-\r
-\r
-/*\r
- * Hack -- define which keys are "special"\r
- */\r
-static bool special_key[256];\r
-static bool ignore_key[256];\r
-\r
-#if 1\r
-/*\r
- * Hack -- initialization list for "special_key"\r
- */\r
-static byte special_key_list[] = {\r
- VK_CLEAR, VK_PAUSE, VK_CAPITAL,\r
- VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI,\r
- VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE,\r
- VK_PRIOR, VK_NEXT, VK_END, VK_HOME,\r
- VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN,\r
- VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT,\r
- VK_INSERT, VK_DELETE, VK_HELP, VK_APPS,\r
- VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,\r
- VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,\r
- VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD,\r
- VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE,\r
- VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6,\r
- VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12,\r
- VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,\r
- VK_F19,VK_F20, VK_F21, VK_F22, VK_F23, VK_F24,\r
- VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL,\r
- VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM,\r
- VK_NONAME, VK_PA1,\r
- 0 /* End of List */\r
-};\r
-\r
-static byte ignore_key_list[] = {\r
- VK_ESCAPE, VK_TAB, VK_SPACE,\r
- 'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/\r
- VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN,\r
- VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL,\r
- VK_LMENU, VK_RMENU,\r
- 0 /* End of List */\r
-};\r
-#else\r
-/*\r
- * Hack -- initialization list for "special_key"\r
- *\r
- * We ignore the modifier keys (shift, control, alt, num lock, scroll lock),\r
- * and the normal keys (escape, tab, return, letters, numbers, etc), but we\r
- * catch the keypad keys (with and without numlock set, including keypad 5),\r
- * the function keys (including the "menu" key which maps to F10), and the\r
- * "pause" key (between scroll lock and numlock). We also catch a few odd\r
- * keys which I do not recognize, but which are listed among keys which we\r
- * do catch, so they should be harmless to catch.\r
- */\r
-static byte special_key_list[] =\r
-{\r
- VK_CLEAR, /* 0x0C (KP<5>) */\r
-\r
- VK_PAUSE, /* 0x13 (pause) */\r
-\r
- VK_PRIOR, /* 0x21 (KP<9>) */\r
- VK_NEXT, /* 0x22 (KP<3>) */\r
- VK_END, /* 0x23 (KP<1>) */\r
- VK_HOME, /* 0x24 (KP<7>) */\r
- VK_LEFT, /* 0x25 (KP<4>) */\r
- VK_UP, /* 0x26 (KP<8>) */\r
- VK_RIGHT, /* 0x27 (KP<6>) */\r
- VK_DOWN, /* 0x28 (KP<2>) */\r
- VK_SELECT, /* 0x29 (?????) */\r
- VK_PRINT, /* 0x2A (?????) */\r
- VK_EXECUTE, /* 0x2B (?????) */\r
- VK_SNAPSHOT, /* 0x2C (?????) */\r
- VK_INSERT, /* 0x2D (KP<0>) */\r
- VK_DELETE, /* 0x2E (KP<.>) */\r
- VK_HELP, /* 0x2F (?????) */\r
-#if 0\r
- VK_NUMPAD0, /* 0x60 (KP<0>) */\r
- VK_NUMPAD1, /* 0x61 (KP<1>) */\r
- VK_NUMPAD2, /* 0x62 (KP<2>) */\r
- VK_NUMPAD3, /* 0x63 (KP<3>) */\r
- VK_NUMPAD4, /* 0x64 (KP<4>) */\r
- VK_NUMPAD5, /* 0x65 (KP<5>) */\r
- VK_NUMPAD6, /* 0x66 (KP<6>) */\r
- VK_NUMPAD7, /* 0x67 (KP<7>) */\r
- VK_NUMPAD8, /* 0x68 (KP<8>) */\r
- VK_NUMPAD9, /* 0x69 (KP<9>) */\r
- VK_MULTIPLY, /* 0x6A (KP<*>) */\r
- VK_ADD, /* 0x6B (KP<+>) */\r
- VK_SEPARATOR, /* 0x6C (?????) */\r
- VK_SUBTRACT, /* 0x6D (KP<->) */\r
- VK_DECIMAL, /* 0x6E (KP<.>) */\r
- VK_DIVIDE, /* 0x6F (KP</>) */\r
-#endif\r
- VK_F1, /* 0x70 */\r
- VK_F2, /* 0x71 */\r
- VK_F3, /* 0x72 */\r
- VK_F4, /* 0x73 */\r
- VK_F5, /* 0x74 */\r
- VK_F6, /* 0x75 */\r
- VK_F7, /* 0x76 */\r
- VK_F8, /* 0x77 */\r
- VK_F9, /* 0x78 */\r
- VK_F10, /* 0x79 */\r
- VK_F11, /* 0x7A */\r
- VK_F12, /* 0x7B */\r
- VK_F13, /* 0x7C */\r
- VK_F14, /* 0x7D */\r
- VK_F15, /* 0x7E */\r
- VK_F16, /* 0x7F */\r
- VK_F17, /* 0x80 */\r
- VK_F18, /* 0x81 */\r
- VK_F19, /* 0x82 */\r
- VK_F20, /* 0x83 */\r
- VK_F21, /* 0x84 */\r
- VK_F22, /* 0x85 */\r
- VK_F23, /* 0x86 */\r
- VK_F24, /* 0x87 */\r
- 0\r
-};\r
-#endif\r
-\r
-\r
-/* Function prototype */\r
-\r
-static bool is_already_running(void);\r
-\r
-\r
-/* bg */\r
-static void delete_bg(void)\r
-{\r
- if (hBG != NULL)\r
- {\r
- DeleteObject(hBG);\r
- hBG = NULL;\r
- }\r
-}\r
-\r
-static int init_bg(void)\r
-{\r
- char * bmfile = bg_bitmap_file;\r
-\r
- delete_bg();\r
- if (use_bg == 0) return 0;\r
-\r
- hBG = LoadImage(NULL, bmfile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);\r
- if (!hBG) {\r
- plog_fmt(_("壁紙用ビットマップ '%s' を読み込めません。", "Can't load the bitmap file '%s'."), bmfile);\r
- use_bg = 0;\r
- return 0;\r
- }\r
-#if 0 /* gomi */\r
- HDC wnddc, dcimage, dcbg;\r
- HBITMAP bmimage, bmimage_old, bmbg_old;\r
- int i, j;\r
-\r
- delete_bg();\r
-\r
- wnddc = GetDC(hwnd);\r
- dcimage = CreateCompatibleDC(wnddc);\r
- dcbg = CreateCompatibleDC(wnddc);\r
-\r
- bmimage = LoadImage(NULL, "bg.bmp", LR_LOADFROMFILE, 0, 0, 0);\r
- if (!bmimage) quit("bg.bmpが読みこめない!");\r
- bmimage_old = SelectObject(dcimage, bmimage);\r
-\r
- CreateCompatibleBitmap();\r
-\r
- ReleaseDC(hwnd, wnddc);\r
-#endif\r
- use_bg = 1;\r
- return 1;\r
-}\r
-\r
-static void DrawBG(HDC hdc, RECT *r)\r
-{\r
- HDC hdcSrc;\r
- HBITMAP hOld;\r
- BITMAP bm;\r
- int x = r->left, y = r->top;\r
- int nx, ny, sx, sy, swid, shgt, cwid, chgt;\r
- \r
- if (!use_bg || !hBG)\r
- return;\r
-\r
- nx = x; ny = y;\r
- GetObject(hBG, sizeof(bm), &bm);\r
- swid = bm.bmWidth; shgt = bm.bmHeight;\r
-\r
- hdcSrc = CreateCompatibleDC(hdc);\r
- hOld = SelectObject(hdcSrc, hBG);\r
-\r
- do {\r
- sx = nx % swid;\r
- cwid = MIN(swid - sx, r->right - nx);\r
- do {\r
- sy = ny % shgt;\r
- chgt = MIN(shgt - sy, r->bottom - ny);\r
- BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);\r
- ny += chgt;\r
- } while (ny < r->bottom);\r
- ny = y;\r
- nx += cwid;\r
- } while (nx < r->right);\r
- \r
- SelectObject(hdcSrc, hOld);\r
- DeleteDC(hdcSrc);\r
-}\r
-\r
-#if 0\r
-/*\r
- * Hack -- given a pathname, point at the filename\r
- */\r
-static cptr extract_file_name(cptr s)\r
-{\r
- cptr p;\r
-\r
- /* Start at the end */\r
- p = s + strlen(s) - 1;\r
-\r
- /* Back up to divider */\r
- while ((p >= s) && (*p != ':') && (*p != '\\')) p--;\r
-\r
- /* Return file name */\r
- return (p+1);\r
-}\r
-#endif\r
-\r
-\r
-/*\r
- * Hack -- given a simple filename, extract the "font size" info\r
- *\r
- * Return a pointer to a static buffer holding the capitalized base name.\r
- */\r
-#if 0 /* #ifndef JP */\r
-static char *analyze_font(char *path, int *wp, int *hp)\r
-{\r
- int wid, hgt;\r
-\r
- char *s, *p;\r
-\r
- /* Start at the end */\r
- p = path + strlen(path) - 1;\r
-\r
- /* Back up to divider */\r
- while ((p >= path) && (*p != ':') && (*p != '\\')) --p;\r
-\r
- /* Advance to file name */\r
- ++p;\r
-\r
- /* Capitalize */\r
- for (s = p; *s; ++s)\r
- {\r
- /* Capitalize (be paranoid) */\r
- if (islower(*s)) *s = toupper(*s);\r
- }\r
-\r
- /* Find first 'X' */\r
- s = my_strchr(p, 'X');\r
-\r
- /* Extract font width */\r
- wid = atoi(p);\r
-\r
- /* Extract height */\r
- hgt = s ? atoi(s+1) : 0;\r
-\r
- /* Save results */\r
- (*wp) = wid;\r
- (*hp) = hgt;\r
-\r
- /* Result */\r
- return (p);\r
-}\r
-#endif\r
-\r
-\r
-/*\r
- * Check for existance of a file\r
- */\r
-static bool check_file(cptr s)\r
-{\r
- char path[1024];\r
-\r
-#ifdef WIN32\r
-\r
- DWORD attrib;\r
-\r
-#else /* WIN32 */\r
-\r
- unsigned int attrib;\r
-\r
-#endif /* WIN32 */\r
-\r
- /* Copy it */\r
- strcpy(path, s);\r
-\r
-#ifdef WIN32\r
-\r
- /* Examine */\r
- attrib = GetFileAttributes(path);\r
-\r
- /* Require valid filename */\r
- if (attrib == INVALID_FILE_NAME) return (FALSE);\r
-\r
- /* Prohibit directory */\r
- if (attrib & FILE_ATTRIBUTE_DIRECTORY) return (FALSE);\r
-\r
-#else /* WIN32 */\r
-\r
- /* Examine and verify */\r
- if (_dos_getfileattr(path, &attrib)) return (FALSE);\r
-\r
- /* Prohibit something */\r
- if (attrib & FA_LABEL) return (FALSE);\r
-\r
- /* Prohibit directory */\r
- if (attrib & FA_DIREC) return (FALSE);\r
-\r
-#endif /* WIN32 */\r
-\r
- /* Success */\r
- return (TRUE);\r
-}\r
-\r
-\r
-/*\r
- * Check for existance of a directory\r
- */\r
-static bool check_dir(cptr s)\r
-{\r
- int i;\r
-\r
- char path[1024];\r
-\r
-#ifdef WIN32\r
-\r
- DWORD attrib;\r
-\r
-#else /* WIN32 */\r
-\r
- unsigned int attrib;\r
-\r
-#endif /* WIN32 */\r
-\r
- /* Copy it */\r
- strcpy(path, s);\r
-\r
- /* Check length */\r
- i = strlen(path);\r
-\r
- /* Remove trailing backslash */\r
- if (i && (path[i-1] == '\\')) path[--i] = '\0';\r
-\r
-#ifdef WIN32\r
-\r
- /* Examine */\r
- attrib = GetFileAttributes(path);\r
-\r
- /* Require valid filename */\r
- if (attrib == INVALID_FILE_NAME) return (FALSE);\r
-\r
- /* Require directory */\r
- if (!(attrib & FILE_ATTRIBUTE_DIRECTORY)) return (FALSE);\r
-\r
-#else /* WIN32 */\r
-\r
- /* Examine and verify */\r
- if (_dos_getfileattr(path, &attrib)) return (FALSE);\r
-\r
- /* Prohibit something */\r
- if (attrib & FA_LABEL) return (FALSE);\r
-\r
- /* Require directory */\r
- if (!(attrib & FA_DIREC)) return (FALSE);\r
-\r
-#endif /* WIN32 */\r
-\r
- /* Success */\r
- return (TRUE);\r
-}\r
-\r
-\r
-/*\r
- * Validate a file\r
- */\r
-static void validate_file(cptr s)\r
-{\r
- /* Verify or fail */\r
- if (!check_file(s))\r
- {\r
- quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);\r
- }\r
-}\r
-\r
-\r
-/*\r
- * Validate a directory\r
- */\r
-static void validate_dir(cptr s, bool vital)\r
-{\r
- /* Verify or fail */\r
- if (!check_dir(s))\r
- {\r
- /* This directory contains needed data */\r
- if (vital)\r
- {\r
- quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);\r
- }\r
- /* Attempt to create this directory */\r
- else if (mkdir(s))\r
- {\r
- quit_fmt("Unable to create directory:\n%s", s);\r
- }\r
- }\r
-}\r
-\r
-\r
-/*\r
- * Get the "size" for a window\r
- */\r
-static void term_getsize(term_data *td)\r
-{\r
- RECT rc;\r
-\r
- int wid, hgt;\r
-\r
- /* Paranoia */\r
- if (td->cols < 1) td->cols = 1;\r
- if (td->rows < 1) td->rows = 1;\r
-\r
- /* Window sizes */\r
- wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;\r
- hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;\r
-\r
- /* Fake window size */\r
- rc.left = 0;\r
- rc.right = rc.left + wid;\r
- rc.top = 0;\r
- rc.bottom = rc.top + hgt;\r
-\r
- /* XXX XXX XXX */\r
- /* rc.right += 1; */\r
- /* rc.bottom += 1; */\r
-\r
- /* Adjust */\r
- AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);\r
-\r
- /* Total size */\r
- td->size_wid = rc.right - rc.left;\r
- td->size_hgt = rc.bottom - rc.top;\r
-\r
- /* See CreateWindowEx */\r
- if (!td->w) return;\r
-\r
- /* Extract actual location */\r
- GetWindowRect(td->w, &rc);\r
-\r
- /* Save the location */\r
- td->pos_x = rc.left;\r
- td->pos_y = rc.top;\r
-}\r
-\r
-\r
-/*\r
- * Write the "prefs" for a single term\r
- */\r
-static void save_prefs_aux(int i)\r
-{\r
- term_data *td = &data[i];\r
- char sec_name[128];\r
- char buf[1024];\r
-\r
- RECT rc;\r
- WINDOWPLACEMENT lpwndpl;\r
-\r
- /* Paranoia */\r
- if (!td->w) return;\r
-\r
- /* Make section name */\r
- sprintf(sec_name, "Term-%d", i);\r
-\r
- /* Visible */\r
- if (i > 0)\r
- {\r
- strcpy(buf, td->visible ? "1" : "0");\r
- WritePrivateProfileString(sec_name, "Visible", buf, ini_file);\r
- }\r
-\r
- /* Font */\r
-#ifdef JP\r
- strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "MS ゴシック");\r
-#else\r
-#if 0\r
- strcpy(buf, td->font_file ? td->font_file : "8X13.FON");\r
-#else\r
- strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "Courier");\r
-#endif\r
-#endif\r
-\r
- WritePrivateProfileString(sec_name, "Font", buf, ini_file);\r
-\r
-#if 1 /* #ifdef JP */\r
- wsprintf(buf, "%d", td->lf.lfWidth);\r
- WritePrivateProfileString(sec_name, "FontWid", buf, ini_file);\r
- wsprintf(buf, "%d", td->lf.lfHeight);\r
- WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);\r
- wsprintf(buf, "%d", td->lf.lfWeight);\r
- WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);\r
-#endif\r
- /* Bizarre */\r
- strcpy(buf, td->bizarre ? "1" : "0");\r
- WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);\r
-\r
- /* Tile size (x) */\r
- wsprintf(buf, "%d", td->tile_wid);\r
- WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);\r
-\r
- /* Tile size (y) */\r
- wsprintf(buf, "%d", td->tile_hgt);\r
- WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);\r
-\r
- /* Get window placement and dimensions */\r
- lpwndpl.length = sizeof(WINDOWPLACEMENT);\r
- GetWindowPlacement(td->w, &lpwndpl);\r
-\r
- /* Acquire position in *normal* mode (not minimized) */\r
- rc = lpwndpl.rcNormalPosition;\r
-\r
- /* Window size (x) */\r
- if (i == 0) wsprintf(buf, "%d", normsize.x);\r
- else wsprintf(buf, "%d", td->cols);\r
- WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);\r
-\r
- /* Window size (y) */\r
- if (i == 0) wsprintf(buf, "%d", normsize.y);\r
- else wsprintf(buf, "%d", td->rows);\r
- WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);\r
-\r
- /* Maxmized (only main window) */\r
- if (i == 0)\r
- {\r
- strcpy(buf, IsZoomed(td->w) ? "1" : "0");\r
- WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);\r
- }\r
-\r
- /* Acquire position */\r
- GetWindowRect(td->w, &rc);\r
-\r
- /* Window position (x) */\r
- wsprintf(buf, "%d", rc.left);\r
- WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);\r
-\r
- /* Window position (y) */\r
- wsprintf(buf, "%d", rc.top);\r
- WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);\r
-\r
- /* Window Z position */\r
- if (i > 0)\r
- {\r
- strcpy(buf, td->posfix ? "1" : "0");\r
- WritePrivateProfileString(sec_name, "PositionFix", buf, ini_file);\r
- }\r
-}\r
-\r
-\r
-/*\r
- * Write the "prefs"\r
- *\r
- * We assume that the windows have all been initialized\r
- */\r
-static void save_prefs(void)\r
-{\r
- int i;\r
-\r
- char buf[128];\r
-\r
- /* Save the "arg_graphics" flag */\r
- sprintf(buf, "%d", arg_graphics);\r
- WritePrivateProfileString("Angband", "Graphics", buf, ini_file);\r
-\r
- /* Save the "arg_bigtile" flag */\r
- strcpy(buf, arg_bigtile ? "1" : "0");\r
- WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);\r
-\r
- /* Save the "arg_sound" flag */\r
- strcpy(buf, arg_sound ? "1" : "0");\r
- WritePrivateProfileString("Angband", "Sound", buf, ini_file);\r
-\r
- /* Save the "arg_sound" flag */\r
- strcpy(buf, arg_music ? "1" : "0");\r
- WritePrivateProfileString("Angband", "Music", buf, ini_file);\r
-\r
- /* bg */\r
- strcpy(buf, use_bg ? "1" : "0");\r
- WritePrivateProfileString("Angband", "BackGround", buf, ini_file);\r
- WritePrivateProfileString("Angband", "BackGroundBitmap", \r
- bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);\r
-\r
- /* Save window prefs */\r
- for (i = 0; i < MAX_TERM_DATA; ++i)\r
- {\r
- save_prefs_aux(i);\r
- }\r
-}\r
-\r
-\r
-/*\r
- * Load the "prefs" for a single term\r
- */\r
-static void load_prefs_aux(int i)\r
-{\r
- term_data *td = &data[i];\r
- char sec_name[128];\r
- char tmp[1024];\r
-\r
- int wid, hgt, posx, posy;\r
- int dispx = GetSystemMetrics( SM_CXVIRTUALSCREEN);\r
- int dispy = GetSystemMetrics( SM_CYVIRTUALSCREEN);\r
- posx=0;\r
- posy=0;\r
- \r
- /* Make section name */\r
- sprintf(sec_name, "Term-%d", i);\r
-\r
- /* Make section name */\r
- sprintf(sec_name, "Term-%d", i);\r
-\r
- /* Visible */\r
- if (i > 0)\r
- {\r
- td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);\r
- }\r
-\r
- /* Desired font, with default */\r
-#ifdef JP\r
- GetPrivateProfileString(sec_name, "Font", "MS ゴシック", tmp, 127, ini_file);\r
-#else\r
-#if 0\r
- GetPrivateProfileString(sec_name, "Font", "8X13.FON", tmp, 127, ini_file);\r
-#else\r
- GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);\r
-#endif\r
-#endif\r
-\r
-\r
- /* Bizarre */\r
- td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);\r
-\r
- /* Analyze font, save desired font name */\r
-#if 1 /* #ifdef JP */\r
- td->font_want = string_make(tmp);\r
- hgt = 15; wid = 0;\r
- td->lf.lfWidth = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);\r
- td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);\r
- td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);\r
-#else\r
- td->font_want = string_make(analyze_font(tmp, &wid, &hgt));\r
-#endif\r
-\r
-\r
- /* Tile size */\r
-#if 1 /* #ifdef JP */\r
- td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);\r
- td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);\r
-#else\r
- td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", wid, ini_file);\r
- td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", hgt, ini_file);\r
-#endif\r
-\r
-\r
- /* Window size */\r
- td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);\r
- td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);\r
- normsize.x = td->cols; normsize.y = td->rows;\r
-\r
- /* Window size */\r
- if (i == 0)\r
- {\r
- win_maximized = (GetPrivateProfileInt(sec_name, "Maximized", win_maximized, ini_file) != 0);\r
- }\r
-\r
- /* Window position */\r
- posx = GetPrivateProfileInt(sec_name, "PositionX", posx, ini_file);\r
- posy = GetPrivateProfileInt(sec_name, "PositionY", posy, ini_file);\r
- td->pos_x = MIN(MAX(0, posx), dispx-128);\r
- td->pos_y = MIN(MAX(0, posy), dispy-128);\r
-\r
- /* Window Z position */\r
- if (i > 0)\r
- {\r
- td->posfix = (GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file) != 0);\r
- }\r
-}\r
-\r
-\r
-/*\r
- * Load the "prefs"\r
- */\r
-static void load_prefs(void)\r
-{\r
- int i;\r
-\r
- /* Extract the "arg_graphics" flag */\r
- arg_graphics = (byte_hack)GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);\r
-\r
- /* Extract the "arg_bigtile" flag */\r
- arg_bigtile = (GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file) != 0);\r
- use_bigtile = arg_bigtile;\r
-\r
- /* Extract the "arg_sound" flag */\r
- arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);\r
-\r
- /* Extract the "arg_sound" flag */\r
- arg_music = (GetPrivateProfileInt("Angband", "Music", 0, ini_file) != 0);\r
-\r
- /* bg */\r
- use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);\r
- GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);\r
-\r
- /* Load window prefs */\r
- for (i = 0; i < MAX_TERM_DATA; ++i)\r
- {\r
- load_prefs_aux(i);\r
- }\r
-}\r
-\r
-#if defined(USE_SOUND) || defined(USE_MUSIC)\r
-\r
-/*\r
- * XXX XXX XXX - Taken from files.c.\r
- *\r
- * Extract "tokens" from a buffer\r
- *\r
- * This function uses "whitespace" as delimiters, and treats any amount of\r
- * whitespace as a single delimiter. We will never return any empty tokens.\r
- * When given an empty buffer, or a buffer containing only "whitespace", we\r
- * will return no tokens. We will never extract more than "num" tokens.\r
- *\r
- * By running a token through the "text_to_ascii()" function, you can allow\r
- * that token to include (encoded) whitespace, using "\s" to encode spaces.\r
- *\r
- * We save pointers to the tokens in "tokens", and return the number found.\r
- */\r
-static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)\r
-{\r
- s16b k = 0;\r
- char *s = buf;\r
-\r
- /* Process */\r
- while (k < num)\r
- {\r
- char *t;\r
-\r
- /* Skip leading whitespace */\r
- for ( ; *s && iswspace(*s); ++s) /* loop */;\r
-\r
- /* All done */\r
- if (!*s) break;\r
-\r
- /* Find next whitespace, if any */\r
- for (t = s; *t && !iswspace(*t); ++t) /* loop */;\r
-\r
- /* Nuke and advance (if necessary) */\r
- if (*t) *t++ = '\0';\r
-\r
- /* Save the token */\r
- tokens[k++] = s;\r
-\r
- /* Advance */\r
- s = t;\r
- }\r
-\r
- /* Count */\r
- return (k);\r
-}\r
-\r
-#endif /* USE_SOUND || USE_MUSIC */\r
-\r
-#ifdef USE_SOUND\r
-\r
-static void load_sound_prefs(void)\r
-{\r
- int i, j, num;\r
- char tmp[1024];\r
- char ini_path[1024];\r
- char wav_path[1024];\r
- char *zz[SAMPLE_MAX];\r
-\r
- /* Access the sound.cfg */\r
-\r
- path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");\r
-\r
- for (i = 0; i < SOUND_MAX; i++)\r
- {\r
- GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);\r
-\r
- num = tokenize_whitespace(tmp, SAMPLE_MAX, zz);\r
-\r
- for (j = 0; j < num; j++)\r
- {\r
- /* Access the sound */\r
- path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);\r
-\r
- /* Save the sound filename, if it exists */\r
- if (check_file(wav_path))\r
- sound_file[i][j] = string_make(zz[j]);\r
- }\r
- }\r
-}\r
-\r
-#endif /* USE_SOUND */\r
-\r
-#ifdef USE_MUSIC\r
-\r
-static void load_music_prefs(void)\r
-{\r
- int i, j, num;\r
- char tmp[1024];\r
- char ini_path[1024];\r
- char wav_path[1024];\r
- char *zz[SAMPLE_MAX];\r
- char key[80];\r
-\r
- /* Access the music.cfg */\r
-\r
- path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");\r
-\r
- GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);\r
-\r
- for (i = 0; i < MUSIC_BASIC_MAX; i++)\r
- {\r
- GetPrivateProfileString("Basic", angband_music_basic_name[i], "", tmp, 1024, ini_path);\r
-\r
- num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
-\r
- for (j = 0; j < num; j++)\r
- {\r
- /* Access the sound */\r
- path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
-\r
- /* Save the sound filename, if it exists */\r
- if (check_file(wav_path))\r
- music_file[i][j] = string_make(zz[j]);\r
- }\r
- }\r
-\r
- for (i = 0; i < max_d_idx; i++)\r
- {\r
- sprintf(key, "dungeon%03d", i);\r
- GetPrivateProfileString("Dungeon", key, "", tmp, 1024, ini_path);\r
-\r
- num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
-\r
- for (j = 0; j < num; j++)\r
- {\r
- /* Access the sound */\r
- path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
-\r
- /* Save the sound filename, if it exists */\r
- if (check_file(wav_path))\r
- dungeon_music_file[i][j] = string_make(zz[j]);\r
- }\r
- }\r
-\r
- for (i = 0; i < 1000; i++) /*!< @todo クエスト最大数指定 */\r
- {\r
- sprintf(key, "quest%03d", i);\r
- GetPrivateProfileString("Quest", key, "", tmp, 1024, ini_path);\r
-\r
- num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
-\r
- for (j = 0; j < num; j++)\r
- {\r
- /* Access the sound */\r
- path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
-\r
- /* Save the sound filename, if it exists */\r
- if (check_file(wav_path))\r
- quest_music_file[i][j] = string_make(zz[j]);\r
- }\r
- }\r
-\r
- for (i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */\r
- {\r
- sprintf(key, "town%03d", i);\r
- GetPrivateProfileString("Town", key, "", tmp, 1024, ini_path);\r
-\r
- num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);\r
-\r
- for (j = 0; j < num; j++)\r
- {\r
- /* Access the sound */\r
- path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);\r
-\r
- /* Save the sound filename, if it exists */\r
- if (check_file(wav_path))\r
- town_music_file[i][j] = string_make(zz[j]);\r
- }\r
- }\r
-\r
-\r
-}\r
-\r
-#endif /* USE_MUSIC */\r
-\r
-/*\r
- * Create the new global palette based on the bitmap palette\r
- * (if any), and the standard 16 entry palette derived from\r
- * "win_clr[]" which is used for the basic 16 Angband colors.\r
- *\r
- * This function is never called before all windows are ready.\r
- *\r
- * This function returns FALSE if the new palette could not be\r
- * prepared, which should normally be a fatal error. XXX XXX\r
- *\r
- * Note that only some machines actually use a "palette".\r
- */\r
-static int new_palette(void)\r
-{\r
- HPALETTE hBmPal;\r
- HPALETTE hNewPal;\r
- HDC hdc;\r
- int i, nEntries;\r
- int pLogPalSize;\r
- int lppeSize;\r
- LPLOGPALETTE pLogPal;\r
- LPPALETTEENTRY lppe;\r
-\r
- term_data *td;\r
-\r
-\r
- /* This makes no sense */\r
- if (!paletted) return (TRUE);\r
-\r
-\r
- /* No bitmap */\r
- lppeSize = 0;\r
- lppe = NULL;\r
- nEntries = 0;\r
-\r
-#ifdef USE_GRAPHICS\r
-\r
- /* Check the bitmap palette */\r
- hBmPal = infGraph.hPalette;\r
-\r
- /* Use the bitmap */\r
- if (hBmPal)\r
- {\r
- lppeSize = 256 * sizeof(PALETTEENTRY);\r
- lppe = (LPPALETTEENTRY)ralloc(lppeSize);\r
- nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);\r
- if ((nEntries == 0) || (nEntries > 220))\r
- {\r
- /* Warn the user */\r
- plog(_("画面を16ビットか24ビットカラーモードにして下さい。", "Please switch to high- or true-color mode."));\r
-\r
- /* Cleanup */\r
- rnfree(lppe, lppeSize);\r
-\r
- /* Fail */\r
- return (FALSE);\r
- }\r
- }\r
-\r
-#endif /* USE_GRAPHICS */\r
-\r
- /* Size of palette */\r
- pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);\r
-\r
- /* Allocate palette */\r
- pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);\r
-\r
- /* Version */\r
- pLogPal->palVersion = 0x300;\r
-\r
- /* Make room for bitmap and normal data */\r
- pLogPal->palNumEntries = nEntries + 16;\r
-\r
- /* Save the bitmap data */\r
- for (i = 0; i < nEntries; i++)\r
- {\r
- pLogPal->palPalEntry[i] = lppe[i];\r
- }\r
-\r
- /* Save the normal data */\r
- for (i = 0; i < 16; i++)\r
- {\r
- LPPALETTEENTRY p;\r
-\r
- /* Access the entry */\r
- p = &(pLogPal->palPalEntry[i+nEntries]);\r
-\r
- /* Save the colors */\r
- p->peRed = GetRValue(win_clr[i]);\r
- p->peGreen = GetGValue(win_clr[i]);\r
- p->peBlue = GetBValue(win_clr[i]);\r
-\r
- /* Save the flags */\r
- p->peFlags = PC_NOCOLLAPSE;\r
- }\r
-\r
- /* Free something */\r
- if (lppe) rnfree(lppe, lppeSize);\r
-\r
- /* Create a new palette, or fail */\r
- hNewPal = CreatePalette(pLogPal);\r
- if (!hNewPal) quit(_("パレットを作成できません!", "Cannot create palette!"));\r
-\r
- /* Free the palette */\r
- rnfree(pLogPal, pLogPalSize);\r
-\r
- /* Main window */\r
- td = &data[0];\r
-\r
- /* Realize the palette */\r
- hdc = GetDC(td->w);\r
- SelectPalette(hdc, hNewPal, 0);\r
- i = RealizePalette(hdc);\r
- ReleaseDC(td->w, hdc);\r
- if (i == 0) quit(_("パレットをシステムエントリにマップできません!", "Cannot realize palette!"));\r
-\r
-\r
- /* Sub-windows */\r
- for (i = 1; i < MAX_TERM_DATA; i++)\r
- {\r
- td = &data[i];\r
-\r
- hdc = GetDC(td->w);\r
- SelectPalette(hdc, hNewPal, 0);\r
- ReleaseDC(td->w, hdc);\r
- }\r
-\r
- /* Delete old palette */\r
- if (hPal) DeleteObject(hPal);\r
-\r
- /* Save new palette */\r
- hPal = hNewPal;\r
-\r
- /* Success */\r
- return (TRUE);\r
-}\r
-\r
-\r
-#ifdef USE_GRAPHICS\r
-/*\r
- * Initialize graphics\r
- */\r
-static bool init_graphics(void)\r
-{\r
- /* Initialize once */\r
- /* if (can_use_graphics != arg_graphics) */\r
- {\r
- char buf[1024];\r
- BYTE wid, hgt, twid, thgt, ox, oy;\r
- cptr name;\r
-\r
- if (arg_graphics == GRAPHICS_ADAM_BOLT)\r
- {\r
- wid = 16;\r
- hgt = 16;\r
- twid = 16;\r
- thgt = 16;\r
- ox = 0;\r
- oy = 0;\r
- name = "16X16.BMP";\r
-\r
- ANGBAND_GRAF = "new";\r
- }\r
- else if (arg_graphics == GRAPHICS_HENGBAND)\r
- {\r
- /*! @todo redraw \r
- wid = 64;\r
- hgt = 64;\r
- twid = 32;\r
- thgt = 32;\r
- ox = -16;\r
- oy = -24;\r
- name = "64X64.BMP";\r
- */\r
-\r
- wid = 32;\r
- hgt = 32;\r
- twid = 32;\r
- thgt = 32;\r
- ox = 0;\r
- oy = 0;\r
- name = "32X32.BMP";\r
-\r
- ANGBAND_GRAF = "ne2";\r
- }\r
- else\r
- {\r
- wid = 8;\r
- hgt = 8;\r
- twid = 8;\r
- thgt = 8;\r
- ox = 0;\r
- oy = 0;\r
- name = "8X8.BMP";\r
- ANGBAND_GRAF = "old";\r
- }\r
-\r
- /* Access the bitmap file */\r
- path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);\r
-\r
- /* Load the bitmap or quit */\r
- if (!ReadDIB(data[0].w, buf, &infGraph))\r
- {\r
- plog_fmt(_("ビットマップ '%s' を読み込めません。", "Cannot read bitmap file '%s'"), name);\r
- return (FALSE);\r
- }\r
-\r
- /* Save the new sizes */\r
- infGraph.CellWidth = wid;\r
- infGraph.CellHeight = hgt;\r
- infGraph.TileWidth = twid;\r
- infGraph.TileHeight = thgt;\r
- infGraph.OffsetX = ox;\r
- infGraph.OffsetY = oy;\r
-\r
- if (arg_graphics == GRAPHICS_ADAM_BOLT)\r
- {\r
- /* Access the mask file */\r
- path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");\r
-\r
- /* Load the bitmap or quit */\r
- if (!ReadDIB(data[0].w, buf, &infMask))\r
- {\r
- plog_fmt("Cannot read bitmap file '%s'", buf);\r
- return (FALSE);\r
- }\r
- }\r
- if (arg_graphics == GRAPHICS_HENGBAND)\r
- {\r
- /* Access the mask file */\r
- path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask32.bmp");\r
-\r
- /* Load the bitmap or quit */\r
- if (!ReadDIB(data[0].w, buf, &infMask))\r
- {\r
- plog_fmt("Cannot read bitmap file '%s'", buf);\r
- return (FALSE);\r
- }\r
- }\r
-\r
- /* Activate a palette */\r
- if (!new_palette())\r
- {\r
- /* Free bitmap XXX XXX XXX */\r
-\r
- /* Oops */\r
- plog(_("パレットを実現できません!", "Cannot activate palette!"));\r
- return (FALSE);\r
- }\r
-\r
- /* Graphics available */\r
- can_use_graphics = arg_graphics;\r
- }\r
-\r
- /* Result */\r
- return (can_use_graphics);\r
-}\r
-#endif /* USE_GRAPHICS */\r
-\r
-\r
-#ifdef USE_MUSIC\r
-/*\r
- * Initialize music\r
- */\r
-static bool init_music(void)\r
-{\r
- /* Initialize once */\r
- if (!can_use_music)\r
- {\r
- /* Load the prefs */\r
- load_music_prefs();\r
-\r
- /* Sound available */\r
- can_use_music = TRUE;\r
- }\r
-\r
- /* Result */\r
- return (can_use_music);\r
-}\r
-\r
-/*\r
- * Hack -- Stop a music\r
- */\r
-static void stop_music(void)\r
-{\r
- mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
- mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
-}\r
-\r
-#endif /* USE_MUSIC */\r
-\r
-#ifdef USE_SOUND\r
-/*\r
- * Initialize sound\r
- */\r
-static bool init_sound(void)\r
-{\r
- /* Initialize once */\r
- if (!can_use_sound)\r
- {\r
- /* Load the prefs */\r
- load_sound_prefs();\r
-\r
- /* Sound available */\r
- can_use_sound = TRUE;\r
- }\r
-\r
- /* Result */\r
- return (can_use_sound);\r
-}\r
-#endif /* USE_SOUND */\r
-\r
-\r
-/*\r
- * Resize a window\r
- */\r
-static void term_window_resize(term_data *td)\r
-{\r
- /* Require window */\r
- if (!td->w) return;\r
-\r
- /* Resize the window */\r
- SetWindowPos(td->w, 0, 0, 0,\r
- td->size_wid, td->size_hgt,\r
- SWP_NOMOVE | SWP_NOZORDER);\r
-\r
- /* Redraw later */\r
- InvalidateRect(td->w, NULL, TRUE);\r
-}\r
-\r
-\r
-/*\r
- * Force the use of a new "font file" for a term_data\r
- *\r
- * This function may be called before the "window" is ready\r
- *\r
- * This function returns zero only if everything succeeds.\r
- *\r
- * Note that the "font name" must be capitalized!!!\r
- */\r
-static errr term_force_font(term_data *td, cptr path)\r
-{\r
- int wid, hgt;\r
-\r
-#if 0 /* #ifndef JP */\r
- int i;\r
- char *base;\r
- char buf[1024];\r
-#endif\r
-\r
- /* Forget the old font (if needed) */\r
- if (td->font_id) DeleteObject(td->font_id);\r
-\r
-#if 1 /* #ifdef JP */\r
- /* Unused */\r
- (void)path;\r
-\r
- /* Create the font (using the 'base' of the font file name!) */\r
- td->font_id = CreateFontIndirect(&(td->lf));\r
- wid = td->lf.lfWidth;\r
- hgt = td->lf.lfHeight;\r
- if (!td->font_id) return (1);\r
-#else\r
- /* Forget old font */\r
- if (td->font_file)\r
- {\r
- bool used = FALSE;\r
-\r
- /* Scan windows */\r
- for (i = 0; i < MAX_TERM_DATA; i++)\r
- {\r
- /* Don't check when closing the application */\r
- if (!path) break;\r
-\r
- /* Check "screen" */\r
- if ((td != &data[i]) &&\r
- (data[i].font_file) &&\r
- (streq(data[i].font_file, td->font_file)))\r
- {\r
- used = TRUE;\r
- }\r
- }\r
-\r
- /* Remove unused font resources */\r
- if (!used) RemoveFontResource(td->font_file);\r
-\r
- /* Free the old name */\r
- string_free(td->font_file);\r
-\r
- /* Forget it */\r
- td->font_file = NULL;\r
- }\r
-\r
- /* No path given */\r
- if (!path) return (1);\r
-\r
- /* Local copy */\r
- strcpy(buf, path);\r
-\r
- /* Analyze font path */\r
- base = analyze_font(buf, &wid, &hgt);\r
-\r
- /* Verify suffix */\r
- if (!suffix(base, ".FON")) return (1);\r
-\r
- /* Verify file */\r
- if (!check_file(buf)) return (1);\r
-\r
- /* Load the new font */\r
- if (!AddFontResource(buf)) return (1);\r
-\r
- /* Save new font name */\r
- td->font_file = string_make(base);\r
-\r
- /* Remove the "suffix" */\r
- base[strlen(base)-4] = '\0';\r
-\r
- /* Create the font (using the 'base' of the font file name!) */\r
- td->font_id = CreateFont(hgt, wid, 0, 0, FW_DONTCARE, 0, 0, 0,\r
- ANSI_CHARSET, OUT_DEFAULT_PRECIS,\r
- CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,\r
- FIXED_PITCH | FF_DONTCARE, base);\r
-#endif\r
-\r
- /* Hack -- Unknown size */\r
- if (!wid || !hgt)\r
- {\r
- HDC hdcDesktop;\r
- HFONT hfOld;\r
- TEXTMETRIC tm;\r
-\r
- /* all this trouble to get the cell size */\r
- hdcDesktop = GetDC(HWND_DESKTOP);\r
- hfOld = SelectObject(hdcDesktop, td->font_id);\r
- GetTextMetrics(hdcDesktop, &tm);\r
- SelectObject(hdcDesktop, hfOld);\r
- ReleaseDC(HWND_DESKTOP, hdcDesktop);\r
-\r
- /* Font size info */\r
- wid = tm.tmAveCharWidth;\r
- hgt = tm.tmHeight;\r
- }\r
-\r
- /* Save the size info */\r
- td->font_wid = wid;\r
- td->font_hgt = hgt;\r
-\r
- /* Success */\r
- return (0);\r
-}\r
-\r
-\r
-\r
-/*\r
- * Allow the user to change the font for this window.\r
- */\r
-static void term_change_font(term_data *td)\r
-{\r
-#if 1 /* #ifdef JP */\r
- CHOOSEFONT cf;\r
-\r
- memset(&cf, 0, sizeof(cf));\r
- cf.lStructSize = sizeof(cf);\r
- cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;\r
- cf.lpLogFont = &(td->lf);\r
-\r
- if (ChooseFont(&cf))\r
- {\r
- /* Force the font */\r
- term_force_font(td, NULL);\r
-\r
- /* Assume not bizarre */\r
- td->bizarre = TRUE;\r
-\r
- /* Reset the tile info */\r
- td->tile_wid = td->font_wid;\r
- td->tile_hgt = td->font_hgt;\r
-\r
- /* Analyze the font */\r
- term_getsize(td);\r
-\r
- /* Resize the window */\r
- term_window_resize(td);\r
- }\r
-\r
-#else\r
- OPENFILENAME ofn;\r
-\r
- char tmp[1024] = "";\r
-\r
- /* Extract a default if possible */\r
- if (td->font_file) strcpy(tmp, td->font_file);\r
-\r
- /* Ask for a choice */\r
- memset(&ofn, 0, sizeof(ofn));\r
- ofn.lStructSize = sizeof(ofn);\r
- ofn.hwndOwner = data[0].w;\r
- ofn.lpstrFilter = "Angband Font Files (*.fon)\0*.fon\0";\r
- ofn.nFilterIndex = 1;\r
- ofn.lpstrFile = tmp;\r
- ofn.nMaxFile = 128;\r
- ofn.lpstrInitialDir = ANGBAND_DIR_XTRA_FONT;\r
- ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;\r
- ofn.lpstrDefExt = "fon";\r
-\r
- /* Force choice if legal */\r
- if (GetOpenFileName(&ofn))\r
- {\r
- /* Force the font */\r
- if (term_force_font(td, tmp))\r
- {\r
- /* Access the standard font file */\r
- path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_FONT, "8X13.FON");\r
-\r
- /* Force the use of that font */\r
- (void)term_force_font(td, tmp);\r
- }\r
-\r
- /* Assume not bizarre */\r
- td->bizarre = FALSE;\r
-\r
- /* Reset the tile info */\r
- td->tile_wid = td->font_wid;\r
- td->tile_hgt = td->font_hgt;\r
-\r
- /* Analyze the font */\r
- term_getsize(td);\r
-\r
- /* Resize the window */\r
- term_window_resize(td);\r
- }\r
-#endif\r
-\r
-}\r
-\r
-/*\r
- * Allow the user to lock this window.\r
- */\r
-static void term_window_pos(term_data *td, HWND hWnd)\r
-{\r
- SetWindowPos(td->w, hWnd, 0, 0, 0, 0,\r
- SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);\r
-}\r
-\r
-static void windows_map(void);\r
-\r
-/*\r
- * Hack -- redraw a term_data\r
- */\r
-static void term_data_redraw(term_data *td)\r
-{\r
- if (td->map_active)\r
- {\r
- /* Redraw the map */\r
- windows_map();\r
- }\r
- else\r
- {\r
- /* Activate the term */\r
- Term_activate(&td->t);\r
-\r
- /* Redraw the contents */\r
- Term_redraw();\r
-\r
- /* Restore the term */\r
- Term_activate(term_screen);\r
- }\r
-}\r
-\r
-\r
-void Term_inversed_area(HWND hWnd, int x, int y, int w, int h)\r
-{\r
- HDC hdc;\r
- HPEN oldPen;\r
- HBRUSH myBrush, oldBrush;\r
-\r
- term_data *td = (term_data *)GetWindowLong(hWnd, 0);\r
- int tx = td->size_ow1 + x * td->tile_wid;\r
- int ty = td->size_oh1 + y * td->tile_hgt;\r
- int tw = w * td->tile_wid - 1;\r
- int th = h * td->tile_hgt - 1;\r
-\r
- hdc = GetDC(hWnd);\r
- myBrush = CreateSolidBrush(RGB(255, 255, 255));\r
- oldBrush = SelectObject(hdc, myBrush);\r
- oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
-\r
- PatBlt(hdc, tx, ty, tw, th, PATINVERT);\r
-\r
- SelectObject(hdc, oldBrush);\r
- SelectObject(hdc, oldPen);\r
-}\r
-\r
-\r
-\r
-/*** Function hooks needed by "Term" ***/\r
-\r
-\r
-#if 0\r
-\r
-/*\r
- * Initialize a new Term\r
- */\r
-static void Term_init_win(term *t)\r
-{\r
- /* XXX Unused */\r
-}\r
-\r
-\r
-/*\r
- * Nuke an old Term\r
- */\r
-static void Term_nuke_win(term *t)\r
-{\r
- /* XXX Unused */\r
-}\r
-\r
-#endif\r
-\r
-\r
-/*\r
- * Interact with the User\r
- */\r
-static errr Term_user_win(int n)\r
-{\r
- /* Unused */\r
- (void)n;\r
-\r
- /* Success */\r
- return (0);\r
-}\r
-\r
-\r
-/*\r
- * React to global changes\r
- */\r
-static errr Term_xtra_win_react(void)\r
-{\r
- int i;\r
-\r
-\r
- /* Simple color */\r
- if (colors16)\r
- {\r
- /* Save the default colors */\r
- for (i = 0; i < 256; i++)\r
- {\r
- /* Simply accept the desired colors */\r
- win_pal[i] = angband_color_table[i][0];\r
- }\r
- }\r
-\r
- /* Complex color */\r
- else\r
- {\r
- COLORREF code;\r
-\r
- byte rv, gv, bv;\r
-\r
- bool change = FALSE;\r
-\r
- /* Save the default colors */\r
- for (i = 0; i < 256; i++)\r
- {\r
- /* Extract desired values */\r
- rv = angband_color_table[i][1];\r
- gv = angband_color_table[i][2];\r
- bv = angband_color_table[i][3];\r
-\r
- /* Extract a full color code */\r
- code = PALETTERGB(rv, gv, bv);\r
-\r
- /* Activate changes */\r
- if (win_clr[i] != code)\r
- {\r
- /* Note the change */\r
- change = TRUE;\r
-\r
- /* Apply the desired color */\r
- win_clr[i] = code;\r
- }\r
- }\r
-\r
- /* Activate the palette if needed */\r
- if (change) (void)new_palette();\r
- }\r
-\r
-\r
-#ifdef USE_SOUND\r
-\r
- /* Handle "arg_sound" */\r
- if (use_sound != arg_sound)\r
- {\r
- /* Initialize (if needed) */\r
- if (arg_sound && !init_sound())\r
- {\r
- /* Warning */\r
- plog(_("サウンドを初期化できません!", "Cannot initialize sound!"));\r
-\r
- /* Cannot enable */\r
- arg_sound = FALSE;\r
- }\r
-\r
- /* Change setting */\r
- use_sound = arg_sound;\r
- }\r
-\r
-#endif\r
-\r
-#ifdef USE_MUSIC\r
-\r
- /* Handle "arg_sound" */\r
- if (use_music != arg_music)\r
- {\r
- /* Initialize (if needed) */\r
- if (arg_music && !init_music())\r
- {\r
- /* Warning */\r
- plog(_("BGMを初期化できません!", "Cannot initialize BGM!"));\r
- /* Cannot enable */\r
- arg_music = FALSE;\r
- }\r
-\r
- /* Change setting */\r
- use_music = arg_music;\r
-\r
- if(!arg_music) stop_music();\r
- else select_floor_music();\r
-\r
- }\r
-\r
-#endif\r
-\r
-\r
-#ifdef USE_GRAPHICS\r
-\r
- /* Handle "arg_graphics" */\r
- if (use_graphics != arg_graphics)\r
- {\r
- /* Initialize (if needed) */\r
- if (arg_graphics && !init_graphics())\r
- {\r
- /* Warning */\r
- plog(_("グラフィックスを初期化できません!", "Cannot initialize graphics!"));\r
-\r
- /* Cannot enable */\r
- arg_graphics = GRAPHICS_NONE;\r
- }\r
-\r
- /* Change setting */\r
- use_graphics = arg_graphics;\r
-\r
- /* Reset visuals */\r
-#ifdef ANGBAND_2_8_1\r
- reset_visuals();\r
-#else /* ANGBAND_2_8_1 */\r
- reset_visuals(TRUE);\r
-#endif /* ANGBAND_2_8_1 */\r
- }\r
-\r
-#endif /* USE_GRAPHICS */\r
-\r
-\r
- /* Clean up windows */\r
- for (i = 0; i < MAX_TERM_DATA; i++)\r
- {\r
- term *old = Term;\r
-\r
- term_data *td = &data[i];\r
-\r
- /* Update resized windows */\r
- if ((td->cols != td->t.wid) || (td->rows != td->t.hgt))\r
- {\r
- /* Activate */\r
- Term_activate(&td->t);\r
-\r
- /* Hack -- Resize the term */\r
- Term_resize(td->cols, td->rows);\r
-\r
- /* Redraw the contents */\r
- Term_redraw();\r
-\r
- /* Restore */\r
- Term_activate(old);\r
- }\r
- }\r
-\r
-\r
- /* Success */\r
- return (0);\r
-}\r
-\r
-\r
-/*\r
- * Process at least one event\r
- */\r
-static errr Term_xtra_win_event(int v)\r
-{\r
- MSG msg;\r
-\r
- /* Wait for an event */\r
- if (v)\r
- {\r
- /* Block */\r
- if (GetMessage(&msg, NULL, 0, 0))\r
- {\r
- TranslateMessage(&msg);\r
- DispatchMessage(&msg);\r
- }\r
- }\r
-\r
- /* Check for an event */\r
- else\r
- {\r
- /* Check */\r
- if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))\r
- {\r
- TranslateMessage(&msg);\r
- DispatchMessage(&msg);\r
- }\r
- }\r
-\r
- /* Success */\r
- return 0;\r
-}\r
-\r
-\r
-/*\r
- * Process all pending events\r
- */\r
-static errr Term_xtra_win_flush(void)\r
-{\r
- MSG msg;\r
-\r
- /* Process all pending events */\r
- while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))\r
- {\r
- TranslateMessage(&msg);\r
- DispatchMessage(&msg);\r
- }\r
-\r
- /* Success */\r
- return (0);\r
-}\r
-\r
-\r
-/*\r
- * Hack -- clear the screen\r
- *\r
- * Make this more efficient XXX XXX XXX\r
- */\r
-static errr Term_xtra_win_clear(void)\r
-{\r
- term_data *td = (term_data*)(Term->data);\r
-\r
- HDC hdc;\r
- RECT rc;\r
-\r
- /* Rectangle to erase */\r
- rc.left = td->size_ow1;\r
- rc.right = rc.left + td->cols * td->tile_wid;\r
- rc.top = td->size_oh1;\r
- rc.bottom = rc.top + td->rows * td->tile_hgt;\r
-\r
- /* Erase it */\r
- hdc = GetDC(td->w);\r
- SetBkColor(hdc, RGB(0, 0, 0));\r
- SelectObject(hdc, td->font_id);\r
- ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);\r
-\r
- /* bg */\r
- if (use_bg)\r
- {\r
- rc.left = 0; rc.top = 0;\r
- DrawBG(hdc, &rc);\r
- }\r
- ReleaseDC(td->w, hdc);\r
-\r
- /* Success */\r
- return 0;\r
-}\r
-\r
-\r
-/*\r
- * Hack -- make a noise\r
- */\r
-static errr Term_xtra_win_noise(void)\r
-{\r
- MessageBeep(MB_ICONASTERISK);\r
- return (0);\r
-}\r
-\r
-\r
-/*\r
- * Hack -- make a sound\r
- */\r
-static errr Term_xtra_win_sound(int v)\r
-{\r
-#ifdef USE_SOUND\r
- int i;\r
- char buf[1024];\r
-#endif /* USE_SOUND */\r
-\r
- /* Sound disabled */\r
- if (!use_sound) return (1);\r
-\r
- /* Illegal sound */\r
- if ((v < 0) || (v >= SOUND_MAX)) return (1);\r
-\r
-#ifdef USE_SOUND\r
-\r
- /* Count the samples */\r
- for (i = 0; i < SAMPLE_MAX; i++)\r
- {\r
- if (!sound_file[v][i])\r
- break;\r
- }\r
-\r
- /* No sample */\r
- if (i == 0) return (1);\r
-\r
- /* Build the path */\r
- path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_external(i)]);\r
-\r
-#ifdef WIN32\r
-\r
- /* Play the sound, catch errors */\r
- return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));\r
-\r
-#else /* WIN32 */\r
-\r
- /* Play the sound, catch errors */\r
- return (sndPlaySound(buf, SND_ASYNC));\r
-\r
-#endif /* WIN32 */\r
-\r
-#else /* USE_SOUND */\r
-\r
- /* Oops */\r
- return (1);\r
-\r
-#endif /* USE_SOUND */\r
-}\r
-\r
-/*\r
- * Hack -- play a music\r
- */\r
-static errr Term_xtra_win_music(int n, int v)\r
-{\r
-#ifdef USE_MUSIC\r
- int i = 0;\r
- char buf[1024];\r
-#endif /* USE_MUSIC */\r
-\r
- /* Sound disabled */\r
-\r
- if(!use_music) return (1);\r
-\r
- /* Illegal sound */\r
- if(n == TERM_XTRA_MUSIC_BASIC && ((v < 0) || (v >= MUSIC_BASIC_MAX))) return (1);\r
- else if(v < 0 || v >= 1000) return(1); /*!< TODO */\r
-\r
-#ifdef USE_MUSIC\r
-\r
- switch(n)\r
- {\r
- case TERM_XTRA_MUSIC_BASIC:\r
- for (i = 0; i < SAMPLE_MAX; i++) if(!music_file[v][i]) break;\r
- break;\r
- case TERM_XTRA_MUSIC_DUNGEON:\r
- for (i = 0; i < SAMPLE_MAX; i++) if(!dungeon_music_file[v][i]) break;\r
- break;\r
- case TERM_XTRA_MUSIC_QUEST:\r
- for (i = 0; i < SAMPLE_MAX; i++) if(!quest_music_file[v][i]) break;\r
- break;\r
- case TERM_XTRA_MUSIC_TOWN:\r
- for (i = 0; i < SAMPLE_MAX; i++) if(!town_music_file[v][i]) break;\r
- break;\r
- }\r
-\r
- /* No sample */\r
- if (i == 0)\r
- {\r
- //mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
- //mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
- return (1);\r
- }\r
-\r
- switch(n)\r
- {\r
- case TERM_XTRA_MUSIC_BASIC:\r
- for (i = 0; i < SAMPLE_MAX; i++) if(!music_file[v][i]) break;\r
- break;\r
- case TERM_XTRA_MUSIC_DUNGEON:\r
- for (i = 0; i < SAMPLE_MAX; i++) if(!dungeon_music_file[v][i]) break;\r
- break;\r
- case TERM_XTRA_MUSIC_QUEST:\r
- for (i = 0; i < SAMPLE_MAX; i++) if(!quest_music_file[v][i]) break;\r
- break;\r
- case TERM_XTRA_MUSIC_TOWN:\r
- for (i = 0; i < SAMPLE_MAX; i++) if(!town_music_file[v][i]) break;\r
- break;\r
- }\r
-\r
- /* No sample */\r
- if (i == 0)\r
- {\r
- mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
- mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
- return (1);\r
- }\r
-\r
- switch(n)\r
- {\r
- case TERM_XTRA_MUSIC_BASIC:\r
- path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, music_file[v][Rand_external(i)]);\r
- break;\r
- case TERM_XTRA_MUSIC_DUNGEON:\r
- path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, dungeon_music_file[v][Rand_external(i)]);\r
- break;\r
- case TERM_XTRA_MUSIC_QUEST:\r
- path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, quest_music_file[v][Rand_external(i)]);\r
- break;\r
- case TERM_XTRA_MUSIC_TOWN:\r
- path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, town_music_file[v][Rand_external(i)]);\r
- break;\r
- }\r
-\r
- if(current_music_type == n && current_music_id == v)\r
- {\r
- return (0);\r
- }\r
- current_music_type = n;\r
- current_music_id = v;\r
-\r
-#ifdef WIN32\r
-\r
- mop.lpstrDeviceType = mci_device_type; \r
- mop.lpstrElementName = buf;\r
- mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);\r
- mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);\r
- mciSendCommand(mop.wDeviceID, MCI_OPEN, MCI_OPEN_TYPE | MCI_OPEN_ELEMENT, (DWORD)&mop);\r
- mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);\r
- mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);\r
- return (0);\r
-\r
-#endif /* WIN32 */\r
-\r
-#else /* USE_MUSIC */\r
-\r
- return (1);\r
-\r
-#endif /* USE_MUSIC */\r
-\r
-}\r
-\r
-\r
-/*\r
- * Delay for "x" milliseconds\r
- */\r
-static int Term_xtra_win_delay(int v)\r
-{\r
-\r
-#ifdef WIN32\r
-\r
- /* Sleep */\r
- Sleep(v);\r
-\r
-#else /* WIN32 */\r
-\r
- DWORD t;\r
- MSG msg;\r
-\r
- /* Final count */\r
- t = GetTickCount() + v;\r
-\r
- /* Wait for it */\r
- while (GetTickCount() < t)\r
- {\r
- /* Handle messages */\r
- if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))\r
- {\r
- TranslateMessage(&msg);\r
- DispatchMessage(&msg);\r
- }\r
- }\r
-\r
-#endif /* WIN32 */\r
-\r
- /* Success */\r
- return (0);\r
-}\r
-\r
-\r
-/*\r
- * Do a "special thing"\r
- */\r
-static errr Term_xtra_win(int n, int v)\r
-{\r
- /* Handle a subset of the legal requests */\r
- switch (n)\r
- {\r
- /* Make a bell sound */\r
- case TERM_XTRA_NOISE:\r
- {\r
- return (Term_xtra_win_noise());\r
- }\r
-\r
- /* Play a music */\r
- case TERM_XTRA_MUSIC_BASIC:\r
- case TERM_XTRA_MUSIC_DUNGEON:\r
- case TERM_XTRA_MUSIC_QUEST:\r
- case TERM_XTRA_MUSIC_TOWN:\r
- {\r
- return (Term_xtra_win_music(n, v));\r
- }\r
-\r
- /* Make a special sound */\r
- case TERM_XTRA_SOUND:\r
- {\r
- return (Term_xtra_win_sound(v));\r
- }\r
-\r
- /* Process random events */\r
- case TERM_XTRA_BORED:\r
- {\r
- return (Term_xtra_win_event(0));\r
- }\r
-\r
- /* Process an event */\r
- case TERM_XTRA_EVENT:\r
- {\r
- return (Term_xtra_win_event(v));\r
- }\r
-\r
- /* Flush all events */\r
- case TERM_XTRA_FLUSH:\r
- {\r
- return (Term_xtra_win_flush());\r
- }\r
-\r
- /* Clear the screen */\r
- case TERM_XTRA_CLEAR:\r
- {\r
- return (Term_xtra_win_clear());\r
- }\r
-\r
- /* React to global changes */\r
- case TERM_XTRA_REACT:\r
- {\r
- return (Term_xtra_win_react());\r
- }\r
-\r
- /* Delay for some milliseconds */\r
- case TERM_XTRA_DELAY:\r
- {\r
- return (Term_xtra_win_delay(v));\r
- }\r
- }\r
-\r
- /* Oops */\r
- return 1;\r
-}\r
-\r
-\r
-\r
-/*\r
- * Low level graphics (Assumes valid input).\r
- *\r
- * Draw a "cursor" at (x,y), using a "yellow box".\r
- */\r
-static errr Term_curs_win(int x, int y)\r
-{\r
- term_data *td = (term_data*)(Term->data);\r
-\r
- RECT rc;\r
- HDC hdc;\r
-\r
- int tile_wid, tile_hgt;\r
-\r
- if (td->map_active)\r
- {\r
- tile_wid = td->map_tile_wid;\r
- tile_hgt = td->map_tile_hgt;\r
- }\r
- else\r
- {\r
- tile_wid = td->tile_wid;\r
- tile_hgt = td->tile_hgt;\r
- }\r
-\r
- /* Frame the grid */\r
- rc.left = x * tile_wid + td->size_ow1;\r
- rc.right = rc.left + tile_wid;\r
- rc.top = y * tile_hgt + td->size_oh1;\r
- rc.bottom = rc.top + tile_hgt;\r
-\r
- /* Cursor is done as a yellow "box" */\r
- hdc = GetDC(td->w);\r
- FrameRect(hdc, &rc, hbrYellow);\r
- ReleaseDC(td->w, hdc);\r
-\r
- /* Success */\r
- return 0;\r
-}\r
-\r
-\r
-/*\r
- * Low level graphics (Assumes valid input).\r
- *\r
- * Draw a "big cursor" at (x,y), using a "yellow box".\r
- */\r
-static errr Term_bigcurs_win(int x, int y)\r
-{\r
- term_data *td = (term_data*)(Term->data);\r
-\r
- RECT rc;\r
- HDC hdc;\r
-\r
- int tile_wid, tile_hgt;\r
-\r
- if (td->map_active)\r
- {\r
- /* Normal cursor in map window */\r
- Term_curs_win(x, y);\r
- return 0;\r
- }\r
- else\r
- {\r
- tile_wid = td->tile_wid;\r
- tile_hgt = td->tile_hgt;\r
- }\r
-\r
- /* Frame the grid */\r
- rc.left = x * tile_wid + td->size_ow1;\r
- rc.right = rc.left + 2 * tile_wid;\r
- rc.top = y * tile_hgt + td->size_oh1;\r
- rc.bottom = rc.top + tile_hgt;\r
-\r
- /* Cursor is done as a yellow "box" */\r
- hdc = GetDC(td->w);\r
- FrameRect(hdc, &rc, hbrYellow);\r
- ReleaseDC(td->w, hdc);\r
-\r
- /* Success */\r
- return 0;\r
-}\r
-\r
-\r
-/*\r
- * Low level graphics (Assumes valid input).\r
- *\r
- * Erase a "block" of "n" characters starting at (x,y).\r
- */\r
-static errr Term_wipe_win(int x, int y, int n)\r
-{\r
- term_data *td = (term_data*)(Term->data);\r
-\r
- HDC hdc;\r
- RECT rc;\r
-\r
- /* Rectangle to erase in client coords */\r
- rc.left = x * td->tile_wid + td->size_ow1;\r
- rc.right = rc.left + n * td->tile_wid;\r
- rc.top = y * td->tile_hgt + td->size_oh1;\r
- rc.bottom = rc.top + td->tile_hgt;\r
-\r
- hdc = GetDC(td->w);\r
- SetBkColor(hdc, RGB(0, 0, 0));\r
- SelectObject(hdc, td->font_id);\r
- /* bg */\r
- if (use_bg)\r
- DrawBG(hdc, &rc);\r
- else\r
- ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);\r
- ReleaseDC(td->w, hdc);\r
-\r
- /* Success */\r
- return 0;\r
-}\r
-\r
-\r
-/*\r
- * Low level graphics. Assumes valid input.\r
- *\r
- * Draw several ("n") chars, with an attr, at a given location.\r
- *\r
- * All "graphic" data is handled by "Term_pict_win()", below.\r
- *\r
- * One would think there is a more efficient method for telling a window\r
- * what color it should be using to draw with, but perhaps simply changing\r
- * it every time is not too inefficient. XXX XXX XXX\r
- */\r
-static errr Term_text_win(int x, int y, int n, byte a, const char *s)\r
-{\r
- term_data *td = (term_data*)(Term->data);\r
- RECT rc;\r
- HDC hdc;\r
-\r
-#if 1 /* #ifdef JP */\r
- static HBITMAP WALL;\r
- static HBRUSH myBrush, oldBrush;\r
- static HPEN oldPen;\r
- static bool init_done = FALSE;\r
-\r
- if (!init_done){\r
- WALL = LoadBitmap(hInstance, AppName);\r
- myBrush = CreatePatternBrush(WALL);\r
- init_done = TRUE;\r
- }\r
-#endif\r
-\r
- /* Total rectangle */\r
- rc.left = x * td->tile_wid + td->size_ow1;\r
- rc.right = rc.left + n * td->tile_wid;\r
- rc.top = y * td->tile_hgt + td->size_oh1;\r
- rc.bottom = rc.top + td->tile_hgt;\r
-\r
- /* Acquire DC */\r
- hdc = GetDC(td->w);\r
-\r
- /* Background color */\r
- SetBkColor(hdc, RGB(0, 0, 0));\r
-\r
- /* Foreground color */\r
- if (colors16)\r
- {\r
- SetTextColor(hdc, PALETTEINDEX(win_pal[a]));\r
- }\r
- else if (paletted)\r
- {\r
- SetTextColor(hdc, win_clr[a&0x0F]);\r
- }\r
- else\r
- {\r
- SetTextColor(hdc, win_clr[a]);\r
- }\r
-\r
- /* Use the font */\r
- SelectObject(hdc, td->font_id);\r
- \r
- /* bg */\r
- if (use_bg) SetBkMode(hdc, TRANSPARENT);\r
-\r
- /* Bizarre size */\r
- if (td->bizarre ||\r
- (td->tile_hgt != td->font_hgt) ||\r
- (td->tile_wid != td->font_wid))\r
- {\r
- int i;\r
-\r
- /* Erase complete rectangle */\r
- ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);\r
- \r
- /* bg */\r
- if (use_bg) DrawBG(hdc, &rc);\r
-\r
- /* New rectangle */\r
- rc.left += ((td->tile_wid - td->font_wid) / 2);\r
- rc.right = rc.left + td->font_wid;\r
- rc.top += ((td->tile_hgt - td->font_hgt) / 2);\r
- rc.bottom = rc.top + td->font_hgt;\r
-\r
- /* Dump each character */\r
- for (i = 0; i < n; i++)\r
- {\r
-#ifdef JP\r
- if (use_bigtile && *(s+i)=="■"[0] && *(s+i+1)=="■"[1])\r
- {\r
- rc.right += td->font_wid;\r
-\r
- oldBrush = SelectObject(hdc, myBrush);\r
- oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
-\r
- /* Dump the wall */\r
- Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);\r
-\r
- SelectObject(hdc, oldBrush);\r
- SelectObject(hdc, oldPen);\r
- rc.right -= td->font_wid;\r
-\r
- /* Advance */\r
- i++;\r
- rc.left += 2 * td->tile_wid;\r
- rc.right += 2 * td->tile_wid;\r
- }\r
- else if ( iskanji(*(s+i)) ) /* 2バイト文字 */\r
- {\r
- rc.right += td->font_wid;\r
- /* Dump the text */\r
- ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,\r
- s+i, 2, NULL);\r
- rc.right -= td->font_wid;\r
-\r
- /* Advance */\r
- i++;\r
- rc.left += 2 * td->tile_wid;\r
- rc.right += 2 * td->tile_wid;\r
- } else if (*(s+i)==127){\r
- oldBrush = SelectObject(hdc, myBrush);\r
- oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
-\r
- /* Dump the wall */\r
- Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);\r
-\r
- SelectObject(hdc, oldBrush);\r
- SelectObject(hdc, oldPen);\r
-\r
- /* Advance */\r
- rc.left += td->tile_wid;\r
- rc.right += td->tile_wid;\r
- } else {\r
- /* Dump the text */\r
- ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s+i, 1, NULL);\r
-\r
- /* Advance */\r
- rc.left += td->tile_wid;\r
- rc.right += td->tile_wid;\r
- }\r
-#else\r
-#if 1\r
- if (*(s+i)==127){\r
- oldBrush = SelectObject(hdc, myBrush);\r
- oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );\r
-\r
- /* Dump the wall */\r
- Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);\r
-\r
- SelectObject(hdc, oldBrush);\r
- SelectObject(hdc, oldPen);\r
-\r
- /* Advance */\r
- rc.left += td->tile_wid;\r
- rc.right += td->tile_wid;\r
- } else {\r
- /* Dump the text */\r
- ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,\r
- s+i, 1, NULL);\r
-\r
- /* Advance */\r
- rc.left += td->tile_wid;\r
- rc.right += td->tile_wid;\r
- }\r
-#else\r
- /* Dump the text */\r
- ExtTextOut(hdc, rc.left, rc.top, 0, &rc,\r
- s+i, 1, NULL);\r
-\r
- /* Advance */\r
- rc.left += td->tile_wid;\r
- rc.right += td->tile_wid;\r
-#endif\r
-#endif\r
-\r
- }\r
- }\r
-\r
- /* Normal size */\r
- else\r
- {\r
- /* Dump the text */\r
- ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc,\r
- s, n, NULL);\r
- }\r
-\r
- /* Release DC */\r
- ReleaseDC(td->w, hdc);\r
-\r
- /* Success */\r
- return 0;\r
-}\r
-\r
-\r
-/*\r
- * Low level graphics. Assumes valid input.\r
- *\r
- * Draw an array of "special" attr/char pairs at the given location.\r
- *\r
- * We use the "Term_pict_win()" function for "graphic" data, which are\r
- * encoded by setting the "high-bits" of both the "attr" and the "char"\r
- * data. We use the "attr" to represent the "row" of the main bitmap,\r
- * and the "char" to represent the "col" of the main bitmap. The use\r
- * of this function is induced by the "higher_pict" flag.\r
- *\r
- * If "graphics" is not available, we simply "wipe" the given grids.\r
- */\r
-static errr Term_pict_win(int x, int y, int n, const byte *ap, const char *cp, const byte *tap, const char *tcp)\r
-{\r
- term_data *td = (term_data*)(Term->data);\r
-\r
-#ifdef USE_GRAPHICS\r
-\r
- int i;\r
- int x1, y1, w1, h1, tw1, th1;\r
- int x2, y2, w2, h2, tw2 = 0;\r
- int x3, y3;\r
-\r
- HDC hdcMask = NULL;\r
-\r
- HDC hdc;\r
- HDC hdcSrc;\r
- HBITMAP hbmSrcOld;\r
-\r
- /* Paranoia */\r
- if (!use_graphics)\r
- {\r
- /* Erase the grids */\r
- return (Term_wipe_win(x, y, n));\r
- }\r
-\r
- /* Size of bitmap cell */\r
- w1 = infGraph.CellWidth;\r
- h1 = infGraph.CellHeight;\r
- tw1 = infGraph.TileWidth;\r
- th1 = infGraph.TileHeight;\r
-\r
- /* Size of window cell */\r
- if (td->map_active)\r
- {\r
- w2 = td->map_tile_wid;\r
- h2 = td->map_tile_hgt;\r
- }\r
- else\r
- {\r
- w2 = td->tile_wid;\r
- h2 = td->tile_hgt;\r
- tw2 = w2;\r
-\r
- /* big tile mode */\r
- if (use_bigtile) tw2 *= 2;\r
- }\r
-\r
- /* Location of window cell */\r
- x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;\r
- y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;\r
-\r
- /* Info */\r
- hdc = GetDC(td->w);\r
-\r
- /* More info */\r
- hdcSrc = CreateCompatibleDC(hdc);\r
- hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);\r
-\r
- if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)\r
- {\r
- hdcMask = CreateCompatibleDC(hdc);\r
- SelectObject(hdcMask, infMask.hBitmap);\r
- }\r
-\r
- /* Draw attr/char pairs */\r
- for (i = 0; i < n; i++, x2 += w2)\r
- {\r
- byte a = ap[i];\r
- char c = cp[i];\r
-\r
-\r
- /* Extract picture */\r
- int row = (a & 0x7F);\r
- int col = (c & 0x7F);\r
-\r
- /* Location of bitmap cell */\r
- x1 = col * w1;\r
- y1 = row * h1;\r
-\r
- if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)\r
- {\r
- x3 = (tcp[i] & 0x7F) * w1;\r
- y3 = (tap[i] & 0x7F) * h1;\r
- tw2 = tw2 * w1 / tw1;\r
- h2 = h2 * h1 / th1;\r
-\r
- /* Perfect size */\r
- if ((tw1 == tw2) && (th1 == h2))\r
- {\r
- /* Copy the terrain picture from the bitmap to the window */\r
- BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);\r
-\r
- /* Mask out the tile */\r
- BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);\r
-\r
- /* Draw the tile */\r
- BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);\r
- }\r
-\r
- /* Need to stretch */\r
- else\r
- {\r
- /* Set the correct mode for stretching the tiles */\r
- SetStretchBltMode(hdc, COLORONCOLOR);\r
-\r
- /* Copy the terrain picture from the bitmap to the window */\r
- StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);\r
-\r
- StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);\r
-\r
- /* Only draw if terrain and overlay are different */\r
- if ((x1 != x3) || (y1 != y3))\r
- {\r
- /* Mask out the tile */\r
- StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);\r
-\r
- /* Draw the tile */\r
- StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);\r
- }\r
- }\r
- }\r
- else\r
- {\r
- /* Perfect size */\r
- if ((w1 == tw2) && (h1 == h2))\r
- {\r
- /* Copy the picture from the bitmap to the window */\r
- BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);\r
- }\r
-\r
- /* Need to stretch */\r
- else\r
- {\r
- /* Set the correct mode for stretching the tiles */\r
- SetStretchBltMode(hdc, COLORONCOLOR);\r
-\r
- /* Copy the picture from the bitmap to the window */\r
- StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);\r
- }\r
- }\r
- }\r
-\r
- /* Release */\r
- SelectObject(hdcSrc, hbmSrcOld);\r
- DeleteDC(hdcSrc);\r
-\r
- if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)\r
- {\r
- /* Release */\r
- SelectObject(hdcMask, hbmSrcOld);\r
- DeleteDC(hdcMask);\r
- }\r
-\r
- /* Release */\r
- ReleaseDC(td->w, hdc);\r
-\r
-#else /* USE_GRAPHICS */\r
-\r
- /* Just erase this grid */\r
- return (Term_wipe_win(x, y, n));\r
-\r
-#endif /* USE_GRAPHICS */\r
-\r
- /* Success */\r
- return 0;\r
-}\r
-\r
-\r
-static void windows_map(void)\r
-{\r
- term_data *td = &data[0];\r
- byte a;\r
- char c;\r
- int x, min_x, max_x;\r
- int y, min_y, max_y;\r
-\r
- byte ta;\r
- char tc;\r
-\r
- /* Only in graphics mode */\r
- if (!use_graphics) return;\r
-\r
- /* Clear screen */\r
- Term_xtra_win_clear();\r
-\r
- td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;\r
- td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;\r
- td->map_active = TRUE;\r
-\r
- {\r
- min_x = 0;\r
- min_y = 0;\r
- max_x = cur_wid;\r
- max_y = cur_hgt;\r
- }\r
-\r
- /* Draw the map */\r
- for (x = min_x; x < max_x; x++)\r
- {\r
- for (y = min_y; y < max_y; y++)\r
- {\r
- map_info(y, x, &a, (char*)&c, &ta, (char*)&tc);\r
-\r
- /* Ignore non-graphics */\r
- if ((a & 0x80) && (c & 0x80))\r
- {\r
- Term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);\r
- }\r
- }\r
- }\r
-\r
- /* Hilite the player */\r
- Term_curs_win(p_ptr->x - min_x, p_ptr->y - min_y);\r
-\r
- /* Wait for a keypress, flush key buffer */\r
- Term_inkey(&c, TRUE, TRUE);\r
- Term_flush();\r
-\r
- /* Switch off the map display */\r
- td->map_active = FALSE;\r
-\r
- /* Restore screen */\r
- Term_xtra_win_clear();\r
- Term_redraw();\r
-}\r
-\r
-\r
-/*** Other routines ***/\r
-\r
-\r
-/*\r
- * Create and initialize a "term_data" given a title\r
- */\r
-static void term_data_link(term_data *td)\r
-{\r
- term *t = &td->t;\r
-\r
- /* Initialize the term */\r
- term_init(t, td->cols, td->rows, td->keys);\r
-\r
- /* Use a "software" cursor */\r
- t->soft_cursor = TRUE;\r
-\r
- /* Use "Term_pict" for "graphic" data */\r
- t->higher_pict = TRUE;\r
-\r
- /* Erase with "white space" */\r
- t->attr_blank = TERM_WHITE;\r
- t->char_blank = ' ';\r
-\r
-#if 0\r
- /* Prepare the init/nuke hooks */\r
- t->init_hook = Term_init_win;\r
- t->nuke_hook = Term_nuke_win;\r
-#endif\r
-\r
- /* Prepare the template hooks */\r
- t->user_hook = Term_user_win;\r
- t->xtra_hook = Term_xtra_win;\r
- t->curs_hook = Term_curs_win;\r
- t->bigcurs_hook = Term_bigcurs_win;\r
- t->wipe_hook = Term_wipe_win;\r
- t->text_hook = Term_text_win;\r
- t->pict_hook = Term_pict_win;\r
-\r
- /* Remember where we came from */\r
- t->data = (vptr)(td);\r
-}\r
-\r
-\r
-/*\r
- * Create the windows\r
- *\r
- * First, instantiate the "default" values, then read the "ini_file"\r
- * to over-ride selected values, then create the windows, and fonts.\r
- *\r
- * Must use SW_SHOW not SW_SHOWNA, since on 256 color display\r
- * must make active to realize the palette. XXX XXX XXX\r
- */\r
-static void init_windows(void)\r
-{\r
- int i;\r
-\r
- term_data *td;\r
-\r
-#if 0 /* #ifndef JP */\r
- char buf[1024];\r
-#endif\r
-\r
- /* Main window */\r
- td = &data[0];\r
- WIPE(td, term_data);\r
-#ifdef JP\r
- td->s = "変愚蛮怒";\r
-#else\r
- td->s = angband_term_name[0];\r
-#endif\r
-\r
- td->keys = 1024;\r
- td->rows = 24;\r
- td->cols = 80;\r
- td->visible = TRUE;\r
- td->size_ow1 = 2;\r
- td->size_ow2 = 2;\r
- td->size_oh1 = 2;\r
- td->size_oh2 = 2;\r
- td->pos_x = 7 * 30;\r
- td->pos_y = 7 * 20;\r
- td->posfix = FALSE;\r
-#if 1 /* #ifdef JP */\r
- td->bizarre = TRUE;\r
-#endif\r
- /* Sub windows */\r
- for (i = 1; i < MAX_TERM_DATA; i++)\r
- {\r
- td = &data[i];\r
- WIPE(td, term_data);\r
- td->s = angband_term_name[i];\r
- td->keys = 16;\r
- td->rows = 24;\r
- td->cols = 80;\r
- td->visible = FALSE;\r
- td->size_ow1 = 1;\r
- td->size_ow2 = 1;\r
- td->size_oh1 = 1;\r
- td->size_oh2 = 1;\r
- td->pos_x = (7 - i) * 30;\r
- td->pos_y = (7 - i) * 20;\r
- td->posfix = FALSE;\r
-#if 1 /* #ifdef JP */\r
- td->bizarre = TRUE;\r
-#endif\r
- }\r
-\r
-\r
- /* Load prefs */\r
- load_prefs();\r
-\r
-\r
- /* Main window (need these before term_getsize gets called) */\r
- td = &data[0];\r
- td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU |\r
- WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION |\r
- WS_VISIBLE);\r
- td->dwExStyle = 0;\r
- td->visible = TRUE;\r
-\r
- /* Sub windows (need these before term_getsize gets called) */\r
- for (i = 1; i < MAX_TERM_DATA; i++)\r
- {\r
- td = &data[i];\r
- td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);\r
- td->dwExStyle = (WS_EX_TOOLWINDOW);\r
- }\r
-\r
-\r
- /* All windows */\r
- for (i = 0; i < MAX_TERM_DATA; i++)\r
- {\r
- td = &data[i];\r
-\r
-#if 1 /* #ifdef JP */\r
- strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);\r
- td->lf.lfCharSet = DEFAULT_CHARSET;\r
- td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;\r
- /* Activate the chosen font */\r
- term_force_font(td, NULL);\r
- if(!td->tile_wid) td->tile_wid = td->font_wid;\r
- if(!td->tile_hgt) td->tile_hgt = td->font_hgt;\r
-#else\r
- /* Access the standard font file */\r
- path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, td->font_want);\r
-\r
- /* Activate the chosen font */\r
- if (term_force_font(td, buf))\r
- {\r
- /* Access the standard font file */\r
- path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, "8X13.FON");\r
-\r
- /* Force the use of that font */\r
- (void)term_force_font(td, buf);\r
-\r
- /* Oops */\r
- td->tile_wid = 8;\r
- td->tile_hgt = 13;\r
-\r
- /* Assume not bizarre */\r
- td->bizarre = FALSE;\r
- }\r
-#endif\r
-\r
-\r
- /* Analyze the font */\r
- term_getsize(td);\r
-\r
- /* Resize the window */\r
- term_window_resize(td);\r
- }\r
-\r
-\r
- /* Sub windows (reverse order) */\r
- for (i = MAX_TERM_DATA - 1; i >= 1; --i)\r
- {\r
- td = &data[i];\r
-\r
- my_td = td;\r
- td->w = CreateWindowEx(td->dwExStyle, AngList,\r
- td->s, td->dwStyle,\r
- td->pos_x, td->pos_y,\r
- td->size_wid, td->size_hgt,\r
- HWND_DESKTOP, NULL, hInstance, NULL);\r
- my_td = NULL;\r
- if (!td->w) quit(_("サブウィンドウに作成に失敗しました", "Failed to create sub-window"));\r
-\r
- if (td->visible)\r
- {\r
- td->size_hack = TRUE;\r
- ShowWindow(td->w, SW_SHOW);\r
- td->size_hack = FALSE;\r
- }\r
-\r
- term_data_link(td);\r
- angband_term[i] = &td->t;\r
-\r
- if (td->visible)\r
- {\r
- /* Activate the window */\r
- SetActiveWindow(td->w);\r
- }\r
-\r
- if (data[i].posfix)\r
- {\r
- term_window_pos(&data[i], HWND_TOPMOST);\r
- }\r
- else\r
- {\r
- term_window_pos(&data[i], td->w);\r
- }\r
- }\r
-\r
-\r
- /* Main window */\r
- td = &data[0];\r
-\r
- /* Main window */\r
- my_td = td;\r
- td->w = CreateWindowEx(td->dwExStyle, AppName,\r
- td->s, td->dwStyle,\r
- td->pos_x, td->pos_y,\r
- td->size_wid, td->size_hgt,\r
- HWND_DESKTOP, NULL, hInstance, NULL);\r
- my_td = NULL;\r
- if (!td->w) quit(_("メインウィンドウの作成に失敗しました", "Failed to create Angband window"));\r
-\r
- term_data_link(td);\r
- angband_term[0] = &td->t;\r
- normsize.x = td->cols;\r
- normsize.y = td->rows;\r
-\r
- /* Activate the main window */\r
- if (win_maximized) ShowWindow(td->w, SW_SHOWMAXIMIZED);\r
- else ShowWindow(td->w, SW_SHOW);\r
-\r
- /* Bring main window back to top */\r
- SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);\r
-\r
-\r
- /* New palette XXX XXX XXX */\r
- (void)new_palette();\r
-\r
-\r
- /* Create a "brush" for drawing the "cursor" */\r
- hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);\r
-\r
-\r
- /* Process pending messages */\r
- (void)Term_xtra_win_flush();\r
-}\r
-\r
-\r
-\r
-/*\r
- * Prepare the menus\r
- */\r
-static void setup_menus(void)\r
-{\r
- int i;\r
-\r
- HMENU hm = GetMenu(data[0].w);\r
-\r
-\r
- /* Menu "File", Disable all */\r
- EnableMenuItem(hm, IDM_FILE_NEW,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
- EnableMenuItem(hm, IDM_FILE_OPEN,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
- EnableMenuItem(hm, IDM_FILE_SAVE,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
- EnableMenuItem(hm, IDM_FILE_EXIT,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
- EnableMenuItem(hm, IDM_FILE_SCORE,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
-\r
- /* No character available */\r
- if (!character_generated)\r
- {\r
- /* Menu "File", Item "New" */\r
- EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);\r
-\r
- /* Menu "File", Item "Open" */\r
- EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);\r
- }\r
-\r
- /* A character available */\r
- if (character_generated)\r
- {\r
- /* Menu "File", Item "Save" */\r
- EnableMenuItem(hm, IDM_FILE_SAVE,\r
- MF_BYCOMMAND | MF_ENABLED);\r
- }\r
-\r
- /* Menu "File", Item "Exit" */\r
- EnableMenuItem(hm, IDM_FILE_EXIT,\r
- MF_BYCOMMAND | MF_ENABLED);\r
-\r
- EnableMenuItem(hm, IDM_FILE_SCORE,\r
- MF_BYCOMMAND | MF_ENABLED);\r
-\r
-\r
- /* Menu "Window::Visibility" */\r
- for (i = 0; i < MAX_TERM_DATA; i++)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
- CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i,\r
- (data[i].visible ? MF_CHECKED : MF_UNCHECKED));\r
-\r
- EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,\r
- MF_BYCOMMAND | MF_ENABLED);\r
- }\r
-\r
- /* Menu "Window::Font" */\r
- for (i = 0; i < MAX_TERM_DATA; i++)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
- if (data[i].visible)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,\r
- MF_BYCOMMAND | MF_ENABLED);\r
- }\r
- }\r
-\r
- /* Menu "Window::Window Position Fix" */\r
- for (i = 0; i < MAX_TERM_DATA; i++)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
- CheckMenuItem(hm, IDM_WINDOW_POS_0 + i,\r
- (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));\r
-\r
- if (data[i].visible)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,\r
- MF_BYCOMMAND | MF_ENABLED);\r
- }\r
- }\r
-\r
- /* Menu "Window::Bizarre Display" */\r
- for (i = 0; i < MAX_TERM_DATA; i++)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
- CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i,\r
- (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));\r
-\r
- if (data[i].visible)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,\r
- MF_BYCOMMAND | MF_ENABLED);\r
-\r
- }\r
- }\r
-\r
- /* Menu "Window::Increase Tile Width" */\r
- for (i = 0; i < MAX_TERM_DATA; i++)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
- if (data[i].visible)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,\r
- MF_BYCOMMAND | MF_ENABLED);\r
-\r
- }\r
- }\r
-\r
- /* Menu "Window::Decrease Tile Width" */\r
- for (i = 0; i < MAX_TERM_DATA; i++)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
- if (data[i].visible)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,\r
- MF_BYCOMMAND | MF_ENABLED);\r
-\r
- }\r
- }\r
-\r
- /* Menu "Window::Increase Tile Height" */\r
- for (i = 0; i < MAX_TERM_DATA; i++)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
- if (data[i].visible)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,\r
- MF_BYCOMMAND | MF_ENABLED);\r
-\r
- }\r
- }\r
-\r
- /* Menu "Window::Decrease Tile Height" */\r
- for (i = 0; i < MAX_TERM_DATA; i++)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
- if (data[i].visible)\r
- {\r
- EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,\r
- MF_BYCOMMAND | MF_ENABLED);\r
-\r
- }\r
- }\r
-\r
- /* Menu "Options", disable all */\r
- EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
- EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
- EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
- EnableMenuItem(hm, IDM_OPTIONS_BIGTILE,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
- EnableMenuItem(hm, IDM_OPTIONS_SOUND,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-#ifndef JP\r
- EnableMenuItem(hm, IDM_OPTIONS_SAVER,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-#endif\r
-\r
- /* Menu "Options", Item "Map" */\r
- if (use_graphics != GRAPHICS_NONE)\r
- EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);\r
- else\r
- EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP,\r
- MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);\r
-\r
- /* Menu "Options", update all */\r
- CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,\r
- (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));\r
- CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,\r
- (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));\r
- CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,\r
- (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));\r
- CheckMenuItem(hm, IDM_OPTIONS_NEW2_GRAPHICS,\r
- (arg_graphics == GRAPHICS_HENGBAND ? MF_CHECKED : MF_UNCHECKED));\r
- CheckMenuItem(hm, IDM_OPTIONS_BIGTILE,\r
- (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));\r
- CheckMenuItem(hm, IDM_OPTIONS_MUSIC,\r
- (arg_music ? MF_CHECKED : MF_UNCHECKED));\r
- CheckMenuItem(hm, IDM_OPTIONS_SOUND,\r
- (arg_sound ? MF_CHECKED : MF_UNCHECKED));\r
- CheckMenuItem(hm, IDM_OPTIONS_BG,\r
- (use_bg ? MF_CHECKED : MF_UNCHECKED));\r
-#ifndef JP\r
- CheckMenuItem(hm, IDM_OPTIONS_SAVER,\r
- (hwndSaver ? MF_CHECKED : MF_UNCHECKED));\r
-#endif\r
-\r
-#ifdef USE_GRAPHICS\r
- /* Menu "Options", Item "Graphics" */\r
- EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_ENABLED);\r
- /* Menu "Options", Item "Graphics" */\r
- EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_ENABLED);\r
- /* Menu "Options", Item "Graphics" */\r
- EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);\r
- /* Menu "Options", Item "Graphics" */\r
- EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);\r
-#endif /* USE_GRAPHICS */\r
-\r
-#ifdef USE_SOUND\r
- /* Menu "Options", Item "Sound" */\r
- EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);\r
-#endif /* USE_SOUND */\r
-\r
-#ifdef USE_SAVER\r
- /* Menu "Options", Item "ScreenSaver" */\r
- EnableMenuItem(hm, IDM_OPTIONS_SAVER,\r
- MF_BYCOMMAND | MF_ENABLED);\r
-#endif /* USE_SAVER */\r
-}\r
-\r
-\r
-/*\r
- * Check for double clicked (or dragged) savefile\r
- *\r
- * Apparently, Windows copies the entire filename into the first\r
- * piece of the "command line string". Perhaps we should extract\r
- * the "basename" of that filename and append it to the "save" dir.\r
- */\r
-static void check_for_save_file(LPSTR cmd_line)\r
-{\r
- char *s;\r
-\r
- /* First arg */\r
- s = cmd_line;\r
-\r
- /* No args */\r
- if (!*s) return;\r
-\r
- /* Extract filename */\r
- strcat(savefile, s);\r
-\r
- /* Validate the file */\r
- validate_file(savefile);\r
-\r
- /* Game in progress */\r
- game_in_progress = TRUE;\r
-\r
- /* Play game */\r
- play_game(FALSE);\r
-}\r
-\r
-\r
-/*\r
- * Process a menu command\r
- */\r
-static void process_menus(WORD wCmd)\r
-{\r
- int i;\r
-\r
- term_data *td;\r
-\r
- OPENFILENAME ofn;\r
-\r
- /* Analyze */\r
- switch (wCmd)\r
- {\r
- /* New game */\r
- case IDM_FILE_NEW:\r
- {\r
- if (!initialized)\r
- {\r
- plog(_("まだ初期化中です...", "You cannot do that yet..."));\r
- }\r
- else if (game_in_progress)\r
- {\r
- plog(_("プレイ中は新しいゲームを始めることができません!", "You can't start a new game while you're still playing!"));\r
- }\r
- else\r
- {\r
- game_in_progress = TRUE;\r
- Term_flush();\r
- play_game(TRUE);\r
- quit(NULL);\r
- }\r
- break;\r
- }\r
-\r
- /* Open game */\r
- case IDM_FILE_OPEN:\r
- {\r
- if (!initialized)\r
- {\r
- plog(_("まだ初期化中です...", "You cannot do that yet..."));\r
- }\r
- else if (game_in_progress)\r
- {\r
- plog(_("プレイ中はゲームをロードすることができません!", "You can't open a new game while you're still playing!"));\r
- }\r
- else\r
- {\r
- memset(&ofn, 0, sizeof(ofn));\r
- ofn.lStructSize = sizeof(ofn);\r
- ofn.hwndOwner = data[0].w;\r
- ofn.lpstrFilter = "Save Files (*.)\0*\0";\r
- ofn.nFilterIndex = 1;\r
- ofn.lpstrFile = savefile;\r
- ofn.nMaxFile = 1024;\r
- ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;\r
- ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;\r
-\r
- if (GetOpenFileName(&ofn))\r
- {\r
- /* Load 'savefile' */\r
- validate_file(savefile);\r
- game_in_progress = TRUE;\r
- Term_flush();\r
- play_game(FALSE);\r
- quit(NULL);\r
- }\r
- }\r
- break;\r
- }\r
-\r
- /* Save game */\r
- case IDM_FILE_SAVE:\r
- {\r
- if (game_in_progress && character_generated)\r
- {\r
- /* Paranoia */\r
- if (!can_save)\r
- {\r
- plog(_("今はセーブすることは出来ません。", "You may not do that right now."));\r
- break;\r
- }\r
-\r
- /* Hack -- Forget messages */\r
- msg_flag = FALSE;\r
-\r
- /* Save the game */\r
-#ifdef ZANGBAND\r
- do_cmd_save_game(FALSE);\r
-#else /* ZANGBAND */\r
- do_cmd_save_game();\r
-#endif /* ZANGBAND */\r
- }\r
- else\r
- {\r
- plog(_("今、セーブすることは出来ません。", "You may not do that right now."));\r
- }\r
- break;\r
- }\r
-\r
- /* Exit */\r
- case IDM_FILE_EXIT:\r
- {\r
- if (game_in_progress && character_generated)\r
- {\r
- /* Paranoia */\r
- if (!can_save)\r
- {\r
- plog(_("今は終了できません。", "You may not do that right now."));\r
- break;\r
- }\r
-\r
- /* Hack -- Forget messages */\r
- msg_flag = FALSE;\r
-\r
- forget_lite();\r
- forget_view();\r
- clear_mon_lite();\r
-\r
- /* Save the game */\r
-#ifdef ZANGBAND\r
- /* do_cmd_save_game(FALSE); */\r
-#else /* ZANGBAND */\r
- /* do_cmd_save_game(); */\r
-#endif /* ZANGBAND */\r
- Term_key_push(SPECIAL_KEY_QUIT);\r
- break;\r
- }\r
- quit(NULL);\r
- break;\r
- }\r
-\r
- /* Show scores */\r
- case IDM_FILE_SCORE:\r
- {\r
- char buf[1024];\r
-\r
- /* Build the filename */\r
- path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");\r
-\r
- /* Open the binary high score file, for reading */\r
- highscore_fd = fd_open(buf, O_RDONLY);\r
-\r
- /* Paranoia -- No score file */\r
- if (highscore_fd < 0)\r
- {\r
- msg_print("Score file unavailable.");\r
- }\r
- else\r
- {\r
- /* Save Screen */\r
- screen_save();\r
-\r
- /* Clear screen */\r
- Term_clear();\r
-\r
- /* Display the scores */\r
- display_scores_aux(0, MAX_HISCORES, -1, NULL);\r
-\r
- /* Shut the high score file */\r
- (void)fd_close(highscore_fd);\r
-\r
- /* Forget the high score fd */\r
- highscore_fd = -1;\r
-\r
- /* Load screen */\r
- screen_load();\r
-\r
- /* Hack - Flush it */\r
- Term_fresh();\r
- }\r
-\r
- break;\r
- }\r
-\r
- /* Open game */\r
- case IDM_FILE_MOVIE:\r
- {\r
- if (!initialized)\r
- {\r
- plog(_("まだ初期化中です...", "You cannot do that yet..."));\r
- }\r
- else if (game_in_progress)\r
- {\r
- plog(_("プレイ中はムービーをロードすることができません!", "You can't open a movie while you're playing!"));\r
- }\r
- else\r
- {\r
- memset(&ofn, 0, sizeof(ofn));\r
- ofn.lStructSize = sizeof(ofn);\r
- ofn.hwndOwner = data[0].w;\r
- ofn.lpstrFilter = "Angband Movie Files (*.amv)\0*.amv\0";\r
- ofn.nFilterIndex = 1;\r
- ofn.lpstrFile = savefile;\r
- ofn.nMaxFile = 1024;\r
- ofn.lpstrInitialDir = ANGBAND_DIR_USER;\r
- ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;\r
-\r
- if (GetOpenFileName(&ofn))\r
- {\r
- /* Load 'savefile' */\r
- prepare_browse_movie_aux(savefile);\r
- play_game(FALSE);\r
- quit(NULL);\r
- return;\r
- }\r
- }\r
- break;\r
- }\r
-\r
-\r
- case IDM_WINDOW_VIS_0:\r
- {\r
- plog(_("メインウィンドウは非表示にできません!", "You are not allowed to do that!"));\r
- break;\r
- }\r
-\r
- /* Window visibility */\r
- case IDM_WINDOW_VIS_1:\r
- case IDM_WINDOW_VIS_2:\r
- case IDM_WINDOW_VIS_3:\r
- case IDM_WINDOW_VIS_4:\r
- case IDM_WINDOW_VIS_5:\r
- case IDM_WINDOW_VIS_6:\r
- case IDM_WINDOW_VIS_7:\r
- {\r
- i = wCmd - IDM_WINDOW_VIS_0;\r
-\r
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
- td = &data[i];\r
-\r
- if (!td->visible)\r
- {\r
- td->visible = TRUE;\r
- ShowWindow(td->w, SW_SHOW);\r
- term_data_redraw(td);\r
- }\r
- else\r
- {\r
- td->visible = FALSE;\r
- td->posfix = FALSE;\r
- ShowWindow(td->w, SW_HIDE);\r
- }\r
-\r
- break;\r
- }\r
-\r
- /* Window fonts */\r
- case IDM_WINDOW_FONT_0:\r
- case IDM_WINDOW_FONT_1:\r
- case IDM_WINDOW_FONT_2:\r
- case IDM_WINDOW_FONT_3:\r
- case IDM_WINDOW_FONT_4:\r
- case IDM_WINDOW_FONT_5:\r
- case IDM_WINDOW_FONT_6:\r
- case IDM_WINDOW_FONT_7:\r
- {\r
- i = wCmd - IDM_WINDOW_FONT_0;\r
-\r
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
- td = &data[i];\r
-\r
- term_change_font(td);\r
-\r
- break;\r
- }\r
-\r
- /* Window Z Position */\r
- case IDM_WINDOW_POS_1:\r
- case IDM_WINDOW_POS_2:\r
- case IDM_WINDOW_POS_3:\r
- case IDM_WINDOW_POS_4:\r
- case IDM_WINDOW_POS_5:\r
- case IDM_WINDOW_POS_6:\r
- case IDM_WINDOW_POS_7:\r
- {\r
- i = wCmd - IDM_WINDOW_POS_0;\r
-\r
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
- td = &data[i];\r
-\r
- if (!td->posfix && td->visible)\r
- {\r
- td->posfix = TRUE;\r
- term_window_pos(td, HWND_TOPMOST);\r
- }\r
- else\r
- {\r
- td->posfix = FALSE;\r
- term_window_pos(td, data[0].w);\r
- }\r
-\r
- break;\r
- }\r
-\r
- /* Bizarre Display */\r
- case IDM_WINDOW_BIZ_0:\r
- case IDM_WINDOW_BIZ_1:\r
- case IDM_WINDOW_BIZ_2:\r
- case IDM_WINDOW_BIZ_3:\r
- case IDM_WINDOW_BIZ_4:\r
- case IDM_WINDOW_BIZ_5:\r
- case IDM_WINDOW_BIZ_6:\r
- case IDM_WINDOW_BIZ_7:\r
- {\r
- i = wCmd - IDM_WINDOW_BIZ_0;\r
-\r
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
- td = &data[i];\r
-\r
- td->bizarre = !td->bizarre;\r
-\r
- term_getsize(td);\r
-\r
- term_window_resize(td);\r
-\r
- break;\r
- }\r
-\r
- /* Increase Tile Width */\r
- case IDM_WINDOW_I_WID_0:\r
- case IDM_WINDOW_I_WID_1:\r
- case IDM_WINDOW_I_WID_2:\r
- case IDM_WINDOW_I_WID_3:\r
- case IDM_WINDOW_I_WID_4:\r
- case IDM_WINDOW_I_WID_5:\r
- case IDM_WINDOW_I_WID_6:\r
- case IDM_WINDOW_I_WID_7:\r
- {\r
- i = wCmd - IDM_WINDOW_I_WID_0;\r
-\r
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
- td = &data[i];\r
-\r
- td->tile_wid += 1;\r
-\r
- term_getsize(td);\r
-\r
- term_window_resize(td);\r
-\r
- break;\r
- }\r
-\r
- /* Decrease Tile Height */\r
- case IDM_WINDOW_D_WID_0:\r
- case IDM_WINDOW_D_WID_1:\r
- case IDM_WINDOW_D_WID_2:\r
- case IDM_WINDOW_D_WID_3:\r
- case IDM_WINDOW_D_WID_4:\r
- case IDM_WINDOW_D_WID_5:\r
- case IDM_WINDOW_D_WID_6:\r
- case IDM_WINDOW_D_WID_7:\r
- {\r
- i = wCmd - IDM_WINDOW_D_WID_0;\r
-\r
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
- td = &data[i];\r
-\r
- td->tile_wid -= 1;\r
-\r
- term_getsize(td);\r
-\r
- term_window_resize(td);\r
-\r
- break;\r
- }\r
-\r
- /* Increase Tile Height */\r
- case IDM_WINDOW_I_HGT_0:\r
- case IDM_WINDOW_I_HGT_1:\r
- case IDM_WINDOW_I_HGT_2:\r
- case IDM_WINDOW_I_HGT_3:\r
- case IDM_WINDOW_I_HGT_4:\r
- case IDM_WINDOW_I_HGT_5:\r
- case IDM_WINDOW_I_HGT_6:\r
- case IDM_WINDOW_I_HGT_7:\r
- {\r
- i = wCmd - IDM_WINDOW_I_HGT_0;\r
-\r
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
- td = &data[i];\r
-\r
- td->tile_hgt += 1;\r
-\r
- term_getsize(td);\r
-\r
- term_window_resize(td);\r
-\r
- break;\r
- }\r
-\r
- /* Decrease Tile Height */\r
- case IDM_WINDOW_D_HGT_0:\r
- case IDM_WINDOW_D_HGT_1:\r
- case IDM_WINDOW_D_HGT_2:\r
- case IDM_WINDOW_D_HGT_3:\r
- case IDM_WINDOW_D_HGT_4:\r
- case IDM_WINDOW_D_HGT_5:\r
- case IDM_WINDOW_D_HGT_6:\r
- case IDM_WINDOW_D_HGT_7:\r
- {\r
- i = wCmd - IDM_WINDOW_D_HGT_0;\r
-\r
- if ((i < 0) || (i >= MAX_TERM_DATA)) break;\r
-\r
- td = &data[i];\r
-\r
- td->tile_hgt -= 1;\r
-\r
- term_getsize(td);\r
-\r
- term_window_resize(td);\r
-\r
- break;\r
- }\r
-\r
- case IDM_OPTIONS_NO_GRAPHICS:\r
- {\r
- /* Paranoia */\r
- if (!inkey_flag)\r
- {\r
- plog("You may not do that right now.");\r
- break;\r
- }\r
-\r
- /* Toggle "arg_graphics" */\r
- if (arg_graphics != GRAPHICS_NONE)\r
- {\r
- arg_graphics = GRAPHICS_NONE;\r
-\r
- /* React to changes */\r
- Term_xtra_win_react();\r
-\r
- /* Hack -- Force redraw */\r
- Term_key_push(KTRL('R'));\r
- }\r
-\r
- break;\r
- }\r
-\r
- case IDM_OPTIONS_OLD_GRAPHICS:\r
- {\r
- /* Paranoia */\r
- if (!inkey_flag)\r
- {\r
- plog("You may not do that right now.");\r
- break;\r
- }\r
-\r
- /* Toggle "arg_graphics" */\r
- if (arg_graphics != GRAPHICS_ORIGINAL)\r
- {\r
- arg_graphics = GRAPHICS_ORIGINAL;\r
-\r
- /* React to changes */\r
- Term_xtra_win_react();\r
-\r
- /* Hack -- Force redraw */\r
- Term_key_push(KTRL('R'));\r
- }\r
-\r
- break;\r
- }\r
-\r
- case IDM_OPTIONS_NEW_GRAPHICS:\r
- {\r
- /* Paranoia */\r
- if (!inkey_flag)\r
- {\r
- plog("You may not do that right now.");\r
- break;\r
- }\r
-\r
- /* Toggle "arg_graphics" */\r
- if (arg_graphics != GRAPHICS_ADAM_BOLT)\r
- {\r
- arg_graphics = GRAPHICS_ADAM_BOLT;\r
-\r
- /* React to changes */\r
- Term_xtra_win_react();\r
-\r
- /* Hack -- Force redraw */\r
- Term_key_push(KTRL('R'));\r
- }\r
-\r
- break;\r
- }\r
-\r
- case IDM_OPTIONS_NEW2_GRAPHICS:\r
- {\r
- /* Paranoia */\r
- if (!inkey_flag)\r
- {\r
- plog("You may not do that right now.");\r
- break;\r
- }\r
-\r
- /* Toggle "arg_graphics" */\r
- if (arg_graphics != GRAPHICS_HENGBAND)\r
- {\r
- arg_graphics = GRAPHICS_HENGBAND;\r
-\r
- /* React to changes */\r
- Term_xtra_win_react();\r
-\r
- /* Hack -- Force redraw */\r
- Term_key_push(KTRL('R'));\r
- }\r
-\r
- break;\r
- }\r
-\r
- case IDM_OPTIONS_BIGTILE:\r
- {\r
- td = &data[0];\r
-\r
- /* Paranoia */\r
- if (!inkey_flag)\r
- {\r
- plog("You may not do that right now.");\r
- break;\r
- }\r
-\r
- /* Toggle "arg_sound" */\r
- arg_bigtile = !arg_bigtile;\r
-\r
- /* Activate */\r
- Term_activate(&td->t);\r
-\r
- /* Resize the term */\r
- Term_resize(td->cols, td->rows);\r
-\r
- /* Redraw later */\r
- InvalidateRect(td->w, NULL, TRUE);\r
-\r
- break;\r
- }\r
-\r
- case IDM_OPTIONS_MUSIC:\r
- {\r
- /* Paranoia */\r
- if (!inkey_flag)\r
- {\r
- plog("You may not do that right now.");\r
- break;\r
- }\r
-\r
- /* Toggle "arg_sound" */\r
- arg_music = !arg_music;\r
-\r
- /* React to changes */\r
- Term_xtra_win_react();\r
-\r
- /* Hack -- Force redraw */\r
- Term_key_push(KTRL('R'));\r
-\r
- break;\r
- }\r
-\r
- case IDM_OPTIONS_SOUND:\r
- {\r
- /* Paranoia */\r
- if (!inkey_flag)\r
- {\r
- plog("You may not do that right now.");\r
- break;\r
- }\r
-\r
- /* Toggle "arg_sound" */\r
- arg_sound = !arg_sound;\r
-\r
- /* React to changes */\r
- Term_xtra_win_react();\r
-\r
- /* Hack -- Force redraw */\r
- Term_key_push(KTRL('R'));\r
-\r
- break;\r
- }\r
-\r
- /* bg */\r
- case IDM_OPTIONS_BG:\r
- {\r
- /* Paranoia */\r
- if (!inkey_flag)\r
- {\r
- plog("You may not do that right now.");\r
- break;\r
- }\r
-\r
- /* Toggle "use_bg" */\r
- use_bg = !use_bg;\r
-\r
- init_bg();\r
-\r
- /* React to changes */\r
- Term_xtra_win_react();\r
-\r
- /* Hack -- Force redraw */\r
- Term_key_push(KTRL('R'));\r
-\r
- break;\r
- }\r
-\r
- /* bg */\r
- case IDM_OPTIONS_OPEN_BG:\r
- {\r
- /* Paranoia */\r
- if (!inkey_flag)\r
- {\r
- plog("You may not do that right now.");\r
- break;\r
- }\r
- else\r
- {\r
- memset(&ofn, 0, sizeof(ofn));\r
- ofn.lStructSize = sizeof(ofn);\r
- ofn.hwndOwner = data[0].w;\r
- ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";\r
- ofn.nFilterIndex = 1;\r
- ofn.lpstrFile = bg_bitmap_file;\r
- ofn.nMaxFile = 1023;\r
- ofn.lpstrInitialDir = NULL;\r
- ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");\r
- ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;\r
-\r
- if (GetOpenFileName(&ofn))\r
- {\r
- /* Load 'savefile' */\r
- use_bg = 1;\r
- init_bg();\r
- }\r
-\r
- /* React to changes */\r
- Term_xtra_win_react();\r
-\r
- /* Hack -- Force redraw */\r
- Term_key_push(KTRL('R'));\r
- }\r
- break;\r
- }\r
-\r
- case IDM_DUMP_SCREEN_HTML:\r
- {\r
- static char buf[1024] = "";\r
- memset(&ofn, 0, sizeof(ofn));\r
- ofn.lStructSize = sizeof(ofn);\r
- ofn.hwndOwner = data[0].w;\r
- ofn.lpstrFilter = "HTML Files (*.html)\0*.html\0";\r
- ofn.nFilterIndex = 1;\r
- ofn.lpstrFile = buf;\r
- ofn.nMaxFile = 1023;\r
- ofn.lpstrDefExt = "html";\r
- ofn.lpstrInitialDir = NULL;\r
- ofn.lpstrTitle = _("HTMLでスクリーンダンプを保存", "Save screen dump as HTML.");\r
- ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;\r
-\r
- if (GetSaveFileName(&ofn))\r
- {\r
- do_cmd_save_screen_html_aux(buf, 0);\r
- }\r
- break;\r
- }\r
-\r
-#ifdef USE_SAVER\r
-\r
- case IDM_OPTIONS_SAVER:\r
- {\r
- if (hwndSaver)\r
- {\r
- DestroyWindow(hwndSaver);\r
- hwndSaver = NULL;\r
- }\r
- else\r
- {\r
- /* Create a screen scaver window */\r
- hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",\r
- "Angband Screensaver",\r
- WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,\r
- 0, 0, GetSystemMetrics(SM_CXSCREEN),\r
- GetSystemMetrics(SM_CYSCREEN),\r
- NULL, NULL, hInstance, NULL);\r
-\r
- if (hwndSaver)\r
- {\r
- /* Push the window to the bottom XXX XXX XXX */\r
- SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);\r
- }\r
- else\r
- {\r
- plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));\r
- }\r
- }\r
- break;\r
- }\r
-\r
-#endif\r
-\r
- case IDM_OPTIONS_MAP:\r
- {\r
- windows_map();\r
- break;\r
- }\r
-\r
- case IDM_HELP_CONTENTS:\r
- {\r
-#ifdef HTML_HELP\r
- char tmp[1024];\r
- path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.chm");\r
- if (check_file(tmp))\r
- {\r
- HtmlHelp(data[0].w, tmp, HH_DISPLAY_TOPIC, 0);\r
- }\r
- else\r
- {\r
-#ifdef JP\r
- plog_fmt("ヘルプファイル[%s]が見付かりません。", tmp);\r
- plog("代わりにオンラインヘルプを使用してください。");\r
-#else\r
- plog_fmt("Cannot find help file: %s", tmp);\r
- plog("Use the online help files instead.");\r
-#endif\r
-\r
- }\r
- break;\r
-#else /* HTML_HELP */\r
- char buf[1024];\r
- char tmp[1024];\r
- path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.hlp");\r
- if (check_file(tmp))\r
- {\r
- sprintf(buf, "winhelp.exe %s", tmp);\r
- WinExec(buf, SW_NORMAL);\r
- }\r
- else\r
- {\r
-#ifdef JP\r
- plog_fmt("ヘルプファイル[%s]が見付かりません。", tmp);\r
- plog("代わりにオンラインヘルプを使用してください。");\r
-#else\r
- plog_fmt("Cannot find help file: %s", tmp);\r
- plog("Use the online help files instead.");\r
-#endif\r
-\r
- }\r
- break;\r
-#endif /* HTML_HELP */\r
- }\r
- }\r
-}\r
-\r
-\r
-static bool process_keydown(WPARAM wParam, LPARAM lParam)\r
-{\r
- int i;\r
- bool mc = FALSE;\r
- bool ms = FALSE;\r
- bool ma = FALSE;\r
-\r
- /* Extract the modifiers */\r
- if (GetKeyState(VK_CONTROL) & 0x8000) mc = TRUE;\r
- if (GetKeyState(VK_SHIFT) & 0x8000) ms = TRUE;\r
- if (GetKeyState(VK_MENU) & 0x8000) ma = TRUE;\r
-\r
- Term_no_press = (ma) ? TRUE : FALSE;\r
-\r
- /* Handle "special" keys */\r
- if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)]) )\r
- {\r
- bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;\r
- bool numpad = FALSE;\r
-\r
- /* Begin the macro trigger */\r
- Term_keypress(31);\r
-\r
- /* Send the modifiers */\r
- if (mc) Term_keypress('C');\r
- if (ms) Term_keypress('S');\r
- if (ma) Term_keypress('A');\r
-\r
- /* Extract "scan code" */\r
- i = LOBYTE(HIWORD(lParam));\r
-\r
- /* Introduce the scan code */\r
- Term_keypress('x');\r
-\r
- /* Extended key bit */\r
- switch (wParam)\r
- {\r
- /* Numpad Enter and '/' are extended key */\r
- case VK_DIVIDE:\r
- Term_no_press = TRUE;\r
- case VK_RETURN: /* Enter */\r
- numpad = ext_key;\r
- break;\r
- /* Other extended keys are on full keyboard */\r
- case VK_NUMPAD0:\r
- case VK_NUMPAD1:\r
- case VK_NUMPAD2:\r
- case VK_NUMPAD3:\r
- case VK_NUMPAD4:\r
- case VK_NUMPAD5:\r
- case VK_NUMPAD6:\r
- case VK_NUMPAD7:\r
- case VK_NUMPAD8:\r
- case VK_NUMPAD9:\r
- case VK_ADD:\r
- case VK_MULTIPLY:\r
- case VK_SUBTRACT:\r
- case VK_SEPARATOR:\r
- case VK_DECIMAL:\r
- Term_no_press = TRUE;\r
- case VK_CLEAR:\r
- case VK_HOME:\r
- case VK_END:\r
- case VK_PRIOR: /* Page Up */\r
- case VK_NEXT: /* Page Down */\r
- case VK_INSERT:\r
- case VK_DELETE:\r
- case VK_UP:\r
- case VK_DOWN:\r
- case VK_LEFT:\r
- case VK_RIGHT:\r
- numpad = !ext_key;\r
- }\r
-\r
- /* Special modifiers for keypad keys */\r
- if (numpad) Term_keypress('K');\r
-\r
- /* Encode the hexidecimal scan code */\r
- Term_keypress(hexsym[i/16]);\r
- Term_keypress(hexsym[i%16]);\r
-\r
- /* End the macro trigger */\r
- Term_keypress(13);\r
-\r
- return 1;\r
- }\r
-\r
- return 0;\r
-}\r
-\r
-\r
-#ifdef __MWERKS__\r
-LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,\r
- WPARAM wParam, LPARAM lParam);\r
-LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,\r
- WPARAM wParam, LPARAM lParam)\r
-#else /* __MWERKS__ */\r
-LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,\r
- WPARAM wParam, LPARAM lParam)\r
-#endif /* __MWERKS__ */\r
-{\r
- PAINTSTRUCT ps;\r
- HDC hdc;\r
- term_data *td;\r
-#if 0\r
- MINMAXINFO FAR *lpmmi;\r
- RECT rc;\r
-#endif\r
- int i;\r
-\r
-\r
- /* Acquire proper "term_data" info */\r
- td = (term_data *)GetWindowLong(hWnd, 0);\r
-\r
- /* Handle message */\r
- switch (uMsg)\r
- {\r
- /* XXX XXX XXX */\r
- case WM_NCCREATE:\r
- {\r
- SetWindowLong(hWnd, 0, (LONG)(my_td));\r
- break;\r
- }\r
-\r
- /* XXX XXX XXX */\r
- case WM_CREATE:\r
- {\r
-#ifdef USE_MUSIC\r
- mop.dwCallback=(DWORD)hWnd;\r
-#endif\r
- return 0;\r
- }\r
-\r
- case WM_GETMINMAXINFO:\r
- {\r
- MINMAXINFO FAR *lpmmi;\r
- RECT rc;\r
-\r
- lpmmi = (MINMAXINFO FAR *)lParam;\r
-\r
- /* this message was sent before WM_NCCREATE */\r
- if (!td) return 1;\r
-\r
- /* Minimum window size is 80x24 */\r
- rc.left = rc.top = 0;\r
- rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;\r
- rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;\r
-\r
- /* Adjust */\r
- AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);\r
-\r
- /* Save minimum size */\r
- lpmmi->ptMinTrackSize.x = rc.right - rc.left;\r
- lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;\r
-\r
- return 0;\r
- }\r
-\r
- case WM_PAINT:\r
- {\r
- BeginPaint(hWnd, &ps);\r
- if (td) term_data_redraw(td);\r
- EndPaint(hWnd, &ps);\r
- ValidateRect(hWnd, NULL);\r
- return 0;\r
- }\r
-\r
-#ifdef USE_MUSIC\r
- case MM_MCINOTIFY:\r
- {\r
- if(wParam == MCI_NOTIFY_SUCCESSFUL)\r
- {\r
- mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);\r
- mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);\r
- }\r
- return 0;\r
- }\r
-#endif\r
-\r
- case WM_SYSKEYDOWN:\r
- case WM_KEYDOWN:\r
- {\r
- if (process_keydown(wParam, lParam))\r
- return 0;\r
- break;\r
- }\r
-\r
- case WM_CHAR:\r
- {\r
- if (Term_no_press) Term_no_press = FALSE;\r
- else Term_keypress(wParam);\r
- return 0;\r
- }\r
-\r
- case WM_LBUTTONDOWN:\r
- {\r
- mousex = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);\r
- mousey = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);\r
- mouse_down = TRUE;\r
- oldx = mousex;\r
- oldy = mousey;\r
- return 0;\r
- }\r
-\r
- case WM_LBUTTONUP:\r
- {\r
- HGLOBAL hGlobal;\r
- LPSTR lpStr;\r
- int j, sz;\r
- TERM_POSITION dx = abs(oldx - mousex) + 1;\r
- TERM_POSITION dy = abs(oldy - mousey) + 1;\r
- TERM_POSITION ox = (oldx > mousex) ? mousex : oldx;\r
- TERM_POSITION oy = (oldy > mousey) ? mousey : oldy;\r
-\r
- mouse_down = FALSE;\r
- paint_rect = FALSE;\r
-\r
-#ifdef JP\r
- sz = (dx + 3) * dy;\r
-#else\r
- sz = (dx + 2) * dy;\r
-#endif\r
- hGlobal = GlobalAlloc(GHND, sz + 1);\r
- if (hGlobal == NULL) return 0;\r
- lpStr = (LPSTR)GlobalLock(hGlobal);\r
-\r
- for (i = 0; i < dy; i++)\r
- {\r
-#ifdef JP\r
- char *s;\r
- char **scr = data[0].t.scr->c;\r
-\r
- C_MAKE(s, (dx + 1), char);\r
- strncpy(s, &scr[oy + i][ox], dx);\r
-\r
- if (ox > 0)\r
- {\r
- if (iskanji(scr[oy + i][ox - 1])) s[0] = ' ';\r
- }\r
-\r
- if (ox + dx < data[0].cols)\r
- {\r
- if (iskanji(scr[oy + i][ox + dx - 1])) s[dx - 1] = ' ';\r
- }\r
-\r
- for (j = 0; j < dx; j++)\r
- {\r
- if (s[j] == 127) s[j] = '#';\r
- *lpStr++ = s[j];\r
- }\r
-#else\r
- for (j = 0; j < dx; j++)\r
- {\r
- *lpStr++ = data[0].t.scr->c[oy + i][ox + j];\r
- }\r
-#endif\r
- if (dy > 1)\r
- {\r
- *lpStr++ = '\r';\r
- *lpStr++ = '\n';\r
- }\r
- }\r
-\r
- GlobalUnlock(hGlobal);\r
- if (OpenClipboard(hWnd) == 0)\r
- {\r
- GlobalFree(hGlobal);\r
- return 0;\r
- }\r
- EmptyClipboard();\r
- SetClipboardData(CF_TEXT, hGlobal);\r
- CloseClipboard();\r
-\r
- Term_redraw();\r
-\r
- return 0;\r
- }\r
-\r
- case WM_MOUSEMOVE:\r
- {\r
- if (mouse_down)\r
- {\r
- int dx, dy;\r
- int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);\r
- int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);\r
- int ox, oy;\r
-\r
- if (paint_rect)\r
- {\r
- dx = abs(oldx - mousex) + 1;\r
- dy = abs(oldy - mousey) + 1;\r
- ox = (oldx > mousex) ? mousex : oldx;\r
- oy = (oldy > mousey) ? mousey : oldy;\r
- Term_inversed_area(hWnd, ox, oy, dx, dy);\r
- }\r
- else\r
- {\r
- paint_rect = TRUE;\r
- }\r
-\r
- dx = abs(cx - mousex) + 1;\r
- dy = abs(cy - mousey) + 1;\r
- ox = (cx > mousex) ? mousex : cx;\r
- oy = (cy > mousey) ? mousey : cy;\r
- Term_inversed_area(hWnd, ox, oy, dx, dy);\r
-\r
- oldx = cx;\r
- oldy = cy;\r
- }\r
- return 0;\r
- }\r
-\r
- case WM_INITMENU:\r
- {\r
- setup_menus();\r
- return 0;\r
- }\r
-\r
- case WM_CLOSE:\r
- {\r
- if (game_in_progress && character_generated)\r
- {\r
- if (!can_save)\r
- {\r
- plog(_("今は終了できません。", "You may not do that right now."));\r
- return 0;\r
- }\r
-\r
- /* Hack -- Forget messages */\r
- msg_flag = FALSE;\r
-\r
- forget_lite();\r
- forget_view();\r
- clear_mon_lite();\r
-\r
- /* Save the game */\r
-#ifdef ZANGBAND\r
- /* do_cmd_save_game(FALSE); */\r
-#else /* ZANGBAND */\r
- /* do_cmd_save_game(); */\r
-#endif /* ZANGBAND */\r
- Term_key_push(SPECIAL_KEY_QUIT);\r
- return 0;\r
- }\r
- quit(NULL);\r
- return 0;\r
- }\r
-\r
- case WM_QUERYENDSESSION:\r
- {\r
- if (game_in_progress && character_generated)\r
- {\r
- /* Hack -- Forget messages */\r
- msg_flag = FALSE;\r
-\r
- /* Mega-Hack -- Delay death */\r
- if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;\r
- do_cmd_write_nikki(NIKKI_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));\r
-\r
- /* Hardcode panic save */\r
- p_ptr->panic_save = 1;\r
-\r
- /* Forbid suspend */\r
- signals_ignore_tstp();\r
-\r
- /* Indicate panic save */\r
- (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));\r
-\r
- /* Panic save */\r
- (void)save_player();\r
- }\r
- quit(NULL);\r
- return 0;\r
- }\r
-\r
- case WM_QUIT:\r
- {\r
- quit(NULL);\r
- return 0;\r
- }\r
-\r
- case WM_COMMAND:\r
- {\r
- process_menus(LOWORD(wParam));\r
- return 0;\r
- }\r
-\r
- case WM_SIZE:\r
- {\r
- /* this message was sent before WM_NCCREATE */\r
- if (!td) return 1;\r
-\r
- /* it was sent from inside CreateWindowEx */\r
- if (!td->w) return 1;\r
-\r
- /* was sent from WM_SIZE */\r
- if (td->size_hack) return 1;\r
-\r
- switch (wParam)\r
- {\r
- case SIZE_MINIMIZED:\r
- {\r
- /* Hide sub-windows */\r
- for (i = 1; i < MAX_TERM_DATA; i++)\r
- {\r
- if (data[i].visible) ShowWindow(data[i].w, SW_HIDE);\r
- }\r
- return 0;\r
- }\r
-\r
- case SIZE_MAXIMIZED:\r
- {\r
- /* fall through XXX XXX XXX */\r
- }\r
-\r
- case SIZE_RESTORED:\r
- {\r
- TERM_POSITION cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;\r
- TERM_POSITION rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;\r
-\r
- /* New size */\r
- if ((td->cols != cols) || (td->rows != rows))\r
- {\r
- /* Save the new size */\r
- td->cols = cols;\r
- td->rows = rows;\r
-\r
- if (!IsZoomed(td->w) && !IsIconic(td->w))\r
- {\r
- normsize.x = td->cols;\r
- normsize.y = td->rows;\r
- }\r
-\r
- /* Activate */\r
- Term_activate(&td->t);\r
-\r
- /* Resize the term */\r
- Term_resize(td->cols, td->rows);\r
-\r
- /* Redraw later */\r
- InvalidateRect(td->w, NULL, TRUE);\r
- }\r
-\r
- td->size_hack = TRUE;\r
-\r
- /* Show sub-windows */\r
- for (i = 1; i < MAX_TERM_DATA; i++)\r
- {\r
- if (data[i].visible) ShowWindow(data[i].w, SW_SHOW);\r
- }\r
-\r
- td->size_hack = FALSE;\r
-\r
- return 0;\r
- }\r
- }\r
- break;\r
- }\r
-\r
- case WM_PALETTECHANGED:\r
- {\r
- /* Ignore if palette change caused by itself */\r
- if ((HWND)wParam == hWnd) return 0;\r
-\r
- /* Fall through... */\r
- }\r
-\r
- case WM_QUERYNEWPALETTE:\r
- {\r
- if (!paletted) return 0;\r
-\r
- hdc = GetDC(hWnd);\r
-\r
- SelectPalette(hdc, hPal, FALSE);\r
-\r
- i = RealizePalette(hdc);\r
-\r
- /* if any palette entries changed, repaint the window. */\r
- if (i) InvalidateRect(hWnd, NULL, TRUE);\r
-\r
- ReleaseDC(hWnd, hdc);\r
-\r
- return 0;\r
- }\r
-\r
- case WM_ACTIVATE:\r
- {\r
- if (wParam && !HIWORD(lParam))\r
- {\r
- /* Do something to sub-windows */\r
- for (i = 1; i < MAX_TERM_DATA; i++)\r
- {\r
- if (!data[i].posfix) term_window_pos(&data[i], hWnd);\r
- }\r
-\r
- /* Focus on main window */\r
- SetFocus(hWnd);\r
-\r
- return 0;\r
- }\r
-\r
- break;\r
- }\r
-\r
- case WM_ACTIVATEAPP:\r
- {\r
- if (IsIconic(td->w)) break;\r
-\r
- for (i = 1; i < MAX_TERM_DATA; i++)\r
- {\r
- if(data[i].visible)\r
- {\r
- if (wParam == TRUE)\r
- {\r
- ShowWindow(data[i].w, SW_SHOW);\r
- }\r
- else\r
- {\r
- ShowWindow(data[i].w, SW_HIDE);\r
- }\r
- }\r
- }\r
- }\r
- }\r
-\r
- return DefWindowProc(hWnd, uMsg, wParam, lParam);\r
-}\r
-\r
-\r
-#ifdef __MWERKS__\r
-LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,\r
- WPARAM wParam, LPARAM lParam);\r
-LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,\r
- WPARAM wParam, LPARAM lParam)\r
-#else /* __MWERKS__ */\r
-LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,\r
- WPARAM wParam, LPARAM lParam)\r
-#endif /* __MWERKS__ */\r
-{\r
- term_data *td;\r
-#if 0\r
- MINMAXINFO FAR *lpmmi;\r
- RECT rc;\r
-#endif\r
- PAINTSTRUCT ps;\r
- HDC hdc;\r
- int i;\r
-\r
-\r
- /* Acquire proper "term_data" info */\r
- td = (term_data *)GetWindowLong(hWnd, 0);\r
-\r
- /* Process message */\r
- switch (uMsg)\r
- {\r
- /* XXX XXX XXX */\r
- case WM_NCCREATE:\r
- {\r
- SetWindowLong(hWnd, 0, (LONG)(my_td));\r
- break;\r
- }\r
-\r
- /* XXX XXX XXX */\r
- case WM_CREATE:\r
- {\r
- return 0;\r
- }\r
-\r
- case WM_GETMINMAXINFO:\r
- {\r
- MINMAXINFO FAR *lpmmi;\r
- RECT rc;\r
-\r
- lpmmi = (MINMAXINFO FAR *)lParam;\r
-\r
- /* this message was sent before WM_NCCREATE */\r
- if (!td) return 1;\r
-\r
- /* Minimum window size is 80x24 */\r
- rc.left = rc.top = 0;\r
- rc.right = rc.left + 20 * td->tile_wid + td->size_ow1 + td->size_ow2;\r
- rc.bottom = rc.top + 3 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;\r
-\r
- /* Adjust */\r
- AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);\r
-\r
- /* Save minimum size */\r
- lpmmi->ptMinTrackSize.x = rc.right - rc.left;\r
- lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;\r
-\r
- return 0;\r
- }\r
-\r
- case WM_SIZE:\r
- {\r
- TERM_POSITION cols;\r
- TERM_POSITION rows;\r
- \r
- /* this message was sent before WM_NCCREATE */\r
- if (!td) return 1;\r
-\r
- /* it was sent from inside CreateWindowEx */\r
- if (!td->w) return 1;\r
-\r
- /* was sent from inside WM_SIZE */\r
- if (td->size_hack) return 1;\r
-\r
- td->size_hack = TRUE;\r
-\r
- cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;\r
- rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;\r
-\r
- /* New size */\r
- if ((td->cols != cols) || (td->rows != rows))\r
- {\r
- /* Save old term */\r
- term *old_term = Term;\r
-\r
- /* Save the new size */\r
- td->cols = cols;\r
- td->rows = rows;\r
-\r
- /* Activate */\r
- Term_activate(&td->t);\r
-\r
- /* Resize the term */\r
- Term_resize(td->cols, td->rows);\r
-\r
- /* Activate */\r
- Term_activate(old_term);\r
-\r
- /* Redraw later */\r
- InvalidateRect(td->w, NULL, TRUE);\r
-\r
- /* HACK - Redraw all windows */\r
- p_ptr->window = 0xFFFFFFFF;\r
- window_stuff();\r
- }\r
-\r
- td->size_hack = FALSE;\r
-\r
- return 0;\r
- }\r
-\r
- case WM_PAINT:\r
- {\r
- BeginPaint(hWnd, &ps);\r
- if (td) term_data_redraw(td);\r
- EndPaint(hWnd, &ps);\r
- return 0;\r
- }\r
-\r
- case WM_SYSKEYDOWN:\r
- case WM_KEYDOWN:\r
- {\r
- if (process_keydown(wParam, lParam))\r
- return 0;\r
- break;\r
- }\r
-\r
- case WM_CHAR:\r
- {\r
- if (Term_no_press) Term_no_press = FALSE;\r
- else Term_keypress(wParam);\r
- return 0;\r
- }\r
-\r
- case WM_PALETTECHANGED:\r
- {\r
- /* ignore if palette change caused by itself */\r
- if ((HWND)wParam == hWnd) return FALSE;\r
- /* otherwise, fall through!!! */\r
- }\r
-\r
- case WM_QUERYNEWPALETTE:\r
- {\r
- if (!paletted) return 0;\r
- hdc = GetDC(hWnd);\r
- SelectPalette(hdc, hPal, FALSE);\r
- i = RealizePalette(hdc);\r
- /* if any palette entries changed, repaint the window. */\r
- if (i) InvalidateRect(hWnd, NULL, TRUE);\r
- ReleaseDC(hWnd, hdc);\r
- return 0;\r
- }\r
-\r
- case WM_NCLBUTTONDOWN:\r
- {\r
-\r
-#ifdef HTCLOSE\r
- if (wParam == HTCLOSE) wParam = HTSYSMENU;\r
-#endif /* HTCLOSE */\r
-\r
- if (wParam == HTSYSMENU)\r
- {\r
- if (td->visible)\r
- {\r
- td->visible = FALSE;\r
- ShowWindow(td->w, SW_HIDE);\r
- }\r
-\r
- return 0;\r
- }\r
-\r
- break;\r
- }\r
- }\r
-\r
- return DefWindowProc(hWnd, uMsg, wParam, lParam);\r
-}\r
-\r
-\r
-#ifdef USE_SAVER\r
-\r
-#define MOUSE_SENS 40\r
-\r
-#ifdef __MWERKS__\r
-LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,\r
- WPARAM wParam, LPARAM lParam);\r
-LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,\r
- WPARAM wParam, LPARAM lParam)\r
-#else /* __MWERKS__ */\r
-LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,\r
- WPARAM wParam, LPARAM lParam)\r
-#endif /* __MWERKS__ */\r
-{\r
- static int iMouse = 0;\r
- static WORD xMouse = 0;\r
- static WORD yMouse = 0;\r
-\r
- int dx, dy;\r
-\r
-\r
- /* Process */\r
- switch (uMsg)\r
- {\r
- /* XXX XXX XXX */\r
- case WM_NCCREATE:\r
- {\r
- break;\r
- }\r
-\r
- case WM_SETCURSOR:\r
- {\r
- SetCursor(NULL);\r
- return 0;\r
- }\r
-\r
-#if 0\r
- case WM_ACTIVATE:\r
- {\r
- if (LOWORD(wParam) == WA_INACTIVE) break;\r
-\r
- /* else fall through */\r
- }\r
-#endif\r
-\r
- case WM_LBUTTONDOWN:\r
- case WM_MBUTTONDOWN:\r
- case WM_RBUTTONDOWN:\r
- case WM_KEYDOWN:\r
- {\r
- SendMessage(hWnd, WM_CLOSE, 0, 0);\r
- return 0;\r
- }\r
-\r
- case WM_MOUSEMOVE:\r
- {\r
- if (iMouse)\r
- {\r
- dx = LOWORD(lParam) - xMouse;\r
- dy = HIWORD(lParam) - yMouse;\r
-\r
- if (dx < 0) dx = -dx;\r
- if (dy < 0) dy = -dy;\r
-\r
- if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))\r
- {\r
- SendMessage(hWnd, WM_CLOSE, 0, 0);\r
- }\r
- }\r
-\r
- /* Save last location */\r
- iMouse = 1;\r
- xMouse = LOWORD(lParam);\r
- yMouse = HIWORD(lParam);\r
-\r
- return 0;\r
- }\r
-\r
- case WM_CLOSE:\r
- {\r
- DestroyWindow(hwndSaver);\r
- hwndSaver = NULL;\r
- return 0;\r
- }\r
- }\r
-\r
- /* Oops */\r
- return DefWindowProc(hWnd, uMsg, wParam, lParam);\r
-}\r
-\r
-#endif /* USE_SAVER */\r
-\r
-\r
-\r
-\r
-\r
-/*** Temporary Hooks ***/\r
-\r
-\r
-/*\r
- * Display warning message (see "z-util.c")\r
- */\r
-static void hack_plog(cptr str)\r
-{\r
- /* Give a warning */\r
- if (str)\r
- {\r
-#ifdef JP\r
- MessageBox(NULL, str, "警告!",\r
- MB_ICONEXCLAMATION | MB_OK);\r
-#else\r
- MessageBox(NULL, str, "Warning",\r
- MB_ICONEXCLAMATION | MB_OK);\r
-#endif\r
-\r
- }\r
-}\r
-\r
-\r
-/*\r
- * Display error message and quit (see "z-util.c")\r
- */\r
-static void hack_quit(cptr str)\r
-{\r
- /* Give a warning */\r
- if (str)\r
- {\r
-#ifdef JP\r
- MessageBox(NULL, str, "エラー!",\r
- MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
-#else\r
- MessageBox(NULL, str, "Error",\r
- MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
-#endif\r
-\r
- }\r
-\r
- /* Unregister the classes */\r
- UnregisterClass(AppName, hInstance);\r
-\r
- /* Destroy the icon */\r
- if (hIcon) DestroyIcon(hIcon);\r
-\r
- /* Exit */\r
- exit(0);\r
-}\r
-\r
-\r
-\r
-/*** Various hooks ***/\r
-\r
-\r
-/*\r
- * Display warning message (see "z-util.c")\r
- */\r
-static void hook_plog(cptr str)\r
-{\r
- /* Warning */\r
- if (str)\r
- {\r
-#ifdef JP\r
- MessageBox(data[0].w, str, "警告!",\r
- MB_ICONEXCLAMATION | MB_OK);\r
-#else\r
- MessageBox(data[0].w, str, "Warning",\r
- MB_ICONEXCLAMATION | MB_OK);\r
-#endif\r
-\r
- }\r
-}\r
-\r
-\r
-/*\r
- * Display error message and quit (see "z-util.c")\r
- */\r
-static void hook_quit(cptr str)\r
-{\r
- int i;\r
-\r
-\r
- /* Give a warning */\r
- if (str)\r
- {\r
-#ifdef JP\r
- MessageBox(data[0].w, str, "エラー!",\r
- MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
-#else\r
- MessageBox(data[0].w, str, "Error",\r
- MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
-#endif\r
-\r
- }\r
-\r
-\r
- /* Save the preferences */\r
- save_prefs();\r
-\r
-\r
- /*** Could use 'Term_nuke_win()' XXX XXX XXX */\r
-\r
- /* Destroy all windows */\r
- for (i = MAX_TERM_DATA - 1; i >= 0; --i)\r
- {\r
- term_force_font(&data[i], NULL);\r
- if (data[i].font_want) string_free(data[i].font_want);\r
- if (data[i].w) DestroyWindow(data[i].w);\r
- data[i].w = 0;\r
- }\r
-\r
- /* Free the bitmap stuff */\r
-#ifdef USE_GRAPHICS\r
- if (infGraph.hPalette) DeleteObject(infGraph.hPalette);\r
- if (infGraph.hBitmap) DeleteObject(infGraph.hBitmap);\r
-\r
- if (infMask.hPalette) DeleteObject(infMask.hPalette);\r
- if (infMask.hBitmap) DeleteObject(infMask.hBitmap);\r
-\r
-#endif /* USE_GRAPHICS */\r
-\r
- /*** Free some other stuff ***/\r
-\r
- DeleteObject(hbrYellow);\r
-\r
- /* bg */\r
- delete_bg();\r
-\r
- if (hPal) DeleteObject(hPal);\r
-\r
- UnregisterClass(AppName, hInstance);\r
-\r
- if (hIcon) DestroyIcon(hIcon);\r
-\r
- exit(0);\r
-}\r
-\r
-\r
-\r
-/*** Initialize ***/\r
-\r
-\r
-/*\r
- * Init some stuff\r
- */\r
-static void init_stuff(void)\r
-{\r
- int i;\r
-\r
- char path[1024];\r
-\r
-\r
- /* Get program name with full path */\r
- GetModuleFileName(hInstance, path, 512);\r
-\r
- /* Save the "program name" XXX XXX XXX */\r
- argv0 = path;\r
-\r
- /* Get the name of the "*.ini" file */\r
- strcpy(path + strlen(path) - 4, ".INI");\r
-\r
- /* Save the the name of the ini-file */\r
- ini_file = string_make(path);\r
-\r
- /* Analyze the path */\r
- i = strlen(path);\r
-\r
- /* Get the path */\r
- for (; i > 0; i--)\r
- {\r
- if (path[i] == '\\')\r
- {\r
- /* End of path */\r
- break;\r
- }\r
- }\r
-\r
- /* Add "lib" to the path */\r
- strcpy(path + i + 1, "lib\\");\r
-\r
- /* Validate the path */\r
- validate_dir(path, TRUE);\r
-\r
- /* Init the file paths */\r
- init_file_paths(path);\r
-\r
- /* Hack -- Validate the paths */\r
- validate_dir(ANGBAND_DIR_APEX, FALSE);\r
- validate_dir(ANGBAND_DIR_BONE, FALSE);\r
-\r
- /* Allow missing 'edit' directory */\r
- if (!check_dir(ANGBAND_DIR_EDIT))\r
- {\r
- /* Must have 'data'! */\r
- validate_dir(ANGBAND_DIR_DATA, TRUE);\r
- }\r
- else\r
- {\r
- /* Don't need 'data' */\r
- validate_dir(ANGBAND_DIR_DATA, FALSE);\r
- }\r
-\r
- validate_dir(ANGBAND_DIR_FILE, TRUE);\r
- validate_dir(ANGBAND_DIR_HELP, FALSE);\r
- validate_dir(ANGBAND_DIR_INFO, FALSE);\r
- validate_dir(ANGBAND_DIR_PREF, TRUE);\r
- validate_dir(ANGBAND_DIR_SAVE, FALSE);\r
- validate_dir(ANGBAND_DIR_USER, TRUE);\r
- validate_dir(ANGBAND_DIR_XTRA, TRUE);\r
-\r
- /* Build the filename */\r
- path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));\r
-\r
- /* Hack -- Validate the "news.txt" file */\r
- validate_file(path);\r
-\r
-\r
-#if 0 /* #ifndef JP */\r
- /* Build the "font" path */\r
- path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "font");\r
-\r
- /* Allocate the path */\r
- ANGBAND_DIR_XTRA_FONT = string_make(path);\r
-\r
- /* Validate the "font" directory */\r
- validate_dir(ANGBAND_DIR_XTRA_FONT, TRUE);\r
-\r
- /* Build the filename */\r
- path_build(path, sizeof(path), ANGBAND_DIR_XTRA_FONT, "8X13.FON");\r
-\r
- /* Hack -- Validate the basic font */\r
- validate_file(path);\r
-#endif\r
-\r
-\r
-#ifdef USE_GRAPHICS\r
-\r
- /* Build the "graf" path */\r
- path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");\r
-\r
- /* Allocate the path */\r
- ANGBAND_DIR_XTRA_GRAF = string_make(path);\r
-\r
- /* Validate the "graf" directory */\r
- validate_dir(ANGBAND_DIR_XTRA_GRAF, TRUE);\r
-\r
-#endif /* USE_GRAPHICS */\r
-\r
-\r
-#ifdef USE_SOUND\r
-\r
- /* Build the "sound" path */\r
- path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");\r
-\r
- /* Allocate the path */\r
- ANGBAND_DIR_XTRA_SOUND = string_make(path);\r
-\r
- /* Validate the "sound" directory */\r
- validate_dir(ANGBAND_DIR_XTRA_SOUND, FALSE);\r
-\r
-#endif /* USE_SOUND */\r
-\r
-#ifdef USE_MUSIC\r
-\r
- /* Build the "music" path */\r
- path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");\r
-\r
- /* Allocate the path */\r
- ANGBAND_DIR_XTRA_MUSIC = string_make(path);\r
-\r
- /* Validate the "music" directory */\r
- validate_dir(ANGBAND_DIR_XTRA_MUSIC, FALSE);\r
-\r
-#endif /* USE_MUSIC */\r
-\r
- /* Build the "help" path */\r
- path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "help");\r
-\r
- /* Allocate the path */\r
- ANGBAND_DIR_XTRA_HELP = string_make(path);\r
-\r
- /* Validate the "help" directory */\r
- /* validate_dir(ANGBAND_DIR_XTRA_HELP); */\r
-}\r
-\r
-static bool is_already_running(void)\r
-{\r
- bool result = FALSE;\r
- HANDLE hMutex;\r
-\r
- hMutex = CreateMutex(NULL, TRUE, VERSION_NAME);\r
- if (GetLastError() == ERROR_ALREADY_EXISTS)\r
- {\r
- result = TRUE;\r
- }\r
- return result;\r
-}\r
-\r
-\r
-int FAR PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst,\r
- LPSTR lpCmdLine, int nCmdShow)\r
-{\r
- int i;\r
-\r
- WNDCLASS wc;\r
- HDC hdc;\r
- MSG msg;\r
-\r
- setlocale( LC_ALL, "ja_JP" );\r
-\r
- /* Unused */\r
- (void)nCmdShow;\r
-\r
- /* Save globally */\r
- hInstance = hInst;\r
- \r
- \r
- /* Prevent multiple run */\r
- if (is_already_running())\r
- {\r
- MessageBox(NULL,\r
- _("変愚蛮怒はすでに起動しています。", "Hengband is already running."), \r
- _("エラー!", "Error") ,\r
- MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);\r
- return FALSE;\r
- }\r
-\r
- /* Initialize */\r
- if (hPrevInst == NULL)\r
- {\r
- wc.style = CS_CLASSDC;\r
- wc.lpfnWndProc = AngbandWndProc;\r
- wc.cbClsExtra = 0;\r
- wc.cbWndExtra = 4; /* one long pointer to term_data */\r
- wc.hInstance = hInst;\r
- wc.hIcon = hIcon = LoadIcon(hInst, AppName);\r
- wc.hCursor = LoadCursor(NULL, IDC_ARROW);\r
- wc.hbrBackground = GetStockObject(BLACK_BRUSH);\r
- wc.lpszMenuName = AppName;\r
- wc.lpszClassName = AppName;\r
-\r
- if (!RegisterClass(&wc)) exit(1);\r
-\r
- wc.lpfnWndProc = AngbandListProc;\r
- wc.lpszMenuName = NULL;\r
- wc.lpszClassName = AngList;\r
-\r
- if (!RegisterClass(&wc)) exit(2);\r
-\r
-#ifdef USE_SAVER\r
-\r
- wc.style = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;\r
- wc.lpfnWndProc = AngbandSaverProc;\r
- wc.hCursor = NULL;\r
- wc.lpszMenuName = NULL;\r
- wc.lpszClassName = "WindowsScreenSaverClass";\r
-\r
- if (!RegisterClass(&wc)) exit(3);\r
-\r
-#endif\r
-\r
- }\r
-\r
- /* Temporary hooks */\r
- plog_aux = hack_plog;\r
- quit_aux = hack_quit;\r
- core_aux = hack_quit;\r
-\r
- /* Prepare the filepaths */\r
- init_stuff();\r
-\r
- /* Initialize the keypress analyzer */\r
- for (i = 0; special_key_list[i]; ++i)\r
- {\r
- special_key[special_key_list[i]] = TRUE;\r
- }\r
- /* Initialize the keypress analyzer */\r
- for (i = 0; ignore_key_list[i]; ++i)\r
- {\r
- ignore_key[ignore_key_list[i]] = TRUE;\r
- }\r
-\r
- /* Determine if display is 16/256/true color */\r
- hdc = GetDC(NULL);\r
- colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);\r
- paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);\r
- ReleaseDC(NULL, hdc);\r
-\r
- /* Initialize the colors */\r
- for (i = 0; i < 256; i++)\r
- {\r
- byte rv, gv, bv;\r
-\r
- /* Extract desired values */\r
- rv = angband_color_table[i][1];\r
- gv = angband_color_table[i][2];\r
- bv = angband_color_table[i][3];\r
-\r
- /* Extract the "complex" code */\r
- win_clr[i] = PALETTERGB(rv, gv, bv);\r
-\r
- /* Save the "simple" code */\r
- angband_color_table[i][0] = win_pal[i];\r
- }\r
-\r
- /* Prepare the windows */\r
- init_windows();\r
-\r
- /* bg */\r
- init_bg();\r
-\r
- /* Activate hooks */\r
- plog_aux = hook_plog;\r
- quit_aux = hook_quit;\r
- core_aux = hook_quit;\r
-\r
- /* Set the system suffix */\r
- ANGBAND_SYS = "win";\r
-\r
- /* Set the keyboard suffix */\r
- if (7 != GetKeyboardType(0))\r
- ANGBAND_KEYBOARD = "0";\r
- else\r
- {\r
- /* Japanese keyboard */\r
- switch (GetKeyboardType(1))\r
- {\r
- case 0x0D01: case 0x0D02:\r
- case 0x0D03: case 0x0D04:\r
- case 0x0D05: case 0x0D06:\r
- /* NEC PC-98x1 */\r
- ANGBAND_KEYBOARD = "NEC98";\r
- break;\r
- default:\r
- /* PC/AT */\r
- ANGBAND_KEYBOARD = "JAPAN";\r
- }\r
- }\r
-\r
- /* Catch nasty signals */\r
- signals_init();\r
-\r
- /* Initialize */\r
- Term_activate(term_screen);\r
- init_angband();\r
-\r
- /* We are now initialized */\r
- initialized = TRUE;\r
-#ifdef CHUUKEI\r
- if(lpCmdLine[0] == '-'){\r
- switch(lpCmdLine[1])\r
- {\r
- case 'p':\r
- case 'P':\r
- {\r
- if (!lpCmdLine[2]) break;\r
- chuukei_server = TRUE;\r
- if(connect_chuukei_server(&lpCmdLine[2])<0){\r
- msg_print("connect fail");\r
- return 0;\r
- }\r
- msg_print("connect");\r
- msg_print(NULL);\r
- break;\r
- }\r
-\r
- case 'c':\r
- case 'C':\r
- {\r
- if (!lpCmdLine[2]) break;\r
- chuukei_client = TRUE;\r
- connect_chuukei_server(&lpCmdLine[2]);\r
- play_game(FALSE);\r
- quit(NULL);\r
- return 0;\r
- }\r
- case 'X':\r
- case 'x':\r
- {\r
- if (!lpCmdLine[2]) break;\r
- prepare_browse_movie(&lpCmdLine[2]);\r
- play_game(FALSE);\r
- quit(NULL);\r
- return 0;\r
- }\r
- }\r
- }\r
-#endif\r
-\r
-#ifdef CHUUKEI\r
- /* Did the user double click on a save file? */\r
- if(!chuukei_server) check_for_save_file(lpCmdLine);\r
-#else\r
- /* Did the user double click on a save file? */\r
- check_for_save_file(lpCmdLine);\r
-#endif\r
-\r
- /* Prompt the user */\r
- prt(_("[ファイル] メニューの [新規] または [開く] を選択してください。", "[Choose 'New' or 'Open' from the 'File' menu]"), 23, _(8, 17));\r
-\r
- Term_fresh();\r
-\r
- /* Process messages forever */\r
- while (GetMessage(&msg, NULL, 0, 0))\r
- {\r
- TranslateMessage(&msg);\r
- DispatchMessage(&msg);\r
- }\r
-\r
- /* Paranoia */\r
- quit(NULL);\r
-\r
- /* Paranoia */\r
- return (0);\r
-}\r
-\r
-\r
-#endif /* WINDOWS */\r
-\r
+/*!
+* @file main-win.c
+* @brief Windows版固有実装(メインエントリポイント含む)
+* @date 2018/03/16
+* @author Hengband Team
+* @detail
+*
+* <h3>概要</h3>
+* Windows98かその前後の頃を起点としたAPI実装。
+* 各種のゲームエンジンは無論、
+* DirectXといった昨今描画に標準的となったライブラリも用いていない。
+* タイルの描画処理などについては、現在動作の詳細を検証中。
+*
+* <h3>フォーク元の概要</h3>
+* <p>
+* Copyright (c) 1997 Ben Harrison, Skirmantas Kligys, and others
+*
+* This software may be copied and distributed for educational, research,
+* and not for profit purposes provided that this copyright and statement
+* are included in all such copies.
+* </p>
+* <p>
+* This file helps Angband work with Windows computers.
+*
+* To use this file, use an appropriate "Makefile" or "Project File",
+* make sure that "WINDOWS" and/or "WIN32" are defined somewhere, and
+* make sure to obtain various extra files as described below.
+*
+* The official compilation uses the CodeWarrior Pro compiler, which
+* includes a special project file and precompilable header file.
+* </p>
+*
+* <p>
+* <del>See also "main-dos.c" and "main-ibm.c".</del>
+* </p>
+*
+* <p>
+* The "lib/user/pref-win.prf" file contains keymaps, macro definitions,
+* and/or color redefinitions.
+* </p>
+*
+* <p>
+* The "lib/user/font-win.prf" contains attr/char mappings for use with the
+* normal "lib/xtra/font/*.fon" font files.
+* </p>
+*
+* <p>
+* The "lib/user/graf-win.prf" contains attr/char mappings for use with the
+* special "lib/xtra/graf/*.bmp" bitmap files, which are activated by a menu
+* item.
+* </p>
+*
+* <p>
+* Compiling this file, and using the resulting executable, requires
+* several extra files not distributed with the standard Angband code.
+* If "USE_GRAPHICS" is defined, then "readdib.h" and "readdib.c" must
+* be placed into "src/", and the "8X8.BMP" bitmap file must be placed
+* into "lib/xtra/graf". In any case, some "*.fon" files (including
+* "8X13.FON" if nothing else) must be placed into "lib/xtra/font/".
+* If "USE_SOUND" is defined, then some special library (for example,
+* "winmm.lib") may need to be linked in, and desired "*.WAV" sound
+* files must be placed into "lib/xtra/sound/". All of these extra
+* files can be found in the "ext-win" archive.
+* </p>
+*
+* <p>
+* The "Term_xtra_win_clear()" function should probably do a low-level
+* clear of the current window, and redraw the borders and other things,
+* if only for efficiency.
+* </p>
+*
+* <p>
+* A simpler method is needed for selecting the "tile size" for windows.
+* </p>
+*
+* <p>
+* The various "warning" messages assume the existance of the "screen.w"
+* window, I think, and only a few calls actually check for its existance,
+* this may be okay since "NULL" means "on top of all windows". (?) The
+* user must never be allowed to "hide" the main window, or the "menubar"
+* will disappear.
+* </p>
+*
+* <p>
+* Special "Windows Help Files" can be placed into "lib/xtra/help/" for
+* use with the "winhelp.exe" program. These files *may* be available
+* at the ftp site somewhere, but I have not seen them.
+* </p>
+*
+* <p>
+* Initial framework (and most code) by Ben Harrison (benh@phial.com).
+*
+* Original code by Skirmantas Kligys (kligys@scf.usc.edu).
+*
+* Additional code by Ross E Becker (beckerr@cis.ohio-state.edu),
+* and Chris R. Martin (crm7479@tam2000.tamu.edu).
+* </p>
+*/
+
+#include "angband.h"
+#include "view-mainwindow.h"
+
+#ifdef WINDOWS
+#include <windows.h>
+#include <direct.h>
+#include <locale.h>
+#include "z-term.h"
+
+/*
+ * Extract the "WIN32" flag from the compiler
+ */
+#if defined(__WIN32__) || defined(__WINNT__) || defined(__NT__)
+# ifndef WIN32
+# define WIN32
+# endif
+#endif
+
+
+/*
+ * Hack -- allow use of "screen saver" mode
+ */
+#define USE_SAVER
+
+
+/*
+ * Menu constants -- see "ANGBAND.RC"
+ */
+
+#define IDM_FILE_NEW 100
+#define IDM_FILE_OPEN 101
+#define IDM_FILE_SAVE 110
+#define IDM_FILE_SCORE 120
+#define IDM_FILE_MOVIE 121
+#define IDM_FILE_EXIT 130
+
+#define IDM_WINDOW_VIS_0 200
+#define IDM_WINDOW_VIS_1 201
+#define IDM_WINDOW_VIS_2 202
+#define IDM_WINDOW_VIS_3 203
+#define IDM_WINDOW_VIS_4 204
+#define IDM_WINDOW_VIS_5 205
+#define IDM_WINDOW_VIS_6 206
+#define IDM_WINDOW_VIS_7 207
+
+#define IDM_WINDOW_FONT_0 210
+#define IDM_WINDOW_FONT_1 211
+#define IDM_WINDOW_FONT_2 212
+#define IDM_WINDOW_FONT_3 213
+#define IDM_WINDOW_FONT_4 214
+#define IDM_WINDOW_FONT_5 215
+#define IDM_WINDOW_FONT_6 216
+#define IDM_WINDOW_FONT_7 217
+
+#define IDM_WINDOW_POS_0 220
+#define IDM_WINDOW_POS_1 221
+#define IDM_WINDOW_POS_2 222
+#define IDM_WINDOW_POS_3 223
+#define IDM_WINDOW_POS_4 224
+#define IDM_WINDOW_POS_5 225
+#define IDM_WINDOW_POS_6 226
+#define IDM_WINDOW_POS_7 227
+
+#define IDM_WINDOW_BIZ_0 230
+#define IDM_WINDOW_BIZ_1 231
+#define IDM_WINDOW_BIZ_2 232
+#define IDM_WINDOW_BIZ_3 233
+#define IDM_WINDOW_BIZ_4 234
+#define IDM_WINDOW_BIZ_5 235
+#define IDM_WINDOW_BIZ_6 236
+#define IDM_WINDOW_BIZ_7 237
+
+#define IDM_WINDOW_I_WID_0 240
+#define IDM_WINDOW_I_WID_1 241
+#define IDM_WINDOW_I_WID_2 242
+#define IDM_WINDOW_I_WID_3 243
+#define IDM_WINDOW_I_WID_4 244
+#define IDM_WINDOW_I_WID_5 245
+#define IDM_WINDOW_I_WID_6 246
+#define IDM_WINDOW_I_WID_7 247
+
+#define IDM_WINDOW_D_WID_0 250
+#define IDM_WINDOW_D_WID_1 251
+#define IDM_WINDOW_D_WID_2 252
+#define IDM_WINDOW_D_WID_3 253
+#define IDM_WINDOW_D_WID_4 254
+#define IDM_WINDOW_D_WID_5 255
+#define IDM_WINDOW_D_WID_6 256
+#define IDM_WINDOW_D_WID_7 257
+
+#define IDM_WINDOW_I_HGT_0 260
+#define IDM_WINDOW_I_HGT_1 261
+#define IDM_WINDOW_I_HGT_2 262
+#define IDM_WINDOW_I_HGT_3 263
+#define IDM_WINDOW_I_HGT_4 264
+#define IDM_WINDOW_I_HGT_5 265
+#define IDM_WINDOW_I_HGT_6 266
+#define IDM_WINDOW_I_HGT_7 267
+
+#define IDM_WINDOW_D_HGT_0 270
+#define IDM_WINDOW_D_HGT_1 271
+#define IDM_WINDOW_D_HGT_2 272
+#define IDM_WINDOW_D_HGT_3 273
+#define IDM_WINDOW_D_HGT_4 274
+#define IDM_WINDOW_D_HGT_5 275
+#define IDM_WINDOW_D_HGT_6 276
+#define IDM_WINDOW_D_HGT_7 277
+
+#define IDM_OPTIONS_NO_GRAPHICS 400
+#define IDM_OPTIONS_OLD_GRAPHICS 401
+#define IDM_OPTIONS_NEW_GRAPHICS 402
+#define IDM_OPTIONS_NEW2_GRAPHICS 403
+#define IDM_OPTIONS_BIGTILE 409
+#define IDM_OPTIONS_SOUND 410
+#define IDM_OPTIONS_MUSIC 411
+#define IDM_OPTIONS_SAVER 420
+#define IDM_OPTIONS_MAP 430
+#define IDM_OPTIONS_BG 440
+#define IDM_OPTIONS_OPEN_BG 441
+
+#define IDM_DUMP_SCREEN_HTML 450
+
+#define IDM_HELP_CONTENTS 901
+
+/*
+ * Exclude parts of WINDOWS.H that are not needed
+ */
+#define NOCOMM /* Comm driver APIs and definitions */
+#define NOLOGERROR /* LogError() and related definitions */
+#define NOPROFILER /* Profiler APIs */
+#define NOLFILEIO /* _l* file I/O routines */
+#define NOOPENFILE /* OpenFile and related definitions */
+#define NORESOURCE /* Resource management */
+#define NOATOM /* Atom management */
+#define NOLANGUAGE /* Character test routines */
+#define NOLSTRING /* lstr* string management routines */
+#define NODBCS /* Double-byte character set routines */
+#define NOKEYBOARDINFO /* Keyboard driver routines */
+#define NOCOLOR /* COLOR_* color values */
+#define NODRAWTEXT /* DrawText() and related definitions */
+#define NOSCALABLEFONT /* Truetype scalable font support */
+#define NOMETAFILE /* Metafile support */
+#define NOSYSTEMPARAMSINFO /* SystemParametersInfo() and SPI_* definitions */
+#define NODEFERWINDOWPOS /* DeferWindowPos and related definitions */
+#define NOKEYSTATES /* MK_* message key state flags */
+#define NOWH /* SetWindowsHook and related WH_* definitions */
+#define NOCLIPBOARD /* Clipboard APIs and definitions */
+#define NOICONS /* IDI_* icon IDs */
+#define NOMDI /* MDI support */
+#define NOHELP /* Help support */
+
+/* Not defined since it breaks Borland C++ 5.5 */
+/* #define NOCTLMGR */ /* Control management and controls */
+
+/*
+ * Exclude parts of WINDOWS.H that are not needed (Win32)
+ */
+#define WIN32_LEAN_AND_MEAN
+#define NONLS /* All NLS defines and routines */
+#define NOSERVICE /* All Service Controller routines, SERVICE_ equates, etc. */
+#define NOKANJI /* Kanji support stuff. */
+#define NOMCX /* Modem Configuration Extensions */
+
+/*
+ * Include the "windows" support file
+ */
+#include <windows.h>
+
+/*
+ * Exclude parts of MMSYSTEM.H that are not needed
+ */
+#define MMNODRV /* Installable driver support */
+#define MMNOWAVE /* Waveform support */
+#define MMNOMIDI /* MIDI support */
+#define MMNOAUX /* Auxiliary audio support */
+#define MMNOTIMER /* Timer support */
+#define MMNOJOY /* Joystick support */
+#define MMNOMCI /* MCI support */
+#define MMNOMMIO /* Multimedia file I/O support */
+#define MMNOMMSYSTEM /* General MMSYSTEM functions */
+
+/*
+ * Include some more files. Note: the Cygnus Cygwin compiler
+ * doesn't use mmsystem.h instead it includes the winmm library
+ * which performs a similar function.
+ */
+#include <mmsystem.h>
+#include <commdlg.h>
+
+/*
+ * HTML-Help requires htmlhelp.h and htmlhelp.lib from Microsoft's
+ * HTML Workshop < http://msdn.microsoft.com/workshop/author/htmlhelp/ >.
+ */
+/* #define HTML_HELP */
+
+#ifdef HTML_HELP
+#include <htmlhelp.h>
+#endif /* HTML_HELP */
+
+/*
+ * Include the support for loading bitmaps
+ */
+#ifdef USE_GRAPHICS
+# include "readdib.h"
+#endif
+
+/*
+ * Hack -- Fake declarations from "dos.h"
+ */
+#ifdef WIN32
+#define INVALID_FILE_NAME (DWORD)0xFFFFFFFF
+#else /* WIN32 */
+#define FA_LABEL 0x08 /* Volume label */
+#define FA_DIREC 0x10 /* Directory */
+unsigned _cdecl _dos_getfileattr(concptr , unsigned *);
+#endif /* WIN32 */
+
+/*
+ * Silliness in WIN32 drawing routine
+ */
+#ifdef WIN32
+# define MoveTo(H,X,Y) MoveToEx(H, X, Y, NULL)
+#endif /* WIN32 */
+
+/*
+ * Silliness for Windows 95
+ */
+#ifndef WS_EX_TOOLWINDOW
+# define WS_EX_TOOLWINDOW 0
+#endif
+
+/*
+ * Foreground color bits (hard-coded by DOS)
+ */
+#define VID_BLACK 0x00
+#define VID_BLUE 0x01
+#define VID_GREEN 0x02
+#define VID_CYAN 0x03
+#define VID_RED 0x04
+#define VID_MAGENTA 0x05
+#define VID_YELLOW 0x06
+#define VID_WHITE 0x07
+
+/*
+ * Bright text (hard-coded by DOS)
+ */
+#define VID_BRIGHT 0x08
+
+/*
+ * Background color bits (hard-coded by DOS)
+ */
+#define VUD_BLACK 0x00
+#define VUD_BLUE 0x10
+#define VUD_GREEN 0x20
+#define VUD_CYAN 0x30
+#define VUD_RED 0x40
+#define VUD_MAGENTA 0x50
+#define VUD_YELLOW 0x60
+#define VUD_WHITE 0x70
+
+/*
+ * Blinking text (hard-coded by DOS)
+ */
+#define VUD_BRIGHT 0x80
+
+
+/*
+ * Forward declare
+ */
+typedef struct _term_data term_data;
+
+/*!
+ * @struct _term_data
+ * @brief ターム情報構造体 / Extra "term" data
+ * @details
+ * <p>
+ * pos_x / pos_y は各タームの左上点座標を指す。
+ * </p>
+ * <p>
+ * tile_wid / tile_hgt は[ウィンドウ]メニューのタイルの幅/高さを~を
+ * 1ドットずつ調整するステータスを指す。
+ * また、フォントを変更すると都度自動調整される。
+ * </p>
+ * <p>
+ * Note the use of "font_want" for the names of the font file requested by
+ * the user, and the use of "font_file" for the currently active font file.
+ *
+ * The "font_file" is uppercased, and takes the form "8X13.FON", while
+ * "font_want" can be in almost any form as long as it could be construed
+ * as attempting to represent the name of a font.
+ * </p>
+ */
+struct _term_data
+{
+ term t;
+ concptr s;
+ HWND w;
+ DWORD dwStyle;
+ DWORD dwExStyle;
+
+ uint keys;
+ TERM_LEN rows; /* int -> uint */
+ TERM_LEN cols;
+
+ uint pos_x; //!< タームの左上X座標
+ uint pos_y; //!< タームの左上Y座標
+ uint size_wid;
+ uint size_hgt;
+ uint size_ow1;
+ uint size_oh1;
+ uint size_ow2;
+ uint size_oh2;
+
+ bool size_hack;
+ bool xtra_hack;
+ bool visible;
+ bool bizarre;
+ concptr font_want;
+ concptr font_file;
+ HFONT font_id;
+ int font_wid; //!< フォント横幅
+ int font_hgt; //!< フォント縦幅
+ int tile_wid; //!< タイル横幅
+ int tile_hgt; //!< タイル縦幅
+
+ uint map_tile_wid;
+ uint map_tile_hgt;
+
+ bool map_active;
+#if 1 /* #ifdef JP */
+ LOGFONT lf;
+#endif
+
+ bool posfix;
+
+};
+
+#define MAX_TERM_DATA 8 //!< Maximum number of windows
+
+static term_data data[MAX_TERM_DATA]; //!< An array of term_data's
+static term_data *my_td; //!< Hack -- global "window creation" pointer
+POINT normsize; //!< Remember normal size of main window when maxmized
+
+/*
+ * was main window maximized on previous playing
+ */
+bool win_maximized = FALSE;
+
+/*
+ * game in progress
+ */
+bool game_in_progress = FALSE;
+
+/*
+ * note when "open"/"new" become valid
+ */
+bool initialized = FALSE;
+
+/*
+ * screen paletted, i.e. 256 colors
+ */
+bool paletted = FALSE;
+
+/*
+ * 16 colors screen, don't use RGB()
+ */
+bool colors16 = FALSE;
+
+/*
+ * Saved instance handle
+ */
+static HINSTANCE hInstance;
+
+/*
+ * Yellow brush for the cursor
+ */
+static HBRUSH hbrYellow;
+
+/*
+ * An icon
+ */
+static HICON hIcon;
+
+/*
+ * A palette
+ */
+static HPALETTE hPal;
+
+/* bg */
+static HBITMAP hBG = NULL;
+static int use_bg = 0; //!< 背景使用フラグ、1なら私用。
+static char bg_bitmap_file[1024] = "bg.bmp"; //!< 現在の背景ビットマップファイル名。
+
+#ifdef USE_SAVER
+
+/*
+ * The screen saver window
+ */
+static HWND hwndSaver;
+
+#endif /* USE_SAVER */
+
+
+#ifdef USE_GRAPHICS
+
+/*!
+ * 現在使用中のタイルID(0ならば未使用)
+ * Flag set once "graphics" has been initialized
+ */
+static byte_hack current_graphics_mode = 0;
+
+/*
+ * The global bitmap
+ */
+static DIBINIT infGraph;
+
+/*
+ * The global bitmap mask
+ */
+static DIBINIT infMask;
+
+#endif /* USE_GRAPHICS */
+
+
+#ifdef USE_SOUND
+
+/*
+ * Flag set once "sound" has been initialized
+ */
+static bool can_use_sound = FALSE;
+
+#define SAMPLE_MAX 8
+/*
+ * An array of sound file names
+ */
+static concptr sound_file[SOUND_MAX][SAMPLE_MAX];
+
+#endif /* USE_SOUND */
+
+
+
+#ifdef USE_MUSIC
+
+#define SAMPLE_MUSIC_MAX 16
+static concptr music_file[MUSIC_BASIC_MAX][SAMPLE_MUSIC_MAX];
+static concptr dungeon_music_file[1000][SAMPLE_MUSIC_MAX];
+static concptr town_music_file[1000][SAMPLE_MUSIC_MAX];
+static concptr quest_music_file[1000][SAMPLE_MUSIC_MAX];
+static bool can_use_music = FALSE;
+
+static MCI_OPEN_PARMS mop;
+static char mci_device_type[256];
+
+int current_music_type = 0;
+int current_music_id = 0;
+
+#endif /* USE_MUSIC */
+
+
+/*
+ * Full path to ANGBAND.INI
+ */
+static concptr ini_file = NULL;
+
+/*
+ * Name of application
+ */
+static concptr AppName = "ANGBAND";
+
+/*
+ * Name of sub-window type
+ */
+static concptr AngList = "AngList";
+
+/*
+ * Directory names
+ */
+static concptr ANGBAND_DIR_XTRA_GRAF;
+static concptr ANGBAND_DIR_XTRA_SOUND;
+static concptr ANGBAND_DIR_XTRA_MUSIC;
+static concptr ANGBAND_DIR_XTRA_HELP;
+#if 0 /* #ifndef JP */
+static concptr ANGBAND_DIR_XTRA_FONT;
+#endif
+#ifdef USE_MUSIC
+static concptr ANGBAND_DIR_XTRA_MUSIC;
+#endif
+
+
+/*
+ * The "complex" color values
+ */
+static COLORREF win_clr[256];
+
+
+/*
+ * Flag for macro trigger with dump ASCII
+ */
+static bool Term_no_press = FALSE;
+
+/*
+ * Copy and paste
+ */
+static bool mouse_down = FALSE;
+static bool paint_rect = FALSE;
+static TERM_LEN mousex = 0, mousey = 0;
+static TERM_LEN oldx, oldy;
+
+
+/*!
+ * @brief The "simple" color values
+ * @details
+ * See "main-ibm.c" for original table information
+ * The entries below are taken from the "color bits" defined above.
+ * Note that many of the choices below suck, but so do crappy monitors.
+ */
+static BYTE win_pal[256] =
+{
+ VID_BLACK, /* Dark */
+ VID_WHITE, /* White */
+ VID_CYAN, /* Slate XXX */
+ VID_RED | VID_BRIGHT, /* Orange XXX */
+ VID_RED, /* Red */
+ VID_GREEN, /* Green */
+ VID_BLUE, /* Blue */
+ VID_YELLOW, /* Umber XXX */
+ VID_BLACK | VID_BRIGHT, /* Light Dark */
+ VID_CYAN | VID_BRIGHT, /* Light Slate XXX */
+ VID_MAGENTA, /* Violet XXX */
+ VID_YELLOW | VID_BRIGHT, /* Yellow */
+ VID_MAGENTA | VID_BRIGHT, /* Light Red XXX */
+ VID_GREEN | VID_BRIGHT, /* Light Green */
+ VID_BLUE | VID_BRIGHT, /* Light Blue */
+ VID_YELLOW /* Light Umber XXX */
+};
+
+
+/*
+ * Hack -- define which keys are "special"
+ */
+static bool special_key[256];
+static bool ignore_key[256];
+
+#if 1
+/*
+ * Hack -- initialization list for "special_key"
+ */
+static byte special_key_list[] = {
+ VK_CLEAR, VK_PAUSE, VK_CAPITAL,
+ VK_KANA, VK_JUNJA, VK_FINAL, VK_KANJI,
+ VK_CONVERT, VK_NONCONVERT, VK_ACCEPT, VK_MODECHANGE,
+ VK_PRIOR, VK_NEXT, VK_END, VK_HOME,
+ VK_LEFT, VK_UP, VK_RIGHT, VK_DOWN,
+ VK_SELECT, VK_PRINT, VK_EXECUTE, VK_SNAPSHOT,
+ VK_INSERT, VK_DELETE, VK_HELP, VK_APPS,
+ VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
+ VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
+ VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_ADD,
+ VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE,
+ VK_F1, VK_F2, VK_F3, VK_F4, VK_F5, VK_F6,
+ VK_F7, VK_F8, VK_F9, VK_F10, VK_F11, VK_F12,
+ VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,
+ VK_F19,VK_F20, VK_F21, VK_F22, VK_F23, VK_F24,
+ VK_NUMLOCK, VK_SCROLL, VK_ATTN, VK_CRSEL,
+ VK_EXSEL, VK_EREOF, VK_PLAY, VK_ZOOM,
+ VK_NONAME, VK_PA1,
+ 0 /* End of List */
+};
+
+static byte ignore_key_list[] = {
+ VK_ESCAPE, VK_TAB, VK_SPACE,
+ 'F', 'W', 'O', /*'H',*/ /* these are menu characters.*/
+ VK_SHIFT, VK_CONTROL, VK_MENU, VK_LWIN, VK_RWIN,
+ VK_LSHIFT, VK_RSHIFT, VK_LCONTROL, VK_RCONTROL,
+ VK_LMENU, VK_RMENU,
+ 0 /* End of List */
+};
+#else
+/*
+ * Hack -- initialization list for "special_key"
+ *
+ * We ignore the modifier keys (shift, control, alt, num lock, scroll lock),
+ * and the normal keys (escape, tab, return, letters, numbers, etc), but we
+ * catch the keypad keys (with and without numlock set, including keypad 5),
+ * the function keys (including the "menu" key which maps to F10), and the
+ * "pause" key (between scroll lock and numlock). We also catch a few odd
+ * keys which I do not recognize, but which are listed among keys which we
+ * do catch, so they should be harmless to catch.
+ */
+static byte special_key_list[] =
+{
+ VK_CLEAR, /* 0x0C (KP<5>) */
+
+ VK_PAUSE, /* 0x13 (pause) */
+
+ VK_PRIOR, /* 0x21 (KP<9>) */
+ VK_NEXT, /* 0x22 (KP<3>) */
+ VK_END, /* 0x23 (KP<1>) */
+ VK_HOME, /* 0x24 (KP<7>) */
+ VK_LEFT, /* 0x25 (KP<4>) */
+ VK_UP, /* 0x26 (KP<8>) */
+ VK_RIGHT, /* 0x27 (KP<6>) */
+ VK_DOWN, /* 0x28 (KP<2>) */
+ VK_SELECT, /* 0x29 (?????) */
+ VK_PRINT, /* 0x2A (?????) */
+ VK_EXECUTE, /* 0x2B (?????) */
+ VK_SNAPSHOT, /* 0x2C (?????) */
+ VK_INSERT, /* 0x2D (KP<0>) */
+ VK_DELETE, /* 0x2E (KP<.>) */
+ VK_HELP, /* 0x2F (?????) */
+#if 0
+ VK_NUMPAD0, /* 0x60 (KP<0>) */
+ VK_NUMPAD1, /* 0x61 (KP<1>) */
+ VK_NUMPAD2, /* 0x62 (KP<2>) */
+ VK_NUMPAD3, /* 0x63 (KP<3>) */
+ VK_NUMPAD4, /* 0x64 (KP<4>) */
+ VK_NUMPAD5, /* 0x65 (KP<5>) */
+ VK_NUMPAD6, /* 0x66 (KP<6>) */
+ VK_NUMPAD7, /* 0x67 (KP<7>) */
+ VK_NUMPAD8, /* 0x68 (KP<8>) */
+ VK_NUMPAD9, /* 0x69 (KP<9>) */
+ VK_MULTIPLY, /* 0x6A (KP<*>) */
+ VK_ADD, /* 0x6B (KP<+>) */
+ VK_SEPARATOR, /* 0x6C (?????) */
+ VK_SUBTRACT, /* 0x6D (KP<->) */
+ VK_DECIMAL, /* 0x6E (KP<.>) */
+ VK_DIVIDE, /* 0x6F (KP</>) */
+#endif
+ VK_F1, /* 0x70 */
+ VK_F2, /* 0x71 */
+ VK_F3, /* 0x72 */
+ VK_F4, /* 0x73 */
+ VK_F5, /* 0x74 */
+ VK_F6, /* 0x75 */
+ VK_F7, /* 0x76 */
+ VK_F8, /* 0x77 */
+ VK_F9, /* 0x78 */
+ VK_F10, /* 0x79 */
+ VK_F11, /* 0x7A */
+ VK_F12, /* 0x7B */
+ VK_F13, /* 0x7C */
+ VK_F14, /* 0x7D */
+ VK_F15, /* 0x7E */
+ VK_F16, /* 0x7F */
+ VK_F17, /* 0x80 */
+ VK_F18, /* 0x81 */
+ VK_F19, /* 0x82 */
+ VK_F20, /* 0x83 */
+ VK_F21, /* 0x84 */
+ VK_F22, /* 0x85 */
+ VK_F23, /* 0x86 */
+ VK_F24, /* 0x87 */
+ 0
+};
+#endif
+
+
+/* Function prototype */
+
+static bool is_already_running(void);
+
+
+/* bg */
+static void delete_bg(void)
+{
+ if (hBG != NULL)
+ {
+ DeleteObject(hBG);
+ hBG = NULL;
+ }
+}
+
+static int init_bg(void)
+{
+ char * bmfile = bg_bitmap_file;
+
+ delete_bg();
+ if (use_bg == 0) return 0;
+
+ hBG = LoadImage(NULL, bmfile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
+ if (!hBG) {
+ plog_fmt(_("壁紙用ビットマップ '%s' を読み込めません。", "Can't load the bitmap file '%s'."), bmfile);
+ use_bg = 0;
+ return 0;
+ }
+ use_bg = 1;
+ return 1;
+}
+
+static void DrawBG(HDC hdc, RECT *r)
+{
+ HDC hdcSrc;
+ HBITMAP hOld;
+ BITMAP bm;
+ int x = r->left, y = r->top;
+ int nx, ny, sx, sy, swid, shgt, cwid, chgt;
+
+ if (!use_bg || !hBG)
+ return;
+
+ nx = x; ny = y;
+ GetObject(hBG, sizeof(bm), &bm);
+ swid = bm.bmWidth; shgt = bm.bmHeight;
+
+ hdcSrc = CreateCompatibleDC(hdc);
+ hOld = SelectObject(hdcSrc, hBG);
+
+ do {
+ sx = nx % swid;
+ cwid = MIN(swid - sx, r->right - nx);
+ do {
+ sy = ny % shgt;
+ chgt = MIN(shgt - sy, r->bottom - ny);
+ BitBlt(hdc, nx, ny, cwid, chgt, hdcSrc, sx, sy, SRCCOPY);
+ ny += chgt;
+ } while (ny < r->bottom);
+ ny = y;
+ nx += cwid;
+ } while (nx < r->right);
+
+ SelectObject(hdcSrc, hOld);
+ DeleteDC(hdcSrc);
+}
+
+#if 0
+/*
+ * Hack -- given a pathname, point at the filename
+ */
+static concptr extract_file_name(concptr s)
+{
+ concptr p;
+
+ /* Start at the end */
+ p = s + strlen(s) - 1;
+
+ /* Back up to divider */
+ while ((p >= s) && (*p != ':') && (*p != '\\')) p--;
+
+ /* Return file name */
+ return (p+1);
+}
+#endif
+
+
+/*
+ * Hack -- given a simple filename, extract the "font size" info
+ *
+ * Return a pointer to a static buffer holding the capitalized base name.
+ */
+#if 0 /* #ifndef JP */
+static char *analyze_font(char *path, int *wp, int *hp)
+{
+ int wid, hgt;
+
+ char *s, *p;
+
+ /* Start at the end */
+ p = path + strlen(path) - 1;
+
+ /* Back up to divider */
+ while ((p >= path) && (*p != ':') && (*p != '\\')) --p;
+
+ /* Advance to file name */
+ ++p;
+
+ /* Capitalize */
+ for (s = p; *s; ++s)
+ {
+ /* Capitalize (be paranoid) */
+ if (islower(*s)) *s = toupper(*s);
+ }
+
+ /* Find first 'X' */
+ s = my_strchr(p, 'X');
+
+ /* Extract font width */
+ wid = atoi(p);
+
+ /* Extract height */
+ hgt = s ? atoi(s+1) : 0;
+
+ /* Save results */
+ (*wp) = wid;
+ (*hp) = hgt;
+ return (p);
+}
+#endif
+
+
+/*
+ * Check for existance of a file
+ */
+static bool check_file(concptr s)
+{
+ char path[1024];
+
+#ifdef WIN32
+
+ DWORD attrib;
+
+#else /* WIN32 */
+
+ unsigned int attrib;
+
+#endif /* WIN32 */
+
+ /* Copy it */
+ strcpy(path, s);
+
+#ifdef WIN32
+
+ /* Examine */
+ attrib = GetFileAttributes(path);
+
+ /* Require valid filename */
+ if (attrib == INVALID_FILE_NAME) return (FALSE);
+
+ /* Prohibit directory */
+ if (attrib & FILE_ATTRIBUTE_DIRECTORY) return (FALSE);
+
+#else /* WIN32 */
+
+ /* Examine and verify */
+ if (_dos_getfileattr(path, &attrib)) return (FALSE);
+
+ /* Prohibit something */
+ if (attrib & FA_LABEL) return (FALSE);
+
+ /* Prohibit directory */
+ if (attrib & FA_DIREC) return (FALSE);
+
+#endif /* WIN32 */
+
+ /* Success */
+ return (TRUE);
+}
+
+
+/*
+ * Check for existance of a directory
+ */
+static bool check_dir(concptr s)
+{
+ int i;
+
+ char path[1024];
+
+#ifdef WIN32
+
+ DWORD attrib;
+
+#else /* WIN32 */
+
+ unsigned int attrib;
+
+#endif /* WIN32 */
+
+ /* Copy it */
+ strcpy(path, s);
+
+ /* Check length */
+ i = strlen(path);
+
+ /* Remove trailing backslash */
+ if (i && (path[i-1] == '\\')) path[--i] = '\0';
+
+#ifdef WIN32
+
+ /* Examine */
+ attrib = GetFileAttributes(path);
+
+ /* Require valid filename */
+ if (attrib == INVALID_FILE_NAME) return (FALSE);
+
+ /* Require directory */
+ if (!(attrib & FILE_ATTRIBUTE_DIRECTORY)) return (FALSE);
+
+#else /* WIN32 */
+
+ /* Examine and verify */
+ if (_dos_getfileattr(path, &attrib)) return (FALSE);
+
+ /* Prohibit something */
+ if (attrib & FA_LABEL) return (FALSE);
+
+ /* Require directory */
+ if (!(attrib & FA_DIREC)) return (FALSE);
+
+#endif /* WIN32 */
+
+ /* Success */
+ return (TRUE);
+}
+
+
+/*
+ * Validate a file
+ */
+static void validate_file(concptr s)
+{
+ /* Verify or fail */
+ if (!check_file(s))
+ {
+ quit_fmt(_("必要なファイル[%s]が見あたりません。", "Cannot find required file:\n%s"), s);
+ }
+}
+
+
+/*
+ * Validate a directory
+ */
+static void validate_dir(concptr s, bool vital)
+{
+ /* Verify or fail */
+ if (!check_dir(s))
+ {
+ /* This directory contains needed data */
+ if (vital)
+ {
+ quit_fmt(_("必要なディレクトリ[%s]が見あたりません。", "Cannot find required directory:\n%s"), s);
+ }
+ /* Attempt to create this directory */
+ else if (mkdir(s))
+ {
+ quit_fmt("Unable to create directory:\n%s", s);
+ }
+ }
+}
+
+
+/*!
+ * @brief (Windows版固有実装)Get the "size" for a window
+ */
+static void term_getsize(term_data *td)
+{
+ RECT rc;
+ TERM_LEN wid, hgt;
+ if (td->cols < 1) td->cols = 1;
+ if (td->rows < 1) td->rows = 1;
+
+ /* Window sizes */
+ wid = td->cols * td->tile_wid + td->size_ow1 + td->size_ow2;
+ hgt = td->rows * td->tile_hgt + td->size_oh1 + td->size_oh2;
+
+ /* Fake window size */
+ rc.left = 0;
+ rc.right = rc.left + wid;
+ rc.top = 0;
+ rc.bottom = rc.top + hgt;
+
+ /* rc.right += 1; */
+ /* rc.bottom += 1; */
+
+ /* Adjust */
+ AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
+
+ /* Total size */
+ td->size_wid = rc.right - rc.left;
+ td->size_hgt = rc.bottom - rc.top;
+
+ /* See CreateWindowEx */
+ if (!td->w) return;
+
+ /* Extract actual location */
+ GetWindowRect(td->w, &rc);
+
+ /* Save the location */
+ td->pos_x = rc.left;
+ td->pos_y = rc.top;
+}
+
+
+/*
+ * Write the "prefs" for a single term
+ */
+static void save_prefs_aux(int i)
+{
+ term_data *td = &data[i];
+ GAME_TEXT sec_name[128];
+ char buf[1024];
+
+ RECT rc;
+ WINDOWPLACEMENT lpwndpl;
+ if (!td->w) return;
+
+ /* Make section name */
+ sprintf(sec_name, "Term-%d", i);
+
+ /* Visible */
+ if (i > 0)
+ {
+ strcpy(buf, td->visible ? "1" : "0");
+ WritePrivateProfileString(sec_name, "Visible", buf, ini_file);
+ }
+
+ /* Font */
+#ifdef JP
+ strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "MS ゴシック");
+#else
+#if 0
+ strcpy(buf, td->font_file ? td->font_file : "8X13.FON");
+#else
+ strcpy(buf, td->lf.lfFaceName[0]!='\0' ? td->lf.lfFaceName : "Courier");
+#endif
+#endif
+
+ WritePrivateProfileString(sec_name, "Font", buf, ini_file);
+
+#if 1 /* #ifdef JP */
+ wsprintf(buf, "%d", td->lf.lfWidth);
+ WritePrivateProfileString(sec_name, "FontWid", buf, ini_file);
+ wsprintf(buf, "%d", td->lf.lfHeight);
+ WritePrivateProfileString(sec_name, "FontHgt", buf, ini_file);
+ wsprintf(buf, "%d", td->lf.lfWeight);
+ WritePrivateProfileString(sec_name, "FontWgt", buf, ini_file);
+#endif
+ /* Bizarre */
+ strcpy(buf, td->bizarre ? "1" : "0");
+ WritePrivateProfileString(sec_name, "Bizarre", buf, ini_file);
+
+ /* Tile size (x) */
+ wsprintf(buf, "%d", td->tile_wid);
+ WritePrivateProfileString(sec_name, "TileWid", buf, ini_file);
+
+ /* Tile size (y) */
+ wsprintf(buf, "%d", td->tile_hgt);
+ WritePrivateProfileString(sec_name, "TileHgt", buf, ini_file);
+
+ /* Get window placement and dimensions */
+ lpwndpl.length = sizeof(WINDOWPLACEMENT);
+ GetWindowPlacement(td->w, &lpwndpl);
+
+ /* Acquire position in *normal* mode (not minimized) */
+ rc = lpwndpl.rcNormalPosition;
+
+ /* Window size (x) */
+ if (i == 0) wsprintf(buf, "%d", normsize.x);
+ else wsprintf(buf, "%d", td->cols);
+ WritePrivateProfileString(sec_name, "NumCols", buf, ini_file);
+
+ /* Window size (y) */
+ if (i == 0) wsprintf(buf, "%d", normsize.y);
+ else wsprintf(buf, "%d", td->rows);
+ WritePrivateProfileString(sec_name, "NumRows", buf, ini_file);
+
+ /* Maxmized (only main window) */
+ if (i == 0)
+ {
+ strcpy(buf, IsZoomed(td->w) ? "1" : "0");
+ WritePrivateProfileString(sec_name, "Maximized", buf, ini_file);
+ }
+
+ /* Acquire position */
+ GetWindowRect(td->w, &rc);
+
+ /* Window position (x) */
+ wsprintf(buf, "%d", rc.left);
+ WritePrivateProfileString(sec_name, "PositionX", buf, ini_file);
+
+ /* Window position (y) */
+ wsprintf(buf, "%d", rc.top);
+ WritePrivateProfileString(sec_name, "PositionY", buf, ini_file);
+
+ /* Window Z position */
+ if (i > 0)
+ {
+ strcpy(buf, td->posfix ? "1" : "0");
+ WritePrivateProfileString(sec_name, "PositionFix", buf, ini_file);
+ }
+}
+
+
+/*
+ * Write the "prefs"
+ * We assume that the windows have all been initialized
+ */
+static void save_prefs(void)
+{
+ int i;
+
+ char buf[128];
+
+ /* Save the "arg_graphics" flag */
+ sprintf(buf, "%d", arg_graphics);
+ WritePrivateProfileString("Angband", "Graphics", buf, ini_file);
+
+ /* Save the "arg_bigtile" flag */
+ strcpy(buf, arg_bigtile ? "1" : "0");
+ WritePrivateProfileString("Angband", "Bigtile", buf, ini_file);
+
+ /* Save the "arg_sound" flag */
+ strcpy(buf, arg_sound ? "1" : "0");
+ WritePrivateProfileString("Angband", "Sound", buf, ini_file);
+
+ /* Save the "arg_sound" flag */
+ strcpy(buf, arg_music ? "1" : "0");
+ WritePrivateProfileString("Angband", "Music", buf, ini_file);
+
+ /* bg */
+ strcpy(buf, use_bg ? "1" : "0");
+ WritePrivateProfileString("Angband", "BackGround", buf, ini_file);
+ WritePrivateProfileString("Angband", "BackGroundBitmap",
+ bg_bitmap_file[0] != '\0' ? bg_bitmap_file : "bg.bmp", ini_file);
+
+ /* Save window prefs */
+ for (i = 0; i < MAX_TERM_DATA; ++i)
+ {
+ save_prefs_aux(i);
+ }
+}
+
+
+/*
+ * Load the "prefs" for a single term
+ */
+static void load_prefs_aux(int i)
+{
+ term_data *td = &data[i];
+ GAME_TEXT sec_name[128];
+ char tmp[1024];
+
+ int wid, hgt, posx, posy;
+ int dispx = GetSystemMetrics( SM_CXVIRTUALSCREEN);
+ int dispy = GetSystemMetrics( SM_CYVIRTUALSCREEN);
+ posx=0;
+ posy=0;
+
+ /* Make section name */
+ sprintf(sec_name, "Term-%d", i);
+
+ /* Make section name */
+ sprintf(sec_name, "Term-%d", i);
+
+ /* Visible */
+ if (i > 0)
+ {
+ td->visible = (GetPrivateProfileInt(sec_name, "Visible", td->visible, ini_file) != 0);
+ }
+
+ /* Desired font, with default */
+#ifdef JP
+ GetPrivateProfileString(sec_name, "Font", "MS ゴシック", tmp, 127, ini_file);
+#else
+#if 0
+ GetPrivateProfileString(sec_name, "Font", "8X13.FON", tmp, 127, ini_file);
+#else
+ GetPrivateProfileString(sec_name, "Font", "Courier", tmp, 127, ini_file);
+#endif
+#endif
+
+
+ /* Bizarre */
+ td->bizarre = (GetPrivateProfileInt(sec_name, "Bizarre", td->bizarre, ini_file) != 0);
+
+ /* Analyze font, save desired font name */
+#if 1 /* #ifdef JP */
+ td->font_want = string_make(tmp);
+ hgt = 15; wid = 0;
+ td->lf.lfWidth = GetPrivateProfileInt(sec_name, "FontWid", wid, ini_file);
+ td->lf.lfHeight = GetPrivateProfileInt(sec_name, "FontHgt", hgt, ini_file);
+ td->lf.lfWeight = GetPrivateProfileInt(sec_name, "FontWgt", 0, ini_file);
+#else
+ td->font_want = string_make(analyze_font(tmp, &wid, &hgt));
+#endif
+
+
+ /* Tile size */
+#if 1 /* #ifdef JP */
+ td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", td->lf.lfWidth, ini_file);
+ td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", td->lf.lfHeight, ini_file);
+#else
+ td->tile_wid = GetPrivateProfileInt(sec_name, "TileWid", wid, ini_file);
+ td->tile_hgt = GetPrivateProfileInt(sec_name, "TileHgt", hgt, ini_file);
+#endif
+
+
+ /* Window size */
+ td->cols = GetPrivateProfileInt(sec_name, "NumCols", td->cols, ini_file);
+ td->rows = GetPrivateProfileInt(sec_name, "NumRows", td->rows, ini_file);
+ normsize.x = td->cols; normsize.y = td->rows;
+
+ /* Window size */
+ if (i == 0)
+ {
+ win_maximized = (GetPrivateProfileInt(sec_name, "Maximized", win_maximized, ini_file) != 0);
+ }
+
+ /* Window position */
+ posx = GetPrivateProfileInt(sec_name, "PositionX", posx, ini_file);
+ posy = GetPrivateProfileInt(sec_name, "PositionY", posy, ini_file);
+ td->pos_x = MIN(MAX(0, posx), dispx-128);
+ td->pos_y = MIN(MAX(0, posy), dispy-128);
+
+ /* Window Z position */
+ if (i > 0)
+ {
+ td->posfix = (GetPrivateProfileInt(sec_name, "PositionFix", td->posfix, ini_file) != 0);
+ }
+}
+
+
+/*
+ * Load the "prefs"
+ */
+static void load_prefs(void)
+{
+ int i;
+
+ /* Extract the "arg_graphics" flag */
+ arg_graphics = (byte_hack)GetPrivateProfileInt("Angband", "Graphics", GRAPHICS_NONE, ini_file);
+
+ /* Extract the "arg_bigtile" flag */
+ arg_bigtile = (GetPrivateProfileInt("Angband", "Bigtile", FALSE, ini_file) != 0);
+ use_bigtile = arg_bigtile;
+
+ /* Extract the "arg_sound" flag */
+ arg_sound = (GetPrivateProfileInt("Angband", "Sound", 0, ini_file) != 0);
+
+ /* Extract the "arg_sound" flag */
+ arg_music = (GetPrivateProfileInt("Angband", "Music", 0, ini_file) != 0);
+
+ /* bg */
+ use_bg = GetPrivateProfileInt("Angband", "BackGround", 0, ini_file);
+ GetPrivateProfileString("Angband", "BackGroundBitmap", "bg.bmp", bg_bitmap_file, 1023, ini_file);
+
+ /* Load window prefs */
+ for (i = 0; i < MAX_TERM_DATA; ++i)
+ {
+ load_prefs_aux(i);
+ }
+}
+
+#if defined(USE_SOUND) || defined(USE_MUSIC)
+
+/*
+ * - Taken from files.c.
+ *
+ * Extract "tokens" from a buffer
+ *
+ * This function uses "whitespace" as delimiters, and treats any amount of
+ * whitespace as a single delimiter. We will never return any empty tokens.
+ * When given an empty buffer, or a buffer containing only "whitespace", we
+ * will return no tokens. We will never extract more than "num" tokens.
+ *
+ * By running a token through the "text_to_ascii()" function, you can allow
+ * that token to include (encoded) whitespace, using "\s" to encode spaces.
+ *
+ * We save pointers to the tokens in "tokens", and return the number found.
+ */
+static s16b tokenize_whitespace(char *buf, s16b num, char **tokens)
+{
+ s16b k = 0;
+ char *s = buf;
+
+ /* Process */
+ while (k < num)
+ {
+ char *t;
+
+ /* Skip leading whitespace */
+ for ( ; *s && iswspace(*s); ++s) /* loop */;
+
+ /* All done */
+ if (!*s) break;
+
+ /* Find next whitespace, if any */
+ for (t = s; *t && !iswspace(*t); ++t) /* loop */;
+
+ /* Nuke and advance (if necessary) */
+ if (*t) *t++ = '\0';
+
+ /* Save the token */
+ tokens[k++] = s;
+
+ /* Advance */
+ s = t;
+ }
+
+ /* Count */
+ return (k);
+}
+
+#endif /* USE_SOUND || USE_MUSIC */
+
+#ifdef USE_SOUND
+
+static void load_sound_prefs(void)
+{
+ int i, j, num;
+ char tmp[1024];
+ char ini_path[1024];
+ char wav_path[1024];
+ char *zz[SAMPLE_MAX];
+
+ /* Access the sound.cfg */
+
+ path_build(ini_path, 1024, ANGBAND_DIR_XTRA_SOUND, "sound.cfg");
+
+ for (i = 0; i < SOUND_MAX; i++)
+ {
+ GetPrivateProfileString("Sound", angband_sound_name[i], "", tmp, 1024, ini_path);
+
+ num = tokenize_whitespace(tmp, SAMPLE_MAX, zz);
+
+ for (j = 0; j < num; j++)
+ {
+ /* Access the sound */
+ path_build(wav_path, 1024, ANGBAND_DIR_XTRA_SOUND, zz[j]);
+
+ /* Save the sound filename, if it exists */
+ if (check_file(wav_path))
+ sound_file[i][j] = string_make(zz[j]);
+ }
+ }
+}
+
+#endif /* USE_SOUND */
+
+#ifdef USE_MUSIC
+
+static void load_music_prefs(void)
+{
+ int i, j, num;
+ char tmp[1024];
+ char ini_path[1024];
+ char wav_path[1024];
+ char *zz[SAMPLE_MAX];
+ char key[80];
+
+ /* Access the music.cfg */
+
+ path_build(ini_path, 1024, ANGBAND_DIR_XTRA_MUSIC, "music.cfg");
+
+ GetPrivateProfileString("Device", "type", "", mci_device_type, 256, ini_path);
+
+ for (i = 0; i < MUSIC_BASIC_MAX; i++)
+ {
+ GetPrivateProfileString("Basic", angband_music_basic_name[i], "", tmp, 1024, ini_path);
+
+ num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
+
+ for (j = 0; j < num; j++)
+ {
+ /* Access the sound */
+ path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
+
+ /* Save the sound filename, if it exists */
+ if (check_file(wav_path))
+ music_file[i][j] = string_make(zz[j]);
+ }
+ }
+
+ for (i = 0; i < max_d_idx; i++)
+ {
+ sprintf(key, "dungeon%03d", i);
+ GetPrivateProfileString("Dungeon", key, "", tmp, 1024, ini_path);
+
+ num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
+
+ for (j = 0; j < num; j++)
+ {
+ /* Access the sound */
+ path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
+
+ /* Save the sound filename, if it exists */
+ if (check_file(wav_path))
+ dungeon_music_file[i][j] = string_make(zz[j]);
+ }
+ }
+
+ for (i = 0; i < max_q_idx; i++)
+ {
+ sprintf(key, "quest%03d", i);
+ GetPrivateProfileString("Quest", key, "", tmp, 1024, ini_path);
+
+ num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
+
+ for (j = 0; j < num; j++)
+ {
+ /* Access the sound */
+ path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
+
+ /* Save the sound filename, if it exists */
+ if (check_file(wav_path))
+ quest_music_file[i][j] = string_make(zz[j]);
+ }
+ }
+
+ for (i = 0; i < 1000; i++) /*!< @todo 町最大数指定 */
+ {
+ sprintf(key, "town%03d", i);
+ GetPrivateProfileString("Town", key, "", tmp, 1024, ini_path);
+
+ num = tokenize_whitespace(tmp, SAMPLE_MUSIC_MAX, zz);
+
+ for (j = 0; j < num; j++)
+ {
+ /* Access the sound */
+ path_build(wav_path, 1024, ANGBAND_DIR_XTRA_MUSIC, zz[j]);
+
+ /* Save the sound filename, if it exists */
+ if (check_file(wav_path))
+ town_music_file[i][j] = string_make(zz[j]);
+ }
+ }
+
+
+}
+
+#endif /* USE_MUSIC */
+
+/*
+ * Create the new global palette based on the bitmap palette
+ * (if any), and the standard 16 entry palette derived from
+ * "win_clr[]" which is used for the basic 16 Angband colors.
+ *
+ * This function is never called before all windows are ready.
+ *
+ * This function returns FALSE if the new palette could not be
+ * prepared, which should normally be a fatal error. XXX XXX
+ *
+ * Note that only some machines actually use a "palette".
+ */
+static int new_palette(void)
+{
+ HPALETTE hBmPal;
+ HPALETTE hNewPal;
+ HDC hdc;
+ int i, nEntries;
+ int pLogPalSize;
+ int lppeSize;
+ LPLOGPALETTE pLogPal;
+ LPPALETTEENTRY lppe;
+
+ term_data *td;
+
+
+ /* This makes no sense */
+ if (!paletted) return (TRUE);
+
+
+ /* No bitmap */
+ lppeSize = 0;
+ lppe = NULL;
+ nEntries = 0;
+
+#ifdef USE_GRAPHICS
+
+ /* Check the bitmap palette */
+ hBmPal = infGraph.hPalette;
+
+ /* Use the bitmap */
+ if (hBmPal)
+ {
+ lppeSize = 256 * sizeof(PALETTEENTRY);
+ lppe = (LPPALETTEENTRY)ralloc(lppeSize);
+ nEntries = GetPaletteEntries(hBmPal, 0, 255, lppe);
+ if ((nEntries == 0) || (nEntries > 220))
+ {
+ /* Warn the user */
+ plog(_("画面を16ビットか24ビットカラーモードにして下さい。", "Please switch to high- or true-color mode."));
+
+ /* Cleanup */
+ rnfree(lppe, lppeSize);
+
+ /* Fail */
+ return (FALSE);
+ }
+ }
+
+#endif /* USE_GRAPHICS */
+
+ /* Size of palette */
+ pLogPalSize = sizeof(LOGPALETTE) + (nEntries + 16) * sizeof(PALETTEENTRY);
+
+ /* Allocate palette */
+ pLogPal = (LPLOGPALETTE)ralloc(pLogPalSize);
+
+ /* Version */
+ pLogPal->palVersion = 0x300;
+
+ /* Make room for bitmap and normal data */
+ pLogPal->palNumEntries = nEntries + 16;
+
+ /* Save the bitmap data */
+ for (i = 0; i < nEntries; i++)
+ {
+ pLogPal->palPalEntry[i] = lppe[i];
+ }
+
+ /* Save the normal data */
+ for (i = 0; i < 16; i++)
+ {
+ LPPALETTEENTRY p;
+
+ /* Access the entry */
+ p = &(pLogPal->palPalEntry[i+nEntries]);
+
+ /* Save the colors */
+ p->peRed = GetRValue(win_clr[i]);
+ p->peGreen = GetGValue(win_clr[i]);
+ p->peBlue = GetBValue(win_clr[i]);
+
+ /* Save the flags */
+ p->peFlags = PC_NOCOLLAPSE;
+ }
+
+ /* Free something */
+ if (lppe) rnfree(lppe, lppeSize);
+
+ /* Create a new palette, or fail */
+ hNewPal = CreatePalette(pLogPal);
+ if (!hNewPal) quit(_("パレットを作成できません!", "Cannot create palette!"));
+
+ /* Free the palette */
+ rnfree(pLogPal, pLogPalSize);
+
+ /* Main window */
+ td = &data[0];
+
+ /* Realize the palette */
+ hdc = GetDC(td->w);
+ SelectPalette(hdc, hNewPal, 0);
+ i = RealizePalette(hdc);
+ ReleaseDC(td->w, hdc);
+ if (i == 0) quit(_("パレットをシステムエントリにマップできません!", "Cannot realize palette!"));
+
+
+ /* Sub-windows */
+ for (i = 1; i < MAX_TERM_DATA; i++)
+ {
+ td = &data[i];
+
+ hdc = GetDC(td->w);
+ SelectPalette(hdc, hNewPal, 0);
+ ReleaseDC(td->w, hdc);
+ }
+
+ /* Delete old palette */
+ if (hPal) DeleteObject(hPal);
+
+ /* Save new palette */
+ hPal = hNewPal;
+
+ /* Success */
+ return (TRUE);
+}
+
+
+#ifdef USE_GRAPHICS
+/*!
+ * @brief グラフィクスを初期化する / Initialize graphics
+ * @details
+ * <ul>
+ * <li>メニュー[オプション]>[グラフィクス]が「なし」以外の時に描画処理を初期化する。</li>
+ * <li>呼び出されるタイミングはロード時、及び同メニューで「なし」以外に変更される毎になる。</li>
+ * </ul>
+ */
+static bool init_graphics(void)
+{
+ /* Initialize once */
+ char buf[1024];
+ BYTE wid, hgt, twid, thgt, ox, oy;
+ concptr name;
+
+ if (arg_graphics == GRAPHICS_ADAM_BOLT)
+ {
+ wid = 16;
+ hgt = 16;
+ twid = 16;
+ thgt = 16;
+ ox = 0;
+ oy = 0;
+ name = "16X16.BMP";
+
+ ANGBAND_GRAF = "new";
+ }
+ else if (arg_graphics == GRAPHICS_HENGBAND)
+ {
+ /*! @todo redraw
+ wid = 64;
+ hgt = 64;
+ twid = 32;
+ thgt = 32;
+ ox = -16;
+ oy = -24;
+ name = "64X64.BMP";
+ */
+
+ wid = 32;
+ hgt = 32;
+ twid = 32;
+ thgt = 32;
+ ox = 0;
+ oy = 0;
+ name = "32X32.BMP";
+
+ ANGBAND_GRAF = "ne2";
+ }
+ else
+ {
+ wid = 8;
+ hgt = 8;
+ twid = 8;
+ thgt = 8;
+ ox = 0;
+ oy = 0;
+ name = "8X8.BMP";
+ ANGBAND_GRAF = "old";
+ }
+
+ /* Access the bitmap file */
+ path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, name);
+
+ /* Load the bitmap or quit */
+ if (!ReadDIB(data[0].w, buf, &infGraph))
+ {
+ plog_fmt(_("ビットマップ '%s' を読み込めません。", "Cannot read bitmap file '%s'"), name);
+ return (FALSE);
+ }
+
+ /* Save the new sizes */
+ infGraph.CellWidth = wid;
+ infGraph.CellHeight = hgt;
+ infGraph.TileWidth = twid;
+ infGraph.TileHeight = thgt;
+ infGraph.OffsetX = ox;
+ infGraph.OffsetY = oy;
+
+ if (arg_graphics == GRAPHICS_ADAM_BOLT)
+ {
+ /* Access the mask file */
+ path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask.bmp");
+
+ /* Load the bitmap or quit */
+ if (!ReadDIB(data[0].w, buf, &infMask))
+ {
+ plog_fmt("Cannot read bitmap file '%s'", buf);
+ return (FALSE);
+ }
+ }
+ if (arg_graphics == GRAPHICS_HENGBAND)
+ {
+ /* Access the mask file */
+ path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_GRAF, "mask32.bmp");
+
+ /* Load the bitmap or quit */
+ if (!ReadDIB(data[0].w, buf, &infMask))
+ {
+ plog_fmt("Cannot read bitmap file '%s'", buf);
+ return (FALSE);
+ }
+ }
+
+ /* Activate a palette */
+ if (!new_palette())
+ {
+ /* Free bitmap */
+
+ plog(_("パレットを実現できません!", "Cannot activate palette!"));
+ return (FALSE);
+ }
+
+ /* Graphics available */
+ current_graphics_mode = arg_graphics;
+ return (current_graphics_mode);
+}
+#endif /* USE_GRAPHICS */
+
+
+#ifdef USE_MUSIC
+/*
+ * Initialize music
+ */
+static bool init_music(void)
+{
+ /* Initialize once */
+ if (!can_use_music)
+ {
+ /* Load the prefs */
+ load_music_prefs();
+
+ /* Sound available */
+ can_use_music = TRUE;
+ }
+ return (can_use_music);
+}
+
+/*
+ * Hack -- Stop a music
+ */
+static void stop_music(void)
+{
+ mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
+ mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
+}
+
+#endif /* USE_MUSIC */
+
+#ifdef USE_SOUND
+/*
+ * Initialize sound
+ */
+static bool init_sound(void)
+{
+ /* Initialize once */
+ if (!can_use_sound)
+ {
+ /* Load the prefs */
+ load_sound_prefs();
+
+ /* Sound available */
+ can_use_sound = TRUE;
+ }
+ return (can_use_sound);
+}
+#endif /* USE_SOUND */
+
+
+/*
+ * Resize a window
+ */
+static void term_window_resize(term_data *td)
+{
+ /* Require window */
+ if (!td->w) return;
+
+ /* Resize the window */
+ SetWindowPos(td->w, 0, 0, 0,
+ td->size_wid, td->size_hgt,
+ SWP_NOMOVE | SWP_NOZORDER);
+
+ /* Redraw later */
+ InvalidateRect(td->w, NULL, TRUE);
+}
+
+
+/*
+ * Force the use of a new "font file" for a term_data
+ *
+ * This function may be called before the "window" is ready
+ *
+ * This function returns zero only if everything succeeds.
+ *
+ * Note that the "font name" must be capitalized!!!
+ */
+static errr term_force_font(term_data *td, concptr path)
+{
+ int wid, hgt;
+
+#if 0 /* #ifndef JP */
+ int i;
+ char *base;
+ char buf[1024];
+#endif
+
+ /* Forget the old font (if needed) */
+ if (td->font_id) DeleteObject(td->font_id);
+
+#if 1 /* #ifdef JP */
+ /* Unused */
+ (void)path;
+
+ /* Create the font (using the 'base' of the font file name!) */
+ td->font_id = CreateFontIndirect(&(td->lf));
+ wid = td->lf.lfWidth;
+ hgt = td->lf.lfHeight;
+ if (!td->font_id) return (1);
+#else
+ /* Forget old font */
+ if (td->font_file)
+ {
+ bool used = FALSE;
+
+ /* Scan windows */
+ for (i = 0; i < MAX_TERM_DATA; i++)
+ {
+ /* Don't check when closing the application */
+ if (!path) break;
+
+ /* Check "screen" */
+ if ((td != &data[i]) &&
+ (data[i].font_file) &&
+ (streq(data[i].font_file, td->font_file)))
+ {
+ used = TRUE;
+ }
+ }
+
+ /* Remove unused font resources */
+ if (!used) RemoveFontResource(td->font_file);
+
+ /* Free the old name */
+ string_free(td->font_file);
+
+ /* Forget it */
+ td->font_file = NULL;
+ }
+
+ /* No path given */
+ if (!path) return (1);
+
+ /* Local copy */
+ strcpy(buf, path);
+
+ /* Analyze font path */
+ base = analyze_font(buf, &wid, &hgt);
+
+ /* Verify suffix */
+ if (!suffix(base, ".FON")) return (1);
+
+ /* Verify file */
+ if (!check_file(buf)) return (1);
+
+ /* Load the new font */
+ if (!AddFontResource(buf)) return (1);
+
+ /* Save new font name */
+ td->font_file = string_make(base);
+
+ /* Remove the "suffix" */
+ base[strlen(base)-4] = '\0';
+
+ /* Create the font (using the 'base' of the font file name!) */
+ td->font_id = CreateFont(hgt, wid, 0, 0, FW_DONTCARE, 0, 0, 0,
+ ANSI_CHARSET, OUT_DEFAULT_PRECIS,
+ CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
+ FIXED_PITCH | FF_DONTCARE, base);
+#endif
+
+ /* Hack -- Unknown size */
+ if (!wid || !hgt)
+ {
+ HDC hdcDesktop;
+ HFONT hfOld;
+ TEXTMETRIC tm;
+
+ /* all this trouble to get the cell size */
+ hdcDesktop = GetDC(HWND_DESKTOP);
+ hfOld = SelectObject(hdcDesktop, td->font_id);
+ GetTextMetrics(hdcDesktop, &tm);
+ SelectObject(hdcDesktop, hfOld);
+ ReleaseDC(HWND_DESKTOP, hdcDesktop);
+
+ /* Font size info */
+ wid = tm.tmAveCharWidth;
+ hgt = tm.tmHeight;
+ }
+
+ /* Save the size info */
+ td->font_wid = wid;
+ td->font_hgt = hgt;
+
+ /* Success */
+ return (0);
+}
+
+
+
+/*
+ * Allow the user to change the font for this window.
+ */
+static void term_change_font(term_data *td)
+{
+#if 1 /* #ifdef JP */
+ CHOOSEFONT cf;
+
+ memset(&cf, 0, sizeof(cf));
+ cf.lStructSize = sizeof(cf);
+ cf.Flags = CF_SCREENFONTS | CF_FIXEDPITCHONLY | CF_NOVERTFONTS | CF_INITTOLOGFONTSTRUCT;
+ cf.lpLogFont = &(td->lf);
+
+ if (ChooseFont(&cf))
+ {
+ /* Force the font */
+ term_force_font(td, NULL);
+
+ /* Assume not bizarre */
+ td->bizarre = TRUE;
+
+ /* Reset the tile info */
+ td->tile_wid = td->font_wid;
+ td->tile_hgt = td->font_hgt;
+
+ /* Analyze the font */
+ term_getsize(td);
+
+ /* Resize the window */
+ term_window_resize(td);
+ }
+
+#else
+ OPENFILENAME ofn;
+
+ char tmp[1024] = "";
+
+ /* Extract a default if possible */
+ if (td->font_file) strcpy(tmp, td->font_file);
+
+ /* Ask for a choice */
+ memset(&ofn, 0, sizeof(ofn));
+ ofn.lStructSize = sizeof(ofn);
+ ofn.hwndOwner = data[0].w;
+ ofn.lpstrFilter = "Angband Font Files (*.fon)\0*.fon\0";
+ ofn.nFilterIndex = 1;
+ ofn.lpstrFile = tmp;
+ ofn.nMaxFile = 128;
+ ofn.lpstrInitialDir = ANGBAND_DIR_XTRA_FONT;
+ ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
+ ofn.lpstrDefExt = "fon";
+
+ /* Force choice if legal */
+ if (GetOpenFileName(&ofn))
+ {
+ /* Force the font */
+ if (term_force_font(td, tmp))
+ {
+ /* Access the standard font file */
+ path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_FONT, "8X13.FON");
+
+ /* Force the use of that font */
+ (void)term_force_font(td, tmp);
+ }
+
+ /* Assume not bizarre */
+ td->bizarre = FALSE;
+
+ /* Reset the tile info */
+ td->tile_wid = td->font_wid;
+ td->tile_hgt = td->font_hgt;
+
+ /* Analyze the font */
+ term_getsize(td);
+
+ /* Resize the window */
+ term_window_resize(td);
+ }
+#endif
+
+}
+
+/*
+ * Allow the user to lock this window.
+ */
+static void term_window_pos(term_data *td, HWND hWnd)
+{
+ SetWindowPos(td->w, hWnd, 0, 0, 0, 0,
+ SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
+}
+
+static void windows_map(void);
+
+/*
+ * Hack -- redraw a term_data
+ */
+static void term_data_redraw(term_data *td)
+{
+ if (td->map_active)
+ {
+ /* Redraw the map */
+ windows_map();
+ }
+ else
+ {
+ /* Activate the term */
+ Term_activate(&td->t);
+
+ /* Redraw the contents */
+ Term_redraw();
+
+ /* Restore the term */
+ Term_activate(term_screen);
+ }
+}
+
+
+void Term_inversed_area(HWND hWnd, int x, int y, int w, int h)
+{
+ HDC hdc;
+ HPEN oldPen;
+ HBRUSH myBrush, oldBrush;
+
+ term_data *td = (term_data *)GetWindowLong(hWnd, 0);
+ int tx = td->size_ow1 + x * td->tile_wid;
+ int ty = td->size_oh1 + y * td->tile_hgt;
+ int tw = w * td->tile_wid - 1;
+ int th = h * td->tile_hgt - 1;
+
+ hdc = GetDC(hWnd);
+ myBrush = CreateSolidBrush(RGB(255, 255, 255));
+ oldBrush = SelectObject(hdc, myBrush);
+ oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );
+
+ PatBlt(hdc, tx, ty, tw, th, PATINVERT);
+
+ SelectObject(hdc, oldBrush);
+ SelectObject(hdc, oldPen);
+}
+
+
+
+/*** Function hooks needed by "Term" ***/
+
+
+#if 0
+
+/*
+ * Initialize a new Term
+ */
+static void Term_init_win(term *t)
+{
+ /* XXX Unused */
+}
+
+
+/*
+ * Nuke an old Term
+ */
+static void Term_nuke_win(term *t)
+{
+ /* XXX Unused */
+}
+
+#endif
+
+
+/*!
+ * @brief //!< Windows版ユーザ設定項目実装部(実装必須) /Interact with the User
+ */
+static errr Term_user_win(int n)
+{
+ /* Unused */
+ (void)n;
+
+ /* Success */
+ return (0);
+}
+
+
+/*
+ * React to global changes
+ */
+static errr Term_xtra_win_react(void)
+{
+ int i;
+
+ /* Simple color */
+ if (colors16)
+ {
+ /* Save the default colors */
+ for (i = 0; i < 256; i++)
+ {
+ /* Simply accept the desired colors */
+ win_pal[i] = angband_color_table[i][0];
+ }
+ }
+
+ /* Complex color */
+ else
+ {
+ COLORREF code;
+
+ byte rv, gv, bv;
+
+ bool change = FALSE;
+
+ /* Save the default colors */
+ for (i = 0; i < 256; i++)
+ {
+ /* Extract desired values */
+ rv = angband_color_table[i][1];
+ gv = angband_color_table[i][2];
+ bv = angband_color_table[i][3];
+
+ /* Extract a full color code */
+ code = PALETTERGB(rv, gv, bv);
+
+ /* Activate changes */
+ if (win_clr[i] != code)
+ {
+ /* Note the change */
+ change = TRUE;
+
+ /* Apply the desired color */
+ win_clr[i] = code;
+ }
+ }
+
+ /* Activate the palette if needed */
+ if (change) (void)new_palette();
+ }
+
+
+#ifdef USE_SOUND
+
+ /* Handle "arg_sound" */
+ if (use_sound != arg_sound)
+ {
+ /* Initialize (if needed) */
+ if (arg_sound && !init_sound())
+ {
+ /* Warning */
+ plog(_("サウンドを初期化できません!", "Cannot initialize sound!"));
+
+ /* Cannot enable */
+ arg_sound = FALSE;
+ }
+
+ /* Change setting */
+ use_sound = arg_sound;
+ }
+
+#endif
+
+#ifdef USE_MUSIC
+
+ /* Handle "arg_sound" */
+ if (use_music != arg_music)
+ {
+ /* Initialize (if needed) */
+ if (arg_music && !init_music())
+ {
+ /* Warning */
+ plog(_("BGMを初期化できません!", "Cannot initialize BGM!"));
+ /* Cannot enable */
+ arg_music = FALSE;
+ }
+
+ /* Change setting */
+ use_music = arg_music;
+
+ if(!arg_music) stop_music();
+ else select_floor_music();
+
+ }
+
+#endif
+
+
+#ifdef USE_GRAPHICS
+
+ /* Handle "arg_graphics" */
+ if (use_graphics != arg_graphics)
+ {
+ /* Initialize (if needed) */
+ if (arg_graphics && !init_graphics())
+ {
+ /* Warning */
+ plog(_("グラフィックスを初期化できません!", "Cannot initialize graphics!"));
+
+ /* Cannot enable */
+ arg_graphics = GRAPHICS_NONE;
+ }
+
+ /* Change setting */
+ use_graphics = arg_graphics;
+
+ /* Reset visuals */
+#ifdef ANGBAND_2_8_1
+ reset_visuals();
+#else /* ANGBAND_2_8_1 */
+ reset_visuals(TRUE);
+#endif /* ANGBAND_2_8_1 */
+ }
+
+#endif /* USE_GRAPHICS */
+
+
+ /* Clean up windows */
+ for (i = 0; i < MAX_TERM_DATA; i++)
+ {
+ term *old = Term;
+
+ term_data *td = &data[i];
+
+ /* Update resized windows */
+ if ((td->cols != td->t.wid) || (td->rows != td->t.hgt))
+ {
+ /* Activate */
+ Term_activate(&td->t);
+
+ /* Hack -- Resize the term */
+ Term_resize(td->cols, td->rows);
+
+ /* Redraw the contents */
+ Term_redraw();
+ Term_activate(old);
+ }
+ }
+
+
+ /* Success */
+ return (0);
+}
+
+
+/*
+ * Process at least one event
+ */
+static errr Term_xtra_win_event(int v)
+{
+ MSG msg;
+
+ /* Wait for an event */
+ if (v)
+ {
+ /* Block */
+ if (GetMessage(&msg, NULL, 0, 0))
+ {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ }
+
+ /* Check for an event */
+ else
+ {
+ /* Check */
+ if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
+ {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ }
+
+ /* Success */
+ return 0;
+}
+
+
+/*
+ * Process all pending events
+ */
+static errr Term_xtra_win_flush(void)
+{
+ MSG msg;
+
+ /* Process all pending events */
+ while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
+ {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+
+ /* Success */
+ return (0);
+}
+
+
+/*
+ * Hack -- clear the screen
+ *
+ * Make this more efficient
+ */
+static errr Term_xtra_win_clear(void)
+{
+ term_data *td = (term_data*)(Term->data);
+
+ HDC hdc;
+ RECT rc;
+
+ /* Rectangle to erase */
+ rc.left = td->size_ow1;
+ rc.right = rc.left + td->cols * td->tile_wid;
+ rc.top = td->size_oh1;
+ rc.bottom = rc.top + td->rows * td->tile_hgt;
+
+ /* Erase it */
+ hdc = GetDC(td->w);
+ SetBkColor(hdc, RGB(0, 0, 0));
+ SelectObject(hdc, td->font_id);
+ ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
+
+ /* bg */
+ if (use_bg)
+ {
+ rc.left = 0; rc.top = 0;
+ DrawBG(hdc, &rc);
+ }
+ ReleaseDC(td->w, hdc);
+
+ /* Success */
+ return 0;
+}
+
+
+/*
+ * Hack -- make a noise
+ */
+static errr Term_xtra_win_noise(void)
+{
+ MessageBeep(MB_ICONASTERISK);
+ return (0);
+}
+
+
+/*
+ * Hack -- make a sound
+ */
+static errr Term_xtra_win_sound(int v)
+{
+#ifdef USE_SOUND
+ int i;
+ char buf[1024];
+#endif /* USE_SOUND */
+
+ /* Sound disabled */
+ if (!use_sound) return (1);
+
+ /* Illegal sound */
+ if ((v < 0) || (v >= SOUND_MAX)) return (1);
+
+#ifdef USE_SOUND
+
+ /* Count the samples */
+ for (i = 0; i < SAMPLE_MAX; i++)
+ {
+ if (!sound_file[v][i])
+ break;
+ }
+
+ /* No sample */
+ if (i == 0) return (1);
+
+ /* Build the path */
+ path_build(buf, 1024, ANGBAND_DIR_XTRA_SOUND, sound_file[v][Rand_external(i)]);
+
+#ifdef WIN32
+
+ /* Play the sound, catch errors */
+ return (PlaySound(buf, 0, SND_FILENAME | SND_ASYNC));
+
+#else /* WIN32 */
+
+ /* Play the sound, catch errors */
+ return (sndPlaySound(buf, SND_ASYNC));
+
+#endif /* WIN32 */
+
+#else /* USE_SOUND */
+
+ return (1);
+
+#endif /* USE_SOUND */
+}
+
+/*
+ * Hack -- play a music
+ */
+static errr Term_xtra_win_music(int n, int v)
+{
+#ifdef USE_MUSIC
+ int i = 0;
+ char buf[1024];
+#endif /* USE_MUSIC */
+
+ /* Sound disabled */
+
+ if(!use_music) return (1);
+
+ /* Illegal sound */
+ if(n == TERM_XTRA_MUSIC_BASIC && ((v < 0) || (v >= MUSIC_BASIC_MAX))) return (1);
+ else if(v < 0 || v >= 1000) return(1); /*!< TODO */
+
+#ifdef USE_MUSIC
+
+ switch(n)
+ {
+ case TERM_XTRA_MUSIC_BASIC:
+ for (i = 0; i < SAMPLE_MAX; i++) if(!music_file[v][i]) break;
+ break;
+ case TERM_XTRA_MUSIC_DUNGEON:
+ for (i = 0; i < SAMPLE_MAX; i++) if(!dungeon_music_file[v][i]) break;
+ break;
+ case TERM_XTRA_MUSIC_QUEST:
+ for (i = 0; i < SAMPLE_MAX; i++) if(!quest_music_file[v][i]) break;
+ break;
+ case TERM_XTRA_MUSIC_TOWN:
+ for (i = 0; i < SAMPLE_MAX; i++) if(!town_music_file[v][i]) break;
+ break;
+ }
+
+ /* No sample */
+ if (i == 0)
+ {
+ //mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
+ //mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
+ return (1);
+ }
+
+ switch(n)
+ {
+ case TERM_XTRA_MUSIC_BASIC:
+ for (i = 0; i < SAMPLE_MAX; i++) if(!music_file[v][i]) break;
+ break;
+ case TERM_XTRA_MUSIC_DUNGEON:
+ for (i = 0; i < SAMPLE_MAX; i++) if(!dungeon_music_file[v][i]) break;
+ break;
+ case TERM_XTRA_MUSIC_QUEST:
+ for (i = 0; i < SAMPLE_MAX; i++) if(!quest_music_file[v][i]) break;
+ break;
+ case TERM_XTRA_MUSIC_TOWN:
+ for (i = 0; i < SAMPLE_MAX; i++) if(!town_music_file[v][i]) break;
+ break;
+ }
+
+ /* No sample */
+ if (i == 0)
+ {
+ mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
+ mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
+ return (1);
+ }
+
+ switch(n)
+ {
+ case TERM_XTRA_MUSIC_BASIC:
+ path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, music_file[v][Rand_external(i)]);
+ break;
+ case TERM_XTRA_MUSIC_DUNGEON:
+ path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, dungeon_music_file[v][Rand_external(i)]);
+ break;
+ case TERM_XTRA_MUSIC_QUEST:
+ path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, quest_music_file[v][Rand_external(i)]);
+ break;
+ case TERM_XTRA_MUSIC_TOWN:
+ path_build(buf, 1024, ANGBAND_DIR_XTRA_MUSIC, town_music_file[v][Rand_external(i)]);
+ break;
+ }
+
+ if(current_music_type == n && current_music_id == v)
+ {
+ return (0);
+ }
+ current_music_type = n;
+ current_music_id = v;
+
+#ifdef WIN32
+
+ mop.lpstrDeviceType = mci_device_type;
+ mop.lpstrElementName = buf;
+ mciSendCommand(mop.wDeviceID, MCI_STOP, 0, 0);
+ mciSendCommand(mop.wDeviceID, MCI_CLOSE, 0, 0);
+ mciSendCommand(mop.wDeviceID, MCI_OPEN, MCI_OPEN_TYPE | MCI_OPEN_ELEMENT, (DWORD)&mop);
+ mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
+ mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
+ return (0);
+
+#endif /* WIN32 */
+
+#else /* USE_MUSIC */
+
+ return (1);
+
+#endif /* USE_MUSIC */
+
+}
+
+
+/*
+ * Delay for "x" milliseconds
+ */
+static int Term_xtra_win_delay(int v)
+{
+
+#ifdef WIN32
+
+ /* Sleep */
+ Sleep(v);
+
+#else /* WIN32 */
+
+ DWORD t;
+ MSG msg;
+
+ /* Final count */
+ t = GetTickCount() + v;
+
+ /* Wait for it */
+ while (GetTickCount() < t)
+ {
+ /* Handle messages */
+ if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
+ {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ }
+
+#endif /* WIN32 */
+
+ /* Success */
+ return (0);
+}
+
+
+/*
+ * Do a "special thing"
+ */
+static errr Term_xtra_win(int n, int v)
+{
+ /* Handle a subset of the legal requests */
+ switch (n)
+ {
+ /* Make a bell sound */
+ case TERM_XTRA_NOISE:
+ {
+ return (Term_xtra_win_noise());
+ }
+
+ /* Play a music */
+ case TERM_XTRA_MUSIC_BASIC:
+ case TERM_XTRA_MUSIC_DUNGEON:
+ case TERM_XTRA_MUSIC_QUEST:
+ case TERM_XTRA_MUSIC_TOWN:
+ {
+ return (Term_xtra_win_music(n, v));
+ }
+
+ /* Make a special sound */
+ case TERM_XTRA_SOUND:
+ {
+ return (Term_xtra_win_sound(v));
+ }
+
+ /* Process random events */
+ case TERM_XTRA_BORED:
+ {
+ return (Term_xtra_win_event(0));
+ }
+
+ /* Process an event */
+ case TERM_XTRA_EVENT:
+ {
+ return (Term_xtra_win_event(v));
+ }
+
+ /* Flush all events */
+ case TERM_XTRA_FLUSH:
+ {
+ return (Term_xtra_win_flush());
+ }
+
+ /* Clear the screen */
+ case TERM_XTRA_CLEAR:
+ {
+ return (Term_xtra_win_clear());
+ }
+
+ /* React to global changes */
+ case TERM_XTRA_REACT:
+ {
+ return (Term_xtra_win_react());
+ }
+
+ /* Delay for some milliseconds */
+ case TERM_XTRA_DELAY:
+ {
+ return (Term_xtra_win_delay(v));
+ }
+ }
+
+ return 1;
+}
+
+
+
+/*
+ * Low level graphics (Assumes valid input).
+ *
+ * Draw a "cursor" at (x,y), using a "yellow box".
+ */
+static errr Term_curs_win(int x, int y)
+{
+ term_data *td = (term_data*)(Term->data);
+
+ RECT rc;
+ HDC hdc;
+
+ int tile_wid, tile_hgt;
+
+ if (td->map_active)
+ {
+ tile_wid = td->map_tile_wid;
+ tile_hgt = td->map_tile_hgt;
+ }
+ else
+ {
+ tile_wid = td->tile_wid;
+ tile_hgt = td->tile_hgt;
+ }
+
+ /* Frame the grid */
+ rc.left = x * tile_wid + td->size_ow1;
+ rc.right = rc.left + tile_wid;
+ rc.top = y * tile_hgt + td->size_oh1;
+ rc.bottom = rc.top + tile_hgt;
+
+ /* Cursor is done as a yellow "box" */
+ hdc = GetDC(td->w);
+ FrameRect(hdc, &rc, hbrYellow);
+ ReleaseDC(td->w, hdc);
+
+ /* Success */
+ return 0;
+}
+
+
+/*
+ * Low level graphics (Assumes valid input).
+ *
+ * Draw a "big cursor" at (x,y), using a "yellow box".
+ */
+static errr Term_bigcurs_win(int x, int y)
+{
+ term_data *td = (term_data*)(Term->data);
+
+ RECT rc;
+ HDC hdc;
+
+ int tile_wid, tile_hgt;
+
+ if (td->map_active)
+ {
+ /* Normal cursor in map window */
+ Term_curs_win(x, y);
+ return 0;
+ }
+ else
+ {
+ tile_wid = td->tile_wid;
+ tile_hgt = td->tile_hgt;
+ }
+
+ /* Frame the grid */
+ rc.left = x * tile_wid + td->size_ow1;
+ rc.right = rc.left + 2 * tile_wid;
+ rc.top = y * tile_hgt + td->size_oh1;
+ rc.bottom = rc.top + tile_hgt;
+
+ /* Cursor is done as a yellow "box" */
+ hdc = GetDC(td->w);
+ FrameRect(hdc, &rc, hbrYellow);
+ ReleaseDC(td->w, hdc);
+
+ /* Success */
+ return 0;
+}
+
+
+/*
+ * Low level graphics (Assumes valid input).
+ *
+ * Erase a "block" of "n" characters starting at (x,y).
+ */
+static errr Term_wipe_win(int x, int y, int n)
+{
+ term_data *td = (term_data*)(Term->data);
+
+ HDC hdc;
+ RECT rc;
+
+ /* Rectangle to erase in client coords */
+ rc.left = x * td->tile_wid + td->size_ow1;
+ rc.right = rc.left + n * td->tile_wid;
+ rc.top = y * td->tile_hgt + td->size_oh1;
+ rc.bottom = rc.top + td->tile_hgt;
+
+ hdc = GetDC(td->w);
+ SetBkColor(hdc, RGB(0, 0, 0));
+ SelectObject(hdc, td->font_id);
+ /* bg */
+ if (use_bg)
+ DrawBG(hdc, &rc);
+ else
+ ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
+ ReleaseDC(td->w, hdc);
+
+ /* Success */
+ return 0;
+}
+
+
+/*
+ * Low level graphics. Assumes valid input.
+ *
+ * Draw several ("n") chars, with an attr, at a given location.
+ *
+ * All "graphic" data is handled by "Term_pict_win()", below.
+ *
+ * One would think there is a more efficient method for telling a window
+ * what color it should be using to draw with, but perhaps simply changing
+ * it every time is not too inefficient.
+ */
+static errr Term_text_win(int x, int y, int n, TERM_COLOR a, concptr s)
+{
+ term_data *td = (term_data*)(Term->data);
+ RECT rc;
+ HDC hdc;
+
+#if 1 /* #ifdef JP */
+ static HBITMAP WALL;
+ static HBRUSH myBrush, oldBrush;
+ static HPEN oldPen;
+ static bool init_done = FALSE;
+
+ if (!init_done){
+ WALL = LoadBitmap(hInstance, AppName);
+ myBrush = CreatePatternBrush(WALL);
+ init_done = TRUE;
+ }
+#endif
+
+ /* Total rectangle */
+ rc.left = x * td->tile_wid + td->size_ow1;
+ rc.right = rc.left + n * td->tile_wid;
+ rc.top = y * td->tile_hgt + td->size_oh1;
+ rc.bottom = rc.top + td->tile_hgt;
+
+ /* Acquire DC */
+ hdc = GetDC(td->w);
+
+ /* Background color */
+ SetBkColor(hdc, RGB(0, 0, 0));
+
+ /* Foreground color */
+ if (colors16)
+ {
+ SetTextColor(hdc, PALETTEINDEX(win_pal[a]));
+ }
+ else if (paletted)
+ {
+ SetTextColor(hdc, win_clr[a&0x0F]);
+ }
+ else
+ {
+ SetTextColor(hdc, win_clr[a]);
+ }
+
+ /* Use the font */
+ SelectObject(hdc, td->font_id);
+
+ /* bg */
+ if (use_bg) SetBkMode(hdc, TRANSPARENT);
+
+ /* Bizarre size */
+ if (td->bizarre ||
+ (td->tile_hgt != td->font_hgt) ||
+ (td->tile_wid != td->font_wid))
+ {
+ int i;
+
+ /* Erase complete rectangle */
+ ExtTextOut(hdc, 0, 0, ETO_OPAQUE, &rc, NULL, 0, NULL);
+
+ /* bg */
+ if (use_bg) DrawBG(hdc, &rc);
+
+ /* New rectangle */
+ rc.left += ((td->tile_wid - td->font_wid) / 2);
+ rc.right = rc.left + td->font_wid;
+ rc.top += ((td->tile_hgt - td->font_hgt) / 2);
+ rc.bottom = rc.top + td->font_hgt;
+
+ /* Dump each character */
+ for (i = 0; i < n; i++)
+ {
+#ifdef JP
+ if (use_bigtile && *(s+i)=="■"[0] && *(s+i+1)=="■"[1])
+ {
+ rc.right += td->font_wid;
+
+ oldBrush = SelectObject(hdc, myBrush);
+ oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );
+
+ /* Dump the wall */
+ Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);
+
+ SelectObject(hdc, oldBrush);
+ SelectObject(hdc, oldPen);
+ rc.right -= td->font_wid;
+
+ /* Advance */
+ i++;
+ rc.left += 2 * td->tile_wid;
+ rc.right += 2 * td->tile_wid;
+ }
+ else if ( iskanji(*(s+i)) ) /* 2バイト文字 */
+ {
+ rc.right += td->font_wid;
+ /* Dump the text */
+ ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,
+ s+i, 2, NULL);
+ rc.right -= td->font_wid;
+
+ /* Advance */
+ i++;
+ rc.left += 2 * td->tile_wid;
+ rc.right += 2 * td->tile_wid;
+ } else if (*(s+i)==127){
+ oldBrush = SelectObject(hdc, myBrush);
+ oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );
+
+ /* Dump the wall */
+ Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);
+
+ SelectObject(hdc, oldBrush);
+ SelectObject(hdc, oldPen);
+
+ /* Advance */
+ rc.left += td->tile_wid;
+ rc.right += td->tile_wid;
+ } else {
+ /* Dump the text */
+ ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc, s+i, 1, NULL);
+
+ /* Advance */
+ rc.left += td->tile_wid;
+ rc.right += td->tile_wid;
+ }
+#else
+#if 1
+ if (*(s+i)==127){
+ oldBrush = SelectObject(hdc, myBrush);
+ oldPen = SelectObject(hdc, GetStockObject(NULL_PEN) );
+
+ /* Dump the wall */
+ Rectangle(hdc, rc.left, rc.top, rc.right+1, rc.bottom+1);
+
+ SelectObject(hdc, oldBrush);
+ SelectObject(hdc, oldPen);
+
+ /* Advance */
+ rc.left += td->tile_wid;
+ rc.right += td->tile_wid;
+ } else {
+ /* Dump the text */
+ ExtTextOut(hdc, rc.left, rc.top, ETO_CLIPPED, &rc,
+ s+i, 1, NULL);
+
+ /* Advance */
+ rc.left += td->tile_wid;
+ rc.right += td->tile_wid;
+ }
+#else
+ /* Dump the text */
+ ExtTextOut(hdc, rc.left, rc.top, 0, &rc,
+ s+i, 1, NULL);
+
+ /* Advance */
+ rc.left += td->tile_wid;
+ rc.right += td->tile_wid;
+#endif
+#endif
+
+ }
+ }
+
+ /* Normal size */
+ else
+ {
+ /* Dump the text */
+ ExtTextOut(hdc, rc.left, rc.top, ETO_OPAQUE | ETO_CLIPPED, &rc,
+ s, n, NULL);
+ }
+
+ /* Release DC */
+ ReleaseDC(td->w, hdc);
+
+ /* Success */
+ return 0;
+}
+
+
+/*
+ * Low level graphics. Assumes valid input.
+ *
+ * Draw an array of "special" attr/char pairs at the given location.
+ *
+ * We use the "Term_pict_win()" function for "graphic" data, which are
+ * encoded by setting the "high-bits" of both the "attr" and the "char"
+ * data. We use the "attr" to represent the "row" of the main bitmap,
+ * and the "char" to represent the "col" of the main bitmap. The use
+ * of this function is induced by the "higher_pict" flag.
+ *
+ * If "graphics" is not available, we simply "wipe" the given grids.
+ */
+static errr Term_pict_win(TERM_LEN x, TERM_LEN y, int n, const TERM_COLOR *ap, concptr cp, const TERM_COLOR *tap, concptr tcp)
+{
+ term_data *td = (term_data*)(Term->data);
+
+#ifdef USE_GRAPHICS
+
+ int i;
+ TERM_LEN x1, y1, w1, h1, tw1, th1;
+ TERM_LEN x2, y2, w2, h2, tw2 = 0;
+ TERM_LEN x3, y3;
+
+ HDC hdcMask = NULL;
+
+ HDC hdc;
+ HDC hdcSrc;
+ HBITMAP hbmSrcOld;
+ if (!use_graphics)
+ {
+ /* Erase the grids */
+ return (Term_wipe_win(x, y, n));
+ }
+
+ /* Size of bitmap cell */
+ w1 = infGraph.CellWidth;
+ h1 = infGraph.CellHeight;
+ tw1 = infGraph.TileWidth;
+ th1 = infGraph.TileHeight;
+
+ /* Size of window cell */
+ if (td->map_active)
+ {
+ w2 = td->map_tile_wid;
+ h2 = td->map_tile_hgt;
+ }
+ else
+ {
+ w2 = td->tile_wid;
+ h2 = td->tile_hgt;
+ tw2 = w2;
+
+ /* big tile mode */
+ if (use_bigtile) tw2 *= 2;
+ }
+
+ /* Location of window cell */
+ x2 = x * w2 + td->size_ow1 + infGraph.OffsetX;
+ y2 = y * h2 + td->size_oh1 + infGraph.OffsetY;
+
+ /* Info */
+ hdc = GetDC(td->w);
+
+ /* More info */
+ hdcSrc = CreateCompatibleDC(hdc);
+ hbmSrcOld = SelectObject(hdcSrc, infGraph.hBitmap);
+
+ if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
+ {
+ hdcMask = CreateCompatibleDC(hdc);
+ SelectObject(hdcMask, infMask.hBitmap);
+ }
+
+ /* Draw attr/char pairs */
+ for (i = 0; i < n; i++, x2 += w2)
+ {
+ TERM_COLOR a = ap[i];
+ char c = cp[i];
+
+
+ /* Extract picture */
+ int row = (a & 0x7F);
+ int col = (c & 0x7F);
+
+ /* Location of bitmap cell */
+ x1 = col * w1;
+ y1 = row * h1;
+
+ if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
+ {
+ x3 = (tcp[i] & 0x7F) * w1;
+ y3 = (tap[i] & 0x7F) * h1;
+ tw2 = tw2 * w1 / tw1;
+ h2 = h2 * h1 / th1;
+
+ /* Perfect size */
+ if ((tw1 == tw2) && (th1 == h2))
+ {
+ /* Copy the terrain picture from the bitmap to the window */
+ BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, SRCCOPY);
+
+ /* Mask out the tile */
+ BitBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, SRCAND);
+
+ /* Draw the tile */
+ BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCPAINT);
+ }
+
+ /* Need to stretch */
+ else
+ {
+ /* Set the correct mode for stretching the tiles */
+ SetStretchBltMode(hdc, COLORONCOLOR);
+
+ /* Copy the terrain picture from the bitmap to the window */
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x3, y3, w1, h1, SRCAND);
+
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x3, y3, w1, h1, SRCPAINT);
+
+ /* Only draw if terrain and overlay are different */
+ if ((x1 != x3) || (y1 != y3))
+ {
+ /* Mask out the tile */
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcMask, x1, y1, w1, h1, SRCAND);
+
+ /* Draw the tile */
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCPAINT);
+ }
+ }
+ }
+ else
+ {
+ /* Perfect size */
+ if ((w1 == tw2) && (h1 == h2))
+ {
+ /* Copy the picture from the bitmap to the window */
+ BitBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, SRCCOPY);
+ }
+
+ /* Need to stretch */
+ else
+ {
+ /* Set the correct mode for stretching the tiles */
+ SetStretchBltMode(hdc, COLORONCOLOR);
+
+ /* Copy the picture from the bitmap to the window */
+ StretchBlt(hdc, x2, y2, tw2, h2, hdcSrc, x1, y1, w1, h1, SRCCOPY);
+ }
+ }
+ }
+
+ /* Release */
+ SelectObject(hdcSrc, hbmSrcOld);
+ DeleteDC(hdcSrc);
+
+ if (arg_graphics == GRAPHICS_ADAM_BOLT || arg_graphics == GRAPHICS_HENGBAND)
+ {
+ /* Release */
+ SelectObject(hdcMask, hbmSrcOld);
+ DeleteDC(hdcMask);
+ }
+
+ /* Release */
+ ReleaseDC(td->w, hdc);
+
+#else /* USE_GRAPHICS */
+
+ /* Just erase this grid */
+ return (Term_wipe_win(x, y, n));
+
+#endif /* USE_GRAPHICS */
+
+ /* Success */
+ return 0;
+}
+
+
+static void windows_map(void)
+{
+ term_data *td = &data[0];
+ TERM_COLOR a;
+ char c;
+ TERM_LEN x, min_x, max_x;
+ TERM_LEN y, min_y, max_y;
+
+ TERM_COLOR ta;
+ char tc;
+
+ /* Only in graphics mode */
+ if (!use_graphics) return;
+ Term_xtra_win_clear();
+
+ td->map_tile_wid = (td->tile_wid * td->cols) / MAX_WID;
+ td->map_tile_hgt = (td->tile_hgt * td->rows) / MAX_HGT;
+ td->map_active = TRUE;
+
+ {
+ min_x = 0;
+ min_y = 0;
+ max_x = current_floor_ptr->width;
+ max_y = current_floor_ptr->height;
+ }
+
+ /* Draw the map */
+ for (x = min_x; x < max_x; x++)
+ {
+ for (y = min_y; y < max_y; y++)
+ {
+ map_info(y, x, &a, (char*)&c, &ta, (char*)&tc);
+
+ /* Ignore non-graphics */
+ if ((a & 0x80) && (c & 0x80))
+ {
+ Term_pict_win(x - min_x, y - min_y, 1, &a, &c, &ta, &tc);
+ }
+ }
+ }
+
+ /* Hilite the player */
+ Term_curs_win(p_ptr->x - min_x, p_ptr->y - min_y);
+
+ /* Wait for a keypress, flush key buffer */
+ Term_inkey(&c, TRUE, TRUE);
+ Term_flush();
+
+ /* Switch off the map display */
+ td->map_active = FALSE;
+
+ /* Restore screen */
+ Term_xtra_win_clear();
+ Term_redraw();
+}
+
+
+/*** Other routines ***/
+
+
+/*
+ * Create and initialize a "term_data" given a title
+ */
+static void term_data_link(term_data *td)
+{
+ term *t = &td->t;
+
+ /* Initialize the term */
+ term_init(t, td->cols, td->rows, td->keys);
+
+ /* Use a "software" cursor */
+ t->soft_cursor = TRUE;
+
+ /* Use "Term_pict" for "graphic" data */
+ t->higher_pict = TRUE;
+
+ /* Erase with "white space" */
+ t->attr_blank = TERM_WHITE;
+ t->char_blank = ' ';
+
+#if 0
+ /* Prepare the init/nuke hooks */
+ t->init_hook = Term_init_win;
+ t->nuke_hook = Term_nuke_win;
+#endif
+
+ /* Prepare the template hooks */
+ t->user_hook = Term_user_win;
+ t->xtra_hook = Term_xtra_win;
+ t->curs_hook = Term_curs_win;
+ t->bigcurs_hook = Term_bigcurs_win;
+ t->wipe_hook = Term_wipe_win;
+ t->text_hook = Term_text_win;
+ t->pict_hook = Term_pict_win;
+
+ /* Remember where we came from */
+ t->data = (vptr)(td);
+}
+
+
+/*
+ * Create the windows
+ *
+ * First, instantiate the "default" values, then read the "ini_file"
+ * to over-ride selected values, then create the windows, and fonts.
+ *
+ * Must use SW_SHOW not SW_SHOWNA, since on 256 color display
+ * must make active to realize the palette.
+ */
+static void init_windows(void)
+{
+ int i;
+
+ term_data *td;
+
+#if 0 /* #ifndef JP */
+ char buf[1024];
+#endif
+
+ /* Main window */
+ td = &data[0];
+ WIPE(td, term_data);
+#ifdef JP
+ td->s = "変愚蛮怒";
+#else
+ td->s = angband_term_name[0];
+#endif
+
+ td->keys = 1024;
+ td->rows = 24;
+ td->cols = 80;
+ td->visible = TRUE;
+ td->size_ow1 = 2;
+ td->size_ow2 = 2;
+ td->size_oh1 = 2;
+ td->size_oh2 = 2;
+ td->pos_x = 7 * 30;
+ td->pos_y = 7 * 20;
+ td->posfix = FALSE;
+#if 1 /* #ifdef JP */
+ td->bizarre = TRUE;
+#endif
+ /* Sub windows */
+ for (i = 1; i < MAX_TERM_DATA; i++)
+ {
+ td = &data[i];
+ WIPE(td, term_data);
+ td->s = angband_term_name[i];
+ td->keys = 16;
+ td->rows = 24;
+ td->cols = 80;
+ td->visible = FALSE;
+ td->size_ow1 = 1;
+ td->size_ow2 = 1;
+ td->size_oh1 = 1;
+ td->size_oh2 = 1;
+ td->pos_x = (7 - i) * 30;
+ td->pos_y = (7 - i) * 20;
+ td->posfix = FALSE;
+#if 1 /* #ifdef JP */
+ td->bizarre = TRUE;
+#endif
+ }
+
+
+ /* Load prefs */
+ load_prefs();
+
+
+ /* Main window (need these before term_getsize gets called) */
+ td = &data[0];
+ td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU |
+ WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CAPTION |
+ WS_VISIBLE);
+ td->dwExStyle = 0;
+ td->visible = TRUE;
+
+ /* Sub windows (need these before term_getsize gets called) */
+ for (i = 1; i < MAX_TERM_DATA; i++)
+ {
+ td = &data[i];
+ td->dwStyle = (WS_OVERLAPPED | WS_THICKFRAME | WS_SYSMENU);
+ td->dwExStyle = (WS_EX_TOOLWINDOW);
+ }
+
+
+ /* All windows */
+ for (i = 0; i < MAX_TERM_DATA; i++)
+ {
+ td = &data[i];
+
+#if 1 /* #ifdef JP */
+ strncpy(td->lf.lfFaceName, td->font_want, LF_FACESIZE);
+ td->lf.lfCharSet = DEFAULT_CHARSET;
+ td->lf.lfPitchAndFamily = FIXED_PITCH | FF_DONTCARE;
+ /* Activate the chosen font */
+ term_force_font(td, NULL);
+ if(!td->tile_wid) td->tile_wid = td->font_wid;
+ if(!td->tile_hgt) td->tile_hgt = td->font_hgt;
+#else
+ /* Access the standard font file */
+ path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, td->font_want);
+
+ /* Activate the chosen font */
+ if (term_force_font(td, buf))
+ {
+ /* Access the standard font file */
+ path_build(buf, sizeof(buf), ANGBAND_DIR_XTRA_FONT, "8X13.FON");
+
+ /* Force the use of that font */
+ (void)term_force_font(td, buf);
+
+ td->tile_wid = 8;
+ td->tile_hgt = 13;
+
+ /* Assume not bizarre */
+ td->bizarre = FALSE;
+ }
+#endif
+
+
+ /* Analyze the font */
+ term_getsize(td);
+
+ /* Resize the window */
+ term_window_resize(td);
+ }
+
+
+ /* Sub windows (reverse order) */
+ for (i = MAX_TERM_DATA - 1; i >= 1; --i)
+ {
+ td = &data[i];
+
+ my_td = td;
+ td->w = CreateWindowEx(td->dwExStyle, AngList,
+ td->s, td->dwStyle,
+ td->pos_x, td->pos_y,
+ td->size_wid, td->size_hgt,
+ HWND_DESKTOP, NULL, hInstance, NULL);
+ my_td = NULL;
+ if (!td->w) quit(_("サブウィンドウに作成に失敗しました", "Failed to create sub-window"));
+
+ if (td->visible)
+ {
+ td->size_hack = TRUE;
+ ShowWindow(td->w, SW_SHOW);
+ td->size_hack = FALSE;
+ }
+
+ term_data_link(td);
+ angband_term[i] = &td->t;
+
+ if (td->visible)
+ {
+ /* Activate the window */
+ SetActiveWindow(td->w);
+ }
+
+ if (data[i].posfix)
+ {
+ term_window_pos(&data[i], HWND_TOPMOST);
+ }
+ else
+ {
+ term_window_pos(&data[i], td->w);
+ }
+ }
+
+
+ /* Main window */
+ td = &data[0];
+
+ /* Main window */
+ my_td = td;
+ td->w = CreateWindowEx(td->dwExStyle, AppName,
+ td->s, td->dwStyle,
+ td->pos_x, td->pos_y,
+ td->size_wid, td->size_hgt,
+ HWND_DESKTOP, NULL, hInstance, NULL);
+ my_td = NULL;
+ if (!td->w) quit(_("メインウィンドウの作成に失敗しました", "Failed to create Angband window"));
+
+ term_data_link(td);
+ angband_term[0] = &td->t;
+ normsize.x = td->cols;
+ normsize.y = td->rows;
+
+ /* Activate the main window */
+ if (win_maximized) ShowWindow(td->w, SW_SHOWMAXIMIZED);
+ else ShowWindow(td->w, SW_SHOW);
+
+ /* Bring main window back to top */
+ SetWindowPos(td->w, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
+
+
+ /* New palette */
+ (void)new_palette();
+
+
+ /* Create a "brush" for drawing the "cursor" */
+ hbrYellow = CreateSolidBrush(win_clr[TERM_YELLOW]);
+
+
+ /* Process pending messages */
+ (void)Term_xtra_win_flush();
+}
+
+
+
+/*
+ * Prepare the menus
+ */
+static void setup_menus(void)
+{
+ int i;
+
+ HMENU hm = GetMenu(data[0].w);
+
+
+ /* Menu "File", Disable all */
+ EnableMenuItem(hm, IDM_FILE_NEW,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_FILE_OPEN,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_FILE_SAVE,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_FILE_EXIT,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_FILE_SCORE,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+
+ /* No character available */
+ if (!character_generated)
+ {
+ /* Menu "File", Item "New" */
+ EnableMenuItem(hm, IDM_FILE_NEW, MF_BYCOMMAND | MF_ENABLED);
+
+ /* Menu "File", Item "Open" */
+ EnableMenuItem(hm, IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED);
+ }
+
+ /* A character available */
+ if (character_generated)
+ {
+ /* Menu "File", Item "Save" */
+ EnableMenuItem(hm, IDM_FILE_SAVE,
+ MF_BYCOMMAND | MF_ENABLED);
+ }
+
+ /* Menu "File", Item "Exit" */
+ EnableMenuItem(hm, IDM_FILE_EXIT,
+ MF_BYCOMMAND | MF_ENABLED);
+
+ EnableMenuItem(hm, IDM_FILE_SCORE,
+ MF_BYCOMMAND | MF_ENABLED);
+
+
+ /* Menu "Window::Visibility" */
+ for (i = 0; i < MAX_TERM_DATA; i++)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+ CheckMenuItem(hm, IDM_WINDOW_VIS_0 + i,
+ (data[i].visible ? MF_CHECKED : MF_UNCHECKED));
+
+ EnableMenuItem(hm, IDM_WINDOW_VIS_0 + i,
+ MF_BYCOMMAND | MF_ENABLED);
+ }
+
+ /* Menu "Window::Font" */
+ for (i = 0; i < MAX_TERM_DATA; i++)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+ if (data[i].visible)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_FONT_0 + i,
+ MF_BYCOMMAND | MF_ENABLED);
+ }
+ }
+
+ /* Menu "Window::Window Position Fix" */
+ for (i = 0; i < MAX_TERM_DATA; i++)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+ CheckMenuItem(hm, IDM_WINDOW_POS_0 + i,
+ (data[i].posfix ? MF_CHECKED : MF_UNCHECKED));
+
+ if (data[i].visible)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_POS_0 + i,
+ MF_BYCOMMAND | MF_ENABLED);
+ }
+ }
+
+ /* Menu "Window::Bizarre Display" */
+ for (i = 0; i < MAX_TERM_DATA; i++)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+ CheckMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
+ (data[i].bizarre ? MF_CHECKED : MF_UNCHECKED));
+
+ if (data[i].visible)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_BIZ_0 + i,
+ MF_BYCOMMAND | MF_ENABLED);
+
+ }
+ }
+
+ /* Menu "Window::Increase Tile Width" */
+ for (i = 0; i < MAX_TERM_DATA; i++)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+ if (data[i].visible)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_I_WID_0 + i,
+ MF_BYCOMMAND | MF_ENABLED);
+
+ }
+ }
+
+ /* Menu "Window::Decrease Tile Width" */
+ for (i = 0; i < MAX_TERM_DATA; i++)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+ if (data[i].visible)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_D_WID_0 + i,
+ MF_BYCOMMAND | MF_ENABLED);
+
+ }
+ }
+
+ /* Menu "Window::Increase Tile Height" */
+ for (i = 0; i < MAX_TERM_DATA; i++)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+ if (data[i].visible)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_I_HGT_0 + i,
+ MF_BYCOMMAND | MF_ENABLED);
+
+ }
+ }
+
+ /* Menu "Window::Decrease Tile Height" */
+ for (i = 0; i < MAX_TERM_DATA; i++)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+ if (data[i].visible)
+ {
+ EnableMenuItem(hm, IDM_WINDOW_D_HGT_0 + i,
+ MF_BYCOMMAND | MF_ENABLED);
+
+ }
+ }
+
+ /* Menu "Options", disable all */
+ EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_OPTIONS_BIGTILE,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+ EnableMenuItem(hm, IDM_OPTIONS_SOUND,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+#ifndef JP
+ EnableMenuItem(hm, IDM_OPTIONS_SAVER,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+#endif
+
+ /* Menu "Options", Item "Map" */
+ if (use_graphics != GRAPHICS_NONE)
+ EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP, MF_BYCOMMAND | MF_ENABLED);
+ else
+ EnableMenuItem(GetMenu(data[0].w), IDM_OPTIONS_MAP,
+ MF_BYCOMMAND | MF_DISABLED | MF_GRAYED);
+
+ /* Menu "Options", update all */
+ CheckMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS,
+ (arg_graphics == GRAPHICS_NONE ? MF_CHECKED : MF_UNCHECKED));
+ CheckMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS,
+ (arg_graphics == GRAPHICS_ORIGINAL ? MF_CHECKED : MF_UNCHECKED));
+ CheckMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS,
+ (arg_graphics == GRAPHICS_ADAM_BOLT ? MF_CHECKED : MF_UNCHECKED));
+ CheckMenuItem(hm, IDM_OPTIONS_NEW2_GRAPHICS,
+ (arg_graphics == GRAPHICS_HENGBAND ? MF_CHECKED : MF_UNCHECKED));
+ CheckMenuItem(hm, IDM_OPTIONS_BIGTILE,
+ (arg_bigtile ? MF_CHECKED : MF_UNCHECKED));
+ CheckMenuItem(hm, IDM_OPTIONS_MUSIC,
+ (arg_music ? MF_CHECKED : MF_UNCHECKED));
+ CheckMenuItem(hm, IDM_OPTIONS_SOUND,
+ (arg_sound ? MF_CHECKED : MF_UNCHECKED));
+ CheckMenuItem(hm, IDM_OPTIONS_BG,
+ (use_bg ? MF_CHECKED : MF_UNCHECKED));
+#ifndef JP
+ CheckMenuItem(hm, IDM_OPTIONS_SAVER,
+ (hwndSaver ? MF_CHECKED : MF_UNCHECKED));
+#endif
+
+#ifdef USE_GRAPHICS
+ /* Menu "Options", Item "Graphics" */
+ EnableMenuItem(hm, IDM_OPTIONS_NO_GRAPHICS, MF_ENABLED);
+ /* Menu "Options", Item "Graphics" */
+ EnableMenuItem(hm, IDM_OPTIONS_OLD_GRAPHICS, MF_ENABLED);
+ /* Menu "Options", Item "Graphics" */
+ EnableMenuItem(hm, IDM_OPTIONS_NEW_GRAPHICS, MF_ENABLED);
+ /* Menu "Options", Item "Graphics" */
+ EnableMenuItem(hm, IDM_OPTIONS_BIGTILE, MF_ENABLED);
+#endif /* USE_GRAPHICS */
+
+#ifdef USE_SOUND
+ /* Menu "Options", Item "Sound" */
+ EnableMenuItem(hm, IDM_OPTIONS_SOUND, MF_ENABLED);
+#endif /* USE_SOUND */
+
+#ifdef USE_SAVER
+ /* Menu "Options", Item "ScreenSaver" */
+ EnableMenuItem(hm, IDM_OPTIONS_SAVER,
+ MF_BYCOMMAND | MF_ENABLED);
+#endif /* USE_SAVER */
+}
+
+
+/*
+ * Check for double clicked (or dragged) savefile
+ *
+ * Apparently, Windows copies the entire filename into the first
+ * piece of the "command line string". Perhaps we should extract
+ * the "basename" of that filename and append it to the "save" dir.
+ */
+static void check_for_save_file(LPSTR cmd_line)
+{
+ char *s;
+
+ /* First arg */
+ s = cmd_line;
+
+ /* No args */
+ if (!*s) return;
+
+ /* Extract filename */
+ strcat(savefile, s);
+
+ /* Validate the file */
+ validate_file(savefile);
+
+ /* Game in progress */
+ game_in_progress = TRUE;
+
+ /* Play game */
+ play_game(FALSE);
+}
+
+
+/*
+ * Process a menu command
+ */
+static void process_menus(WORD wCmd)
+{
+ int i;
+
+ term_data *td;
+
+ OPENFILENAME ofn;
+
+ /* Analyze */
+ switch (wCmd)
+ {
+ /* New game */
+ case IDM_FILE_NEW:
+ {
+ if (!initialized)
+ {
+ plog(_("まだ初期化中です...", "You cannot do that yet..."));
+ }
+ else if (game_in_progress)
+ {
+ plog(_("プレイ中は新しいゲームを始めることができません!", "You can't start a new game while you're still playing!"));
+ }
+ else
+ {
+ game_in_progress = TRUE;
+ Term_flush();
+ play_game(TRUE);
+ quit(NULL);
+ }
+ break;
+ }
+
+ /* Open game */
+ case IDM_FILE_OPEN:
+ {
+ if (!initialized)
+ {
+ plog(_("まだ初期化中です...", "You cannot do that yet..."));
+ }
+ else if (game_in_progress)
+ {
+ plog(_("プレイ中はゲームをロードすることができません!", "You can't open a new game while you're still playing!"));
+ }
+ else
+ {
+ memset(&ofn, 0, sizeof(ofn));
+ ofn.lStructSize = sizeof(ofn);
+ ofn.hwndOwner = data[0].w;
+ ofn.lpstrFilter = "Save Files (*.)\0*\0";
+ ofn.nFilterIndex = 1;
+ ofn.lpstrFile = savefile;
+ ofn.nMaxFile = 1024;
+ ofn.lpstrInitialDir = ANGBAND_DIR_SAVE;
+ ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR | OFN_HIDEREADONLY;
+
+ if (GetOpenFileName(&ofn))
+ {
+ /* Load 'savefile' */
+ validate_file(savefile);
+ game_in_progress = TRUE;
+ Term_flush();
+ play_game(FALSE);
+ quit(NULL);
+ }
+ }
+ break;
+ }
+
+ /* Save game */
+ case IDM_FILE_SAVE:
+ {
+ if (game_in_progress && character_generated)
+ {
+ if (!can_save)
+ {
+ plog(_("今はセーブすることは出来ません。", "You may not do that right now."));
+ break;
+ }
+
+ /* Hack -- Forget messages */
+ msg_flag = FALSE;
+
+ /* Save the game */
+#ifdef ZANGBAND
+ do_cmd_save_game(FALSE);
+#else /* ZANGBAND */
+ do_cmd_save_game();
+#endif /* ZANGBAND */
+ }
+ else
+ {
+ plog(_("今、セーブすることは出来ません。", "You may not do that right now."));
+ }
+ break;
+ }
+
+ /* Exit */
+ case IDM_FILE_EXIT:
+ {
+ if (game_in_progress && character_generated)
+ {
+ if (!can_save)
+ {
+ plog(_("今は終了できません。", "You may not do that right now."));
+ break;
+ }
+
+ /* Hack -- Forget messages */
+ msg_flag = FALSE;
+
+ forget_lite();
+ forget_view();
+ clear_mon_lite();
+
+ /* Save the game */
+#ifdef ZANGBAND
+ /* do_cmd_save_game(FALSE); */
+#else /* ZANGBAND */
+ /* do_cmd_save_game(); */
+#endif /* ZANGBAND */
+ Term_key_push(SPECIAL_KEY_QUIT);
+ break;
+ }
+ quit(NULL);
+ break;
+ }
+
+ /* Show scores */
+ case IDM_FILE_SCORE:
+ {
+ char buf[1024];
+
+ /* Build the filename */
+ path_build(buf, sizeof(buf), ANGBAND_DIR_APEX, "scores.raw");
+
+ /* Open the binary high score file, for reading */
+ highscore_fd = fd_open(buf, O_RDONLY);
+
+ /* Paranoia -- No score file */
+ if (highscore_fd < 0)
+ {
+ msg_print("Score file unavailable.");
+ }
+ else
+ {
+ screen_save();
+ Term_clear();
+
+ /* Display the scores */
+ display_scores_aux(0, MAX_HISCORES, -1, NULL);
+
+ /* Shut the high score file */
+ (void)fd_close(highscore_fd);
+
+ /* Forget the high score fd */
+ highscore_fd = -1;
+ screen_load();
+
+ /* Hack - Flush it */
+ Term_fresh();
+ }
+
+ break;
+ }
+
+ /* Open game */
+ case IDM_FILE_MOVIE:
+ {
+ if (!initialized)
+ {
+ plog(_("まだ初期化中です...", "You cannot do that yet..."));
+ }
+ else if (game_in_progress)
+ {
+ plog(_("プレイ中はムービーをロードすることができません!", "You can't open a movie while you're playing!"));
+ }
+ else
+ {
+ memset(&ofn, 0, sizeof(ofn));
+ ofn.lStructSize = sizeof(ofn);
+ ofn.hwndOwner = data[0].w;
+ ofn.lpstrFilter = "Angband Movie Files (*.amv)\0*.amv\0";
+ ofn.nFilterIndex = 1;
+ ofn.lpstrFile = savefile;
+ ofn.nMaxFile = 1024;
+ ofn.lpstrInitialDir = ANGBAND_DIR_USER;
+ ofn.Flags = OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR;
+
+ if (GetOpenFileName(&ofn))
+ {
+ /* Load 'savefile' */
+ prepare_browse_movie_aux(savefile);
+ play_game(FALSE);
+ quit(NULL);
+ return;
+ }
+ }
+ break;
+ }
+
+
+ case IDM_WINDOW_VIS_0:
+ {
+ plog(_("メインウィンドウは非表示にできません!", "You are not allowed to do that!"));
+ break;
+ }
+
+ /* Window visibility */
+ case IDM_WINDOW_VIS_1:
+ case IDM_WINDOW_VIS_2:
+ case IDM_WINDOW_VIS_3:
+ case IDM_WINDOW_VIS_4:
+ case IDM_WINDOW_VIS_5:
+ case IDM_WINDOW_VIS_6:
+ case IDM_WINDOW_VIS_7:
+ {
+ i = wCmd - IDM_WINDOW_VIS_0;
+
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+ td = &data[i];
+
+ if (!td->visible)
+ {
+ td->visible = TRUE;
+ ShowWindow(td->w, SW_SHOW);
+ term_data_redraw(td);
+ }
+ else
+ {
+ td->visible = FALSE;
+ td->posfix = FALSE;
+ ShowWindow(td->w, SW_HIDE);
+ }
+
+ break;
+ }
+
+ /* Window fonts */
+ case IDM_WINDOW_FONT_0:
+ case IDM_WINDOW_FONT_1:
+ case IDM_WINDOW_FONT_2:
+ case IDM_WINDOW_FONT_3:
+ case IDM_WINDOW_FONT_4:
+ case IDM_WINDOW_FONT_5:
+ case IDM_WINDOW_FONT_6:
+ case IDM_WINDOW_FONT_7:
+ {
+ i = wCmd - IDM_WINDOW_FONT_0;
+
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+ td = &data[i];
+
+ term_change_font(td);
+
+ break;
+ }
+
+ /* Window Z Position */
+ case IDM_WINDOW_POS_1:
+ case IDM_WINDOW_POS_2:
+ case IDM_WINDOW_POS_3:
+ case IDM_WINDOW_POS_4:
+ case IDM_WINDOW_POS_5:
+ case IDM_WINDOW_POS_6:
+ case IDM_WINDOW_POS_7:
+ {
+ i = wCmd - IDM_WINDOW_POS_0;
+
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+ td = &data[i];
+
+ if (!td->posfix && td->visible)
+ {
+ td->posfix = TRUE;
+ term_window_pos(td, HWND_TOPMOST);
+ }
+ else
+ {
+ td->posfix = FALSE;
+ term_window_pos(td, data[0].w);
+ }
+
+ break;
+ }
+
+ /* Bizarre Display */
+ case IDM_WINDOW_BIZ_0:
+ case IDM_WINDOW_BIZ_1:
+ case IDM_WINDOW_BIZ_2:
+ case IDM_WINDOW_BIZ_3:
+ case IDM_WINDOW_BIZ_4:
+ case IDM_WINDOW_BIZ_5:
+ case IDM_WINDOW_BIZ_6:
+ case IDM_WINDOW_BIZ_7:
+ {
+ i = wCmd - IDM_WINDOW_BIZ_0;
+
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+ td = &data[i];
+
+ td->bizarre = !td->bizarre;
+
+ term_getsize(td);
+
+ term_window_resize(td);
+
+ break;
+ }
+
+ /* Increase Tile Width */
+ case IDM_WINDOW_I_WID_0:
+ case IDM_WINDOW_I_WID_1:
+ case IDM_WINDOW_I_WID_2:
+ case IDM_WINDOW_I_WID_3:
+ case IDM_WINDOW_I_WID_4:
+ case IDM_WINDOW_I_WID_5:
+ case IDM_WINDOW_I_WID_6:
+ case IDM_WINDOW_I_WID_7:
+ {
+ i = wCmd - IDM_WINDOW_I_WID_0;
+
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+ td = &data[i];
+
+ td->tile_wid += 1;
+
+ term_getsize(td);
+
+ term_window_resize(td);
+
+ break;
+ }
+
+ /* Decrease Tile Height */
+ case IDM_WINDOW_D_WID_0:
+ case IDM_WINDOW_D_WID_1:
+ case IDM_WINDOW_D_WID_2:
+ case IDM_WINDOW_D_WID_3:
+ case IDM_WINDOW_D_WID_4:
+ case IDM_WINDOW_D_WID_5:
+ case IDM_WINDOW_D_WID_6:
+ case IDM_WINDOW_D_WID_7:
+ {
+ i = wCmd - IDM_WINDOW_D_WID_0;
+
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+ td = &data[i];
+
+ td->tile_wid -= 1;
+
+ term_getsize(td);
+
+ term_window_resize(td);
+
+ break;
+ }
+
+ /* Increase Tile Height */
+ case IDM_WINDOW_I_HGT_0:
+ case IDM_WINDOW_I_HGT_1:
+ case IDM_WINDOW_I_HGT_2:
+ case IDM_WINDOW_I_HGT_3:
+ case IDM_WINDOW_I_HGT_4:
+ case IDM_WINDOW_I_HGT_5:
+ case IDM_WINDOW_I_HGT_6:
+ case IDM_WINDOW_I_HGT_7:
+ {
+ i = wCmd - IDM_WINDOW_I_HGT_0;
+
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+ td = &data[i];
+
+ td->tile_hgt += 1;
+
+ term_getsize(td);
+
+ term_window_resize(td);
+
+ break;
+ }
+
+ /* Decrease Tile Height */
+ case IDM_WINDOW_D_HGT_0:
+ case IDM_WINDOW_D_HGT_1:
+ case IDM_WINDOW_D_HGT_2:
+ case IDM_WINDOW_D_HGT_3:
+ case IDM_WINDOW_D_HGT_4:
+ case IDM_WINDOW_D_HGT_5:
+ case IDM_WINDOW_D_HGT_6:
+ case IDM_WINDOW_D_HGT_7:
+ {
+ i = wCmd - IDM_WINDOW_D_HGT_0;
+
+ if ((i < 0) || (i >= MAX_TERM_DATA)) break;
+
+ td = &data[i];
+
+ td->tile_hgt -= 1;
+
+ term_getsize(td);
+
+ term_window_resize(td);
+
+ break;
+ }
+
+ case IDM_OPTIONS_NO_GRAPHICS:
+ {
+ if (!inkey_flag)
+ {
+ plog("You may not do that right now.");
+ break;
+ }
+
+ /* Toggle "arg_graphics" */
+ if (arg_graphics != GRAPHICS_NONE)
+ {
+ arg_graphics = GRAPHICS_NONE;
+
+ /* React to changes */
+ Term_xtra_win_react();
+
+ /* Hack -- Force redraw */
+ Term_key_push(KTRL('R'));
+ }
+
+ break;
+ }
+
+ case IDM_OPTIONS_OLD_GRAPHICS:
+ {
+ if (!inkey_flag)
+ {
+ plog("You may not do that right now.");
+ break;
+ }
+
+ /* Toggle "arg_graphics" */
+ if (arg_graphics != GRAPHICS_ORIGINAL)
+ {
+ arg_graphics = GRAPHICS_ORIGINAL;
+
+ /* React to changes */
+ Term_xtra_win_react();
+
+ /* Hack -- Force redraw */
+ Term_key_push(KTRL('R'));
+ }
+
+ break;
+ }
+
+ case IDM_OPTIONS_NEW_GRAPHICS:
+ {
+ if (!inkey_flag)
+ {
+ plog("You may not do that right now.");
+ break;
+ }
+
+ /* Toggle "arg_graphics" */
+ if (arg_graphics != GRAPHICS_ADAM_BOLT)
+ {
+ arg_graphics = GRAPHICS_ADAM_BOLT;
+
+ /* React to changes */
+ Term_xtra_win_react();
+
+ /* Hack -- Force redraw */
+ Term_key_push(KTRL('R'));
+ }
+
+ break;
+ }
+
+ case IDM_OPTIONS_NEW2_GRAPHICS:
+ {
+ if (!inkey_flag)
+ {
+ plog("You may not do that right now.");
+ break;
+ }
+
+ /* Toggle "arg_graphics" */
+ if (arg_graphics != GRAPHICS_HENGBAND)
+ {
+ arg_graphics = GRAPHICS_HENGBAND;
+
+ /* React to changes */
+ Term_xtra_win_react();
+
+ /* Hack -- Force redraw */
+ Term_key_push(KTRL('R'));
+ }
+
+ break;
+ }
+
+ case IDM_OPTIONS_BIGTILE:
+ {
+ td = &data[0];
+ if (!inkey_flag)
+ {
+ plog("You may not do that right now.");
+ break;
+ }
+
+ /* Toggle "arg_sound" */
+ arg_bigtile = !arg_bigtile;
+
+ /* Activate */
+ Term_activate(&td->t);
+
+ /* Resize the term */
+ Term_resize(td->cols, td->rows);
+
+ /* Redraw later */
+ InvalidateRect(td->w, NULL, TRUE);
+
+ break;
+ }
+
+ case IDM_OPTIONS_MUSIC:
+ {
+ if (!inkey_flag)
+ {
+ plog("You may not do that right now.");
+ break;
+ }
+
+ /* Toggle "arg_sound" */
+ arg_music = !arg_music;
+
+ /* React to changes */
+ Term_xtra_win_react();
+
+ /* Hack -- Force redraw */
+ Term_key_push(KTRL('R'));
+
+ break;
+ }
+
+ case IDM_OPTIONS_SOUND:
+ {
+ if (!inkey_flag)
+ {
+ plog("You may not do that right now.");
+ break;
+ }
+
+ /* Toggle "arg_sound" */
+ arg_sound = !arg_sound;
+
+ /* React to changes */
+ Term_xtra_win_react();
+
+ /* Hack -- Force redraw */
+ Term_key_push(KTRL('R'));
+
+ break;
+ }
+
+ /* bg */
+ case IDM_OPTIONS_BG:
+ {
+ if (!inkey_flag)
+ {
+ plog("You may not do that right now.");
+ break;
+ }
+
+ /* Toggle "use_bg" */
+ use_bg = !use_bg;
+
+ init_bg();
+
+ /* React to changes */
+ Term_xtra_win_react();
+
+ /* Hack -- Force redraw */
+ Term_key_push(KTRL('R'));
+
+ break;
+ }
+
+ /* bg */
+ case IDM_OPTIONS_OPEN_BG:
+ {
+ if (!inkey_flag)
+ {
+ plog("You may not do that right now.");
+ break;
+ }
+ else
+ {
+ memset(&ofn, 0, sizeof(ofn));
+ ofn.lStructSize = sizeof(ofn);
+ ofn.hwndOwner = data[0].w;
+ ofn.lpstrFilter = "Bitmap Files (*.bmp)\0*.bmp\0";
+ ofn.nFilterIndex = 1;
+ ofn.lpstrFile = bg_bitmap_file;
+ ofn.nMaxFile = 1023;
+ ofn.lpstrInitialDir = NULL;
+ ofn.lpstrTitle = _("壁紙を選んでね。", "Choose wall paper.");
+ ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY;
+
+ if (GetOpenFileName(&ofn))
+ {
+ /* Load 'savefile' */
+ use_bg = 1;
+ init_bg();
+ }
+
+ /* React to changes */
+ Term_xtra_win_react();
+
+ /* Hack -- Force redraw */
+ Term_key_push(KTRL('R'));
+ }
+ break;
+ }
+
+ case IDM_DUMP_SCREEN_HTML:
+ {
+ static char buf[1024] = "";
+ memset(&ofn, 0, sizeof(ofn));
+ ofn.lStructSize = sizeof(ofn);
+ ofn.hwndOwner = data[0].w;
+ ofn.lpstrFilter = "HTML Files (*.html)\0*.html\0";
+ ofn.nFilterIndex = 1;
+ ofn.lpstrFile = buf;
+ ofn.nMaxFile = 1023;
+ ofn.lpstrDefExt = "html";
+ ofn.lpstrInitialDir = NULL;
+ ofn.lpstrTitle = _("HTMLでスクリーンダンプを保存", "Save screen dump as HTML.");
+ ofn.Flags = OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT;
+
+ if (GetSaveFileName(&ofn))
+ {
+ do_cmd_save_screen_html_aux(buf, 0);
+ }
+ break;
+ }
+
+#ifdef USE_SAVER
+
+ case IDM_OPTIONS_SAVER:
+ {
+ if (hwndSaver)
+ {
+ DestroyWindow(hwndSaver);
+ hwndSaver = NULL;
+ }
+ else
+ {
+ /* Create a screen scaver window */
+ hwndSaver = CreateWindowEx(WS_EX_TOPMOST, "WindowsScreenSaverClass",
+ "Angband Screensaver",
+ WS_POPUP | WS_MAXIMIZE | WS_VISIBLE,
+ 0, 0, GetSystemMetrics(SM_CXSCREEN),
+ GetSystemMetrics(SM_CYSCREEN),
+ NULL, NULL, hInstance, NULL);
+
+ if (hwndSaver)
+ {
+ /* Push the window to the bottom */
+ SetWindowPos(hwndSaver, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
+ }
+ else
+ {
+ plog(_("ウィンドウを作成出来ません", "Failed to create saver window"));
+ }
+ }
+ break;
+ }
+
+#endif
+
+ case IDM_OPTIONS_MAP:
+ {
+ windows_map();
+ break;
+ }
+
+ case IDM_HELP_CONTENTS:
+ {
+#ifdef HTML_HELP
+ char tmp[1024];
+ path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.chm");
+ if (check_file(tmp))
+ {
+ HtmlHelp(data[0].w, tmp, HH_DISPLAY_TOPIC, 0);
+ }
+ else
+ {
+ plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);
+ plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));
+ }
+ break;
+#else /* HTML_HELP */
+ char buf[1024];
+ char tmp[1024];
+ path_build(tmp, sizeof(tmp), ANGBAND_DIR_XTRA_HELP, "zangband.hlp");
+ if (check_file(tmp))
+ {
+ sprintf(buf, "winhelp.exe %s", tmp);
+ WinExec(buf, SW_NORMAL);
+ }
+ else
+ {
+ plog_fmt(_("ヘルプファイル[%s]が見付かりません。", "Cannot find help file: %s"), tmp);
+ plog(_("代わりにオンラインヘルプを使用してください。", "Use the online help files instead."));
+
+ }
+ break;
+#endif /* HTML_HELP */
+ }
+ }
+}
+
+
+static bool process_keydown(WPARAM wParam, LPARAM lParam)
+{
+ int i;
+ bool mc = FALSE;
+ bool ms = FALSE;
+ bool ma = FALSE;
+
+ /* Extract the modifiers */
+ if (GetKeyState(VK_CONTROL) & 0x8000) mc = TRUE;
+ if (GetKeyState(VK_SHIFT) & 0x8000) ms = TRUE;
+ if (GetKeyState(VK_MENU) & 0x8000) ma = TRUE;
+
+ Term_no_press = (ma) ? TRUE : FALSE;
+
+ /* Handle "special" keys */
+ if (special_key[(byte)(wParam)] || (ma && !ignore_key[(byte)(wParam)]) )
+ {
+ bool ext_key = (lParam & 0x1000000L) ? TRUE : FALSE;
+ bool numpad = FALSE;
+
+ /* Begin the macro trigger */
+ Term_keypress(31);
+
+ /* Send the modifiers */
+ if (mc) Term_keypress('C');
+ if (ms) Term_keypress('S');
+ if (ma) Term_keypress('A');
+
+ /* Extract "scan code" */
+ i = LOBYTE(HIWORD(lParam));
+
+ /* Introduce the scan code */
+ Term_keypress('x');
+
+ /* Extended key bit */
+ switch (wParam)
+ {
+ /* Numpad Enter and '/' are extended key */
+ case VK_DIVIDE:
+ Term_no_press = TRUE;
+ case VK_RETURN: /* Enter */
+ numpad = ext_key;
+ break;
+ /* Other extended keys are on full keyboard */
+ case VK_NUMPAD0:
+ case VK_NUMPAD1:
+ case VK_NUMPAD2:
+ case VK_NUMPAD3:
+ case VK_NUMPAD4:
+ case VK_NUMPAD5:
+ case VK_NUMPAD6:
+ case VK_NUMPAD7:
+ case VK_NUMPAD8:
+ case VK_NUMPAD9:
+ case VK_ADD:
+ case VK_MULTIPLY:
+ case VK_SUBTRACT:
+ case VK_SEPARATOR:
+ case VK_DECIMAL:
+ Term_no_press = TRUE;
+ case VK_CLEAR:
+ case VK_HOME:
+ case VK_END:
+ case VK_PRIOR: /* Page Up */
+ case VK_NEXT: /* Page Down */
+ case VK_INSERT:
+ case VK_DELETE:
+ case VK_UP:
+ case VK_DOWN:
+ case VK_LEFT:
+ case VK_RIGHT:
+ numpad = !ext_key;
+ }
+
+ /* Special modifiers for keypad keys */
+ if (numpad) Term_keypress('K');
+
+ /* Encode the hexidecimal scan code */
+ Term_keypress(hexsym[i/16]);
+ Term_keypress(hexsym[i%16]);
+
+ /* End the macro trigger */
+ Term_keypress(13);
+
+ return 1;
+ }
+
+ return 0;
+}
+
+
+#ifdef __MWERKS__
+LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,
+ WPARAM wParam, LPARAM lParam);
+LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg,
+ WPARAM wParam, LPARAM lParam)
+#else /* __MWERKS__ */
+LRESULT FAR PASCAL AngbandWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
+#endif /* __MWERKS__ */
+{
+ PAINTSTRUCT ps;
+ HDC hdc;
+ term_data *td;
+#if 0
+ MINMAXINFO FAR *lpmmi;
+ RECT rc;
+#endif
+ int i;
+
+
+ /* Acquire proper "term_data" info */
+ td = (term_data *)GetWindowLong(hWnd, 0);
+
+ /* Handle message */
+ switch (uMsg)
+ {
+ case WM_NCCREATE:
+ {
+ SetWindowLong(hWnd, 0, (LONG)(my_td));
+ break;
+ }
+
+ case WM_CREATE:
+ {
+#ifdef USE_MUSIC
+ mop.dwCallback=(DWORD)hWnd;
+#endif
+ return 0;
+ }
+
+ case WM_GETMINMAXINFO:
+ {
+ MINMAXINFO FAR *lpmmi;
+ RECT rc;
+
+ lpmmi = (MINMAXINFO FAR *)lParam;
+
+ /* this message was sent before WM_NCCREATE */
+ if (!td) return 1;
+
+ /* Minimum window size is 80x24 */
+ rc.left = rc.top = 0;
+ rc.right = rc.left + 80 * td->tile_wid + td->size_ow1 + td->size_ow2;
+ rc.bottom = rc.top + 24 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
+
+ /* Adjust */
+ AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
+
+ /* Save minimum size */
+ lpmmi->ptMinTrackSize.x = rc.right - rc.left;
+ lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
+
+ return 0;
+ }
+
+ case WM_PAINT:
+ {
+ BeginPaint(hWnd, &ps);
+ if (td) term_data_redraw(td);
+ EndPaint(hWnd, &ps);
+ ValidateRect(hWnd, NULL);
+ return 0;
+ }
+
+#ifdef USE_MUSIC
+ case MM_MCINOTIFY:
+ {
+ if(wParam == MCI_NOTIFY_SUCCESSFUL)
+ {
+ mciSendCommand(mop.wDeviceID, MCI_SEEK, MCI_SEEK_TO_START, 0);
+ mciSendCommand(mop.wDeviceID, MCI_PLAY, MCI_NOTIFY, (DWORD)&mop);
+ }
+ return 0;
+ }
+#endif
+
+ case WM_SYSKEYDOWN:
+ case WM_KEYDOWN:
+ {
+ if (process_keydown(wParam, lParam))
+ return 0;
+ break;
+ }
+
+ case WM_CHAR:
+ {
+ if (Term_no_press) Term_no_press = FALSE;
+ else Term_keypress(wParam);
+ return 0;
+ }
+
+ case WM_LBUTTONDOWN:
+ {
+ mousex = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
+ mousey = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
+ mouse_down = TRUE;
+ oldx = mousex;
+ oldy = mousey;
+ return 0;
+ }
+
+ case WM_LBUTTONUP:
+ {
+ HGLOBAL hGlobal;
+ LPSTR lpStr;
+ int j, sz;
+ TERM_LEN dx = abs(oldx - mousex) + 1;
+ TERM_LEN dy = abs(oldy - mousey) + 1;
+ TERM_LEN ox = (oldx > mousex) ? mousex : oldx;
+ TERM_LEN oy = (oldy > mousey) ? mousey : oldy;
+
+ mouse_down = FALSE;
+ paint_rect = FALSE;
+
+#ifdef JP
+ sz = (dx + 3) * dy;
+#else
+ sz = (dx + 2) * dy;
+#endif
+ hGlobal = GlobalAlloc(GHND, sz + 1);
+ if (hGlobal == NULL) return 0;
+ lpStr = (LPSTR)GlobalLock(hGlobal);
+
+ for (i = 0; i < dy; i++)
+ {
+#ifdef JP
+ char *s;
+ char **scr = data[0].t.scr->c;
+
+ C_MAKE(s, (dx + 1), char);
+ strncpy(s, &scr[oy + i][ox], dx);
+
+ if (ox > 0)
+ {
+ if (iskanji(scr[oy + i][ox - 1])) s[0] = ' ';
+ }
+
+ if (ox + dx < data[0].cols)
+ {
+ if (iskanji(scr[oy + i][ox + dx - 1])) s[dx - 1] = ' ';
+ }
+
+ for (j = 0; j < dx; j++)
+ {
+ if (s[j] == 127) s[j] = '#';
+ *lpStr++ = s[j];
+ }
+#else
+ for (j = 0; j < dx; j++)
+ {
+ *lpStr++ = data[0].t.scr->c[oy + i][ox + j];
+ }
+#endif
+ if (dy > 1)
+ {
+ *lpStr++ = '\r';
+ *lpStr++ = '\n';
+ }
+ }
+
+ GlobalUnlock(hGlobal);
+ if (OpenClipboard(hWnd) == 0)
+ {
+ GlobalFree(hGlobal);
+ return 0;
+ }
+ EmptyClipboard();
+ SetClipboardData(CF_TEXT, hGlobal);
+ CloseClipboard();
+
+ Term_redraw();
+
+ return 0;
+ }
+
+ case WM_MOUSEMOVE:
+ {
+ if (mouse_down)
+ {
+ int dx, dy;
+ int cx = MIN(LOWORD(lParam) / td->tile_wid, td->cols - 1);
+ int cy = MIN(HIWORD(lParam) / td->tile_hgt, td->rows - 1);
+ int ox, oy;
+
+ if (paint_rect)
+ {
+ dx = abs(oldx - mousex) + 1;
+ dy = abs(oldy - mousey) + 1;
+ ox = (oldx > mousex) ? mousex : oldx;
+ oy = (oldy > mousey) ? mousey : oldy;
+ Term_inversed_area(hWnd, ox, oy, dx, dy);
+ }
+ else
+ {
+ paint_rect = TRUE;
+ }
+
+ dx = abs(cx - mousex) + 1;
+ dy = abs(cy - mousey) + 1;
+ ox = (cx > mousex) ? mousex : cx;
+ oy = (cy > mousey) ? mousey : cy;
+ Term_inversed_area(hWnd, ox, oy, dx, dy);
+
+ oldx = cx;
+ oldy = cy;
+ }
+ return 0;
+ }
+
+ case WM_INITMENU:
+ {
+ setup_menus();
+ return 0;
+ }
+
+ case WM_CLOSE:
+ {
+ if (game_in_progress && character_generated)
+ {
+ if (!can_save)
+ {
+ plog(_("今は終了できません。", "You may not do that right now."));
+ return 0;
+ }
+
+ /* Hack -- Forget messages */
+ msg_flag = FALSE;
+
+ forget_lite();
+ forget_view();
+ clear_mon_lite();
+
+ /* Save the game */
+#ifdef ZANGBAND
+ /* do_cmd_save_game(FALSE); */
+#else /* ZANGBAND */
+ /* do_cmd_save_game(); */
+#endif /* ZANGBAND */
+ Term_key_push(SPECIAL_KEY_QUIT);
+ return 0;
+ }
+ quit(NULL);
+ return 0;
+ }
+
+ case WM_QUERYENDSESSION:
+ {
+ if (game_in_progress && character_generated)
+ {
+ /* Hack -- Forget messages */
+ msg_flag = FALSE;
+
+ /* Mega-Hack -- Delay death */
+ if (p_ptr->chp < 0) p_ptr->is_dead = FALSE;
+ do_cmd_write_nikki(NIKKI_GAMESTART, 0, _("----ゲーム中断----", "---- Save and Exit Game ----"));
+
+ /* Hardcode panic save */
+ p_ptr->panic_save = 1;
+
+ /* Forbid suspend */
+ signals_ignore_tstp();
+
+ /* Indicate panic save */
+ (void)strcpy(p_ptr->died_from, _("(緊急セーブ)", "(panic save)"));
+
+ /* Panic save */
+ (void)save_player();
+ }
+ quit(NULL);
+ return 0;
+ }
+
+ case WM_QUIT:
+ {
+ quit(NULL);
+ return 0;
+ }
+
+ case WM_COMMAND:
+ {
+ process_menus(LOWORD(wParam));
+ return 0;
+ }
+
+ case WM_SIZE:
+ {
+ /* this message was sent before WM_NCCREATE */
+ if (!td) return 1;
+
+ /* it was sent from inside CreateWindowEx */
+ if (!td->w) return 1;
+
+ /* was sent from WM_SIZE */
+ if (td->size_hack) return 1;
+
+ switch (wParam)
+ {
+ case SIZE_MINIMIZED:
+ {
+ /* Hide sub-windows */
+ for (i = 1; i < MAX_TERM_DATA; i++)
+ {
+ if (data[i].visible) ShowWindow(data[i].w, SW_HIDE);
+ }
+ return 0;
+ }
+
+ case SIZE_MAXIMIZED:
+ {
+ /* fall through */
+ }
+
+ case SIZE_RESTORED:
+ {
+ TERM_LEN cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
+ TERM_LEN rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
+
+ /* New size */
+ if ((td->cols != cols) || (td->rows != rows))
+ {
+ /* Save the new size */
+ td->cols = cols;
+ td->rows = rows;
+
+ if (!IsZoomed(td->w) && !IsIconic(td->w))
+ {
+ normsize.x = td->cols;
+ normsize.y = td->rows;
+ }
+
+ /* Activate */
+ Term_activate(&td->t);
+
+ /* Resize the term */
+ Term_resize(td->cols, td->rows);
+
+ /* Redraw later */
+ InvalidateRect(td->w, NULL, TRUE);
+ }
+
+ td->size_hack = TRUE;
+
+ /* Show sub-windows */
+ for (i = 1; i < MAX_TERM_DATA; i++)
+ {
+ if (data[i].visible) ShowWindow(data[i].w, SW_SHOW);
+ }
+
+ td->size_hack = FALSE;
+
+ return 0;
+ }
+ }
+ break;
+ }
+
+ case WM_PALETTECHANGED:
+ {
+ /* Ignore if palette change caused by itself */
+ if ((HWND)wParam == hWnd) return 0;
+
+ /* Fall through... */
+ }
+
+ case WM_QUERYNEWPALETTE:
+ {
+ if (!paletted) return 0;
+
+ hdc = GetDC(hWnd);
+
+ SelectPalette(hdc, hPal, FALSE);
+
+ i = RealizePalette(hdc);
+
+ /* if any palette entries changed, repaint the window. */
+ if (i) InvalidateRect(hWnd, NULL, TRUE);
+
+ ReleaseDC(hWnd, hdc);
+
+ return 0;
+ }
+
+ case WM_ACTIVATE:
+ {
+ if (wParam && !HIWORD(lParam))
+ {
+ /* Do something to sub-windows */
+ for (i = 1; i < MAX_TERM_DATA; i++)
+ {
+ if (!data[i].posfix) term_window_pos(&data[i], hWnd);
+ }
+
+ /* Focus on main window */
+ SetFocus(hWnd);
+
+ return 0;
+ }
+
+ break;
+ }
+
+ case WM_ACTIVATEAPP:
+ {
+ if (IsIconic(td->w)) break;
+
+ for (i = 1; i < MAX_TERM_DATA; i++)
+ {
+ if(data[i].visible)
+ {
+ if (wParam == TRUE)
+ {
+ ShowWindow(data[i].w, SW_SHOW);
+ }
+ else
+ {
+ ShowWindow(data[i].w, SW_HIDE);
+ }
+ }
+ }
+ }
+ }
+
+ return DefWindowProc(hWnd, uMsg, wParam, lParam);
+}
+
+
+#ifdef __MWERKS__
+LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,
+ WPARAM wParam, LPARAM lParam);
+LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,
+ WPARAM wParam, LPARAM lParam)
+#else /* __MWERKS__ */
+LRESULT FAR PASCAL AngbandListProc(HWND hWnd, UINT uMsg,
+ WPARAM wParam, LPARAM lParam)
+#endif /* __MWERKS__ */
+{
+ term_data *td;
+#if 0
+ MINMAXINFO FAR *lpmmi;
+ RECT rc;
+#endif
+ PAINTSTRUCT ps;
+ HDC hdc;
+ int i;
+
+
+ /* Acquire proper "term_data" info */
+ td = (term_data *)GetWindowLong(hWnd, 0);
+
+ /* Process message */
+ switch (uMsg)
+ {
+ case WM_NCCREATE:
+ {
+ SetWindowLong(hWnd, 0, (LONG)(my_td));
+ break;
+ }
+
+ case WM_CREATE:
+ {
+ return 0;
+ }
+
+ case WM_GETMINMAXINFO:
+ {
+ MINMAXINFO FAR *lpmmi;
+ RECT rc;
+
+ lpmmi = (MINMAXINFO FAR *)lParam;
+
+ /* this message was sent before WM_NCCREATE */
+ if (!td) return 1;
+
+ /* Minimum window size is 80x24 */
+ rc.left = rc.top = 0;
+ rc.right = rc.left + 20 * td->tile_wid + td->size_ow1 + td->size_ow2;
+ rc.bottom = rc.top + 3 * td->tile_hgt + td->size_oh1 + td->size_oh2 + 1;
+
+ /* Adjust */
+ AdjustWindowRectEx(&rc, td->dwStyle, TRUE, td->dwExStyle);
+
+ /* Save minimum size */
+ lpmmi->ptMinTrackSize.x = rc.right - rc.left;
+ lpmmi->ptMinTrackSize.y = rc.bottom - rc.top;
+
+ return 0;
+ }
+
+ case WM_SIZE:
+ {
+ TERM_LEN cols;
+ TERM_LEN rows;
+
+ /* this message was sent before WM_NCCREATE */
+ if (!td) return 1;
+
+ /* it was sent from inside CreateWindowEx */
+ if (!td->w) return 1;
+
+ /* was sent from inside WM_SIZE */
+ if (td->size_hack) return 1;
+
+ td->size_hack = TRUE;
+
+ cols = (LOWORD(lParam) - td->size_ow1) / td->tile_wid;
+ rows = (HIWORD(lParam) - td->size_oh1) / td->tile_hgt;
+
+ /* New size */
+ if ((td->cols != cols) || (td->rows != rows))
+ {
+ /* Save old term */
+ term *old_term = Term;
+
+ /* Save the new size */
+ td->cols = cols;
+ td->rows = rows;
+
+ /* Activate */
+ Term_activate(&td->t);
+
+ /* Resize the term */
+ Term_resize(td->cols, td->rows);
+
+ /* Activate */
+ Term_activate(old_term);
+
+ /* Redraw later */
+ InvalidateRect(td->w, NULL, TRUE);
+
+ /* HACK - Redraw all windows */
+ p_ptr->window = 0xFFFFFFFF;
+ handle_stuff();
+ }
+
+ td->size_hack = FALSE;
+
+ return 0;
+ }
+
+ case WM_PAINT:
+ {
+ BeginPaint(hWnd, &ps);
+ if (td) term_data_redraw(td);
+ EndPaint(hWnd, &ps);
+ return 0;
+ }
+
+ case WM_SYSKEYDOWN:
+ case WM_KEYDOWN:
+ {
+ if (process_keydown(wParam, lParam))
+ return 0;
+ break;
+ }
+
+ case WM_CHAR:
+ {
+ if (Term_no_press) Term_no_press = FALSE;
+ else Term_keypress(wParam);
+ return 0;
+ }
+
+ case WM_PALETTECHANGED:
+ {
+ /* ignore if palette change caused by itself */
+ if ((HWND)wParam == hWnd) return FALSE;
+ /* otherwise, fall through!!! */
+ }
+
+ case WM_QUERYNEWPALETTE:
+ {
+ if (!paletted) return 0;
+ hdc = GetDC(hWnd);
+ SelectPalette(hdc, hPal, FALSE);
+ i = RealizePalette(hdc);
+ /* if any palette entries changed, repaint the window. */
+ if (i) InvalidateRect(hWnd, NULL, TRUE);
+ ReleaseDC(hWnd, hdc);
+ return 0;
+ }
+
+ case WM_NCLBUTTONDOWN:
+ {
+
+#ifdef HTCLOSE
+ if (wParam == HTCLOSE) wParam = HTSYSMENU;
+#endif /* HTCLOSE */
+
+ if (wParam == HTSYSMENU)
+ {
+ if (td->visible)
+ {
+ td->visible = FALSE;
+ ShowWindow(td->w, SW_HIDE);
+ }
+
+ return 0;
+ }
+
+ break;
+ }
+ }
+
+ return DefWindowProc(hWnd, uMsg, wParam, lParam);
+}
+
+
+#ifdef USE_SAVER
+
+#define MOUSE_SENS 40
+
+#ifdef __MWERKS__
+LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
+ WPARAM wParam, LPARAM lParam);
+LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
+ WPARAM wParam, LPARAM lParam)
+#else /* __MWERKS__ */
+LRESULT FAR PASCAL AngbandSaverProc(HWND hWnd, UINT uMsg,
+ WPARAM wParam, LPARAM lParam)
+#endif /* __MWERKS__ */
+{
+ static int iMouse = 0;
+ static WORD xMouse = 0;
+ static WORD yMouse = 0;
+
+ int dx, dy;
+
+
+ /* Process */
+ switch (uMsg)
+ {
+ case WM_NCCREATE:
+ {
+ break;
+ }
+
+ case WM_SETCURSOR:
+ {
+ SetCursor(NULL);
+ return 0;
+ }
+
+#if 0
+ case WM_ACTIVATE:
+ {
+ if (LOWORD(wParam) == WA_INACTIVE) break;
+
+ /* else fall through */
+ }
+#endif
+
+ case WM_LBUTTONDOWN:
+ case WM_MBUTTONDOWN:
+ case WM_RBUTTONDOWN:
+ case WM_KEYDOWN:
+ {
+ SendMessage(hWnd, WM_CLOSE, 0, 0);
+ return 0;
+ }
+
+ case WM_MOUSEMOVE:
+ {
+ if (iMouse)
+ {
+ dx = LOWORD(lParam) - xMouse;
+ dy = HIWORD(lParam) - yMouse;
+
+ if (dx < 0) dx = -dx;
+ if (dy < 0) dy = -dy;
+
+ if ((dx > MOUSE_SENS) || (dy > MOUSE_SENS))
+ {
+ SendMessage(hWnd, WM_CLOSE, 0, 0);
+ }
+ }
+
+ /* Save last location */
+ iMouse = 1;
+ xMouse = LOWORD(lParam);
+ yMouse = HIWORD(lParam);
+
+ return 0;
+ }
+
+ case WM_CLOSE:
+ {
+ DestroyWindow(hwndSaver);
+ hwndSaver = NULL;
+ return 0;
+ }
+ }
+
+ return DefWindowProc(hWnd, uMsg, wParam, lParam);
+}
+
+#endif /* USE_SAVER */
+
+
+
+
+
+/*** Temporary Hooks ***/
+
+
+/*
+ * Display warning message (see "z-util.c")
+ */
+static void hack_plog(concptr str)
+{
+ /* Give a warning */
+ if (str)
+ {
+#ifdef JP
+ MessageBox(NULL, str, "警告!",
+ MB_ICONEXCLAMATION | MB_OK);
+#else
+ MessageBox(NULL, str, "Warning",
+ MB_ICONEXCLAMATION | MB_OK);
+#endif
+
+ }
+}
+
+
+/*
+ * Display error message and quit (see "z-util.c")
+ */
+static void hack_quit(concptr str)
+{
+ /* Give a warning */
+ if (str)
+ {
+#ifdef JP
+ MessageBox(NULL, str, "エラー!",
+ MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
+#else
+ MessageBox(NULL, str, "Error",
+ MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
+#endif
+
+ }
+
+ /* Unregister the classes */
+ UnregisterClass(AppName, hInstance);
+
+ /* Destroy the icon */
+ if (hIcon) DestroyIcon(hIcon);
+
+ /* Exit */
+ exit(0);
+}
+
+
+
+/*** Various hooks ***/
+
+
+/*
+ * Display warning message (see "z-util.c")
+ */
+static void hook_plog(concptr str)
+{
+ /* Warning */
+ if (str)
+ {
+#ifdef JP
+ MessageBox(data[0].w, str, "警告!",
+ MB_ICONEXCLAMATION | MB_OK);
+#else
+ MessageBox(data[0].w, str, "Warning",
+ MB_ICONEXCLAMATION | MB_OK);
+#endif
+
+ }
+}
+
+
+/*
+ * Display error message and quit (see "z-util.c")
+ */
+static void hook_quit(concptr str)
+{
+ int i;
+
+
+ /* Give a warning */
+ if (str)
+ {
+#ifdef JP
+ MessageBox(data[0].w, str, "エラー!",
+ MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
+#else
+ MessageBox(data[0].w, str, "Error",
+ MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
+#endif
+
+ }
+
+
+ /* Save the preferences */
+ save_prefs();
+
+
+ /*** Could use 'Term_nuke_win()' */
+
+ /* Destroy all windows */
+ for (i = MAX_TERM_DATA - 1; i >= 0; --i)
+ {
+ term_force_font(&data[i], NULL);
+ if (data[i].font_want) string_free(data[i].font_want);
+ if (data[i].w) DestroyWindow(data[i].w);
+ data[i].w = 0;
+ }
+
+ /* Free the bitmap stuff */
+#ifdef USE_GRAPHICS
+ if (infGraph.hPalette) DeleteObject(infGraph.hPalette);
+ if (infGraph.hBitmap) DeleteObject(infGraph.hBitmap);
+
+ if (infMask.hPalette) DeleteObject(infMask.hPalette);
+ if (infMask.hBitmap) DeleteObject(infMask.hBitmap);
+
+#endif /* USE_GRAPHICS */
+
+ /*** Free some other stuff ***/
+
+ DeleteObject(hbrYellow);
+
+ /* bg */
+ delete_bg();
+
+ if (hPal) DeleteObject(hPal);
+
+ UnregisterClass(AppName, hInstance);
+
+ if (hIcon) DestroyIcon(hIcon);
+
+ exit(0);
+}
+
+
+
+/*** Initialize ***/
+
+
+/*
+ * Init some stuff
+ */
+static void init_stuff(void)
+{
+ int i;
+
+ char path[1024];
+
+
+ /* Get program name with full path */
+ GetModuleFileName(hInstance, path, 512);
+
+ /* Save the "program name" */
+ argv0 = path;
+
+ /* Get the name of the "*.ini" file */
+ strcpy(path + strlen(path) - 4, ".INI");
+
+ /* Save the the name of the ini-file */
+ ini_file = string_make(path);
+
+ /* Analyze the path */
+ i = strlen(path);
+
+ /* Get the path */
+ for (; i > 0; i--)
+ {
+ if (path[i] == '\\')
+ {
+ /* End of path */
+ break;
+ }
+ }
+
+ /* Add "lib" to the path */
+ strcpy(path + i + 1, "lib\\");
+
+ /* Validate the path */
+ validate_dir(path, TRUE);
+
+ /* Init the file paths */
+ init_file_paths(path);
+
+ /* Hack -- Validate the paths */
+ validate_dir(ANGBAND_DIR_APEX, FALSE);
+ validate_dir(ANGBAND_DIR_BONE, FALSE);
+
+ /* Allow missing 'edit' directory */
+ if (!check_dir(ANGBAND_DIR_EDIT))
+ {
+ /* Must have 'data'! */
+ validate_dir(ANGBAND_DIR_DATA, TRUE);
+ }
+ else
+ {
+ /* Don't need 'data' */
+ validate_dir(ANGBAND_DIR_DATA, FALSE);
+ }
+
+ validate_dir(ANGBAND_DIR_FILE, TRUE);
+ validate_dir(ANGBAND_DIR_HELP, FALSE);
+ validate_dir(ANGBAND_DIR_INFO, FALSE);
+ validate_dir(ANGBAND_DIR_PREF, TRUE);
+ validate_dir(ANGBAND_DIR_SAVE, FALSE);
+ validate_dir(ANGBAND_DIR_USER, TRUE);
+ validate_dir(ANGBAND_DIR_XTRA, TRUE);
+
+ /* Build the filename */
+ path_build(path, sizeof(path), ANGBAND_DIR_FILE, _("news_j.txt", "news.txt"));
+
+ /* Hack -- Validate the "news.txt" file */
+ validate_file(path);
+
+
+#if 0 /* #ifndef JP */
+ /* Build the "font" path */
+ path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "font");
+
+ /* Allocate the path */
+ ANGBAND_DIR_XTRA_FONT = string_make(path);
+
+ /* Validate the "font" directory */
+ validate_dir(ANGBAND_DIR_XTRA_FONT, TRUE);
+
+ /* Build the filename */
+ path_build(path, sizeof(path), ANGBAND_DIR_XTRA_FONT, "8X13.FON");
+
+ /* Hack -- Validate the basic font */
+ validate_file(path);
+#endif
+
+
+#ifdef USE_GRAPHICS
+
+ /* Build the "graf" path */
+ path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "graf");
+
+ /* Allocate the path */
+ ANGBAND_DIR_XTRA_GRAF = string_make(path);
+
+ /* Validate the "graf" directory */
+ validate_dir(ANGBAND_DIR_XTRA_GRAF, TRUE);
+
+#endif /* USE_GRAPHICS */
+
+
+#ifdef USE_SOUND
+
+ /* Build the "sound" path */
+ path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "sound");
+
+ /* Allocate the path */
+ ANGBAND_DIR_XTRA_SOUND = string_make(path);
+
+ /* Validate the "sound" directory */
+ validate_dir(ANGBAND_DIR_XTRA_SOUND, FALSE);
+
+#endif /* USE_SOUND */
+
+#ifdef USE_MUSIC
+
+ /* Build the "music" path */
+ path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "music");
+
+ /* Allocate the path */
+ ANGBAND_DIR_XTRA_MUSIC = string_make(path);
+
+ /* Validate the "music" directory */
+ validate_dir(ANGBAND_DIR_XTRA_MUSIC, FALSE);
+
+#endif /* USE_MUSIC */
+
+ /* Build the "help" path */
+ path_build(path, sizeof(path), ANGBAND_DIR_XTRA, "help");
+
+ /* Allocate the path */
+ ANGBAND_DIR_XTRA_HELP = string_make(path);
+
+ /* Validate the "help" directory */
+ /* validate_dir(ANGBAND_DIR_XTRA_HELP); */
+}
+
+/*!
+ * @brief (Windows固有)変愚蛮怒が起動済かどうかのチェック
+ */
+static bool is_already_running(void)
+{
+ bool result = FALSE;
+ HANDLE hMutex;
+
+ hMutex = CreateMutex(NULL, TRUE, VERSION_NAME);
+ if (GetLastError() == ERROR_ALREADY_EXISTS)
+ {
+ result = TRUE;
+ }
+ return result;
+}
+
+
+/*!
+ * @brief (Windows固有)Windowsアプリケーションとしてのエントリポイント
+ */
+int FAR PASCAL WinMain(HINSTANCE hInst, HINSTANCE hPrevInst,
+ LPSTR lpCmdLine, int nCmdShow)
+{
+ int i;
+
+ WNDCLASS wc;
+ HDC hdc;
+ MSG msg;
+
+ setlocale(LC_ALL, "ja_JP.utf8");
+
+ /* Unused */
+ (void)nCmdShow;
+
+ /* Save globally */
+ hInstance = hInst;
+
+
+ /* Prevent multiple run */
+ if (is_already_running())
+ {
+ MessageBox(NULL,
+ _("変愚蛮怒はすでに起動しています。", "Hengband is already running."),
+ _("エラー!", "Error") ,
+ MB_ICONEXCLAMATION | MB_OK | MB_ICONSTOP);
+ return FALSE;
+ }
+
+ if (hPrevInst == NULL)
+ {
+ wc.style = CS_CLASSDC;
+ wc.lpfnWndProc = AngbandWndProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 4; /* one long pointer to term_data */
+ wc.hInstance = hInst;
+ wc.hIcon = hIcon = LoadIcon(hInst, AppName);
+ wc.hCursor = LoadCursor(NULL, IDC_ARROW);
+ wc.hbrBackground = GetStockObject(BLACK_BRUSH);
+ wc.lpszMenuName = AppName;
+ wc.lpszClassName = AppName;
+
+ if (!RegisterClass(&wc)) exit(1);
+
+ wc.lpfnWndProc = AngbandListProc;
+ wc.lpszMenuName = NULL;
+ wc.lpszClassName = AngList;
+
+ if (!RegisterClass(&wc)) exit(2);
+
+#ifdef USE_SAVER
+
+ wc.style = CS_VREDRAW | CS_HREDRAW | CS_SAVEBITS | CS_DBLCLKS;
+ wc.lpfnWndProc = AngbandSaverProc;
+ wc.hCursor = NULL;
+ wc.lpszMenuName = NULL;
+ wc.lpszClassName = "WindowsScreenSaverClass";
+
+ if (!RegisterClass(&wc)) exit(3);
+
+#endif
+
+ }
+
+ /* Temporary hooks */
+ plog_aux = hack_plog;
+ quit_aux = hack_quit;
+ core_aux = hack_quit;
+
+ /* Prepare the filepaths */
+ init_stuff();
+
+ /* Initialize the keypress analyzer */
+ for (i = 0; special_key_list[i]; ++i)
+ {
+ special_key[special_key_list[i]] = TRUE;
+ }
+ /* Initialize the keypress analyzer */
+ for (i = 0; ignore_key_list[i]; ++i)
+ {
+ ignore_key[ignore_key_list[i]] = TRUE;
+ }
+
+ /* Determine if display is 16/256/true color */
+ hdc = GetDC(NULL);
+ colors16 = (GetDeviceCaps(hdc, BITSPIXEL) == 4);
+ paletted = ((GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE) ? TRUE : FALSE);
+ ReleaseDC(NULL, hdc);
+
+ /* Initialize the colors */
+ for (i = 0; i < 256; i++)
+ {
+ byte rv, gv, bv;
+
+ /* Extract desired values */
+ rv = angband_color_table[i][1];
+ gv = angband_color_table[i][2];
+ bv = angband_color_table[i][3];
+
+ /* Extract the "complex" code */
+ win_clr[i] = PALETTERGB(rv, gv, bv);
+
+ /* Save the "simple" code */
+ angband_color_table[i][0] = win_pal[i];
+ }
+
+ /* Prepare the windows */
+ init_windows();
+
+ /* bg */
+ init_bg();
+
+ /* Activate hooks */
+ plog_aux = hook_plog;
+ quit_aux = hook_quit;
+ core_aux = hook_quit;
+
+ /* Set the system suffix */
+ ANGBAND_SYS = "win";
+
+ /* Set the keyboard suffix */
+ if (7 != GetKeyboardType(0))
+ ANGBAND_KEYBOARD = "0";
+ else
+ {
+ /* Japanese keyboard */
+ switch (GetKeyboardType(1))
+ {
+ case 0x0D01: case 0x0D02:
+ case 0x0D03: case 0x0D04:
+ case 0x0D05: case 0x0D06:
+ /* NEC PC-98x1 */
+ ANGBAND_KEYBOARD = "NEC98";
+ break;
+ default:
+ /* PC/AT */
+ ANGBAND_KEYBOARD = "JAPAN";
+ }
+ }
+
+ /* Catch nasty signals */
+ signals_init();
+
+ Term_activate(term_screen);
+ init_angband();
+
+ /* We are now initialized */
+ initialized = TRUE;
+#ifdef CHUUKEI
+ if(lpCmdLine[0] == '-'){
+ switch(lpCmdLine[1])
+ {
+ case 'p':
+ case 'P':
+ {
+ if (!lpCmdLine[2]) break;
+ chuukei_server = TRUE;
+ if(connect_chuukei_server(&lpCmdLine[2])<0){
+ msg_print("connect fail");
+ return 0;
+ }
+ msg_print("connect");
+ msg_print(NULL);
+ break;
+ }
+
+ case 'c':
+ case 'C':
+ {
+ if (!lpCmdLine[2]) break;
+ chuukei_client = TRUE;
+ connect_chuukei_server(&lpCmdLine[2]);
+ play_game(FALSE);
+ quit(NULL);
+ return 0;
+ }
+ case 'X':
+ case 'x':
+ {
+ if (!lpCmdLine[2]) break;
+ prepare_browse_movie(&lpCmdLine[2]);
+ play_game(FALSE);
+ quit(NULL);
+ return 0;
+ }
+ }
+ }
+#endif
+
+#ifdef CHUUKEI
+ /* Did the user double click on a save file? */
+ if(!chuukei_server) check_for_save_file(lpCmdLine);
+#else
+ /* Did the user double click on a save file? */
+ check_for_save_file(lpCmdLine);
+#endif
+
+ /* Prompt the user */
+ prt(_("[ファイル] メニューの [新規] または [開く] を選択してください。", "[Choose 'New' or 'Open' from the 'File' menu]"), 23, _(8, 17));
+
+ Term_fresh();
+
+ /* Process messages forever */
+ while (GetMessage(&msg, NULL, 0, 0))
+ {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ quit(NULL);
+ return (0);
+}
+
+
+#endif /* WINDOWS */
+