#pragma once
-#include "types.h"
#include "h-type.h"
+#include "object.h"
/* flavor.c */
extern void get_table_name_aux(char *out_string);
extern void flavor_init(void);
extern char *object_desc_kosuu(char *t, object_type *o_ptr);
extern void object_desc(char *buf, object_type *o_ptr, BIT_FLAGS mode);
+extern void strip_name(char *buf, KIND_OBJECT_IDX k_idx);
+extern const concptr game_inscriptions[];
/*
* Bit flags for object_desc()