if (monster_to_player && player_ptr->riding) {
const auto &m_ref = floor_ptr->m_list[player_ptr->riding];
- mon_take_hit_mon(player_ptr, player_ptr->riding, dam, &dead, &fear, m_ref.get_died_message().data(), m_idx);
+ mon_take_hit_mon(player_ptr, player_ptr->riding, dam, &dead, &fear, m_ref.get_died_message(), m_idx);
}
if (monster_to_monster) {
- mon_take_hit_mon(player_ptr, t_idx, dam, &dead, &fear, t_ptr->get_died_message().data(), m_idx);
+ mon_take_hit_mon(player_ptr, t_idx, dam, &dead, &fear, t_ptr->get_died_message(), m_idx);
}
return MonsterSpellResult::make_valid();