#include "monster-race/race-ability-flags.h"
#include "monster-race/race-brightness-mask.h"
#include "monster-race/race-flags-resistance.h"
-#include "monster-race/race-flags1.h"
-#include "monster-race/race-flags3.h"
-#include "monster-race/race-flags7.h"
#include "monster-race/race-indice-types.h"
#include "monster-race/race-resistance-mask.h"
#include "monster/monster-info.h"
}
resist = tr_ptr->resistance_flags.has_any_of(RFR_EFF_RESIST_NEXUS_MASK) || tr_ptr->resistance_flags.has(MonsterResistanceType::RESIST_TELEPORT);
- saving_throw = (tr_ptr->flags1 & RF1_QUESTOR) || (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10);
+ saving_throw = (tr_ptr->misc_flags.has(MonsterMiscType::QUESTOR)) || (tr_ptr->level > randint1((rlev - 10) < 1 ? 1 : (rlev - 10)) + 10);
mspell_cast_msg_bad_status_to_monster msg(_("%s^が%sの足を指さした。", "%s^ gestures at %s's feet."),
_("%s^には効果がなかった。", "%s^ is unaffected!"), _("%s^は効力を跳ね返した!", "%s^ resist the effects!"), "");