consume_obj_charge(instr, TRUE);
/*JP
- You("produce %s music.", Hallucination ? "piped" : "soft");
+ You("produce %s music.", Hallucination ? "piped" : "soft");
*/
- You("%s\82ð\91t\82Å\82½\81D", Hallucination ? "\82a\82f\82l" : "\93î\82ç\82©\82¢\8bÈ");
+ You("%s\82ð\91t\82Å\82½\81D", Hallucination ? "\82a\82f\82l" : "\93î\82ç\82©\82¢\8bÈ");
put_monsters_to_sleep(u.ulevel * 5);
exercise(A_DEX, TRUE);
break;
if (!getdir((char *) 0)) {
/*JP
- pline("%s.", Tobjnam(instr, "vibrate"));
+ pline("%s.", Tobjnam(instr, "vibrate"));
*/
- pline("%s\82Í\90k\82¦\82½\81D", xname(instr));
+ pline("%s\82Í\90k\82¦\82½\81D", xname(instr));
break;
} else if (!u.dx && !u.dy && !u.dz) {
if ((damage = zapyourself(instr, TRUE)) != 0) {
char buf[BUFSZ];
/*JP
- Sprintf(buf, "using a magical horn on %sself", uhim());
+ Sprintf(buf, "using a magical horn on %sself", uhim());
*/
- Strcpy(buf, "\8e©\95ª\8e©\90g\82Ì\96\82\96@\82Ì\83z\83\8b\83\93\82Ì\97Í\82ð\97\81\82Ñ\82Ä");
+ Strcpy(buf, "\8e©\95ª\8e©\90g\82Ì\96\82\96@\82Ì\83z\83\8b\83\93\82Ì\97Í\82ð\97\81\82Ñ\82Ä");
losehp(damage, buf, KILLED_BY); /* fire or frost damage */
}
} else {
consume_obj_charge(instr, TRUE);
/*JP
- pline("%s very attractive music.", Tobjnam(instr, "produce"));
+ pline("%s very attractive music.", Tobjnam(instr, "produce"));
*/
- pline("%s\82Í\82Æ\82Ä\82à\96£\97Í\93I\82È\89¹\8ay\82ð\91t\82Å\82½\81D", xname(instr));
+ pline("%s\82Í\82Æ\82Ä\82à\96£\97Í\93I\82È\89¹\8ay\82ð\91t\82Å\82½\81D", xname(instr));
charm_monsters((u.ulevel - 1) / 3 + 1);
exercise(A_DEX, TRUE);
break;
consume_obj_charge(instr, TRUE);
/*JP
- You("produce a heavy, thunderous rolling!");
+ You("produce a heavy, thunderous rolling!");
*/
- You("\8fd\8cú\82È\97\8b\82Ì\82æ\82¤\82È\89¹\82ð\91t\82Å\82½\81I");
+ You("\8fd\8cú\82È\97\8b\82Ì\82æ\82¤\82È\89¹\82ð\91t\82Å\82½\81I");
/*JP
pline_The("entire %s is shaking around you!", generic_lvl_desc());
*/
case LEATHER_DRUM: /* Awaken monsters */
if (!mundane) {
/*JP
- You("beat a deafening row!");
+ You("beat a deafening row!");
*/
- You("\8e¨\82ª\95·\82±\82¦\82È\82\82È\82é\82\82ç\82¢\92@\82¢\82½\81I");
+ You("\8e¨\82ª\95·\82±\82¦\82È\82\82È\82é\82\82ç\82¢\92@\82¢\82½\81I");
incr_itimeout(&HDeaf, rn1(20, 30));
exercise(A_WIS, FALSE);
} else