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[Refactor] struct player_type を class PlayerType に置換。
[hengbandforosx/hengbandosx.git] / src / market / bounty.h
index 6484782..5a3ceb5 100644 (file)
@@ -1,9 +1,9 @@
 #pragma once
 
-struct player_type;
-bool exchange_cash(player_type *player_ptr);
-void today_target(player_type *player_ptr);
+class PlayerType;
+bool exchange_cash(PlayerType *player_ptr);
+void today_target(PlayerType *player_ptr);
 void tsuchinoko(void);
 void show_bounty(void);
-void determine_daily_bounty(player_type *player_ptr, bool conv_old);
-void determine_bounty_uniques(player_type *player_ptr);
+void determine_daily_bounty(PlayerType *player_ptr, bool conv_old);
+void determine_bounty_uniques(PlayerType *player_ptr);