<param name="data" type="const GLvoid *" />
</function>
- <function name="CopyNamedBufferSubData">
+ <function name="CopyNamedBufferSubData" no_error="true">
<param name="readBuffer" type="GLuint" />
<param name="writeBuffer" type="GLuint" />
<param name="readOffset" type="GLintptr" />