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Merge remote-tracking branch 'remotes/origin/feature/Implement-Debug-Auto-Save' into...
[hengband/hengband.git] / src / object-enchant / apply-magic-armor.c
index 48ab0a9..03e7c49 100644 (file)
@@ -172,7 +172,7 @@ void apply_magic_armor(player_type *owner_ptr, object_type *o_ptr, DEPTH level,
             }
 
             while (TRUE) {
-                o_ptr->name2 = get_random_ego(INVEN_LARM, TRUE);
+                o_ptr->name2 = get_random_ego(INVEN_SUB_HAND, TRUE);
                 if (o_ptr->sval != SV_SMALL_METAL_SHIELD && o_ptr->sval != SV_LARGE_METAL_SHIELD && o_ptr->name2 == EGO_S_DWARVEN) {
                     continue;
                 }
@@ -214,9 +214,9 @@ void apply_magic_armor(player_type *owner_ptr, object_type *o_ptr, DEPTH level,
                 become_random_artifact(owner_ptr, o_ptr, FALSE);
                 break;
             }
-            o_ptr->name2 = get_random_ego(INVEN_HANDS, TRUE);
+            o_ptr->name2 = get_random_ego(INVEN_ARMS, TRUE);
         } else if (power < -1) {
-            o_ptr->name2 = get_random_ego(INVEN_HANDS, FALSE);
+            o_ptr->name2 = get_random_ego(INVEN_ARMS, FALSE);
         }
 
         break;