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[Refactor] #40514 player_type の sustain_chr 変数を廃止. / Abolished sustain_chr variable...
[hengband/hengband.git] / src / player / player-status.h
index 3b6a19c..255cccd 100644 (file)
@@ -369,12 +369,6 @@ typedef struct player_type {
     BIT_FLAGS anti_magic; /* Anti-magic */
     BIT_FLAGS anti_tele; /* Prevent teleportation */
 
-    BIT_FLAGS sustain_int; /* Keep intelligence */
-    BIT_FLAGS sustain_wis; /* Keep wisdom */
-    BIT_FLAGS sustain_dex; /* Keep dexterity */
-    BIT_FLAGS sustain_con; /* Keep constitution */
-    BIT_FLAGS sustain_chr; /* Keep charisma */
-
     BIT_FLAGS cursed; /* Player is cursed */
 
     bool can_swim; /* No damage falling */