/* Textures smaller than 8x4 will effectively be made into 8x4 and
* take 16 bytes.
*/
- if (size < 16)
- size = 16;
return size;
#endif
#if FEATURE_texture_s3tc
/* Textures smaller than 4x4 will effectively be made into 4x4 and
* take 8 bytes.
*/
- if (size < 8)
- size = 8;
return size;
case MESA_FORMAT_RGBA_DXT3:
case MESA_FORMAT_RGBA_DXT5:
/* Textures smaller than 4x4 will effectively be made into 4x4 and
* take 16 bytes.
*/
- if (size < 16)
- size = 16;
return size;
#endif
default: