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[Refactor] struct player_type を class PlayerType に置換。
[hengbandforosx/hengbandosx.git] / src / object-enchant / apply-magic-armor.h
index f69a40b..7b50ae8 100644 (file)
@@ -5,10 +5,10 @@
 #include "system/angband.h"
 
 struct object_type;
-struct player_type;
+class PlayerType;
 class ArmorEnchanter : AbstractProtectorEnchanter {
 public:
-    ArmorEnchanter(player_type *player_ptr, object_type *o_ptr, DEPTH level, int power);
+    ArmorEnchanter(PlayerType *player_ptr, object_type *o_ptr, DEPTH level, int power);
     virtual ~ArmorEnchanter() = default;
     void apply_magic() override;
 
@@ -19,6 +19,6 @@ protected:
     void give_cursed() override;
 
 private:
-    player_type *player_ptr;
+    PlayerType *player_ptr;
     bool is_high_ego_generated = false;
 };