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[Refactor] struct player_type を class PlayerType に置換。
[hengbandforosx/hengbandosx.git]
/
src
/
monster-attack
/
monster-attack-player.h
diff --git
a/src/monster-attack/monster-attack-player.h
b/src/monster-attack/monster-attack-player.h
index
19a1fa0
..
ddfb5c2
100644
(file)
--- a/
src/monster-attack/monster-attack-player.h
+++ b/
src/monster-attack/monster-attack-player.h
@@
-2,5
+2,5
@@
#include "system/angband.h"
-
struct player_t
ype;
-bool make_attack_normal(
player_t
ype *player_ptr, MONSTER_IDX m_idx);
+
class PlayerT
ype;
+bool make_attack_normal(
PlayerT
ype *player_ptr, MONSTER_IDX m_idx);