int num = 0;
TERM_LEN y = 1;
TERM_LEN x = 18;
- int minfail = 0;
+ PERCENTAGE minfail = 0;
PLAYER_LEVEL plev = p_ptr->lev;
- int chance = 0;
+ PERCENTAGE chance = 0;
int ask;
char choice;
char out_val[160];
*/
bool do_cmd_mane(bool baigaesi)
{
- int n = 0, j;
- int chance;
- int minfail = 0;
+ int n = 0, j;
+ PERCENTAGE chance;
+ PERCENTAGE minfail = 0;
PLAYER_LEVEL plev = p_ptr->lev;
monster_power spell;
bool cast;