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[Refactor] enum classの型名変更 MUTA -> PlayerMutationType
[hengbandforosx/hengbandosx.git]
/
src
/
perception
/
simple-perception.cpp
diff --git
a/src/perception/simple-perception.cpp
b/src/perception/simple-perception.cpp
index
47e2e61
..
88b0c4e
100644
(file)
--- a/
src/perception/simple-perception.cpp
+++ b/
src/perception/simple-perception.cpp
@@
-45,7
+45,7
@@
static void sense_inventory_aux(player_type *player_ptr, INVENTORY_IDX slot, boo
if (!feel)
return;
- if ((player_ptr->muta.has(
MUTA
::BAD_LUCK)) && !randint0(13)) {
+ if ((player_ptr->muta.has(
PlayerMutationType
::BAD_LUCK)) && !randint0(13)) {
switch (feel) {
case FEEL_TERRIBLE: {
feel = FEEL_SPECIAL;