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[Refactor] #38862 Moved angband.h, h-*.h and system-variables.c/h
[hengband/hengband.git]
/
src
/
monster
/
monster-direction.h
diff --git
a/src/monster/monster-direction.h
b/src/monster/monster-direction.h
index
48637c5
..
748eba7
100644
(file)
--- a/
src/monster/monster-direction.h
+++ b/
src/monster/monster-direction.h
@@
-1,6
+1,6
@@
#pragma once
-#include "angband.h"
+#include "
system/
angband.h"
bool get_enemy_dir(player_type *target_ptr, MONSTER_IDX m_idx, int *mm);
bool decide_monster_movement_direction(player_type *target_ptr, DIRECTION *mm, MONSTER_IDX m_idx, bool aware);