#include "core/stuff-handler.h"
#include "dungeon/dungeon.h"
#include "flavor/flavor-describer.h"
-#include "floor/floor.h"
#include "inventory/inventory-object.h"
#include "inventory/inventory-slot-types.h"
#include "io/input-key-acceptor.h"
#include "perception/object-perception.h"
#include "player/avatar.h"
#include "sv-definition/sv-other-types.h"
+#include "system/floor-type-definition.h"
#include "term/screen-processor.h"
#include "term/term-color-types.h"
#include "view/display-messages.h"