if (!get_check(format(_("本当に%sから抽出してよろしいですか?", "Really extract from %s? "), o_name))) return;
}
- energy_use = 100;
+ p_ptr->energy_use = 100;
object_flags(o_ptr, old_flgs);
if (have_flag(old_flgs, TR_KILL_DRAGON)) add_flag(old_flgs, TR_SLAY_DRAGON);
if ((o_ptr->to_h >= p_ptr->lev/5+5) && (o_ptr->to_d >= p_ptr->lev/5+5))
{
msg_print(_("改良に失敗した。", "You failed to enchant."));
- energy_use = 100;
+ p_ptr->energy_use = 100;
return;
}
else
if (o_ptr->to_a >= p_ptr->lev/5+5)
{
msg_print(_("改良に失敗した。", "You failed to enchant."));
- energy_use = 100;
+ p_ptr->energy_use = 100;
return;
}
else
}
}
- energy_use = 100;
+ p_ptr->energy_use = 100;
#ifdef JP
msg_format("%sに%sの能力を付加しました。", o_name, es_ptr->add_name);
object_desc(o_name, o_ptr, (OD_OMIT_PREFIX | OD_NAME_ONLY));
if (!get_check(format(_("よろしいですか? [%s]", "Are you sure? [%s]"), o_name))) return;
- energy_use = 100;
+ p_ptr->energy_use = 100;
if (o_ptr->xtra3 == 1+ESSENCE_SLAY_GLOVE)
{