has_curses(creature_ptr);
creature_ptr->impact = has_impact(creature_ptr);
has_extra_blow(creature_ptr);
- creature_ptr->resist_cold = has_resist_cold(creature_ptr);
creature_ptr->resist_pois = has_resist_pois(creature_ptr);
creature_ptr->resist_conf = has_resist_conf(creature_ptr);
creature_ptr->resist_sound = has_resist_sound(creature_ptr);