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Merge remote-tracking branch 'mesa-public/master' into vulkan
[android-x86/external-mesa.git] / src / mesa / drivers / dri / i965 / brw_fs.h
index e0a8984..dff86a9 100644 (file)
 #include "brw_shader.h"
 #include "brw_ir_fs.h"
 #include "brw_fs_builder.h"
-
-extern "C" {
-
-#include <sys/types.h>
-
-#include "main/macros.h"
-#include "main/shaderobj.h"
-#include "main/uniforms.h"
-#include "program/prog_parameter.h"
-#include "program/prog_print.h"
-#include "program/prog_optimize.h"
-#include "util/register_allocate.h"
-#include "program/hash_table.h"
-#include "brw_context.h"
-#include "brw_eu.h"
-#include "brw_wm.h"
-#include "intel_asm_annotation.h"
-}
-#include "glsl/glsl_types.h"
 #include "glsl/ir.h"
 #include "glsl/nir/nir.h"
-#include "program/sampler.h"
 
 struct bblock_t;
 namespace {
@@ -62,6 +42,30 @@ namespace brw {
    class fs_live_variables;
 }
 
+struct brw_gs_compile;
+
+static inline fs_reg
+offset(fs_reg reg, const brw::fs_builder& bld, unsigned delta)
+{
+   switch (reg.file) {
+   case BAD_FILE:
+      break;
+   case ARF:
+   case FIXED_GRF:
+   case MRF:
+   case VGRF:
+   case ATTR:
+      return byte_offset(reg,
+                         delta * reg.component_size(bld.dispatch_width()));
+   case UNIFORM:
+      reg.reg_offset += delta;
+      break;
+   case IMM:
+      assert(delta == 0);
+   }
+   return reg;
+}
+
 /**
  * The fragment shader front-end.
  *
@@ -70,16 +74,21 @@ namespace brw {
 class fs_visitor : public backend_shader
 {
 public:
-   fs_visitor(struct brw_context *brw,
+   fs_visitor(const struct brw_compiler *compiler, void *log_data,
               void *mem_ctx,
-              gl_shader_stage stage,
               const void *key,
               struct brw_stage_prog_data *prog_data,
-              struct gl_shader_program *shader_prog,
               struct gl_program *prog,
+              const nir_shader *shader,
               unsigned dispatch_width,
               int shader_time_index);
-
+   fs_visitor(const struct brw_compiler *compiler, void *log_data,
+              void *mem_ctx,
+              struct brw_gs_compile *gs_compile,
+              struct brw_gs_prog_data *prog_data,
+              const nir_shader *shader,
+              int shader_time_index);
+   void init();
    ~fs_visitor();
 
    fs_reg vgrf(const glsl_type *const type);
@@ -87,11 +96,6 @@ public:
    void setup_uniform_clipplane_values(gl_clip_plane *clip_planes);
    void compute_clip_distance(gl_clip_plane *clip_planes);
 
-   uint32_t gather_channel(int orig_chan, uint32_t sampler);
-   void swizzle_result(ir_texture_opcode op, int dest_components,
-                       fs_reg orig_val, uint32_t sampler);
-
-   int type_size(const struct glsl_type *type);
    fs_inst *get_instruction_generating_reg(fs_inst *start,
                                           fs_inst *end,
                                           const fs_reg &reg);
@@ -105,33 +109,38 @@ public:
 
    bool run_fs(bool do_rep_send);
    bool run_vs(gl_clip_plane *clip_planes);
+   bool run_gs();
    bool run_cs();
    void optimize();
    void allocate_registers();
-   void assign_binding_table_offsets();
    void setup_payload_gen4();
    void setup_payload_gen6();
    void setup_vs_payload();
+   void setup_gs_payload();
    void setup_cs_payload();
    void fixup_3src_null_dest();
    void assign_curb_setup();
    void calculate_urb_setup();
    void assign_urb_setup();
+   void convert_attr_sources_to_hw_regs(fs_inst *inst);
    void assign_vs_urb_setup();
+   void assign_gs_urb_setup();
    bool assign_regs(bool allow_spilling);
    void assign_regs_trivial();
+   void calculate_payload_ranges(int payload_node_count,
+                                 int *payload_last_use_ip);
    void setup_payload_interference(struct ra_graph *g, int payload_reg_count,
                                    int first_payload_node);
    int choose_spill_reg(struct ra_graph *g);
    void spill_reg(int spill_reg);
    void split_virtual_grfs();
    bool compact_virtual_grfs();
-   void move_uniform_array_access_to_pull_constants();
    void assign_constant_locations();
    void demote_pull_constants();
    void invalidate_live_intervals();
    void calculate_live_intervals();
    void calculate_register_pressure();
+   void validate();
    bool opt_algebraic();
    bool opt_redundant_discard_jumps();
    bool opt_cse();
@@ -161,7 +170,9 @@ public:
    void no16(const char *msg);
    void lower_uniform_pull_constant_loads();
    bool lower_load_payload();
+   bool lower_logical_sends();
    bool lower_integer_multiplication();
+   bool lower_simd_width();
    bool opt_combine_constants();
 
    void emit_dummy_fs();
@@ -174,38 +185,15 @@ public:
    fs_reg *emit_frontfacing_interpolation();
    fs_reg *emit_samplepos_setup();
    fs_reg *emit_sampleid_setup();
-   void emit_general_interpolation(fs_reg attr, const char *name,
+   void emit_general_interpolation(fs_reg *attr, const char *name,
                                    const glsl_type *type,
                                    glsl_interp_qualifier interpolation_mode,
-                                   int location, bool mod_centroid,
+                                   int *location, bool mod_centroid,
                                    bool mod_sample);
    fs_reg *emit_vs_system_value(int location);
    void emit_interpolation_setup_gen4();
    void emit_interpolation_setup_gen6();
    void compute_sample_position(fs_reg dst, fs_reg int_sample_pos);
-   fs_reg rescale_texcoord(fs_reg coordinate, int coord_components,
-                           bool is_rect, uint32_t sampler, int texunit);
-   fs_inst *emit_texture_gen4(ir_texture_opcode op, fs_reg dst,
-                              fs_reg coordinate, int coord_components,
-                              fs_reg shadow_comp,
-                              fs_reg lod, fs_reg lod2, int grad_components,
-                              uint32_t sampler);
-   fs_inst *emit_texture_gen4_simd16(ir_texture_opcode op, fs_reg dst,
-                                     fs_reg coordinate, int vector_elements,
-                                     fs_reg shadow_c, fs_reg lod,
-                                     uint32_t sampler);
-   fs_inst *emit_texture_gen5(ir_texture_opcode op, fs_reg dst,
-                              fs_reg coordinate, int coord_components,
-                              fs_reg shadow_comp,
-                              fs_reg lod, fs_reg lod2, int grad_components,
-                              fs_reg sample_index, uint32_t sampler,
-                              bool has_offset);
-   fs_inst *emit_texture_gen7(ir_texture_opcode op, fs_reg dst,
-                              fs_reg coordinate, int coord_components,
-                              fs_reg shadow_comp,
-                              fs_reg lod, fs_reg lod2, int grad_components,
-                              fs_reg sample_index, fs_reg mcs, fs_reg sampler,
-                              fs_reg offset_value);
    void emit_texture(ir_texture_opcode op,
                      const glsl_type *dest_type,
                      fs_reg coordinate, int components,
@@ -216,15 +204,15 @@ public:
                      fs_reg mcs,
                      int gather_component,
                      bool is_cube_array,
-                     bool is_rect,
+                     uint32_t surface,
+                     fs_reg surface_reg,
                      uint32_t sampler,
-                     fs_reg sampler_reg,
-                     int texunit);
-   fs_reg emit_mcs_fetch(fs_reg coordinate, int components, fs_reg sampler);
+                     fs_reg sampler_reg);
+   fs_reg emit_mcs_fetch(const fs_reg &coordinate, unsigned components,
+                         const fs_reg &sampler);
    void emit_gen6_gather_wa(uint8_t wa, fs_reg dst);
-   void resolve_source_modifiers(fs_reg *src);
+   fs_reg resolve_source_modifiers(const fs_reg &src);
    void emit_discard_jump();
-   bool try_replace_with_sel();
    bool opt_peephole_sel();
    bool opt_peephole_predicated_break();
    bool opt_saturate_propagation();
@@ -236,12 +224,12 @@ public:
                    uint32_t spill_offset, int count);
 
    void emit_nir_code();
-   void nir_setup_inputs(nir_shader *shader);
-   void nir_setup_outputs(nir_shader *shader);
-   void nir_setup_uniforms(nir_shader *shader);
-   void nir_setup_uniform(nir_variable *var);
-   void nir_setup_builtin_uniform(nir_variable *var);
-   void nir_emit_system_values(nir_shader *shader);
+   void nir_setup_inputs();
+   void nir_setup_single_output_varying(fs_reg *reg, const glsl_type *type,
+                                        unsigned *location);
+   void nir_setup_outputs();
+   void nir_setup_uniforms();
+   void nir_emit_system_values();
    void nir_emit_impl(nir_function_impl *impl);
    void nir_emit_cf_list(exec_list *list);
    void nir_emit_if(nir_if *if_stmt);
@@ -249,30 +237,56 @@ public:
    void nir_emit_block(nir_block *block);
    void nir_emit_instr(nir_instr *instr);
    void nir_emit_alu(const brw::fs_builder &bld, nir_alu_instr *instr);
+   void nir_emit_load_const(const brw::fs_builder &bld,
+                            nir_load_const_instr *instr);
+   void nir_emit_undef(const brw::fs_builder &bld,
+                       nir_ssa_undef_instr *instr);
+   void nir_emit_vs_intrinsic(const brw::fs_builder &bld,
+                              nir_intrinsic_instr *instr);
+   void nir_emit_gs_intrinsic(const brw::fs_builder &bld,
+                              nir_intrinsic_instr *instr);
+   void nir_emit_fs_intrinsic(const brw::fs_builder &bld,
+                              nir_intrinsic_instr *instr);
+   void nir_emit_cs_intrinsic(const brw::fs_builder &bld,
+                              nir_intrinsic_instr *instr);
    void nir_emit_intrinsic(const brw::fs_builder &bld,
                            nir_intrinsic_instr *instr);
+   void nir_emit_ssbo_atomic(const brw::fs_builder &bld,
+                             int op, nir_intrinsic_instr *instr);
+   void nir_emit_shared_atomic(const brw::fs_builder &bld,
+                               int op, nir_intrinsic_instr *instr);
    void nir_emit_texture(const brw::fs_builder &bld,
                          nir_tex_instr *instr);
    void nir_emit_jump(const brw::fs_builder &bld,
                       nir_jump_instr *instr);
    fs_reg get_nir_src(nir_src src);
    fs_reg get_nir_dest(nir_dest dest);
+   fs_reg get_nir_image_deref(const nir_deref_var *deref);
    void emit_percomp(const brw::fs_builder &bld, const fs_inst &inst,
                      unsigned wr_mask);
 
    bool optimize_frontfacing_ternary(nir_alu_instr *instr,
                                      const fs_reg &result);
 
-   void setup_color_payload(fs_reg *dst, fs_reg color, unsigned components,
-                            unsigned exec_size, bool use_2nd_half);
    void emit_alpha_test();
    fs_inst *emit_single_fb_write(const brw::fs_builder &bld,
                                  fs_reg color1, fs_reg color2,
-                                 fs_reg src0_alpha, unsigned components,
-                                 unsigned exec_size, bool use_2nd_half = false);
+                                 fs_reg src0_alpha, unsigned components);
    void emit_fb_writes();
-   void emit_urb_writes(gl_clip_plane *clip_planes);
+   void emit_urb_writes(const fs_reg &gs_vertex_count = fs_reg());
+   void set_gs_stream_control_data_bits(const fs_reg &vertex_count,
+                                        unsigned stream_id);
+   void emit_gs_control_data_bits(const fs_reg &vertex_count);
+   void emit_gs_end_primitive(const nir_src &vertex_count_nir_src);
+   void emit_gs_vertex(const nir_src &vertex_count_nir_src,
+                       unsigned stream_id);
+   void emit_gs_thread_end();
+   void emit_gs_input_load(const fs_reg &dst, const nir_src &vertex_src,
+                           unsigned base_offset, const nir_src &offset_src,
+                           unsigned num_components);
    void emit_cs_terminate();
+   fs_reg *emit_cs_local_invocation_id_setup();
+   fs_reg *emit_cs_work_group_id_setup();
 
    void emit_barrier();
 
@@ -282,16 +296,10 @@ public:
                         int shader_time_subindex,
                         fs_reg value);
 
-   void emit_untyped_atomic(unsigned atomic_op, unsigned surf_index,
-                            fs_reg dst, fs_reg offset, fs_reg src0,
-                            fs_reg src1);
-
-   void emit_untyped_surface_read(unsigned surf_index, fs_reg dst,
-                                  fs_reg offset);
-
    fs_reg get_timestamp(const brw::fs_builder &bld);
 
    struct brw_reg interp_reg(int location, int channel);
+
    int implied_mrf_writes(fs_inst *inst);
 
    virtual void dump_instructions();
@@ -302,8 +310,10 @@ public:
    const void *const key;
    const struct brw_sampler_prog_key_data *key_tex;
 
+   struct brw_gs_compile *gs_compile;
+
    struct brw_stage_prog_data *prog_data;
-   unsigned int sanity_param_count;
+   struct gl_program *prog;
 
    int *param_size;
 
@@ -316,9 +326,6 @@ public:
    /** Number of uniform variable components visited. */
    unsigned uniforms;
 
-   /** Total number of direct uniforms we can get from NIR */
-   unsigned num_direct_uniforms;
-
    /** Byte-offset for the next available spot in the scratch space buffer. */
    unsigned last_scratch;
 
@@ -335,6 +342,7 @@ public:
    int *push_constant_loc;
 
    fs_reg frag_depth;
+   fs_reg frag_stencil;
    fs_reg sample_mask;
    fs_reg outputs[VARYING_SLOT_MAX];
    unsigned output_components[VARYING_SLOT_MAX];
@@ -345,7 +353,7 @@ public:
    unsigned max_grf;
 
    fs_reg *nir_locals;
-   fs_reg *nir_globals;
+   fs_reg *nir_ssa_values;
    fs_reg nir_inputs;
    fs_reg nir_outputs;
    fs_reg *nir_system_values;
@@ -359,7 +367,7 @@ public:
    fs_reg result;
 
    /** Register numbers for thread payload fields. */
-   struct {
+   struct thread_payload {
       uint8_t source_depth_reg;
       uint8_t source_w_reg;
       uint8_t aa_dest_stencil_reg;
@@ -367,6 +375,7 @@ public:
       uint8_t sample_pos_reg;
       uint8_t sample_mask_in_reg;
       uint8_t barycentric_coord_reg[BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT];
+      uint8_t local_invocation_id_reg;
 
       /** The number of thread payload registers the hardware will supply. */
       uint8_t num_regs;
@@ -382,6 +391,8 @@ public:
    fs_reg delta_xy[BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT];
    fs_reg shader_start_time;
    fs_reg userplane[MAX_CLIP_PLANES];
+   fs_reg final_gs_vertex_count;
+   fs_reg control_data_bits;
 
    unsigned grf_used;
    bool spilled_any_registers;
@@ -406,7 +417,6 @@ public:
                 void *mem_ctx,
                 const void *key,
                 struct brw_stage_prog_data *prog_data,
-                struct gl_program *fp,
                 unsigned promoted_constants,
                 bool runtime_check_aads_emit,
                 const char *stage_abbrev);
@@ -422,14 +432,21 @@ private:
                       struct brw_reg implied_header,
                       GLuint nr);
    void generate_fb_write(fs_inst *inst, struct brw_reg payload);
+   void generate_urb_read(fs_inst *inst, struct brw_reg dst, struct brw_reg payload);
    void generate_urb_write(fs_inst *inst, struct brw_reg payload);
    void generate_cs_terminate(fs_inst *inst, struct brw_reg payload);
+   void generate_stencil_ref_packing(fs_inst *inst, struct brw_reg dst,
+                                     struct brw_reg src);
    void generate_barrier(fs_inst *inst, struct brw_reg src);
    void generate_blorp_fb_write(fs_inst *inst);
    void generate_linterp(fs_inst *inst, struct brw_reg dst,
                         struct brw_reg *src);
    void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
+                     struct brw_reg surface_index,
                      struct brw_reg sampler_index);
+   void generate_get_buffer_size(fs_inst *inst, struct brw_reg dst,
+                                 struct brw_reg src,
+                                 struct brw_reg surf_index);
    void generate_math_gen6(fs_inst *inst,
                            struct brw_reg dst,
                            struct brw_reg src0,
@@ -468,10 +485,6 @@ private:
                                           struct brw_reg msg_data,
                                           unsigned msg_type);
 
-   void generate_set_omask(fs_inst *inst,
-                           struct brw_reg dst,
-                           struct brw_reg sample_mask);
-
    void generate_set_sample_id(fs_inst *inst,
                                struct brw_reg dst,
                                struct brw_reg src0,
@@ -495,6 +508,11 @@ private:
                                  struct brw_reg offset,
                                  struct brw_reg value);
 
+   void generate_mov_indirect(fs_inst *inst,
+                              struct brw_reg dst,
+                              struct brw_reg reg,
+                              struct brw_reg indirect_byte_offset);
+
    bool patch_discard_jumps_to_fb_writes();
 
    const struct brw_compiler *compiler;
@@ -506,8 +524,6 @@ private:
    const void * const key;
    struct brw_stage_prog_data * const prog_data;
 
-   const struct gl_program *prog;
-
    unsigned dispatch_width; /**< 8 or 16 */
 
    exec_list discard_halt_patches;
@@ -521,6 +537,3 @@ private:
 
 bool brw_do_channel_expressions(struct exec_list *instructions);
 bool brw_do_vector_splitting(struct exec_list *instructions);
-void brw_setup_tex_for_precompile(struct brw_context *brw,
-                                  struct brw_sampler_prog_key_data *tex,
-                                  struct gl_program *prog);