BIT_FLAGS anti_magic; /* Anti-magic */
BIT_FLAGS anti_tele; /* Prevent teleportation */
- BIT_FLAGS sustain_str; /* Keep strength */
- BIT_FLAGS sustain_int; /* Keep intelligence */
- BIT_FLAGS sustain_wis; /* Keep wisdom */
- BIT_FLAGS sustain_dex; /* Keep dexterity */
- BIT_FLAGS sustain_con; /* Keep constitution */
- BIT_FLAGS sustain_chr; /* Keep charisma */
-
BIT_FLAGS cursed; /* Player is cursed */
bool can_swim; /* No damage falling */