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[Refactor] #38862 Moved spells-* to spell/
[hengband/hengband.git] / src / patron.c
index a6bbb59..067733b 100644 (file)
@@ -1,29 +1,29 @@
 
-#include "angband.h"
+#include "system/angband.h"
 #include "util.h"
 
 #include "io/write-diary.h"
 #include "cmd/cmd-dump.h"
 #include "patron.h"
 #include "cmd-pet.h"
-#include "object-curse.h"
-#include "object-flavor.h"
-#include "monsterrace-hook.h"
+#include "object/object-curse.h"
+#include "object/object-flavor.h"
+#include "monster/monsterrace-hook.h"
 #include "object/object-kind-hook.h"
-#include "mutation.h"
+#include "mutation/mutation.h"
 #include "artifact.h"
-#include "player-status.h"
-#include "player-effects.h"
-#include "player-race.h"
-#include "player-class.h"
-#include "player-damage.h"
+#include "player/player-status.h"
+#include "player/player-effects.h"
+#include "player/player-race.h"
+#include "player/player-class.h"
+#include "player/player-damage.h"
 
 #include "spell/spells-type.h"
-#include "spells-summon.h"
-#include "spells-object.h"
-#include "spells-status.h"
-#include "spells-floor.h"
-#include "floor.h"
+#include "spell/spells-summon.h"
+#include "spell/spells-object.h"
+#include "spell/spells-status.h"
+#include "spell/spells-floor.h"
+#include "floor/floor.h"
 #include "spell/spells2.h"
 
 #ifdef JP