(CH_NONE), /* Elementalist */
};
-ItemKindType get_realm1_book(player_type *player_ptr)
+ItemKindType get_realm1_book(PlayerType *player_ptr)
{
return ItemKindType::LIFE_BOOK + player_ptr->realm1 - 1;
}
-ItemKindType get_realm2_book(player_type *player_ptr)
+ItemKindType get_realm2_book(PlayerType *player_ptr)
{
return ItemKindType::LIFE_BOOK + player_ptr->realm2 - 1;
}