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[Refactor] #3650 Grid::get_feat_mimic() から地形特性を得ていた箇所をget_terrain_mimic() に置換した
[hengbandforosx/hengbandosx.git] / src / mind / mind-archer.cpp
index 6766143..983ac1d 100644 (file)
@@ -114,7 +114,7 @@ bool create_ammo(PlayerType *player_ptr)
 
         const Pos2D pos(player_ptr->y + ddy[dir], player_ptr->x + ddx[dir]);
         const auto &grid = player_ptr->current_floor_ptr->get_grid(pos);
-        if (terrains_info[grid.get_feat_mimic()].flags.has_not(TerrainCharacteristics::CAN_DIG)) {
+        if (grid.get_terrain_mimic().flags.has_not(TerrainCharacteristics::CAN_DIG)) {
             msg_print(_("そこには岩石がない。", "You need a pile of rubble."));
             return false;
         }