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[Refactor] #39963 Separated effect-characteristics.h from floor.h
[hengband/hengband.git] / src / monster2.c
index 4bbb0f0..cb6f6bd 100644 (file)
 #include "cmd/cmd-dump.h"
 #include "cmd-pet.h"
 #include "dungeon.h"
-#include "floor.h"
+#include "effect/effect-characteristics.h"
 #include "object-flavor.h"
 #include "monsterrace-hook.h"
 #include "monster-status.h"
 #include "monster.h"
-#include "spells.h"
+#include "spell/spells-type.h"
 #include "spells-summon.h"
 #include "quest.h"
 #include "grid.h"
 #include "warning.h"
 #include "monster-spell.h"
 #include "files.h"
-#include "view-mainwindow.h"
+#include "view/display-main-window.h"
 #include "world.h"
 #include "monsterrace.h"
 #include "creature.h"
 #include "targeting.h"
 #include "melee.h"
+#include "spell/process-effect.h"
 
 #define HORDE_NOGOOD 0x01 /*!< (未実装フラグ)HORDE生成でGOODなモンスターの生成を禁止する? */
 #define HORDE_NOEVIL 0x02 /*!< (未実装フラグ)HORDE生成でEVILなモンスターの生成を禁止する? */