#include "system/monster-entity.h"
#include "system/monster-race-info.h"
#include "system/player-type-definition.h"
+#include "system/redrawing-flags-updater.h"
#include "target/projection-path-calculator.h"
#include "view/display-messages.h"
}
if (turn_flags_ptr->is_riding_mon) {
- player_ptr->update |= PU_BONUS;
+ RedrawingFlagsUpdater::get_instance().set_flag(StatusRedrawingFlag::BONUS);
}
process_angar(player_ptr, m_idx, turn_flags_ptr->see_m);