bool direct;
bool in_no_magic_dungeon = (d_info[p_ptr->dungeon_idx].flags1 & DF1_NO_MAGIC) && p_ptr->current_floor_ptr->dun_level
- && (!p_ptr->inside_quest || is_fixed_quest_idx(p_ptr->inside_quest));
+ && (!p_ptr->current_floor_ptr->inside_quest || is_fixed_quest_idx(p_ptr->current_floor_ptr->inside_quest));
bool can_use_lite_area = FALSE;