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[Refactor] #40514 player_type の sustain_chr 変数を廃止. / Abolished sustain_chr variable...
[hengband/hengband.git]
/
src
/
player
/
player-status.h
diff --git
a/src/player/player-status.h
b/src/player/player-status.h
index
3ebeac0
..
255cccd
100644
(file)
--- a/
src/player/player-status.h
+++ b/
src/player/player-status.h
@@
-369,8
+369,6
@@
typedef struct player_type {
BIT_FLAGS anti_magic; /* Anti-magic */
BIT_FLAGS anti_tele; /* Prevent teleportation */
- BIT_FLAGS sustain_chr; /* Keep charisma */
-
BIT_FLAGS cursed; /* Player is cursed */
bool can_swim; /* No damage falling */