floor_ptr->m_cnt--;
lite_spot(player_ptr, y, x);
if (r_ptr->brightness_flags.has_any_of(ld_mask)) {
- RedrawingFlagsUpdater::get_instance().set_flag(StatusRedrawingFlag::MONSTER_LITE);
+ RedrawingFlagsUpdater::get_instance().set_flag(StatusRecalculatingFlag::MONSTER_LITE);
}
}