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[Refactor] #38862 Moved angband.h, h-*.h and system-variables.c/h
[hengband/hengband.git] / src / market / building.c
index 48f9d3e..2d2d748 100644 (file)
  * Changed for ZAngband by Robert Ruehlmann
 */
 
-#include "angband.h"
+#include "system/angband.h"
 #include "util.h"
 #include "main/music-definitions-table.h"
 #include "gameterm.h"
 
-#include "core.h" // 暫定、init_flags のため。後で消すかも.
+#include "system/system-variables.h" // 暫定、init_flags のため。後で消すかも.
 #include "core/stuff-handler.h"
 #include "core/show-file.h"
 #include "core/special-internal-keys.h"
 #include "cmd/cmd-dump.h"
 #include "cmd/cmd-inn.h"
-#include "floor.h"
-#include "floor-events.h"
-#include "floor-save.h"
+#include "floor/floor.h"
+#include "floor/floor-events.h"
+#include "floor/floor-save.h"
 #include "autopick/autopick.h"
 #include "object/object-kind.h"
-#include "object-boost.h"
-#include "object-flavor.h"
-#include "object-hook.h"
-#include "monster.h"
-#include "monsterrace-hook.h"
+#include "object/object-boost.h"
+#include "object/object-flavor.h"
+#include "object/object-hook.h"
+#include "monster/monster.h"
+#include "monster/monsterrace-hook.h"
 #include "melee.h"
 #include "wild.h"
 #include "world/world.h"
@@ -40,7 +40,7 @@
 
 #include "avatar.h"
 #include "market/building.h"
-#include "dungeon.h"
+#include "dungeon/dungeon.h"
 #include "mutation/mutation.h"
 #include "quest.h"
 #include "artifact.h"
 #include "spells-object.h"
 #include "spells-status.h"
 #include "realm/realm-hex.h"
-#include "dungeon-file.h"
+#include "dungeon/dungeon-file.h"
 
 #include "files.h"
-#include "player-status.h"
-#include "player-effects.h"
-#include "player-class.h"
-#include "player-personality.h"
+#include "player/player-status.h"
+#include "player/player-effects.h"
+#include "player/player-class.h"
+#include "player/player-personality.h"
 #include "player-inventory.h"
 #include "scores.h"
 #include "shoot.h"
 #include "view/display-main-window.h"
-#include "monsterrace.h"
+#include "monster/monsterrace.h"
 #include "autopick/autopick.h"
 
 #include "market/poker.h"