#endif
#include "clear.h"
#include "clip.h"
-#if FEATURE_colortable
#include "colortab.h"
-#endif
#include "context.h"
#if FEATURE_convolve
#include "convolve.h"
#include "macros.h"
#include "matrix.h"
#include "multisample.h"
-#if FEATURE_pixel_transfer
#include "pixel.h"
-#endif
#include "pixelstore.h"
#include "points.h"
#include "polygon.h"
#include "state.h"
#include "stencil.h"
#include "texenv.h"
+#include "texgetimage.h"
#include "teximage.h"
#if FEATURE_texgen
#include "texgen.h"
#if FEATURE_ARB_shader_objects
#include "shaders.h"
#endif
+#if FEATURE_ARB_sync
+#include "syncobj.h"
+#endif
#include "debug.h"
#include "glapi/dispatch.h"
SET_MapGrid2f(exec, _mesa_MapGrid2f);
#endif
SET_MultMatrixd(exec, _mesa_MultMatrixd);
-#if FEATURE_pixel_transfer
- SET_GetPixelMapfv(exec, _mesa_GetPixelMapfv);
- SET_GetPixelMapuiv(exec, _mesa_GetPixelMapuiv);
- SET_GetPixelMapusv(exec, _mesa_GetPixelMapusv);
- SET_PixelMapfv(exec, _mesa_PixelMapfv);
- SET_PixelMapuiv(exec, _mesa_PixelMapuiv);
- SET_PixelMapusv(exec, _mesa_PixelMapusv);
- SET_PixelTransferf(exec, _mesa_PixelTransferf);
- SET_PixelTransferi(exec, _mesa_PixelTransferi);
- SET_PixelZoom(exec, _mesa_PixelZoom);
-#endif
+
+ _mesa_init_pixel_dispatch(exec);
+
SET_PixelStoref(exec, _mesa_PixelStoref);
SET_PointSize(exec, _mesa_PointSize);
SET_PolygonMode(exec, _mesa_PolygonMode);
SET_BlendEquation(exec, _mesa_BlendEquation);
SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
-#if FEATURE_colortable
- SET_ColorSubTable(exec, _mesa_ColorSubTable);
- SET_ColorTable(exec, _mesa_ColorTable);
- SET_ColorTableParameterfv(exec, _mesa_ColorTableParameterfv);
- SET_ColorTableParameteriv(exec, _mesa_ColorTableParameteriv);
- SET_CopyColorSubTable(exec, _mesa_CopyColorSubTable);
- SET_CopyColorTable(exec, _mesa_CopyColorTable);
- SET_GetColorTable(exec, _mesa_GetColorTable);
- SET_GetColorTableParameterfv(exec, _mesa_GetColorTableParameterfv);
- SET_GetColorTableParameteriv(exec, _mesa_GetColorTableParameteriv);
-#endif
+ _mesa_init_colortable_dispatch(exec);
#if FEATURE_convolve
SET_ConvolutionFilter1D(exec, _mesa_ConvolutionFilter1D);
/* 148. GL_EXT_multi_draw_arrays */
#if _HAVE_FULL_GL
SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
- SET_MultiDrawElementsEXT(exec, _mesa_MultiDrawElementsEXT);
#endif
/* 173. GL_INGR_blend_func_separate */
SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
#endif /* FEATURE_ARB_vertex_shader */
+ /* GL_ARB_sync */
+#if FEATURE_ARB_sync
+ SET_IsSync(exec, _mesa_IsSync);
+ SET_DeleteSync(exec, _mesa_DeleteSync);
+ SET_FenceSync(exec, _mesa_FenceSync);
+ SET_ClientWaitSync(exec, _mesa_ClientWaitSync);
+ SET_WaitSync(exec, _mesa_WaitSync);
+ SET_GetInteger64v(exec, _mesa_GetInteger64v);
+ SET_GetSynciv(exec, _mesa_GetSynciv);
+#endif
+
/* GL_ATI_fragment_shader */
#if FEATURE_ATI_fragment_shader
SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI);