* flag. This is useful for switching "graphics" on/off.\n
*\n
* The features, objects, and monsters, should all be encoded in the\n
- * relevant "font.pref" and/or "graf.prf" files. XXX XXX XXX\n
+ * relevant "font.pref" and/or "graf.prf" files. \n
*\n
- * The "prefs" parameter is no longer meaningful. XXX XXX XXX\n
+ * The "prefs" parameter is no longer meaningful. \n
*/
void reset_visuals(void)
{
int max_inven = 0;
int max_equip = 0;
-#ifdef ALLOW_REPEAT
-
static char prev_tag = '\0';
char cur_tag = '\0';
-#endif /* ALLOW_REPEAT */
-
-#ifdef ALLOW_EASY_FLOOR /* TNB */
-
if (easy_floor || use_menu) return get_item_floor(cp, pmt, str, mode);
-#endif /* ALLOW_EASY_FLOOR -- TNB */
-
/* Extract args */
if (mode & USE_EQUIP) equip = TRUE;
if (mode & USE_INVEN) inven = TRUE;
if (mode & USE_FLOOR) floor = TRUE;
-#ifdef ALLOW_REPEAT
-
/* Get the item index */
if (repeat_pull(cp))
{
}
}
-#endif /* ALLOW_REPEAT */
-
- /* Paranoia XXX XXX XXX */
+ /* Paranoia */
msg_print(NULL);
(*cp) = k;
item = TRUE;
done = TRUE;
-#ifdef ALLOW_REPEAT
cur_tag = which;
-#endif /* ALLOW_REPEAT */
break;
}
(*cp) = k;
item = TRUE;
done = TRUE;
-#ifdef ALLOW_REPEAT
cur_tag = which;
-#endif /* ALLOW_REPEAT */
break;
}
if (item)
{
-#ifdef ALLOW_REPEAT
repeat_push(*cp);
if (command_cmd) prev_tag = cur_tag;
-#endif /* ALLOW_REPEAT */
-
command_cmd = 0; /* Hack -- command_cmd is no longer effective */
}
return (item);
}
-
-#ifdef ALLOW_EASY_FLOOR
-
/*!
* @brief 床下に落ちているオブジェクトの数を返す / scan_floor
* @param items オブジェクトのIDリストを返すための配列参照ポインタ
int max_inven = 0;
int max_equip = 0;
-#ifdef ALLOW_REPEAT
-
static char prev_tag = '\0';
char cur_tag = '\0';
}
}
-#endif /* ALLOW_REPEAT */
-
- /* Paranoia XXX XXX XXX */
+ /* Paranoia */
msg_print(NULL);
(*cp) = k;
item = TRUE;
done = TRUE;
-#ifdef ALLOW_REPEAT
cur_tag = which;
-#endif /* ALLOW_REPEAT */
break;
}
(*cp) = k;
item = TRUE;
done = TRUE;
-#ifdef ALLOW_REPEAT
cur_tag = which;
-#endif /* ALLOW_REPEAT */
break;
}
}
(*cp) = k;
item = TRUE;
done = TRUE;
-#ifdef ALLOW_REPEAT
cur_tag = which;
-#endif /* ALLOW_REPEAT */
break;
}
}
if (item)
{
-#ifdef ALLOW_REPEAT
repeat_push(*cp);
if (command_cmd) prev_tag = cur_tag;
-#endif /* ALLOW_REPEAT */
-
command_cmd = 0; /* Hack -- command_cmd is no longer effective */
}
next_o_idx = o_ptr->next_o_idx;
/* Hack -- disturb */
- disturb(0, 0);
+ disturb(FALSE, FALSE);
/* Pick up gold */
if (o_ptr->tval == TV_GOLD)
}
}
}
-
-#endif /* ALLOW_EASY_FLOOR */