variable.c tables.c util.c cave.c \
object1.c object2.c monster1.c monster2.c \
xtra1.c xtra2.c spells1.c spells2.c \
- melee1.c melee2.c save.c files.c \
+ melee1.c melee2.c save.c files.c floors.c \
cmd1.c cmd2.c cmd3.c cmd4.c cmd5.c cmd6.c \
- store.c birth.c load.c \
+ do-spell.c store.c birth.c load.c \
wizard1.c wizard2.c grid.c streams.c rooms.c \
generate.c dungeon.c init1.c init2.c \
- effects.c racial.c inet.c report.c\
- artifact.c mutation.c flavor.c spells3.c \
+ effects.c racial.c inet.c report.c snipe.c hex.c \
+ artifact.c autopick.c mutation.c flavor.c spells3.c \
mspells1.c mspells2.c scores.c mind.c mane.c hissatsu.c \
bldg.c obj_kind.c wild.c avatar.c japanese.c mspells3.c \
main-cap.c main-gcu.c main-x11.c main-xaw.c main.c chuukei.c
variable.o tables.o util.o cave.o \
object1.o object2.o monster1.o monster2.o \
xtra1.o xtra2.o spells1.o spells2.o \
- melee1.o melee2.o save.o files.o \
+ melee1.o melee2.o save.o files.o floors.o \
cmd1.o cmd2.o cmd3.o cmd4.o cmd5.o cmd6.o \
- store.o birth.o load.o \
+ do-spell.o store.o birth.o load.o \
wizard1.o wizard2.o grid.o streams.o rooms.o \
generate.o dungeon.o init1.o init2.o \
- effects.o racial.o inet.o report.o \
- artifact.o mutation.o flavor.o spells3.o \
+ effects.o racial.o inet.o report.o snipe.o hex.o \
+ artifact.o autopick.o mutation.o flavor.o spells3.o \
mspells1.o mspells2.o scores.o mind.o mane.o hissatsu.o \
bldg.o obj_kind.o wild.o avatar.o japanese.o mspells3.o \
main-cap.o main-gcu.o main-x11.o main-xaw.o main.o chuukei.o
cmd2.o: cmd2.c $(INCS)
cmd3.o: cmd3.c $(INCS)
cmd4.o: cmd4.c $(INCS)
-cmd5.o: cmd5.c $(INCS) spellstips.h
+cmd5.o: cmd5.c $(INCS)
cmd6.o: cmd6.c $(INCS)
+do-spell.o: do-spell.c $(INCS)
dungeon.o: dungeon.c $(INCS)
effects.o: effects.c $(INCS)
files.o: files.c $(INCS)
rooms.o: rooms.c $(INCS) grid.h rooms.h generate.h
streams.o: streams.c $(INCS) grid.h generate.h
hissatsu.o: hissatsu.c $(INCS)
+hex.o: hex.c $(INCS)
inet.o: inet.c $(INCS)
init1.o: init1.c $(INCS)
init2.o: init2.c $(INCS)
report.o: report.c $(INCS)
scores.o: scores.c $(INCS)
save.o: save.c $(INCS)
+snipe.o: snipe.c $(INCS)
spells1.o: spells1.c $(INCS)
spells2.o: spells2.c $(INCS)
spells3.o: spells3.c $(INCS)