pline("%s\82Í\93M\82ê\82½\81D", Monnam(mtmp));
else
/* hero used fire to melt ice that monster was on */
+/*JP
You("drown %s.", mon_nam(mtmp));
+*/
+ You("%s\82É\93M\82ê\82½\81D", mon_nam(mtmp));
}
if (u.ustuck && u.uswallow && u.ustuck == mtmp) {
/* This can happen after a purple worm plucks you off a
distant_name(otmp, doname));
#endif
/* give this one even if !verbose */
+#if 0 /*JP*//*\93ú\96{\8cê\94Å\82Å\82Í\82±\82ê\82Í\82È\82¢*/
if (otmp->oclass == SCROLL_CLASS
&& !strcmpi(OBJ_DESCR(objects[otmp->otyp]), "YUM YUM"))
pline("Yum%c", otmp->blessed ? '!' : '.');
+#endif
} else {
if (flags.verbose)
/*JP
m1 = m2 = m3 = m4 = m5 = zm = (struct monst *) 0;
if (!msgmv || (moves - msgmv) > 200L) {
if (!msgmv || rn2(2))
+/*JP
You_feel("besieged.");
+*/
+ You_feel("\95ï\88Í\82³\82ê\82½\82æ\82¤\82É\8a´\82¶\82½\81D");
msgmv = moves;
}
/*
/*JP
"Gasp!", "Uh-oh.", "Oh my!", "What?", "Why?",
*/
- "\82®\82Í\82Á\81I", "\82¤\82í\81D", "Oh my!", "\82È\82É\82Á\81H", "\82È\82ñ\82¾\81H",
+ "\82®\82Í\82Á\81I", "\82¤\82í\81D", "\82È\82ñ\82Æ\81I", "\82È\82É\82Á\81H", "\82È\82ñ\82¾\81H",
};
struct monst *mon;
int mndx = monsndx(mtmp->data);
#else
if (!!strcmpi(oldname, "\89½\8eÒ\82©")) /* could see or sense it before */
#endif
+/*JP
pline("%s disappears!", oldname);
+*/
+ pline("%s\82Í\8fÁ\82¦\82½\81I", oldname);
(void) usmellmon(mdat);
} else { /* can see or sense it now */
#if 0 /*JP:T*/
#else
if (!strcmpi(oldname, "\89½\8eÒ\82©")) /* couldn't see or sense it before */
#endif
+/*JP
pline("%s appears!", upstart(newname));
+*/
+ pline("%s\82ª\8c»\82ê\82½\81I", upstart(newname));
else
/*JP
pline("%s turns into %s!", oldname, newname);