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char に 255 を入れるなどのwarningを直した。
[hengband/hengband.git] / src / object1.c
index 81a5107..b4afd05 100644 (file)
@@ -116,10 +116,6 @@ void object_flags(object_type *o_ptr, u32b *f1, u32b *f2, u32b *f3)
                (*f1) = a_ptr->flags1;
                (*f2) = a_ptr->flags2;
                (*f3) = a_ptr->flags3;
-               if (!cursed_p(o_ptr))
-               {
-                       (*f3) &= ~(TR3_HEAVY_CURSE | TR3_CURSED);
-               }
        }
 
        /* Ego-item */
@@ -276,11 +272,6 @@ void object_flags_known(object_type *o_ptr, u32b *f1, u32b *f2, u32b *f3)
                        (*f1) = a_ptr->flags1;
                        (*f2) = a_ptr->flags2;
                        (*f3) = a_ptr->flags3;
-
-                       if (!cursed_p(o_ptr))
-                       {
-                               (*f3) &= ~(TR3_HEAVY_CURSE | TR3_CURSED);
-                       }
                }
 
                /* Random artifact ! */
@@ -342,14 +333,6 @@ void object_flags_known(object_type *o_ptr, u32b *f1, u32b *f2, u32b *f3)
                        (*f2) |= (TR2_RES_ACID | TR2_RES_ELEC | TR2_RES_FIRE | TR2_RES_COLD);;
                }
        }
-
-       if (cursed_p(o_ptr))
-       {
-               if (o_ptr->art_flags3 & TR3_CURSED)
-                       (*f3) |= (TR3_CURSED);
-               if (o_ptr->art_flags3 & TR3_HEAVY_CURSE)
-                       (*f3) |= (TR3_HEAVY_CURSE);
-       }
 }
 
 
@@ -1567,9 +1550,9 @@ return "
                case ART_JUDGE:
                {
 #ifdef JP
-return "ÂÎÎϤȰú¤­Âؤ¨¤ËÀéΤ´ã¤Èµ¢´Ô";
+return "ÂÎÎϤȰú¤­Âؤ¨¤ËÀéΤ´ã¤Èµ¢´Ô : 20+d20 ¥¿¡¼¥óËè";
 #else
-                       return "clairvoyance and recall, draining you";
+                       return "clairvoyance and recall, draining you every 20+d20 turns";
 #endif
 
                }
@@ -1661,9 +1644,9 @@ return "
                case ART_DOR: case ART_TERROR: case ART_STONEMASK:
                {
 #ifdef JP
-return "Á´Êý¸þ¤Ø¤Î¶²Éݤθ÷Àþ";
+                       return "Á´Êý¸þ¤Ø¤Î¶²Éݤθ÷Àþ : 3*(¥ì¥Ù¥ë+10) ¥¿¡¼¥óËè";
 #else
-                       return "rays of fear in every direction";
+                       return "rays of fear in every direction every 3*(level+10) turns";
 #endif
 
                }
@@ -2068,9 +2051,9 @@ return "
                        case EGO_RING_DRAGON_F:
                                if (o_ptr->sval == SV_RING_FLAMES)
 #ifdef JP
-return "²Ð±ê¤Î¥Ö¥ì¥¹¤È²Ð¤Ø¤ÎÂÑÀ­";
+return "²Ð±ê¤Î¥Ö¥ì¥¹ (200) ¤È²Ð¤Ø¤ÎÂÑÀ­ : 200 ¥¿¡¼¥óËè";
 #else
-                                       return "breath of fire and resist fire";
+                                       return "breath of fire (200) and resist fire every 200 turns";
 #endif
                                else
 #ifdef JP
@@ -2081,9 +2064,9 @@ return "
                        case EGO_RING_DRAGON_C:
                                if (o_ptr->sval == SV_RING_ICE)
 #ifdef JP
-return "Î䵤¤Î¥Ö¥ì¥¹¤ÈÎ䵤¤Ø¤ÎÂÑÀ­";
+return "Î䵤¤Î¥Ö¥ì¥¹ (200) ¤ÈÎ䵤¤Ø¤ÎÂÑÀ­ : 200 ¥¿¡¼¥óËè";
 #else
-                                       return "breath of cold and resist cold";
+                                       return "breath of cold (200) and resist cold every 200 turns";
 #endif
                                else
 #ifdef JP
@@ -2117,9 +2100,9 @@ return "
 #endif
                        case EGO_RING_TRUE:
 #ifdef JP
-return "»Îµ¤¹âÍÈ¡¢½ËÊ¡¡¢µæ¶Ë¤ÎÂÑÀ­";
+return "»Îµ¤¹âÍÈ¡¢½ËÊ¡¡¢µæ¶Ë¤ÎÂÑÀ­ : 777 ¥¿¡¼¥óËè";
 #else
-                       return "hero, bless, and ultimate resistance";
+                       return "hero, bless, and ultimate resistance every 777 turns";
 #endif
                        }
                }
@@ -2127,30 +2110,30 @@ return "
                {
                        case SV_RING_FLAMES:
 #ifdef JP
-return "¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë¤È²Ð¤Ø¤ÎÂÑÀ­";
+return "¥Õ¥¡¥¤¥¢¡¦¥Ü¡¼¥ë (100) ¤È²Ð¤Ø¤ÎÂÑÀ­ : 50+d50 ¥¿¡¼¥óËè";
 #else
-                               return "ball of fire and resist fire";
+                               return "ball of fire (100) and resist fire every 50+d50 turns";
 #endif
 
                        case SV_RING_ICE:
 #ifdef JP
-return "¥³¡¼¥ë¥É¡¦¥Ü¡¼¥ë¤ÈÎ䵤¤Ø¤ÎÂÑÀ­";
+return "¥³¡¼¥ë¥É¡¦¥Ü¡¼¥ë (100) ¤ÈÎ䵤¤Ø¤ÎÂÑÀ­ : 50+d50 ¥¿¡¼¥óËè";
 #else
-                               return "ball of cold and resist cold";
+                               return "ball of cold (100) and resist cold every 50+d50 turns";
 #endif
 
                        case SV_RING_ACID:
 #ifdef JP
-return "¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë¤È»À¤Ø¤ÎÂÑÀ­";
+return "¥¢¥·¥Ã¥É¡¦¥Ü¡¼¥ë (100) ¤È»À¤Ø¤ÎÂÑÀ­ : 50+d50 ¥¿¡¼¥óËè";
 #else
-                               return "ball of acid and resist acid";
+                               return "ball of acid (100) and resist acid every 50+d50 turns";
 #endif
 
                        case SV_RING_ELEC:
 #ifdef JP
-return "¥µ¥ó¥À¡¼¡¦¥Ü¡¼¥ë¤ÈÅÅ·â¤Ø¤ÎÂÑÀ­";
+return "¥µ¥ó¥À¡¼¡¦¥Ü¡¼¥ë (100) ¤ÈÅÅ·â¤Ø¤ÎÂÑÀ­ : 50+d50 ¥¿¡¼¥óËè";
 #else
-                               return "ball of elec and resist elec";
+                               return "ball of elec (100) and resist elec every 50+d50 turns";
 #endif
 
                        default:
@@ -2408,17 +2391,20 @@ bool identify_fully_aux(object_type *o_ptr)
        cptr            info[128];
        u32b flag;
        char o_name[MAX_NLEN];
+       int wid, hgt;
 
        /* Extract the flags */
        object_flags(o_ptr, &f1, &f2, &f3);
 
-       if( o_ptr->name1)
+       /* Extract the description */
        {
-               char temp[70*20];
+               char temp[70 * 20];
 
-               roff_to_buf( a_text + a_info[ o_ptr->name1 ].text ,77-15,temp);
-               for(j=0;temp[j];j+=1+strlen(&temp[j]))
-               { info[i]=&temp[j];i++;}
+               roff_to_buf(o_ptr->name1 ? (a_text + a_info[o_ptr->name1].text) :
+                           (k_text + k_info[lookup_kind(o_ptr->tval, o_ptr->sval)].text),
+                           77 - 15, temp);
+               for (j = 0; temp[j]; j += 1 + strlen(&temp[j]))
+               { info[i] = &temp[j]; i++;}
        }
 
        /* Mega-Hack -- describe activation */
@@ -2655,13 +2641,13 @@ info[i++] = "
 #ifdef JP
 info[i++] = "¤½¤ì¤Ï¾èÇÏÃæ¤ÏÈó¾ï¤Ë»È¤¤¤ä¤¹¤¤¡£";
 #else
-                       info[i++] = "It is made for riding.";
+                       info[i++] = "It is made for use while riding.";
 #endif
                else
 #ifdef JP
 info[i++] = "¤½¤ì¤Ï¾èÇÏÃæ¤Ç¤â»È¤¤¤ä¤¹¤¤¡£";
 #else
-                       info[i++] = "It is suitable for riding.";
+                       info[i++] = "It is suitable for use while riding.";
 #endif
 
        }
@@ -2959,6 +2945,15 @@ info[i++] = "
 #endif
 
        }
+       if (f3 & (TR3_SLAY_HUMAN))
+       {
+#ifdef JP
+info[i++] = "¤½¤ì¤Ï¿Í´Ö¤ËÂФ·¤ÆÆä˶²¤ë¤Ù¤­ÎϤòȯ´ø¤¹¤ë¡£";
+#else
+               info[i++] = "It is especially deadly against humans.";
+#endif
+
+       }
 
        if (f1 & (TR1_FORCE_WEAPON))
        {
@@ -3388,25 +3383,57 @@ info[i++] = "
 
        }
 
-       if (f3 & (TR3_DRAIN_EXP))
+       if (f3 & TR3_BLESSED)
        {
 #ifdef JP
-info[i++] = "¤½¤ì¤Ï·Ð¸³ÃͤòµÛ¤¤¼è¤ë¡£";
+info[i++] = "¤½¤ì¤Ï¿À¤Ë½ËÊ¡¤µ¤ì¤Æ¤¤¤ë¡£";
 #else
-               info[i++] = "It drains experience.";
+               info[i++] = "It has been blessed by the gods.";
 #endif
 
        }
-       if (f3 & (TR3_TELEPORT))
+
+       if (cursed_p(o_ptr))
        {
+               if (o_ptr->curse_flags & TRC_PERMA_CURSE)
+               {
 #ifdef JP
-info[i++] = "¤½¤ì¤Ï¥é¥ó¥À¥à¤Ê¥Æ¥ì¥Ý¡¼¥È¤ò°ú¤­µ¯¤³¤¹¡£";
+info[i++] = "¤½¤ì¤Ï±Ê±ó¤Î¼ö¤¤¤¬¤«¤±¤é¤ì¤Æ¤¤¤ë¡£";
 #else
-               info[i++] = "It induces random teleportation.";
+                       info[i++] = "It is permanently cursed.";
+#endif
+
+               }
+               else if (o_ptr->curse_flags & TRC_HEAVY_CURSE)
+               {
+#ifdef JP
+info[i++] = "¤½¤ì¤Ï¶¯ÎϤʼö¤¤¤¬¤«¤±¤é¤ì¤Æ¤¤¤ë¡£";
+#else
+                       info[i++] = "It is heavily cursed.";
+#endif
+
+               }
+               else
+               {
+#ifdef JP
+info[i++] = "¤½¤ì¤Ï¼ö¤ï¤ì¤Æ¤¤¤ë¡£";
+#else
+                       info[i++] = "It is cursed.";
+#endif
+
+               }
+       }
+
+       if ((f3 & TR3_TY_CURSE) || (o_ptr->curse_flags & TRC_TY_CURSE))
+       {
+#ifdef JP
+info[i++] = "¤½¤ì¤ÏÂÀ¸Å¤Î²Ò¡¹¤·¤¤±åÇ°¤¬½É¤Ã¤Æ¤¤¤ë¡£";
+#else
+               info[i++] = "It carries an ancient foul curse.";
 #endif
 
        }
-       if (f3 & TR3_AGGRAVATE)
+       if ((f3 & TR3_AGGRAVATE) || (o_ptr->curse_flags & TRC_AGGRAVATE))
        {
 #ifdef JP
 info[i++] = "¤½¤ì¤ÏÉÕ¶á¤Î¥â¥ó¥¹¥¿¡¼¤òÅܤ餻¤ë¡£";
@@ -3415,54 +3442,138 @@ info[i++] = "
 #endif
 
        }
+       if ((f3 & (TR3_DRAIN_EXP)) || (o_ptr->curse_flags & TRC_DRAIN_EXP))
+       {
+#ifdef JP
+info[i++] = "¤½¤ì¤Ï·Ð¸³ÃͤòµÛ¤¤¼è¤ë¡£";
+#else
+               info[i++] = "It drains experience.";
+#endif
 
-       if (f3 & TR3_BLESSED)
+       }
+       if (o_ptr->curse_flags & TRC_SLOW_REGEN)
        {
 #ifdef JP
-info[i++] = "¤½¤ì¤Ï¿À¤Ë½ËÊ¡¤µ¤ì¤Æ¤¤¤ë¡£";
+info[i++] = "¤½¤ì¤Ï²óÉüÎϤò¼å¤á¤ë¡£";
 #else
-               info[i++] = "It has been blessed by the gods.";
+               info[i++] = "It slows your regenerative powers.";
 #endif
 
        }
+       if (o_ptr->curse_flags & TRC_ADD_L_CURSE)
+       {
+#ifdef JP
+info[i++] = "¤½¤ì¤Ï¼å¤¤¼ö¤¤¤òÁý¤ä¤¹¡£";
+#else
+               info[i++] = "It adds weak curses.";
+#endif
 
-       if (cursed_p(o_ptr))
+       }
+       if (o_ptr->curse_flags & TRC_ADD_H_CURSE)
        {
-               if (f3 & TR3_PERMA_CURSE)
-               {
 #ifdef JP
-info[i++] = "¤½¤ì¤Ï±Ê±ó¤Î¼ö¤¤¤¬¤«¤±¤é¤ì¤Æ¤¤¤ë¡£";
+info[i++] = "¤½¤ì¤Ï¶¯ÎϤʼö¤¤¤òÁý¤ä¤¹¡£";
 #else
-                       info[i++] = "It is permanently cursed.";
+               info[i++] = "It adds heavy curses.";
 #endif
 
-               }
-               else if (f3 & TR3_HEAVY_CURSE)
-               {
+       }
+       if (o_ptr->curse_flags & TRC_CALL_ANIMAL)
+       {
 #ifdef JP
-info[i++] = "¤½¤ì¤Ï¶¯ÎϤʼö¤¤¤¬¤«¤±¤é¤ì¤Æ¤¤¤ë¡£";
+info[i++] = "¤½¤ì¤Ïưʪ¤ò¸Æ¤Ó´ó¤»¤ë¡£";
 #else
-                       info[i++] = "It is heavily cursed.";
+               info[i++] = "It attracts animals.";
 #endif
 
-               }
-               else
-               {
+       }
+       if (o_ptr->curse_flags & TRC_CALL_DEMON)
+       {
 #ifdef JP
-info[i++] = "¤½¤ì¤Ï¼ö¤ï¤ì¤Æ¤¤¤ë¡£";
+info[i++] = "¤½¤ì¤Ï°­Ëâ¤ò¸Æ¤Ó´ó¤»¤ë¡£";
 #else
-                       info[i++] = "It is cursed.";
+               info[i++] = "It attracts demons.";
+#endif
+
+       }
+       if (o_ptr->curse_flags & TRC_CALL_DRAGON)
+       {
+#ifdef JP
+info[i++] = "¤½¤ì¤Ï¥É¥é¥´¥ó¤ò¸Æ¤Ó´ó¤»¤ë¡£";
+#else
+               info[i++] = "It attracts dragons.";
 #endif
 
-               }
        }
+       if (o_ptr->curse_flags & TRC_COWARDICE)
+       {
+#ifdef JP
+info[i++] = "¤½¤ì¤Ï¶²ÉÝ´¶¤ò°ú¤­µ¯¤³¤¹¡£";
+#else
+               info[i++] = "It makes you subject to cowardice.";
+#endif
 
-       if (f3 & TR3_TY_CURSE)
+       }
+       if ((f3 & (TR3_TELEPORT)) || (o_ptr->curse_flags & TRC_TELEPORT))
        {
 #ifdef JP
-info[i++] = "¤½¤ì¤ÏÂÀ¸Å¤Î²Ò¡¹¤·¤¤±åÇ°¤¬½É¤Ã¤Æ¤¤¤ë¡£";
+info[i++] = "¤½¤ì¤Ï¥é¥ó¥À¥à¤Ê¥Æ¥ì¥Ý¡¼¥È¤ò°ú¤­µ¯¤³¤¹¡£";
 #else
-               info[i++] = "It carries an ancient foul curse.";
+               info[i++] = "It induces random teleportation.";
+#endif
+
+       }
+       if (o_ptr->curse_flags & TRC_LOW_MELEE)
+       {
+#ifdef JP
+info[i++] = "¤½¤ì¤Ï¹¶·â¤ò³°¤·¤ä¤¹¤¤¡£";
+#else
+               info[i++] = "It causes you miss blows.";
+#endif
+
+       }
+       if (o_ptr->curse_flags & TRC_LOW_AC)
+       {
+#ifdef JP
+info[i++] = "¤½¤ì¤Ï¹¶·â¤ò¼õ¤±¤ä¤¹¤¤¡£";
+#else
+               info[i++] = "It helps your enemys' blows.";
+#endif
+
+       }
+       if (o_ptr->curse_flags & TRC_LOW_MAGIC)
+       {
+#ifdef JP
+info[i++] = "¤½¤ì¤ÏËâË¡¤ò¾§¤¨¤Ë¤¯¤¯¤¹¤ë¡£";
+#else
+               info[i++] = "It encumbers you while spellcasting.";
+#endif
+
+       }
+       if (o_ptr->curse_flags & TRC_FAST_DIGEST)
+       {
+#ifdef JP
+info[i++] = "¤½¤ì¤Ï¤¢¤Ê¤¿¤Î¿·ÄÄÂå¼Õ¤ò®¤¯¤¹¤ë¡£";
+#else
+               info[i++] = "It speeds your metabolism.";
+#endif
+
+       }
+       if (o_ptr->curse_flags & TRC_DRAIN_HP)
+       {
+#ifdef JP
+info[i++] = "¤½¤ì¤Ï¤¢¤Ê¤¿¤ÎÂÎÎϤòµÛ¤¤¼è¤ë¡£";
+#else
+               info[i++] = "It drains you.";
+#endif
+
+       }
+       if (o_ptr->curse_flags & TRC_DRAIN_MANA)
+       {
+#ifdef JP
+info[i++] = "¤½¤ì¤Ï¤¢¤Ê¤¿¤ÎËâÎϤòµÛ¤¤¼è¤ë¡£";
+#else
+               info[i++] = "It drains your mana.";
 #endif
 
        }
@@ -3523,12 +3634,15 @@ info[i++] = "
        /* Save the screen */
        screen_save();
 
+       /* Get size */
+       Term_get_size(&wid, &hgt);
+
        /* Display Item name */
        object_desc(o_name, o_ptr, TRUE, 3);
        prt(format("%s", o_name), 0, 0);
 
        /* Erase the screen */
-       for (k = 1; k < 24; k++) prt("", k, 13);
+       for (k = 1; k < hgt; k++) prt("", k, 13);
 
        /* Label the information */
        if ((o_ptr->tval == TV_STATUE) && (o_ptr->sval == SV_PHOTO))
@@ -3553,7 +3667,7 @@ prt("     
                prt(info[j], k++, 15);
 
                /* Every 20 entries (lines 2 to 21), start over */
-               if ((k == 22) && (j+1 < i))
+               if ((k == hgt - 2) && (j+1 < i))
                {
 #ifdef JP
 prt("-- Â³¤¯ --", k, 15);
@@ -4252,30 +4366,38 @@ void display_equip(void)
 int show_inven(int target_item)
 {
        int             i, j, k, l, z = 0;
-       int             col, len, lim;
+       int             col, cur_col, len, lim;
        object_type     *o_ptr;
        char            o_name[MAX_NLEN];
        char            tmp_val[80];
        int             out_index[23];
        byte            out_color[23];
-       char            out_desc[23][80];
+       char            out_desc[23][MAX_NLEN];
        int             target_item_label = 0;
+       int             wid, hgt;
 
 
        /* Starting column */
        col = command_gap;
 
+       /* Get size */
+       Term_get_size(&wid, &hgt);
+
        /* Default "max-length" */
-       len = 79 - col;
+       len = wid - col - 1;
 
        /* Maximum space allowed for descriptions */
-       lim = 79 - 3;
+       lim = wid - 4;
 
        /* Require space for weight (if needed) */
        if (show_weights) lim -= 9;
 
        /* Require space for icon */
-       if (show_item_graph) lim -= 2;
+       if (show_item_graph)
+       {
+               lim -= 2;
+               if (use_bigtile) lim--;
+       }
 
        /* Find the "final" slot */
        for (i = 0; i < INVEN_PACK; i++)
@@ -4322,7 +4444,11 @@ int show_inven(int target_item)
                if (show_weights) l += 9;
 
                /* Account for icon if displayed */
-               if (show_item_graph) l += 2;
+               if (show_item_graph)
+               {
+                       l += 2;
+                       if (use_bigtile) l++;
+               }
 
                /* Maintain the maximum length */
                if (l > len) len = l;
@@ -4332,7 +4458,7 @@ int show_inven(int target_item)
        }
 
        /* Find the column to start in */
-       col = (len > 76) ? 0 : (79 - len);
+       col = (len > wid - 4) ? 0 : (wid - len - 1);
 
        /* Output each entry */
        for (j = 0; j < k; j++)
@@ -4366,6 +4492,8 @@ int show_inven(int target_item)
                /* Clear the line with the (possibly indented) index */
                put_str(tmp_val, j + 1, col);
 
+               cur_col = col + 3;
+
                /* Display graphics for object, if desired */
                if (show_item_graph)
                {
@@ -4376,12 +4504,19 @@ int show_inven(int target_item)
                        if (a & 0x80) a |= 0x40;
 #endif
 
-                       Term_draw(col + 3, j + 1, a, c);
+                       Term_draw(cur_col, j + 1, a, c);
+                       if (use_bigtile)
+                       {
+                               cur_col++;
+                               if (a & 0x80)
+                                       Term_draw(cur_col, j + 1, 255, -1);
+                       }
+                       cur_col += 2;
                }
 
 
                /* Display the entry itself */
-               c_put_str(out_color[j], out_desc[j], j + 1, show_item_graph ? (col + 5) : (col + 3));
+               c_put_str(out_color[j], out_desc[j], j + 1, cur_col);
 
                /* Display the weight if needed */
                if (show_weights)
@@ -4393,7 +4528,7 @@ int show_inven(int target_item)
                        (void)sprintf(tmp_val, "%3d.%1d lb", wgt / 10, wgt % 10);
 #endif
 
-                       put_str(tmp_val, j + 1, 71);
+                       put_str(tmp_val, j + 1, wid - 9);
                }
        }
 
@@ -4414,24 +4549,28 @@ int show_inven(int target_item)
 int show_equip(int target_item)
 {
        int             i, j, k, l;
-       int             col, len, lim;
+       int             col, cur_col, len, lim;
        object_type     *o_ptr;
        char            tmp_val[80];
        char            o_name[MAX_NLEN];
        int             out_index[23];
        byte            out_color[23];
-       char            out_desc[23][80];
+       char            out_desc[23][MAX_NLEN];
        int             target_item_label = 0;
+       int             wid, hgt;
 
 
        /* Starting column */
        col = command_gap;
 
+       /* Get size */
+       Term_get_size(&wid, &hgt);
+
        /* Maximal length */
-       len = 79 - col;
+       len = wid - col - 1;
 
        /* Maximum space allowed for descriptions */
-       lim = 79 - 3;
+       lim = wid - 4;
 
        /* Require space for labels (if needed) */
 #ifdef JP
@@ -4517,9 +4656,9 @@ int show_equip(int target_item)
 
        /* Hack -- Find a column to start in */
 #ifdef JP
-        col = (len > 74) ? 0 : (79 - len);
+        col = (len > wid - 6) ? 0 : (wid - len - 1);
 #else
-       col = (len > 76) ? 0 : (79 - len);
+       col = (len > wid - 4) ? 0 : (wid - len - 1);
 #endif
 
 
@@ -4555,6 +4694,9 @@ int show_equip(int target_item)
                /* Clear the line with the (possibly indented) index */
                put_str(tmp_val, j+1, col);
 
+               cur_col = col + 3;
+
+               /* Display graphics for object, if desired */
                if (show_item_graph)
                {
                        byte a = object_attr(o_ptr);
@@ -4564,7 +4706,14 @@ int show_equip(int target_item)
                        if (a & 0x80) a |= 0x40;
 #endif
 
-                       Term_draw(col + 3, j + 1, a, c);
+                       Term_draw(cur_col, j + 1, a, c);
+                       if (use_bigtile)
+                       {
+                               cur_col++;
+                               if (a & 0x80)
+                                       Term_draw(cur_col, j + 1, 255, -1);
+                       }
+                       cur_col += 2;
                }
 
                /* Use labels */
@@ -4577,22 +4726,21 @@ int show_equip(int target_item)
                        (void)sprintf(tmp_val, "%-14s: ", mention_use(i));
 #endif
 
-                       put_str(tmp_val, j+1, show_item_graph ? col + 5 : col + 3);
+                       put_str(tmp_val, j+1, cur_col);
 
                        /* Display the entry itself */
 #ifdef JP
-                       c_put_str(out_color[j], out_desc[j], j+1, show_item_graph ? col + 14 : col + 12);
+                       c_put_str(out_color[j], out_desc[j], j+1, cur_col + 9);
 #else
-                       c_put_str(out_color[j], out_desc[j], j+1, show_item_graph ? col + 21 : col + 19);
+                       c_put_str(out_color[j], out_desc[j], j+1, cur_col + 16);
 #endif
-
                }
 
                /* No labels */
                else
                {
                        /* Display the entry itself */
-                       c_put_str(out_color[j], out_desc[j], j+1, show_item_graph ? col + 5 : col + 3);
+                       c_put_str(out_color[j], out_desc[j], j+1, cur_col);
                }
 
                /* Display the weight if needed */
@@ -4605,7 +4753,7 @@ int show_equip(int target_item)
                        (void)sprintf(tmp_val, "%3d.%d lb", wgt / 10, wgt % 10);
 #endif
 
-                       put_str(tmp_val, j+1, 71);
+                       put_str(tmp_val, j+1, wid - 9);
                }
        }
 
@@ -4871,7 +5019,7 @@ bool can_get_item(void)
                if (item_tester_okay(&inventory[j]))
                        return TRUE;
 
-       (void)scan_floor(floor_list, &floor_num, py, px, 0x01);
+       floor_num = scan_floor(floor_list, py, px, 0x01);
        if (floor_num)
                return TRUE;
 
@@ -4961,7 +5109,7 @@ bool get_item(int *cp, cptr pmt, cptr str, int mode)
 
 #ifdef ALLOW_EASY_FLOOR /* TNB */
 
-       if (easy_floor) return get_item_floor(cp, pmt, str, mode);
+       if (easy_floor || use_menu) return get_item_floor(cp, pmt, str, mode);
 
 #endif /* ALLOW_EASY_FLOOR -- TNB */
 
@@ -5088,7 +5236,6 @@ bool get_item(int *cp, cptr pmt, cptr str, int mode)
                }
        }
 
-
        /* Require at least one legal choice */
        if (!allow_floor && (i1 > i2) && (e1 > e2))
        {
@@ -5301,7 +5448,7 @@ if (!command_see && !use_menu) strcat(out_val, " '*'
 #ifdef JP
 if (inven) strcat(out_val, format(" %s »ý¤Áʪ,", use_menu ? "'4'or'6'" : "'/'"));
 #else
-                       if (inven) strcat(out_val, " / for Inven,");
+if (inven) strcat(out_val, format(" %s for Inven,", use_menu ? "4 or 6" : "'/'"));
 #endif
 
                }
@@ -5395,22 +5542,31 @@ if (allow_floor) strcat(out_val, " '-'
                        case '\r':
                        case '\n':
                        {
-                               /* Validate the item */
-                               if (!get_item_okay(get_item_label))
+                               if (command_wrk == USE_FLOOR)
                                {
-                                       bell();
-                                       break;
+                                       /* Special index */
+                                       (*cp) = -get_item_label;
                                }
-
-                               /* Allow player to "refuse" certain actions */
-                               if (!get_item_allow(get_item_label))
+                               else
                                {
-                                       done = TRUE;
-                                       break;
+                                       /* Validate the item */
+                                       if (!get_item_okay(get_item_label))
+                                       {
+                                               bell();
+                                               break;
+                                       }
+
+                                       /* Allow player to "refuse" certain actions */
+                                       if (!get_item_allow(get_item_label))
+                                       {
+                                               done = TRUE;
+                                               break;
+                                       }
+
+                                       /* Accept that choice */
+                                       (*cp) = get_item_label;
                                }
 
-                               /* Accept that choice */
-                               (*cp) = get_item_label;
                                item = TRUE;
                                done = TRUE;
                                break;
@@ -5774,16 +5930,14 @@ if (ver && !verify("
  *             mode & 0x02 -- Marked items only
  *             mode & 0x04 -- Stop after first
  */
-bool scan_floor(int *items, int *item_num, int y, int x, int mode)
+int scan_floor(int *items, int y, int x, int mode)
 {
        int this_o_idx, next_o_idx;
 
        int num = 0;
 
-       (*item_num) = 0;
-
        /* Sanity */
-       if (!in_bounds(y, x)) return (FALSE);
+       if (!in_bounds(y, x)) return 0;
 
        /* Scan all objects in the grid */
        for (this_o_idx = cave[y][x].o_idx; this_o_idx; this_o_idx = next_o_idx)
@@ -5803,26 +5957,24 @@ bool scan_floor(int *items, int *item_num, int y, int x, int mode)
                if ((mode & 0x02) && !o_ptr->marked) continue;
 
                /* Accept this item */
-               items[num++] = this_o_idx;
+               /* XXX Hack -- Enforce limit */
+               if (num <= 23)
+                       items[num] = this_o_idx;
+
+               num++;
 
                /* Only one */
                if (mode & 0x04) break;
-
-               /* XXX Hack -- Enforce limit */
-               if (num == 23) break;
        }
 
-       /* Number of items */
-       (*item_num) = num;
-
        /* Result */
-       return (num != 0);
+       return num;
 }
 
 /*
  * Display a list of the items on the floor at the given location.
  */
-int show_floor(int target_item, int y, int x)
+int show_floor(int target_item, int y, int x, int *min_width)
 {
        int i, j, k, l;
        int col, len, lim;
@@ -5835,25 +5987,29 @@ int show_floor(int target_item, int y, int x)
 
        int out_index[23];
        byte out_color[23];
-       char out_desc[23][80];
+       char out_desc[23][MAX_NLEN];
        int target_item_label = 0;
 
        int floor_list[23], floor_num;
+       int wid, hgt;
+
+       /* Get size */
+       Term_get_size(&wid, &hgt);
 
        /* Default length */
-       len = 79 - 50;
+       len = MAX((*min_width), 20);
 
        /* Maximum space allowed for descriptions */
-       lim = 79 - 3;
+       lim = wid - 4;
 
        /* Require space for weight (if needed) */
        if (show_weights) lim -= 9;
 
        /* Scan for objects in the grid, using item_tester_okay() */
-       (void) scan_floor(floor_list, &floor_num, y, x, 0x01);
+       floor_num = scan_floor(floor_list, y, x, 0x01);
 
        /* Display the inventory */
-       for (k = 0, i = 0; i < floor_num; i++)
+       for (k = 0, i = 0; i < floor_num && i < 23; i++)
        {
                o_ptr = &o_list[floor_list[i]];
 
@@ -5885,8 +6041,11 @@ int show_floor(int target_item, int y, int x)
                k++;
        }
 
+       /* Save width */
+       *min_width = len;
+
        /* Find the column to start in */
-       col = (len > 76) ? 0 : (79 - len);
+       col = (len > wid - 4) ? 0 : (wid - len - 1);
 
        /* Output each entry */
        for (j = 0; j < k; j++)
@@ -5933,7 +6092,7 @@ int show_floor(int target_item, int y, int x)
                        sprintf(tmp_val, "%3d.%1d lb", wgt / 10, wgt % 10);
 #endif
 
-                       put_str(tmp_val, j + 1, 71);
+                       put_str(tmp_val, j + 1, wid - 9);
                }
        }
 
@@ -5971,6 +6130,7 @@ bool get_item_floor(int *cp, cptr pmt, cptr str, int mode)
        char out_val[160];
 
        int floor_num, floor_list[23], floor_top = 0;
+       int min_width = 0;
 
        extern bool select_spellbook;
        extern bool select_the_force;
@@ -6089,7 +6249,7 @@ bool get_item_floor(int *cp, cptr pmt, cptr str, int mode)
        if (floor)
        {
                /* Scan all objects in the grid */
-               (void) scan_floor(floor_list, &floor_num, py, px, 0x01);
+               floor_num = scan_floor(floor_list, py, px, 0x01);
        }
 
        /* Accept inventory */
@@ -6235,7 +6395,7 @@ bool get_item_floor(int *cp, cptr pmt, cptr str, int mode)
                        n2 = I2A(k - floor_top);
 
                        /* Redraw if needed */
-                       if (command_see) get_item_label = show_floor(menu_line, py, px);
+                       if (command_see) get_item_label = show_floor(menu_line, py, px, &min_width);
                }
 
                /* Viewing inventory */
@@ -6273,51 +6433,50 @@ if (!command_see && !use_menu) strcat(out_val, " '*'
 
                        /* Append */
 #ifdef JP
-if (allow_equip)
-{
-       if (use_menu)
-       {
-               if (allow_floor)
-                       strcat(out_val, " '6' ÁõÈ÷ÉÊ,");
-               else
-                       strcat(out_val, " '4'or'6' ÁõÈ÷ÉÊ,");
-       }
-       else strcat(out_val, " '/' ÁõÈ÷ÉÊ,");
-}
-else if (select_the_force)
-       strcat(out_val, " 'w'Îýµ¤½Ñ,");
+                       if (allow_equip)
+                       {
+                               if (!use_menu)
+                                       strcat(out_val, " '/' ÁõÈ÷ÉÊ,");
+                               else if (allow_floor)
+                                       strcat(out_val, " '6' ÁõÈ÷ÉÊ,");
+                               else
+                                       strcat(out_val, " '4'or'6' ÁõÈ÷ÉÊ,");
+                       }
+                       else if (select_the_force)
+                               strcat(out_val, " 'w'Îýµ¤½Ñ,");
 #else
-if (allow_equip)
-{
-       if (use_menu)
-       {
-               if (allow_floor)
-                       strcat(out_val, " 6 for Equip,");
-               else
-                       strcat(out_val, " 4 or 6 for Equip,");
-       }
-       else strcat(out_val, " / for Equip,");
-}
-else if (select_the_force)
-       strcat(out_val, " w for the Force,");
+                       if (allow_equip)
+                       {
+                               if (!use_menu)
+                                       strcat(out_val, " / for Equip,");
+                               else if (allow_floor)
+                                       strcat(out_val, " 6 for Equip,");
+                               else
+                                       strcat(out_val, " 4 or 6 for Equip,");
+                       }
+                       else if (select_the_force)
+                               strcat(out_val, " w for the Force,");
 #endif
 
                        /* Append */
+                       if (allow_floor)
+                       {
 #ifdef JP
-if (allow_floor)
-{
-       if (use_menu)
-       {
-               if (allow_equip)
-                       strcat(out_val, " '4' ¾²¾å,");
-               else
-                       strcat(out_val, " '4'or'6' ¾²¾å,");
-       }
-       else strcat(out_val, " '-'¾²¾å,");
-}
+                               if (!use_menu)
+                                       strcat(out_val, " '-'¾²¾å,");
+                               if (allow_equip)
+                                       strcat(out_val, " '4' ¾²¾å,");
+                               else
+                                       strcat(out_val, " '4'or'6' ¾²¾å,");
 #else
-                       if (allow_floor) strcat(out_val, " - for floor,");
+                               if (!use_menu)
+                                       strcat(out_val, " - for floor,");
+                               if (allow_equip)
+                                       strcat(out_val, " 4 for floor,");
+                               else
+                                       strcat(out_val, " 4 or 6 for floor,");
 #endif
+                       }
 
                }
 
@@ -6356,40 +6515,45 @@ if (!command_see && !use_menu) strcat(out_val, " '*'
 
 
                        /* Append */
+                       if (allow_inven)
+                       {
 #ifdef JP
-if (allow_inven)
-{
-       if (use_menu)
-       {
-               if (allow_floor)
-                       strcat(out_val, " '4' »ý¤Áʪ,");
-               else
-                       strcat(out_val, " '4'or'6' »ý¤Áʪ,");
-       }
-       else strcat(out_val, " '/' »ý¤Áʪ,");
-}
+                               if (!use_menu)
+                                       strcat(out_val, " '/' »ý¤Áʪ,");
+                               else if (allow_floor)
+                                       strcat(out_val, " '4' »ý¤Áʪ,");
+                               else
+                                       strcat(out_val, " '4'or'6' »ý¤Áʪ,");
 #else
-                       if (allow_inven) strcat(out_val, " / for Inven,");
-#endif
 
+                               if (!use_menu)
+                                       strcat(out_val, " / for Inven,");
+                               else if (allow_floor)
+                                       strcat(out_val, " 4 for Inven,");
+                               else
+                                       strcat(out_val, " 4 or 6 for Inven,");
+#endif
+                       }
 
                        /* Append */
+                       if (allow_floor)
+                       {
 #ifdef JP
-if (allow_floor)
-{
-       if (use_menu)
-       {
-               if (allow_floor)
-                       strcat(out_val, " '6' ¾²¾å,");
-               else
-                       strcat(out_val, " '4'or'6' ¾²¾å,");
-       }
-       else strcat(out_val, " '-'¾²¾å,");
-}
+                               if (!use_menu)
+                                       strcat(out_val, " '-'¾²¾å,");
+                               else if (allow_inven)
+                                       strcat(out_val, " '6' ¾²¾å,");
+                               else
+                                       strcat(out_val, " '4'or'6' ¾²¾å,");
 #else
-                       if (allow_floor) strcat(out_val, " - for floor,");
+                               if (!use_menu)
+                                       strcat(out_val, " - for floor,");
+                               else if (allow_inven)
+                                       strcat(out_val, " 6 for floor,");
+                               else
+                                       strcat(out_val, " 4 or 6 for floor,");
 #endif
-
+                       }
                }
 
                /* Viewing floor */
@@ -6430,27 +6594,27 @@ if (!command_see && !use_menu) strcat(out_val, " '*'
                                if (allow_inven && allow_equip)
                                {
 #ifdef JP
-strcat(out_val, " '4' ÁõÈ÷ÉÊ,  '6' »ý¤Áʪ,");
+                                       strcat(out_val, " '4' ÁõÈ÷ÉÊ, '6' »ý¤Áʪ,");
 #else
-                                       strcat(out_val, " / for Inven,");
+                                       strcat(out_val, " 4 for Equip, 6 for Inven,");
 #endif
 
                                }
                                else if (allow_inven)
                                {
 #ifdef JP
-strcat(out_val, " '4'or'6' »ý¤Áʪ,");
+                                       strcat(out_val, " '4'or'6' »ý¤Áʪ,");
 #else
-                                       strcat(out_val, " / for Inven,");
+                                       strcat(out_val, " 4 or 6 for Inven,");
 #endif
 
                                }
                                else if (allow_equip)
                                {
 #ifdef JP
-strcat(out_val, " '4'or'6' ÁõÈ÷ÉÊ,");
+                                       strcat(out_val, " '4'or'6' ÁõÈ÷ÉÊ,");
 #else
-                                       strcat(out_val, " / for Equip,");
+                                       strcat(out_val, " 4 or 6 for Equip,");
 #endif
 
                                }
@@ -6459,7 +6623,7 @@ strcat(out_val, " '4'or'6' 
                        else if (allow_inven)
                        {
 #ifdef JP
-strcat(out_val, " '/' »ý¤Áʪ,");
+                               strcat(out_val, " '/' »ý¤Áʪ,");
 #else
                                strcat(out_val, " / for Inven,");
 #endif
@@ -6468,12 +6632,22 @@ strcat(out_val, " '/' 
                        else if (allow_equip)
                        {
 #ifdef JP
-strcat(out_val, " '/'ÁõÈ÷ÉÊ,");
+                               strcat(out_val, " '/'ÁõÈ÷ÉÊ,");
 #else
                                strcat(out_val, " / for Equip,");
 #endif
 
                        }
+
+                       /* Append */
+                       if (command_see && !use_menu)
+                       {
+#ifdef JP
+                               strcat(out_val, " Enter ¼¡,");
+#else
+                               strcat(out_val, " Enter for scroll down,");
+#endif
+                       }
                }
 
                /* Finish the prompt */
@@ -6493,7 +6667,7 @@ strcat(out_val, " '/'
                int max_line = 1;
                if (command_wrk == USE_INVEN) max_line = max_inven;
                else if (command_wrk == USE_EQUIP) max_line = max_equip;
-               else if (command_wrk == USE_FLOOR) max_line = floor_num;
+               else if (command_wrk == USE_FLOOR) max_line = MIN(23, floor_num);
                switch (which)
                {
                        case ESCAPE:
@@ -6575,7 +6749,7 @@ strcat(out_val, " '/'
                                /* Switch inven/equip */
                                if (command_wrk == USE_INVEN) max_line = max_inven;
                                else if (command_wrk == USE_EQUIP) max_line = max_equip;
-                               else if (command_wrk == USE_FLOOR) max_line = floor_num;
+                               else if (command_wrk == USE_FLOOR) max_line = MIN(23, floor_num);
                                if (menu_line > max_line) menu_line = max_line;
 
                                /* Need to redraw */
@@ -6636,7 +6810,7 @@ strcat(out_val, " '/'
                                /* Switch inven/equip */
                                if (command_wrk == USE_INVEN) max_line = max_inven;
                                else if (command_wrk == USE_EQUIP) max_line = max_equip;
-                               else if (command_wrk == USE_FLOOR) max_line = floor_num;
+                               else if (command_wrk == USE_FLOOR) max_line = MIN(23, floor_num);
                                if (menu_line > max_line) menu_line = max_line;
 
                                /* Need to redraw */
@@ -6648,22 +6822,31 @@ strcat(out_val, " '/'
                        case '\r':
                        case '\n':
                        {
-                               /* Validate the item */
-                               if (!get_item_okay(get_item_label))
+                               if (command_wrk == USE_FLOOR)
                                {
-                                       bell();
-                                       break;
+                                       /* Special index */
+                                       (*cp) = -get_item_label;
                                }
-
-                               /* Allow player to "refuse" certain actions */
-                               if (!get_item_allow(get_item_label))
+                               else
                                {
-                                       done = TRUE;
-                                       break;
+                                       /* Validate the item */
+                                       if (!get_item_okay(get_item_label))
+                                       {
+                                               bell();
+                                               break;
+                                       }
+
+                                       /* Allow player to "refuse" certain actions */
+                                       if (!get_item_allow(get_item_label))
+                                       {
+                                               done = TRUE;
+                                               break;
+                                       }
+
+                                       /* Accept that choice */
+                                       (*cp) = get_item_label;
                                }
 
-                               /* Accept that choice */
-                               (*cp) = get_item_label;
                                item = TRUE;
                                done = TRUE;
                                break;
@@ -6717,6 +6900,48 @@ strcat(out_val, " '/'
                                break;
                        }
 
+                       case '\n':
+                       case '\r':
+                       case '+':
+                       {
+                               int i, o_idx;
+                               cave_type *c_ptr = &cave[py][px];
+                               if (command_wrk != (USE_FLOOR)) break;
+
+                               /* Get the object being moved. */
+                               o_idx = c_ptr->o_idx;
+                               /* Only rotate a pile of two or more objects. */
+                               if (!(o_idx && o_list[o_idx].next_o_idx)) break;
+
+                               /* Remove the first object from the list. */
+                               excise_object_idx(o_idx);
+       
+                               /* Find end of the list. */
+                               i = c_ptr->o_idx;
+                               while (o_list[i].next_o_idx)
+                                       i = o_list[i].next_o_idx;
+       
+                               /* Add after the last object. */
+                               o_list[i].next_o_idx = o_idx;
+       
+                               /* Re-scan floor list */ 
+                               floor_num = scan_floor(floor_list, py, px, 0x01);
+
+                               /* Hack -- Fix screen */
+                               if (command_see)
+                               {
+                                       /* Load screen */
+                                       screen_load();
+
+                                       /* Save screen */
+                                       screen_save();
+                               }
+
+                               break;
+                       }
+
                        case '/':
                        {
                                if (command_wrk == (USE_INVEN))
@@ -6861,10 +7086,9 @@ strcat(out_val, " '/'
                                break;
                        }
 
-                       case '\n':
 #if 0
+                       case '\n':
                        case '\r':
-#endif
                        {
                                /* Choose "default" inventory item */
                                if (command_wrk == (USE_INVEN))
@@ -6921,6 +7145,7 @@ strcat(out_val, " '/'
                                done = TRUE;
                                break;
                        }
+#endif
 
                        case 'w':
                        {
@@ -6985,7 +7210,7 @@ strcat(out_val, " '/'
                                else if (command_wrk == USE_FLOOR)
                                {
                                        k = islower(which) ? A2I(which) : -1;
-                                       if (k < 0 || k >= floor_num)
+                                       if (k < 0 || k >= floor_num || k >= 23)
                                        {
                                                bell();
                                                break;
@@ -7190,13 +7415,12 @@ void py_pickup_floor(int pickup)
                }
 
                /* Remember this object index */
-               floor_list[floor_num] = this_o_idx;
+               if (floor_num <= 23)
+                       floor_list[floor_num] = this_o_idx;
 
                /* Count non-gold objects */
                floor_num++;
 
-               if (floor_num == 23) break;
-
                /* Remember this index */
                floor_o_idx = this_o_idx;
        }