case MS_S_CYBER:
{
int k;
- int max_cyber = (dun_level / 50) + randint1(3);
+ int max_cyber = (current_floor_ptr->dun_level / 50) + randint1(3);
if (!target_set(TARGET_KILL)) return FALSE;
msg_print(_("サイバーデーモンを召喚した!", "You summon Cyberdemons!"));
if (max_cyber > 4) max_cyber = 4;