#include "s_span.h"
+#if FEATURE_colortable
+
+
void
_swrast_CopyColorTable( GLcontext *ctx,
GLenum target, GLenum internalformat,
}
+#endif /* FEATURE_colortable */
+
+
+#if FEATURE_convolve
+
+
void
_swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target,
GLenum internalFormat,
ctx->Unpack = packSave; /* restore pixel packing params */
ctx->NewState |= _NEW_PACKUNPACK;
}
+
+
+#endif /* FEATURE_convolve */