#include "status/temporary-resistance.h"
#include "view/display-messages.h"
+#include "status/buff-setter.h"
+#include "core/speed-table.h"
+#include "monster/monster-status-setter.h"
+#include "player/attack-defense-types.h"
+#include "player/player-race.h"
+
/*!
* @brief プレイヤーに魔力消去効果を与える。
* @return なし
if (is_echizen(target_ptr))
msg_print(_("やりやがったな!", ""));
- else if ((target_ptr->pseikaku == PERSONALITY_CHARGEMAN)) {
+ else if (target_ptr->pseikaku == PERSONALITY_CHARGEMAN) {
if (randint0(2) == 0)
msg_print(_("ジュラル星人め!", ""));
else