/* Show choices */
p_ptr->window |= (PW_SPELL);
- /* Window stuff */
window_stuff();
/* Abort if needed */
/* Update monsters */
p_ptr->update |= (PU_MONSTERS);
- /* Window stuff */
p_ptr->window |= (PW_OVERHEAD | PW_DUNGEON);
handle_stuff();
p_ptr->energy_use = 100;
- /* Window stuff */
p_ptr->redraw |= (PR_IMITATION);
p_ptr->window |= (PW_PLAYER);
p_ptr->window |= (PW_SPELL);