#
# Set any compiler options
-CCOPTS = -Od -jb -j1 -Hc -tW -lGn -e$(EXE_FILE) -w- \
+CCOPTS = -Od -jb -j1 -Hc -tW -lGn -e$(EXE_FILE) \
+ -wamb -wdef -wnod -wpin -wstu -wstv -wuse \
-D_WIN32_WINNT=0x0400 -DWINVER=0x0400 \
-DUSE_TRANSPARENCY $(JP_OPT)
OBJ = \
artifact.obj autopick.obj avatar.obj birth.obj bldg.obj cave.obj \
- cmd1.obj cmd2.obj cmd3.obj cmd4.obj cmd5.obj cmd6.obj \
- dungeon.obj effects.obj files.obj flavor.obj generate.obj \
+ cmd1.obj cmd2.obj cmd3.obj cmd4.obj cmd5.obj cmd6.obj do-spell.obj \
+ dungeon.obj effects.obj files.obj floors.obj flavor.obj generate.obj \
grid.obj hissatsu.obj inet.obj init1.obj init2.obj japanese.obj \
load.obj main-win.obj mane.obj melee1.obj melee2.obj mind.obj \
monster1.obj monster2.obj mspells1.obj mspells2.obj mspells3.obj \
- mutation.obj \
+ mutation.obj snipe.obj hex.obj \
obj_kind.obj object1.obj object2.obj racial.obj readdib.obj \
- report.obj rooms.obj save.obj scores.obj script.obj spells1.obj \
+ report.obj rooms.obj save.obj scores.obj spells1.obj \
spells2.obj spells3.obj store.obj streams.obj tables.obj util.obj \
variable.obj wild.obj wizard1.obj wizard2.obj xtra1.obj xtra2.obj \
- z-form.obj z-rand.obj z-term.obj z-util.obj z-virt.obj
+ z-form.obj z-rand.obj z-term.obj z-util.obj z-virt.obj \
+ chuukei.obj
all : $(EXE_FILE)