/**
- * Convert token 'k' to a string, append it only 'dst' string.
+ * Convert token 'k' to a string, append it onto 'dst' string.
*/
static void
append_token(char *dst, gl_state_index k)
append(dst, "ShadowAmbient");
break;
default:
- ;
+ /* probably STATE_INTERNAL_DRIVER+i (driver private state) */
+ append(dst, "driverState");
}
}