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[Refactor] #3312 StatusRedrawingFlag をStatusRecalculatingFlag に改名した
[hengbandforosx/hengbandosx.git] / src / monster-floor / monster-remover.cpp
index 3d47fc9..260bfe6 100644 (file)
@@ -100,7 +100,7 @@ void delete_monster_idx(PlayerType *player_ptr, MONSTER_IDX i)
     floor_ptr->m_cnt--;
     lite_spot(player_ptr, y, x);
     if (r_ptr->brightness_flags.has_any_of(ld_mask)) {
-        RedrawingFlagsUpdater::get_instance().set_flag(StatusRedrawingFlag::MONSTER_LITE);
+        RedrawingFlagsUpdater::get_instance().set_flag(StatusRecalculatingFlag::MONSTER_LITE);
     }
 }