///////////////////////////////////////////////////////////////////////////////
// Simple x264 Launcher
-// Copyright (C) 2004-2012 LoRd_MuldeR <MuldeR2@GMX.de>
+// Copyright (C) 2004-2014 LoRd_MuldeR <MuldeR2@GMX.de>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
#include <QList>
#include <QMap>
+class PreferencesModel;
+
class JobListModel : public QAbstractItemModel
{
Q_OBJECT
public:
- JobListModel(void);
+ JobListModel(PreferencesModel *preferences);
~JobListModel(void);
virtual int columnCount(const QModelIndex &parent) const;
bool abortJob(const QModelIndex &index);
bool deleteJob(const QModelIndex &index);
LogFileModel *getLogFile(const QModelIndex &index);
+ const QString &getJobSourceFile(const QModelIndex &index);
const QString &getJobOutputFile(const QModelIndex &index);
- EncodeThread::JobStatus getJobStatus(const QModelIndex &index);
+ JobStatus getJobStatus(const QModelIndex &index);
unsigned int getJobProgress(const QModelIndex &index);
+ const OptionsModel *getJobOptions(const QModelIndex &index);
QModelIndex getJobIndexById(const QUuid &id);
protected:
QList<QUuid> m_jobs;
QMap<QUuid, QString> m_name;
QMap<QUuid, EncodeThread*> m_threads;
- QMap<QUuid, EncodeThread::JobStatus> m_status;
+ QMap<QUuid, JobStatus> m_status;
QMap<QUuid, unsigned int> m_progress;
QMap<QUuid, LogFileModel*> m_logFile;
QMap<QUuid, QString> m_details;
+ PreferencesModel *m_preferences;
public slots:
- void updateStatus(const QUuid &jobId, EncodeThread::JobStatus newStatus);
+ void updateStatus(const QUuid &jobId, JobStatus newStatus);
void updateProgress(const QUuid &jobId, unsigned int newProgress);
void updateDetails(const QUuid &jobId, const QString &details);
};