* \return pointer to pointer to the buffer object bound to \c target in the
* specified context or \c NULL if \c target is invalid.
*/
-static INLINE struct gl_buffer_object **
+static inline struct gl_buffer_object **
get_buffer_target(struct gl_context *ctx, GLenum target)
{
switch (target) {
* \return pointer to the buffer object bound to \c target in the
* specified context or \c NULL if \c target is invalid.
*/
-static INLINE struct gl_buffer_object *
+static inline struct gl_buffer_object *
get_buffer(struct gl_context *ctx, GLenum target)
{
struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);