#include "monster-race/race-ability-flags.h"
#include "monster-race/race-behavior-flags.h"
+#include "monster-race/race-flags-resistance.h"
+#include "monster-race/race-kind-flags.h"
#include "system/angband.h"
#include "util/flag-group.h"
BIT_FLAGS old_r_flagsr;
EnumClassFlagGroup<MonsterAbilityType> old_r_ability_flags;
EnumClassFlagGroup<MonsterBehaviorType> old_r_behavior_flags;
+ EnumClassFlagGroup<MonsterKindType> old_r_kind_flags;
+ EnumClassFlagGroup<MonsterResistanceType> old_r_resistance_flags;
byte old_r_blows0;
byte old_r_blows1;
void store_enemy_approch_direction(int *mm, POSITION y, POSITION x);
void store_moves_val(int *mm, int y, int x);
void save_old_race_flags(MONRACE_IDX monster_race_idx, old_race_flags *old_race_flags_ptr);
-SPEED decide_monster_speed(monster_type *m_ptr);
+byte decide_monster_speed(monster_type *m_ptr);