describe_flavor(owner_ptr, o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
/* Extra, biased saving throw for blessed items */
- if (have_flag(oflgs, TR_BLESSED)) {
+ if (has_flag(oflgs, TR_BLESSED)) {
#ifdef JP
msg_format("祝福された%sは呪いを跳ね返した!", o_name);
#else