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[Refactor] struct player_type を class PlayerType に置換。
[hengbandforosx/hengbandosx.git] / src / monster-floor / monster-sweep-grid.h
index 28ce2a4..fc54341 100644 (file)
@@ -2,12 +2,12 @@
 
 #include "system/angband.h"
 
-struct player_type;
+class PlayerType;
 class MonsterSweepGrid {
 public:
-    MonsterSweepGrid(player_type *player_ptr, MONSTER_IDX m_idx, DIRECTION *mm);
+    MonsterSweepGrid(PlayerType *player_ptr, MONSTER_IDX m_idx, DIRECTION *mm);
     virtual ~MonsterSweepGrid() = default;
-    player_type *player_ptr;
+    PlayerType *player_ptr;
     MONSTER_IDX m_idx;
     DIRECTION *mm;
     bool get_movable_grid();