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refactor lite flags
[hengband/hengband.git] / src / mane.c
index 2c12b88..a79bb02 100644 (file)
@@ -8,7 +8,7 @@
  * are included in all such copies.  Other copyrights may also apply.
  */
 
-/* Purpose: Mane code */
+/* Purpose: Imitation code */
 
 #include "angband.h"
 
@@ -310,53 +310,14 @@ msg_print("
                break;
        case MS_DISPEL:
        {
-               monster_type *m_ptr;
                int m_idx;
-               char m_name[80];
 
                if (!target_set(TARGET_KILL)) return FALSE;
                m_idx = cave[target_row][target_col].m_idx;
                if (!m_idx) break;
                if (!player_has_los_bold(target_row, target_col)) break;
                if (!projectable(py, px, target_row, target_col)) break;
-               m_ptr = &m_list[m_idx];
-               monster_desc(m_name, m_ptr, 0);
-               if (m_ptr->invulner)
-               {
-                       m_ptr->invulner = 0;
-                       mproc_remove(m_idx, m_ptr->mproc_idx[MPROC_INVULNER], MPROC_INVULNER);
-                       if (m_ptr->ml)
-                       {
-#ifdef JP
-                               msg_format("%s¤Ï¤â¤¦ÌµÅ¨¤Ç¤Ï¤Ê¤¤¡£", m_name);
-#else
-                               msg_format("%^s is no longer invulnerable.", m_name);
-#endif
-                               p_ptr->redraw |= (PR_HEALTH);
-                               if (p_ptr->riding == m_idx) p_ptr->redraw |= (PR_UHEALTH);
-                       }
-                       m_ptr->energy_need += ENERGY_NEED();
-               }
-               if (m_ptr->fast)
-               {
-                       m_ptr->fast = 0;
-                       mproc_remove(m_idx, m_ptr->mproc_idx[MPROC_FAST], MPROC_FAST);
-#ifdef JP
-                       if (m_ptr->ml) msg_format("%s¤Ï¤â¤¦²Ã®¤µ¤ì¤Æ¤¤¤Ê¤¤¡£", m_name);
-#else
-                       if (m_ptr->ml) msg_format("%^s is no longer fast.", m_name);
-#endif
-               }
-               if (m_ptr->slow)
-               {
-                       m_ptr->slow = 0;
-                       mproc_remove(m_idx, m_ptr->mproc_idx[MPROC_SLOW], MPROC_SLOW);
-#ifdef JP
-                       if (m_ptr->ml) msg_format("%s¤Ï¤â¤¦¸ºÂ®¤µ¤ì¤Æ¤¤¤Ê¤¤¡£", m_name);
-#else
-                       if (m_ptr->ml) msg_format("%^s is no longer slow.", m_name);
-#endif
-               }
+               dispel_monster_status(m_idx);
                break;
        }
        case MS_ROCKET:
@@ -879,11 +840,11 @@ else msg_print("Ͷ
                break;
        case MS_SLOW:
                if (!get_aim_dir(&dir)) return FALSE;
-               slow_monster(dir);
+               slow_monster(dir, plev);
                break;
        case MS_SLEEP:
                if (!get_aim_dir(&dir)) return FALSE;
-               sleep_monster(dir);
+               sleep_monster(dir, plev);
                break;
        case MS_SPEED:
                (void)set_fast(randint1(20 + plev) + plev, FALSE);
@@ -919,10 +880,10 @@ msg_print("̵
                (void)set_invuln(randint1(7) + 7, FALSE);
                break;
        case MS_BLINK:
-               teleport_player(10, FALSE);
+               teleport_player(10, 0L);
                break;
        case MS_TELEPORT:
-               teleport_player(plev * 5, FALSE);
+               teleport_player(plev * 5, 0L);
                break;
        case MS_WORLD:
                world_player = TRUE;
@@ -1002,7 +963,7 @@ msg_format("%s
                msg_format("You command %s to return.", m_name);
 #endif
 
-               teleport_monster_to(cave[target_row][target_col].m_idx, py, px, 100, TRUE);
+               teleport_monster_to(cave[target_row][target_col].m_idx, py, px, 100, TELEPORT_PASSIVE);
                break;
        }
        case MS_TELE_AWAY:
@@ -1409,7 +1370,7 @@ msg_print("
        energy_use = 100;
 
        /* Window stuff */
-       p_ptr->redraw |= (PR_MANE);
+       p_ptr->redraw |= (PR_IMITATION);
        p_ptr->window |= (PW_PLAYER);
        p_ptr->window |= (PW_SPELL);